View Full Version : Dawn of War 2: Retribution announced!
Melissia
08-17-2010, 12:49 PM
http://www.rockpapershotgun.com/2010/08/17/dawn-of-war-ii-retribution-announced/
An Ork campaign, with what appears to be Guard as the other side. You might be able to choose between either Orks or Guard, but I'm not sure.
http://www.shacknews.com/onearticle.x/65169
Another article, with an official press release:
WARHAMMER 40,000: DAWN OF WAR II - RETRIBUTIONTM ANNOUNCED
New multi-race expansion coming for the critically acclaimed RTS from Relic Entertainment
AGOURA HILLS, Calif. August 17, 2010 - THQ Inc. (NASDAQ: THQI) today announced that a second stand-alone expansion for its genre redefining real time strategy game, Warhammer 40,000: Dawn of War II, is scheduled for release in the first quarter of 2011.
Taking place years after the events in Dawn of War II: Chaos Rising, this title allows players to choose their perspective with the first multiple-race single player campaign in the Dawn of War II series. The first race to be revealed is the savage Orks, but no matter which race is chosen players will be taken on an epic journey through each story arc, revealing the answers to many questions left open in previous Dawn of War titles.
As well as the single player campaign, RetributionTM will feature new multiplayer units, maps and an entire new playable faction when it ships.
Jeff Lydell, Producer of Dawn of War II - Retribution commented: "We all love the Blood Ravens here at Relic Entertainment, but there are also a lot of fans of the other races and armies out there so we decided that Retribution should allow the player the freedom to experience the campaign from the perspective they select."
Warhammer 40,000: Dawn of War II - Retribution is scheduled to be released for Windows PC in the first quarter of 2011.
About Retribution
It is ten years since the events of Chaos Rising and Sub-Sector Aurelia has been in a constant state of warfare with the Imperium struggling to retain control. The apparent betrayal of the chapter by Gabriel Angelos and his Space Marines has shaken the Blood Ravens and now the Imperial forces are beset on all sides by hostile aliens. Retribution allows the player to select the race of their choosing in a battle to determine the very survival or destruction of the entire sector.
Grey2321
08-17-2010, 01:04 PM
Orks in pirate hats.
I'm sold.
fuzzbuket
08-17-2010, 01:17 PM
Orks in pirate hats.
I'm sold.
can you put those hats on marines :D
yeah i might get it ( gah must finsh CR first)
from watching a can see a land raider and possibly a deff dred and possibly freebotaz :P
from the retribution (=][= logo in it) we can say hercticus mallus or guard are in it but they wont be allied if there not in the new dex)
thats all i can find.
Melissia
08-17-2010, 01:27 PM
Because as we know, DoW has ALWAYS been consistent to the tabletop's codex.
BlindGunn
08-17-2010, 01:34 PM
Looking forward to see what they do with the franchise. DoW is one of the few computer games I've tried to keep up with.
MarneusCalgar
08-17-2010, 01:36 PM
Good to know that!!
I really want to continue playing with my Ravens!!
Melissia
08-17-2010, 01:39 PM
Good to know that!!
I really want to continue playing with my Ravens!!
More likely you'll be playing Orks that are killing your Ravens.
fuzzbuket
08-17-2010, 01:40 PM
http://www.youtube.com/watch?v=pwSTih8JArc&feature=player_embedded
@ 30 sec either IG skittari OR ist??
@44 deff dred?
@25 LAND RAIDER :D
@26 IG stormies
oh and cause theres a new ork commander its safe to say its either a WAAAGHboss upgrade or all races get a new commander (and remove the warp spider exarch seriosly guys its just a warp spider it dosnt even have a phienox lord he should die every time he jumps.... oh wait.
and wheres my eldar aspects scorps (aka slow banshees that go invisible)
spears
DIRE AVENGERS (yeh there just supa guardians. but the BLUE And COOL :D with added mowhawks)
dragons
and all the rest INC eldar bikes :(
Melissia
08-17-2010, 02:47 PM
That's a razorback I htink, not a land raider.
That's not a deff dread, but a chaos dread.
Those are probably all stormtroopers and guardsmen.
I would to play this, but unless I make some changes to my Mac or get a whole new computer I can't... Oh well, star craft 2 it is for me then.
Duke
LadasN
08-17-2010, 03:19 PM
Just cuz I like DoW2 I'll prolly be picking it up regardless but I'd be much happier to do so if I could use my guardsmen. In Chaos Rising I got my chaos and now at least I'm getting what looks to be the ork campaign I've been hoping for.
Dr. Doctor
08-17-2010, 03:33 PM
An Ork campaign will be nothing if not good stompy shooty fun. I wonder if we'll be have the same four squad limit as the Blood Ravens campaign?
I also wonder if the campaign will be divided into order and disorder like Winter Assault was
scadugenga
08-17-2010, 05:03 PM
Looks...gooooodddd....
Though I was never a fan of how the orks played in DoW...
Melissia
08-17-2010, 06:32 PM
An Ork campaign will be nothing if not good stompy shooty fun. I wonder if we'll be have the same four squad limit as the Blood Ravens campaign?
I also wonder if the campaign will be divided into order and disorder like Winter Assault was
I doubt it. It's probably either a continuation of the original story-- taking place after Chaos Rising-- or it takes place in the same timeline as the original campaign but from a different perspective.
SierraFiveOne
08-17-2010, 07:12 PM
Very exciting! I hope they start adding two races in each expansion now instead of only one like Chaos Rising did. I think they did the same thing for Dawn of War 1, so that's something to look forward too.
Anyways, I'll be glad to see what new units get added in.
Good to see that we get to play a campaign with someone other than the Space Marines now. Thaddeus' whining and Cyrus' overly-grimdark attitude started to wear thin after a while, though Avitus' awesomeness made up for it a bit.
WereWolf_nr
08-17-2010, 07:21 PM
I was personally hoping for some closure on the entire Gabriel Angelos gone wild storyline; however, I have also been itching to get some Guard in on the action.
Hope the next up is Sisters of Battle going in to straighten the chapter out.
Jokubas
08-17-2010, 09:17 PM
I'm really intrigued about how the singleplayer campaign will be set up. They really seem to be shoving the Orks in our face, but the press release claims we can play the campaign from the perspective of our choice. I hope it's not like Dark Crusade or Soulstorm, which did away with any kind of enthralling story, though such a Risk-style mode would be fine if it was separate.
The press release also advertises a new playable race. Apparently the trailer shows the Imperial Guard in a multiplayer level, suggesting them, but the =I= in the logo suggests some kind of Inquisition army. This personally concerns me.
I think the Imperial Guard deserve to be next, after being strung along in Dawn of War 2 and Chaos Rising, but I hope they don't just shoehorn the Inquisition into it. When Grey Knights were shoved into Space Marines in the original Dawn of War, I was quite offended.
Does Relic not understand that people have favorite armies? I want to play my army, not a couple of my units as a cameo in someone else's army. I know my brother doesn't care about Dawn of War II at all because Witch Hunters/Sisters of Battle do not appear in it. The fans on the official Dawn of War II forums are pretty violent about armies they don't think belong in the game or they don't want, which is really rude in my opinion. I wouldn't tell anyone else that their army shouldn't be featured. Heck, this forum knows I exclusively play Grey Knights, but I really think Imperial Guard should be next.
Dr. Doctor
08-17-2010, 10:32 PM
Apparently Retribution is going to bring back unit building to the DOW campaign. Orks can capture Teleporta Platforms as strategic assets and then can construct squads of Boyz that can be used in addition to the hero units you deploy with.
Relic interview with PC Gamer:
http://www.pcgamer.com/2010/08/17/orks-world-first-interview-on-dawn-of-war-2-retribution-screenshots/
Melissia
08-17-2010, 11:17 PM
"Bring back" isn't accurate, as it was never in the DoW2 campaign. It was in DoW1, but DoW2 is so different from DoW1 that the only reason they're even sequals is because of franchises.
Regardless...
The Ork campaign will be about as long as Chaos Rising, and have a similar structure. There are several branching and optional missions. You also have wargear, leveling, and lots of cool new stuff to unlock.I think I'm in love. That's awesome.
Torcano
08-18-2010, 07:56 AM
So this is the Soulstorm of DoW2 apparently.
I bought Chaos Rising with DoW2, but before I could get really into the campaign I was ensnared by the online mode (I forget the name now...:o) where you control a single hero in a Hero Defence type map.
I'm sure anyone who has played it knows what I mean, but basically you choose either SM Captain, Eldar Farseer, Ork Big Mek (could be Mekboy??), Nid Hive Tyrant, or Chaos Sorceror. The Sorc/HT are summoners, Farseer crazy caster, Mek is a shooty type with nifty mines and such, and Captain can go either melee/ranged effectively while getting cool powers like jump pack, summon Dreadnought, etc.
After each match you get experience for the hero you played with and leveling up grants you a new piece of Equipment, the source of powers/abilities/upgrades. You have a limited number of slots to equip different item types such as Weapon, Pistol, Armor, Equipment#1, Equipment#2, and your "Commander" item which I think is more powerful, and less common.
So a Farseer might equip a Sword granting +50 mana, a pistol granting the Soulrocket(made up name) offensive power, Armor granting armor(obviously) and a health/mana bonus, 2 pieces of Equipment each granting a spell, like Forceshield (invulnerability for ally/self), or maybe a heal. And lastly a Commander item, which might grant a Healing Aura to team, etc.
There is about 20 levels for each character, all with unique items/powers. So in the end you have an extremely customizable hero that can be played in a ton of different ways. For example a Farseer can in fact play a heavy tanking/melee role, dealing significant damage and absorbing a ton. And a Captain makes a brutal ranged killer once you have the Plasma Gun.
Anyways, just wanted to quickly summarize this mode for everyone, as it is possibly the best part of DoW in my opinion. It completely ensnared me and I almost lost my gf (and soon to be mother of my son!) due to it, hahaha.
Melissia
08-18-2010, 08:29 AM
So this is the Soulstorm of DoW2 apparently.If that's the case, the game would be an awesome expansion that "completes" the series, leaving no faction in 40k without at least some representation in it. (hint: you're wrong)
Porty1119
08-18-2010, 09:01 AM
*Please let there be valks please let there be valks please let there be valks please let there be valks please let there be valks please let there be valks please let there be valks please let there be valks please let there be valks*
S'all I'm saying...
fuzzbuket
08-18-2010, 10:07 AM
*Please let there be valks please let there be valks please let there be valks please let there be valks please let there be valks please let there be valks please let there be valks please let there be valks please let there be valks*
S'all I'm saying...
so the eldar get the nightwing again ? that probably wont happen, now what id like to see is a SC2 40k mod :D :D
Melissia
08-18-2010, 10:25 AM
I doubt there will be valks, though.
Based off what the other factions have, I would hazard this guess:
Commanders
Offensive: Senior Officer
Defensive: Lord Commissar
Support: Primaris Psyker
Tier 1:
Standard Troop: Infantry Squad
Alternative Troop: Penal Legion Squad
Heavy Weapons Troops: Heavy Weapons Squad (multi-laser?)
Tier 2:
Anti-Tank Unit: Upgrades for Infantry Squad and Heavy Weapons Squad
Transport: Chimera
Walker/MC: Sentinel (Armored and Scout upgrades?)
Advanced Troop: Stormtroopers
Psyker/Unique: Ratling Snipers? Mortar Squad? Psyker Battle Squad?
Tier 3:
Tank/MC: Leman Russ Battle Tank
Elite Infantry: Ogryns?
Just a guess though.
The other factions, by the way, are like this (order is Orks / Tyranids / Eldar / Marines / Chaos):
Tier 1:
Standard Troops
-- Sluggaboyz
-- Hormagaunts
-- Guardians
-- Scout Marines
-- Heretics
Alternative Troops
-- Shootaboyz
-- Termagants
-- Banshees, Spore Mines
-- Tactical Marines
-- Chaos Marines
Heavy Weapons Troops
-- Lootaboyz
-- Warriors
-- Shuriken Cannon
-- Devastator Marines
-- Havoc Marines
Mobile/Elite Troops
-- Stormboyz
-- Raveners
-- Rangers
-- Assault Marines
-- None
Tier 2:
Anti-Tank Unit
-- Tankbustaz, Beamy Deffgun upgrade
-- Venom Cannon Warriors
-- Brightlance Team, Brightlance upgrade
-- Plasma Cannon, Lascannon upgrade, Missile Launcher upgrade
-- Plague Marine, Lascannon upgrade, Autocannon upgrade
Transport:
-- Wartrukk
-- None
-- Falcon
-- Razorback
-- None
Walker/MC
-- Deff Dread
-- Tyrant Guard
-- Wraithlord
-- Dreadnought
-- Chaos Dreadnought, Bloodcrusher
Advanced Troop
-- Stikkbommaz
-- Genestealer Brood
-- Warp Spiders
-- Plasma Gun Upgrade
-- Bloodletters
Psyker/Unique
-- Weirdboy
-- Zoanthrope
-- Wraithguard
-- Librarian
-- None
Tier 3:
Tank/MC
-- Looted Tank
-- Carnifex
-- Fire Prism
-- Predator
-- Chaos Predator
Elite Infantry
-- Nobz, Kommandos
-- Lictor
-- D-Cannon Team, Seer Council
-- Terminators, Assault Terminators
-- None
Super Unit
-- None
-- None
-- Avatar
-- None
-- Great Unclean One
Melissia
08-18-2010, 10:55 AM
so the eldar get the nightwing again ? that probably wont happen, now what id like to see is a SC2 40k mod :D :D
There already is one, it's called Dawn of War: Dark Crusade.
(yes, I jest)
MadCowCrazy
08-18-2010, 12:13 PM
Kinda sucks since they have also released info on Dawn of War 3 which will be released 2 years after retribution and should have a more mmo feel to it. Cant find the link for some reason anymore.
http://www.1up.com/news/dawn-war-iii-18-24-months
There we go, found it :D
Melissia
08-18-2010, 12:18 PM
So one more expansion after retribution at most... maybe.
fuzzbuket
08-18-2010, 12:28 PM
There already is one, it's called Dawn of War: Dark Crusade.
(yes, I jest)
ahhh sorry if you misunderatood my abbreviasioin:
a SUPREME COMMANDER 2 mod :D
now 500 russes :D
(why would you play starcraft with 20 infantrymen and a tank and cartoony graphics when you can have 500 MASSIVe insectoid walkers??)
MadCowCrazy
08-18-2010, 12:36 PM
So one more expansion after retribution at most... maybe.
Dont think so since they have said that once Retribution launches the team will get to work on DoW3, so this to me sounds like Ret will be the last expansion for DoW2.
BeakieHelmet
08-18-2010, 12:40 PM
I am going to be more than a little disappointed if the second race to be added is also another space marine variant.
I can just see the developers now...
"So what race should we add next?"
"More space marines."
"But we just had Chaos Rising, where we included Chaos Space Marines."
"Yes, but we don't have the grey knights yet, and their codex is about to come out. It's the perfect opportunity for more space marines."
"...Why not something more people would want, some races that sell well that aren't space marines? Like the IG or Tau? We already have plenty of space marines."
"No. We can never have enough Space Marines. Next year we have the stand alone 'Eclipse' expansion where you have to pick sides between Captain Edward of the Blood Angels and Captain Jacob of the Space Wolves, who each are trying to lay claim to the recently discovered Swan-class titan."
Melissia
08-18-2010, 03:34 PM
I'd be more suprised than anything. This is a computer game, they aren't catering to the usual tabletop crowd.
DrLove42
08-19-2010, 04:08 AM
As for the campaign i read the release as saying that there was a single player campaign for each race...kinda Dark Crusade style, retaking the subsector...
Melissia
08-19-2010, 05:21 PM
At the end of a recent vid (in German if I'm not mistaken) an Eldar says "The Inquisition is coming" or somesuch. I hope this means Sisters rather than Inquisition, but meh. Inquisition itself doesn't have much to offer (inquisition plus grey knights or inquisition plus deathwatch would basically just be a remodel of the current Space Marines or Chaos factions).
Melissia
08-19-2010, 05:49 PM
http://www.gamestar.de/spiele/warhammer-40000-dawn-of-war-2-retribution/artikel/dawn_of_war_2_retribution,46388,2317188.html
And the translation:
http://forums.relicnews.com/showthread.php?t=252355
WereWolf_nr
08-20-2010, 01:08 AM
Someone must have been listening to my wishlisting...
fuzzbuket
08-20-2010, 09:57 AM
Inquisition itself doesn't have much to offer (inquisition plus grey knights or inquisition plus deathwatch would basically just be a remodel of the current Space Marines or Chaos factions).
oh not much to offer whilst sisters would play like slightly more marines and GKS are slightly less marines.
im hoping for ISTs inqs INQ lordsGKs orbitals fancy experimentals and SOB as well as DW
in skirmrih itd be cool if when you chose your hero you got the associated units (ala assult termies and ven dreads.)
so a hercitcus, malleus, and xenos inquisitors and would unlock GK/ GKT/raven, SOB(upgadable like CSM)/repentia/ exrocist, or deathwatch/ xeno hunter guardsmen and a (insert cool tank here)
all this is wishlisting but :D
DrLove42
08-20-2010, 10:15 AM
After the years in the system with the chaos traitorism, and all the years of war...and the general distrust of the Blood Ravens due to their high librairian numbers, a visit from the Ordo Hereticus seems to make the most sense. Backed with a full contingent of guard and storm troopers.
Melissia
08-21-2010, 01:33 PM
oh not much to offer whilst sisters would play like slightly more marinesUsing that comparison, Eldar are less durable but more mobile Marines, while Orks are less accurate in shooting but more durable marines?
No, Sisters would provide a shooty army that isn't as fragile as Eldar, and focuses more on shooting than Marines. Though they have good armor, they don't have as much HP, and they rely on short-ranged weaponry in order to do most of their damage. Their jump troops are also shooting-oriented, not as capable in melee as other jump troops (But still more capable than most shooting units), while even their melee units (celestians) are equipped with boltguns, using the Sarissas on their guns to maximum effect in melee (Sarissas look like this (http://i8.photobucket.com/albums/a28/melissiablackheart/th_MkIIScourgeBoltgun.png), by the way, making them rather axelike, though that bolter in particular is not used by Sororitas in power armor) and firing their boltguns as they charge, rather than firing pistols. Penitent Engines would be faster than dreads, and use flamers as they charge into melee-- but they're also a bit more vulnerable to damage from shooting. Exorcists fire a barrage of missiles, which do moderate damage to infantry but primarily do damage to tanks.
One could easily have something like this:
Hero:
Offensive: Canoness
Inspiring: Priestess
Support: Inquisitor
Tier 1:
Battle Sisters:
-- 5+ woman squad
-- Upgrade with flamer in tier one
-- Upgrade with meltagun in tier two
-- No ability to switch special weapons, that's unique to Tactical Marines
-- Upgrade with veteran sister superior in tier two
Retributors:
-- 3-woman squad
-- Start with heavy bolter
-- Upgrade with Blessed Ammunition in tier one, reduces the effectiveness of cover
-- Upgrade with Multi-Melta in tier two, heavy anti-tank weapon
Sisters Repentia:
-- 5+ woman squad
-- Start with twin chainswords
-- Upgrade to Eviscerators in tier two for extra damage against all targets, but slower attack rate
Tier 2:
Dominions:
-- 5-woman anti-tank squad
-- Start with two meltaguns
-- Upgrade the rest to have storm bolters
Seraphim:
-- 5-woman jump pack squad
-- Accurate while moving
-- Upgrade with inferno pistols or hand flamers
Immolator:
-- Start with twin heavy flamers
-- Upgrade with Blessed Promethium for extra damage
Penitent Engine:
-- Faster but lighter than most walkers
-- Upgrade with Extra Armour for survivability
Tier 3:
Celestians:
-- 5-woman squad, equpped with sarissas for close combat
-- Upgrade with Holy Hatred for extra melee damage and skill
-- Upgrade with two storm bolters or one heavy flamer
Exorcist:
-- Upgrade with Missile Barrage for an activated area of effect ability
Living Saint:
-- Super-unit, with flaming sword, strong regeneration abilities
-- Large cone flamer attack, sets enemies on fire so they continue to take damage
-- Jump capable
-- Inspiring to allies
-- May resurrect her for Faith (tertiary resource) if she dies, instead of requisition and energy
fuzzbuket
08-22-2010, 02:08 AM
cool idea sadly they'd have to change a lot, for the same reasons they have banshees but not scorpions, there too similar for newbies to tell the difference .
i think they'll do:
hero 1 caooneses? (shooty ) (unlocks ALL GK
hero 2: brother captain (CC) (unlocks ALL SOB
hero 3 : inquisitor : inspire. ( unlocks GK squad, Sisters squad / russes / IG vets and plas devs??)
tier 1: inquisitorial storm troopers || retinue (upgradeable) || ist heavy special weapons || rhinos(??)
teir 2 gk/ SOB|| retributors/ purge squads || seraphim/ teleport attack.
tier 3: exrocist/dreadnought || pentint engine/ storm raven || celestians/ grey knight terminators.
i would NOT like to have GK as a little SM support unit.
Melissia
08-22-2010, 09:43 AM
i think they'll do:
hero 1 caooneses? (shooty ) (unlocks ALL GK
hero 2: brother captain (CC) (unlocks ALL SOB
hero 3 : inquisitor : inspire. ( unlocks GK squad, Sisters squad / russes / IG vets and plas devs??)
I hope not. That would be retarded, making the army into an incoherent mess.
WereWolf_nr
08-24-2010, 12:56 AM
cool idea sadly they'd have to change a lot, for the same reasons they have banshees but not scorpions, there too similar for newbies to tell the difference .
i think they'll do:
hero 1 caooneses? (shooty ) (unlocks ALL GK
hero 2: brother captain (CC) (unlocks ALL SOB
hero 3 : inquisitor : inspire. ( unlocks GK squad, Sisters squad / russes / IG vets and plas devs??)
tier 1: inquisitorial storm troopers || retinue (upgradeable) || ist heavy special weapons || rhinos(??)
teir 2 gk/ SOB|| retributors/ purge squads || seraphim/ teleport attack.
tier 3: exrocist/dreadnought || pentint engine/ storm raven || celestians/ grey knight terminators.
i would NOT like to have GK as a little SM support unit.
Typos aside, that would be much better implemented on the table or the like. So far we don't see that much HQ unlocking going on in DoW II.
The method you detailed seems to come up as the hoped for method if GW decides that one =][= codex will cover all.
Melissia
08-24-2010, 09:41 AM
Why would a Canoness be shooty?
It'd be far, FAR more characterful (and fluffy) for them to be close combat based, with various kinds of Blessed Weapons as upgrades.
Melissia
09-15-2010, 11:18 AM
http://www.pcgamer.com/2010/09/15/relic-ditch-games-for-windows-live-for-steam/
Steamworks networking and matchmaking to provide co-operative and competitive online play. This new back end will allow players to invite friends into matches from their Steam friends lists, and take advantage of the full set of Steam community features including groups, achievements, and Steam overlay chat channels. We are also going to include an all new matchmaking and ranking set up, built specifically for Dawn of War II – Retribution.
“The move to Steamworks will also allow us to provide features like guest passes, free multiplayer weekends, pre-loading and the ability to provide fast turn-around on future patches and updates.
“To accomplish this transition, Dawn of War II – Retribution will be a completely stand alone title in the series and will provide multiple campaigns to play, as well as all six multiplayer races, with new units for each of the existing five races and one new unannounced one. In a change from our previous strategies with expansion packs, we will not be patching this content back into Dawn of War II and Chaos Rising.
“Owners of Dawn of War II and Chaos Rising will get the chance to try out the full set of Retribution’s Steam features in a multiplayer beta that will take place in the new year. More details on the beta will be announced at a later date.
“Dawn of War II and Chaos Rising will continue to operate on Games for Windows LIVE, in order to preserve the owners of those titles ability to earn LIVE achievements as well as their established friends lists.
“We are going to have more exciting announcements in the coming weeks, so stay tuned.”
On Retribution's multiplayer beta: All DoW2 and DoW2CR owners will be able to participate. It'll take place around the new year.
fuzzbuket
09-15-2010, 11:51 AM
cool free beta ^__^ and it sounds good as well
im betting inq with inducted guard because
a) there not going to have that many russes or arty
b) theres not enought inq goodness for the big FOC-ish unit selects
and @ mellisa
well my GK Gm aint goin to stand and shoot
and your caoness gets cool srossbows and torch,flamers !!and holy-ified boltguns :P
Melissia
09-15-2010, 12:50 PM
That's because the Inquisition isn't an army.
Also, Canonesses are both utilized and depicted as assault-based heroines.
heartbitt
09-16-2010, 04:13 AM
Relic says...
"Retribution will be a completely stand alone title in the series and will provide multiple campaigns to play, as well as all six multiplayer races, with new units for each of the existing five races and one new unannounced one."
The races are: Marines, Chaos Marines, Eldar, Tyranids... and the Orks... but, what about the sixth race? ...mmm and the "I" on the retribution word in the DoW logo?
Melissia
09-16-2010, 05:50 AM
The information on the sixth race has not been released.
I sincerely doubt it's "Inquisition" because Dawn of War 2 has armies, not political powers.
Artein
09-18-2010, 02:48 PM
They still can add an Inquisitor in IG army.
Or just make Inquisition like it was in DoW1. Just one character in the campaign. Nothing in MP.
Melissia
09-18-2010, 05:16 PM
Yeah, but that's not really an "Inquisition" army, unless you're saying Blood Ravens are "Inquisition" because they helped an Inquisitor >.>
WereWolf_nr
09-18-2010, 06:06 PM
The information on the sixth race has not been released.
I sincerely doubt it's "Inquisition" because Dawn of War 2 has armies, not political powers.
My guess is that either SoB or GK are the reason for the =][= in the title.
WereWolf_nr
09-18-2010, 06:12 PM
Why would a Canoness be shooty?
It'd be far, FAR more characterful (and fluffy) for them to be close combat based, with various kinds of Blessed Weapons as upgrades.
True, but Relic seems to be more willing to break with GW on the "seniority=melee" trend found in the tabletop.
My W.A.G. if Sisters end up in DoW 2 would be that we have a Canoness (melee), Inquisitor (support), and Celestian? (shooty).
Artein
09-19-2010, 11:31 AM
Maybe Repentia Mistress? Or some kind of high priest from the Ecclesiarchy?
Melissia
09-21-2010, 11:02 AM
If it was Sisters and Inquisition HAD to be in it, I would suggest Canoness (Offensive), Priestess (Inspiring), and Inquisitor (Support/Psychic).
Artein
09-27-2010, 02:09 PM
http://www.youtube.com/watch?v=ZNJCf0L3dOY - new trailer, Eldar campaign
eldargal
09-27-2010, 08:30 PM
This has been the best few days ever.
http://www.youtube.com/watch?v=ZNJCf0L3dOY - new trailer, Eldar campaign
Melissia
10-08-2010, 03:18 PM
http://community.dawnofwar2.com/blog-post/retribution-ork-campaign-heroes
More info, this time on the Ork campaign.
MarneusCalgar
10-09-2010, 11:07 AM
Well, eldars, orks, chaos...
They can´t do nothing against the Crows!!
Up the marines!!
Melissia
10-15-2010, 07:50 AM
PLEASE NOTE: The previous "blog post" was revealed by the mods to be a fake. How, exactly, someone created a Relic account on the Dawn of War 2 forums in order to pull off said prank I'm still not sure about. For this reason, I've edited out all references to it until I see further proof of anything contained within.
DrLove42
10-15-2010, 09:00 AM
Ork sharpshootas? Orks that can shoot. What?
Melissia
10-15-2010, 10:23 AM
You mean just like Orks that are subtle... AKA Kommandos?
If there is one thing you learn about Orks, it is that you should never underestimate Orks.
Artein
10-15-2010, 05:10 PM
It was closed on the official DoW2 forum. Fake.
Melissia
10-15-2010, 05:16 PM
oops? Apparently yes. I just did a double take on that.
Melissia
10-15-2010, 05:28 PM
How exactly did they create a Relic account on the DoW2 forums to pull this prank?
Artein
10-16-2010, 02:59 AM
Just a name RelicBlog and a Relic logo as an avatar.
It was looking really cool, awesome even. Perhaps too awesome.
Artein
10-18-2010, 09:33 AM
http://www.thq.com/uk/thqtv/index?movieId=4410 - Tyranid campaign
http://www.pcgamer.com/2010/10/18/dawn-of-war-2-retribution-tyranid-campaign-preview/ - PCGamer article about it.
Melissia
10-18-2010, 12:55 PM
I hope they do the 'nid campaign right. It has potential, but it looks difficult to make and keep interesting.
DrLove42
10-18-2010, 02:09 PM
Thats cool. Bet they're going to have a hard time making up mission objectives more compelling than "nom nom nom"
Porty1119
10-18-2010, 05:52 PM
nom nom nom NOM?
Slightly more compelling. Maybe there could be a 'om nom nom nom nom nom nom' game mode where you collect nom tokens from killing enemies and just finding them.
Wait...that sounds like some 80s arcade game...
-RT Arcade: Squat Slaughter
-Squat Slaughter 2: More (S)Laughter
-Squat Slaughter 3: Revenge of the Nonexistent Space Dwarves
:D
Farseer Uthiliesh
10-18-2010, 10:00 PM
http://www.thq.com/uk/thqtv/index?movieId=4410 - Tyranid campaign
http://www.pcgamer.com/2010/10/18/dawn-of-war-2-retribution-tyranid-campaign-preview/ - PCGamer article about it.
If I am not mistaken I think I saw either a Swooping Hawk exarch or an Autarch :eek:
Melissia
10-19-2010, 06:21 AM
Wouldn't surprise me.
Artein
10-20-2010, 10:31 AM
http://img508.imageshack.us/img508/7651/autarcha.jpg for me it's an Autarch
*Best Tychus Findlay voice*
It's about time...
I've always felt the command choices were slightly off, created out of randomness. Hopefully in a similar manner, the marines will have the chaplain or they'll rename the Chaos characters to represent the dark gods as in 'Codex Edition' mod.
Farseer Uthiliesh
10-21-2010, 01:09 AM
http://img508.imageshack.us/img508/7651/autarcha.jpg for me it's an Autarch
I have to agree, although odd that the Eldar get another HQ choice.
DrBored
10-21-2010, 12:18 PM
I have to agree, although odd that the Eldar get another HQ choice.
Everyone's going to get a new HQ choice, not just the Eldar. It's just a matter of time before we figure out what they are. For the Tyranids it's the Swarmlord, for the Eldar it's the Autarch...
For the Space Marines it'll probably be the Chaplain, for the Chaos Marines it'll probably be a Slaanesh character, and for Orks it'll probably be the Rocket pack guy featured in the campaign.
At least, let's all hope that's how it goes. Otherwise the Autarch might play a role similar to the Librarian, and we all know how well that went... (I'll give you a hint: Waste)
I find it funny though. The earlier posted PC gamer article is thinking that Necron are going to be in it, which is silly because of HUGE hints dropped about the Inquisition. Also, the PC gamer article made it sound like only 4 or 5 campaigns would exist. If there were only 4, then either Space Marines or Chaos would be left out, which makes no sense, so there should be at least 5 to cover those campaigns. But then, if the new race doesn't even get a campaign, what's the point of introducing it in the first place? What's the point of giving Tyranids a campaign where they go 'nom nom nom' and not giving such a rich and flavorfully motivated army such as the Inqusition a campaign where they burn through heretics?
Oh well. 5 months still till it's released, got plenty of time.
Yes, the Swarmlord is particularly confusing considering his just a meaner version of a vanilla Hive Tyrant. The Autrach I can see pushing back the Warlock to become the phsyical figher, similar to the SM force commander. The Warlock could become more of a medium between the Autrach and the Farseer.
fuzzbuket
10-21-2010, 03:13 PM
utarch...
, for the Chaos Marines it'll probably be a Slaanesh character,
A.
have you wonderd WHY theres no slanessh when theres the other 3 gods.... its a fun 'family' RTS not some sort of twisted *** game....
yes even if it was a side charecter and a squad of daemonettes you know what would happen -_-
chaos im going to say churigon or abbadon? power armoured raptor lord? dark apostle?
Melissia
10-21-2010, 03:18 PM
It's not a family game, it's rated M for mature, IE, 17+.
fuzzbuket
10-21-2010, 03:24 PM
in britan its the same as halo 15/16+
and when was the last time anyone cared about the rating... now most DOWII players i know who are under 16 are allowed viloence... but *** deamons with shrines and rituals....yeah how would they promote that in WD?
oh and @oaid
can we have tycus findaly in DOW retribution... PLEASE ^_^
DrBored
10-21-2010, 06:33 PM
in britan its the same as halo 15/16+
and when was the last time anyone cared about the rating... now most DOWII players i know who are under 16 are allowed viloence... but *** deamons with shrines and rituals....yeah how would they promote that in WD?
oh and @oaid
can we have tycus findaly in DOW retribution... PLEASE ^_^
You could not be more unwelcome. Go play Starcraft 2 for your Tikuss Finderli.
And Slaanesh isn't all about teh bewbs or sex. Slaanesh is about corruption, of turning proud noble warriors into corrupt beasts of annihilation and excess.
Slaanesh, and in particular Noise Marines, would fit right alongside all the explosive blood and gore that already exists in DoW2.
Melissia
10-21-2010, 06:47 PM
Indeed. Slaanesh is about excess and a desire to seek perfection.
Taunts that could be done would be like "I would make your death... PERFECT!" etc.
DrBored
10-21-2010, 09:50 PM
Indeed. Slaanesh is about excess and a desire to seek perfection.
Taunts that could be done would be like "I would make your death... PERFECT!" etc.
Exactly, or the simple crazed, "More, more... MORE!" or "This world is my canvas and your blood is my paint!" or "I can feel the power of the Dark Gods overtaking me! It is a good pain."
fuzzbuket
10-22-2010, 12:42 AM
ahhh re looking at it as noise marines and ?lucius? that could be quite cool :D they could be a dev upgrade? and upgrades would be quite cool as well :D
Melissia
10-22-2010, 06:15 AM
And daemonettes. Just cover up the normally nude bits and they're fine, they're crazed daemons tearing things apart with crab claws.
Artein
10-23-2010, 09:19 AM
http://i53.tinypic.com/s4m8ac.jpg :cool:
fuzzbuket
10-23-2010, 09:36 AM
woah an autarch i can see where this is going... in each campaign there is a campaign customisiable hero but that hero isnt availabele in multiplayer and Each race has a campaign :D
i might actually play this one :P
DrLove42
10-24-2010, 04:12 AM
This keeps looking better and bettr. Loved DoW2, haven't played Chaos rising cos i got bored of playing marines....now my pointy eared space kin get a chance it'll be more fun
Melissia
10-24-2010, 09:33 AM
And when you get bored with Eldar, there's also Orks and Tyranids who have their own campaigns so far. We'll also probably get a campaign for the new faction.
DrLove42
10-24-2010, 09:36 AM
Personally Dark crusade is the best so far, so multi campaigns are a good thing
fuzzbuket
10-24-2010, 12:15 PM
And when you get bored with Eldar, there's also Orks and Tyranids who have their own campaigns so far. We'll also probably get a campaign for the new faction.
and if theres not a speesh mahreen campaign ill die of shock
correction :D
ill throw a MASSIVE party and paint some models THEN die of shock
DrBored
10-24-2010, 12:29 PM
woah an autarch i can see where this is going... in each campaign there is a campaign customisiable hero but that hero isnt availabele in multiplayer and Each race has a campaign :D
i might actually play this one :P
Relic isn't Blizzard, they aren't going to make a unit in the campaign that you can't use in the multiplayer.
Each race is going to have a campaign. This is old news.
Each campaign is going to have different systems of heroes, leaders, upgrades, and ways that the campaign pans out (for example, Orks get 4 leaders and can spawn more units. Tyranids, however, only get one and can spawn MANY more units).
These things that we'll see in the Campaign will also translate in some way into the multiplayer, so expect to see the Autarch as part of the Eldar army, either as a 4th leader or a standalone one-off like the Librarian currently is.
Melissia
10-25-2010, 06:42 AM
We don't know if ALL of the races are going to get a campaign. Only that possibly at least one more will, and maybe more than that.
I hope for a fourth leader for all factions.
Melissia
10-25-2010, 09:31 PM
From the Retribution forums:
- ALL armies can field a "proper" army.
- 4 squads instead of 6 , if you dont want to field all 4, they can be replaced with standard units.
- Find and capture command posts to be able to field bigger units / more little units what ever you want. and how many you can build depends on your pop cap,
- you can decide to shelve a commander in favour of being able to have for example a seer council , basically double edged sword to what unit you decide to take with you.
-Autarch picture
http://i53.tinypic.com/s4m8ac.jpg
"As you can tell , your decision about who to take often comes down t what abilities and kit you've unlocked for your heroes. The clever thing is that your not just upgrading the heroes themselves ; if there is one you dont like and never take , that would be a pretty boring process , so alot of their traits are double edged , they unlock an ability for themselves but also change or upgrade the squad his replaced with you if you bench him."
basically means you arent locking yourself into one set of units.
- more of an army building game
- resources are back
- Points / power and other stuff to further increase your population cap
- So you can choose to go off course on the mission to unlock more and better units or you can still use micromanagement well to win the day.
-upgrades at the end of mission , choice between elite army or eliter commanders etc
-Four races have four heroes each more than four alternatives to those heroes , and a whole army with seven different kinds of units each with two unique upgrades , so basically 40 units to play with.
-Tyranids have only one hero in the campaign , the swarm lord.
- tyranids have up to around 140 units , carnifex worth roughly 25 pop cap for SP
- The ork warboss has a "battlewagon" basically rams stuff , is it a new unit or a Truk modified idk.
- Missions are similar to Chaos rising in the fact they are carefully scripted but dont always end up like boss battles ! hurray !
-Alot of missions are unique to each race , with only a few being common to each campaign.
- Each races campaign might not be in the same time period , the guy just said " it would give away the plot too much".
- Tyraninds fight tyraninds ( disconnected from hivemind)
-Orkz fight Orkz (different clans)
-Eldar fight eldar (different craftworlds)
- somtimes you have to capture a headquarters before you can start building up more units.
- Crates are back but now contain resources as well as wargear.
- Mid mission upgrades were also mentioned , were they just for the ordinary units or commanders ? probably ordinary.
Dow2 was supposedly going to be shipped with multiple campaign races but due to lack of time it wasnt.
So retribution has bigger armies and more to field but they claim to hold on to the roleplaying still.
This is quoted from a PC Gamer article.
DrBored
10-25-2010, 10:45 PM
We don't know if ALL of the races are going to get a campaign. Only that possibly at least one more will, and maybe more than that.
I hope for a fourth leader for all factions.
I'd find it hard to believe that any race would be left out of the campaing-getting. Of the races without an announced campaign, the Space Marines have a story to finish, the Chaos Marines showed a mysterious figure at the very end of Chaos Rising that needs to be appropriately revealed, and the new faction in Retribution should have a campaign all their own in order to introduce them to the story and setting. Throwing them into the multiplayer without giving them any sort of background would be foolish at best.
Using this logic, I refuse to believe that any race will be left out of getting a campaign, and if any is, I will be sorely disappointed that Tyranids got one and whoever didn't, didn't (especially if it's Chaos.)
Melissia
10-26-2010, 06:06 AM
I'd find it hard to believe that any race would be left out of the campaing-getting.
I don't. Campaigns are a lot of work, what with all the voice acting, scripting, etc going on.
Porty1119
10-26-2010, 03:24 PM
No IG, no Porty. End of story. I WANT TAAAAAAAAAAAAAAAAANKS!!!!!!
Melissia
11-12-2010, 11:12 AM
Autarch and Battlewagon were confirmed in a PC Gamer magazine.
Melissia
11-25-2010, 06:41 PM
Eldar campaign heroes.
“The dead will bear death, the damned shall be damned, every soul of a craftworld lost, slain without a word.” - Veldoran
The Eldar are an ancient race of aliens, whose soldiers spend lifetimes mastering their path in warfare. Many Eldar possess strong psychic abilities, including the ability to see into the future. With their psychic abilities and advanced technology, highly mobile Eldar forces can leave an enemy reeling and chasing shadows.
The Eldar in sub-sector Aurelia are an unseen hand in many events. The Eldar of Craftworld Alaitoc are led by Autarch Kayleth, and her elite force is the focus of the Eldar campaign in Dawn of War II: Retribution.
Kayleth is cold, curt, and pragmatic. She is a master of the art of warfare and strategy, focused on victory and how best to achieve it for her people in each engagement. As a master warrior, she has an arsenal of lethal abilities at her disposal to throw the enemy off balance or eliminate them. Her standard Jump ability will put her right in the thick of the fight, where Kayleth truly shines. A fully upgraded ability called Skyleap far exceeds the distance that the Jump ability allows her to cover, and along the route of her travel during the leap volleys of grenades drop. This path of destruction is followed by Kayleth dropping in just as the dust begins to settle, to lay waste to any survivors.
Ronahn is a former Pathfinder of Ulthwe, but he has renounced his ties to the Seer-led craftworld and now wanders the stars. He remains loyal to his race, assisting them when called upon, and finds himself allied with Kayleth. Ronahn’s abilities involve infiltration and dealing damage from a distance. His base Infiltrate ability that allows him to go unseen by the enemy can be upgraded to include a Holo-field that will also camouflage nearby infantry units. Ronahn epitomizes the Eldar ability to get the enemy to chase shadows.
Veldoran is an aged and experienced Warlock accompanying Kayleth on her mission. As a powerful psyker, he interprets the prophetic visions of the Farseers and brings his power to bear during combat in a variety of ways. His basic starting ability is Immolate, which sets an area on fire and engulfs anyone in the vicinity in flames. In addition to dealing damage, Veldoran’s talents can also be used to heal himself. His Siphon ability will take the life force from nearby enemy units, granting Veldoran more health and the ability to stay in the fight longer.
Elenwe is a Farseer, a master of prediction, helping to guide Kayleth on her mission. In addition to using her powers to preserve Eldar lives and determine the best path for the group to travel, Elenwe’s powers can be brought down on enemy units. Her base ability, Spiritual Rites, heals nearby friendly units, but her Time Field ability shows the true power of the Farseer. When activated, time slows down for enemy units in the given area but not for the Eldar. Few abilities can change the face of battle as those possessed by Elenwe.
Prophecy guides the Eldar Campaign in Dawn of War II: Retribution. Opening the campaign is Kayleth on a mission to reach a human, a “Scion of the Emperor”, before the Ork savages that are patrolling the area. The Ork Freebooters are getting in the way of their mission, and must be dealt with.
Melissia
11-28-2010, 11:21 AM
Surprised none fo the Eldar players have commented on this. Ah well.
eldargal
11-29-2010, 12:43 AM
I haven't been around to comment on it 'til now. Looks good, two female Eldar characters is always a plus. It would be nice if they could refrain from killing them off for a change.:rolleyes: It will be interesting to see if they can make the Eldar gameplay feel suitably Eldaresque.
Artein
12-02-2010, 01:48 PM
http://community.dawnofwar2.com/blog-post/multiplayer-unit-profile-tyranid-swarmlord - Swarmlord for MP
edit:
http://community.dawnofwar2.com/blog-post/tyranid-campaign-hero - Hive Lord for SP Tyranids campaign
Farseer Uthiliesh
12-06-2010, 01:53 AM
Eldar campaign heroes.
“The dead will bear death, the damned shall be damned, every soul of a craftworld lost, slain without a word.” - Veldoran
The Eldar are an ancient race of aliens, whose soldiers spend lifetimes mastering their path in warfare. Many Eldar possess strong psychic abilities, including the ability to see into the future. With their psychic abilities and advanced technology, highly mobile Eldar forces can leave an enemy reeling and chasing shadows.
The Eldar in sub-sector Aurelia are an unseen hand in many events. The Eldar of Craftworld Alaitoc are led by Autarch Kayleth, and her elite force is the focus of the Eldar campaign in Dawn of War II: Retribution.
Kayleth is cold, curt, and pragmatic. She is a master of the art of warfare and strategy, focused on victory and how best to achieve it for her people in each engagement. As a master warrior, she has an arsenal of lethal abilities at her disposal to throw the enemy off balance or eliminate them. Her standard Jump ability will put her right in the thick of the fight, where Kayleth truly shines. A fully upgraded ability called Skyleap far exceeds the distance that the Jump ability allows her to cover, and along the route of her travel during the leap volleys of grenades drop. This path of destruction is followed by Kayleth dropping in just as the dust begins to settle, to lay waste to any survivors.
Ronahn is a former Pathfinder of Ulthwe, but he has renounced his ties to the Seer-led craftworld and now wanders the stars. He remains loyal to his race, assisting them when called upon, and finds himself allied with Kayleth. Ronahn’s abilities involve infiltration and dealing damage from a distance. His base Infiltrate ability that allows him to go unseen by the enemy can be upgraded to include a Holo-field that will also camouflage nearby infantry units. Ronahn epitomizes the Eldar ability to get the enemy to chase shadows.
Veldoran is an aged and experienced Warlock accompanying Kayleth on her mission. As a powerful psyker, he interprets the prophetic visions of the Farseers and brings his power to bear during combat in a variety of ways. His basic starting ability is Immolate, which sets an area on fire and engulfs anyone in the vicinity in flames. In addition to dealing damage, Veldoran’s talents can also be used to heal himself. His Siphon ability will take the life force from nearby enemy units, granting Veldoran more health and the ability to stay in the fight longer.
Elenwe is a Farseer, a master of prediction, helping to guide Kayleth on her mission. In addition to using her powers to preserve Eldar lives and determine the best path for the group to travel, Elenwe’s powers can be brought down on enemy units. Her base ability, Spiritual Rites, heals nearby friendly units, but her Time Field ability shows the true power of the Farseer. When activated, time slows down for enemy units in the given area but not for the Eldar. Few abilities can change the face of battle as those possessed by Elenwe.
Prophecy guides the Eldar Campaign in Dawn of War II: Retribution. Opening the campaign is Kayleth on a mission to reach a human, a “Scion of the Emperor”, before the Ork savages that are patrolling the area. The Ork Freebooters are getting in the way of their mission, and must be dealt with.
First off, it is great that we have strong female characters in the 40k setting. However, can we have a male Farseer just this once. I know there are all male miniatures, but I'd like to be able to connect with a male character. Although, I imagine many female players are just as upset about there being no female Guardsmen, etc.
Melissia
12-06-2010, 07:35 AM
First off, it is great that we have strong female characters in the 40k setting. However, can we have a male Farseer just this once. I know there are all male miniatures, but I'd like to be able to connect with a male character. Although, I imagine many female players are just as upset about there being no female Guardsmen, etc.
You can have your male farseer when we get female guardsmen, female sorceresses, female psykers, female priests, female commissars, female officers, female Tau (sure, we have one in the fluff, but none in the games), and so on and so forth.
There's more than enough penis out there for you :P
Galadren
12-06-2010, 12:53 PM
You can have your male farseer when we get female guardsmen, female sorceresses, female psykers, female priests, female commissars, female officers, female Tau (sure, we have one in the fluff, but none in the games), and so on and so forth.
There's more than enough penis out there for you :P
http://lh5.ggpht.com/_2HAuhOIOb6s/R8skaCuV10I/AAAAAAAACjg/u72JvzoXhdg/40k+Commissars+03.jpg
Melissia
12-06-2010, 01:03 PM
Friggin' /b/tard...
lol, but seriously, yes, except far more respectable.
Farseer Uthiliesh
12-06-2010, 03:37 PM
You can have your male farseer when we get female guardsmen, female sorceresses, female psykers, female priests, female commissars, female officers, female Tau (sure, we have one in the fluff, but none in the games), and so on and so forth.
There's more than enough penis out there for you :P
:D
Well, I did acknowledge that there are very few female miniatures out there. At least, on the Imperium side (Dark Eldar and Eldar seem to have a better range). Anyway, the day women are better represented in games - as in, less gratuitous use of their bodies (one of the reasons I won't purchase the Dark Elf Wyches, as they look ridiculous) - might be the time for them to have an increased range; up until then, they exist for male fantasies.
Melissia
12-06-2010, 05:20 PM
So you're saying noone should try and be frontrunners in the idea of female characters who aren't sexual fantasies?
That sounds like an incredibly untenable position.
Farseer Uthiliesh
12-06-2010, 05:53 PM
So you're saying noone should try and be frontrunners in the idea of female characters who aren't sexual fantasies?
That sounds like an incredibly untenable position.
I'm saying that it would be nice to have female characters who don't represent sexual fantasies. I hardly see how that is an untenable position.
Melissia
12-07-2010, 06:07 PM
I'm saying that it would be nice to have female characters who don't represent sexual fantasies. I hardly see how that is an untenable position.
That might indeed have been what you intended to say, and if so I apologize... but that isn't what you posted :P
Farseer Uthiliesh
12-08-2010, 12:48 AM
That might indeed have been what you intended to say, and if so I apologize... but that isn't what you posted :P
No, but what you accused me of saying in my earlier post I never said - or intended it to be that way. Perhaps what I should have stated is that until we get less sexual fantasy type models it's best we wait. That's not to say I don't want female commissars, guardsmen, more female aspect warriors, etc. If we do have them, please don't make them the type to pander to male fantasies.
The odd thing, or the normal thing, is that as women undertake the sort of training men do to join the armed forces, they tend to lose the 'classic female' physique - so, like men, they change shape. It's just that, funnily enough, men become more attractive the more well built they are. Therefore, any complaints that men aren't better represented - i.e. 'more slim marines/guardsmen' or 'more obese x' - are asinine. Women, unless they are xenos, should change shape and be less attractive to some.
careful not to go too off topic here people.
Duke
Farseer Uthiliesh
12-08-2010, 01:19 AM
careful not to go too off topic here people.
Duke
My apologies, Duke.
Melissia
12-09-2010, 01:47 PM
http://community.dawnofwar2.com/blog-post/multiplayer-unit-profile-ork-battlewagon
http://community.dawnofwar2.com/sites/dawnofwar2.com/files/images/ork_battlewagon.jpg
Farseer Uthiliesh
12-10-2010, 03:37 AM
From the Space Marine game:
http://www.youtube.com/watch?v=UCeN3-bALBI
fuzzbuket
12-10-2010, 05:30 AM
sadly farseer i think its a homebrew,( user group icon, no link on THQ lack of power to the fist?)
but if it was thats really cool!
Farseer Uthiliesh
12-10-2010, 05:38 AM
sadly farseer i think its a homebrew,( user group icon, no link on THQ lack of power to the fist?)
but if it was thats really cool!
Thanks for clearing that up; obviously, Kotaku.com were mistaken.
DrLove42
12-10-2010, 07:03 AM
Yeah i'd call that fake, seeing as the Orks are the onyl confirmed bad guys for the Marine game so far...
Melissia
12-10-2010, 08:24 AM
Wrong thread guys.
Artein
12-16-2010, 12:43 PM
http://community.dawnofwar2.com/blog-post/multiplayer-unit-profile-space-marine-land-raider - Land Raider
http://community.dawnofwar2.com/blog-post/space-marine-campaign-heroes - and SM campaign heroes
:cool:
Defenestratus
12-16-2010, 12:44 PM
Hells yes! (I'd like to go on the record and say that my land raider was using that color scheme before I ever saw this thing!!!)
http://community.dawnofwar2.com/sites/dawnofwar2.com/files/images/landraider.jpg
Melissia
12-16-2010, 06:00 PM
Next week we'll get Chaos, and then the week after... the new faction.
I can't wait for two weeks from now.
fuzzbuket
12-17-2010, 12:07 PM
sadly whilst i shoud be brimming with excitement i am disspoint :(
the LR and wagon look nice but the marine heroes:confused:
diomides: DOWII Cr he was a shadowy honourguard with jetpack? : in retrebution he looks like some aging lazy grunt :(
matrellus/cyrus: really THQ not a MOTF or thunderfire or anything intresting, just same old same old. and cyrus i disliked his cliched deprseeing personality in chaos rising and again :sigh:
'the ancient' : cliched to hell and back
i am diisssipont
Artein
12-17-2010, 01:25 PM
I'm hoping to see Eliphas, Avitus, Thaddeus and Tarkus as CSM heroes. :rolleyes:
Oh, and I'm waiting for a twist revealing that the Ancient is in fact Indrick Boreale. :cool:
Melissia
12-17-2010, 05:35 PM
It would be amusing to see that yes.
i am diisssipontIn more ways than one.
fuzzbuket
12-18-2010, 04:51 AM
woot as someone on the DOWII fourms pointed out
1) add retribution to your steam wishlist
2) look at wishlist
3) do super happy dance :D
from that im guessing witchunters but cause of ularik possibly both (aka hector-rex powerhouse offense for DH, assasin/support from witch-hunters and ranged/support from xenos??)
Farseer Uthiliesh
12-18-2010, 03:55 PM
woot as someone on the DOWII fourms pointed out
1) add retribution to your steam wishlist
2) look at wishlist
3) do super happy dance :D
from that im guessing witchunters but cause of ularik possibly both (aka hector-rex powerhouse offense for DH, assasin/support from witch-hunters and ranged/support from xenos??)
Nice observation! I am seeing the same.
DrLove42
12-18-2010, 04:26 PM
Can someone elnlighten those of us who hate steam with a passion as to what the news is?
Farseer Uthiliesh
12-18-2010, 06:32 PM
Can someone elnlighten those of us who hate steam with a passion as to what the news is?
My Steam wish list:
http://img233.imageshack.us/img233/5188/dow2wishlist.jpg
Melissia
12-18-2010, 09:40 PM
Interesting. Looks like a female Inquisitor.
Farseer Uthiliesh
12-18-2010, 10:29 PM
Interesting. Looks like a female Inquisitor.
Yes, it does too.
Melissia
12-18-2010, 10:37 PM
So either Inquisition w/Guard or Inquisition w/Sisters. Wonder which.
eldargal
12-19-2010, 04:57 AM
Well, I'm hoping for Sisters.:)
DrLove42
12-19-2010, 05:01 AM
Think sisters have a good chance cos they've already been in a THQ DoW game...i know thats not conclusive...but they'll have all the concept art for buildings and units from them in Soulstorm still...
The downside for them being in it is they might be considered "another power armour army" to the people making it and not used, favouring guard...(not to me i know the difference....please don't hurt me for suggesting such heresy)
MarneusCalgar
12-19-2010, 05:07 AM
I can´t wait to play the new characters!!
Porty1119
12-19-2010, 11:51 AM
Gimme Guard, air support, and HEAVY. METAL.
Because replacing a Leman Russ with an M1A2 Abrams (with lascannon) makes the whole thing that much more WIN.
Artein
12-21-2010, 07:36 AM
http://www.gamespot.com/pc/strategy/warhammer40000dawnofwariiretribution/video/6285588?tag=gumballs%3Bimg%3B2
Melissia
12-21-2010, 10:16 AM
Not really interested in the marine vs marine story. Needs more ork, eldar, tyranid, and inquisition story hints.
fuzzbuket
12-21-2010, 11:47 AM
i see noise marines :D (and i think i saw either GK or DW??? or was it just blacklegion??
oh and theyve got eldar and nidz trailers too :D
*removed SM video*
Melissia
12-21-2010, 12:09 PM
Post that link in the space marine thread instead of trying to bring this one off topic. There's a separate thread for that game for a reason.
Artein
12-25-2010, 06:18 AM
Latest news....
IG is new army.
Heroes are:
-Inquisitor (offensive ranged; female witch hunter who can ignite single targets and has flame aoe)
-Lord General (healer; can... well, heal, call all sorts of reinforcements and has a mustache now Oo)
-Lord Commissar (melee supporter; can cloak and has melee specials, much like lictor alpha; regular commissars are also in)
Lots of tanks, one of them in T1, Baneblade is in.
Catachans are in.
http://community.dawnofwar2.com/forums/topic/44352
Melissia
12-25-2010, 08:20 AM
Heh, I was right then. Inquisitor with Imperial Guard.
Mkvenner
12-27-2010, 10:14 AM
Here are some of the pictures floating around the interwebz, I do not take credit for any of these just spreading the wealth.
Melissia
12-27-2010, 10:49 AM
Those are real, they're from a German magazine called Gamestar.
MarneusCalgar
12-27-2010, 03:24 PM
So the new armies are finally IG, and Eldar, Chaos & Orks for the Campaign, aren´t they??
Lockark
12-27-2010, 04:08 PM
This is probly going to be the 1st Dawn of War Game I have ever bought.
Mkvenner
12-27-2010, 05:02 PM
This is probly going to be the 1st Dawn of War Game I have ever bought.
Winter Assault and Dark Crusade were both good games. I will admit, Dawn of War 2 had a rough start IMO. Some players liked the competitive Company of Heroes style gameplay while others liked making buildings. This new iteration is trying to fix things by letting us have more units. At least, that is what I thought I read.
Cheers
Melissia
12-27-2010, 05:26 PM
So the new armies are finally IG, and Eldar, Chaos & Orks for the Campaign, aren´t they??
Currently, in order of confirmation, the following have campaigns:
Orks
Tyranids
Eldar
Space Marines
The Steam synopsis says all six factions have campaigns, however.
MarneusCalgar
12-27-2010, 05:53 PM
Currently, in order of confirmation, the following have campaigns:
Orks
Tyranids
Eldar
Space Marines
The Steam synopsis says all six factions have campaigns, however.
Thanks!!
Hope to play it soon... When it will come to shops? Heard in Steam is already selling
So a lineup of the original foursome. Who'd have thunk it?
Melissia
12-29-2010, 08:05 AM
Thus far. You realize that it's still two and a half months til release, right?
MadCowCrazy
12-29-2010, 08:14 AM
The sad part is this might be the last expansion for DoW2 as they are working on DoW3 which is scheduled for release in 2 years if memory serves me right.
We have been getting 1 expansion per year so far but I cant see them adding any more because they will have added all the money making races.
We will most likely see the same **** with DoW3, released with SM, Orks and something else then with some luck one new race per year until the game crashes and burns 4 years later and DoW4 is realeased starting the cycle all over again with the same old ****.
Farseer Uthiliesh
12-29-2010, 09:31 AM
I'm concerned that the focus of DoW3 will be the online experience, like CoH online. What interests me is the story, not multiplay ladders.
Artein
12-29-2010, 09:48 AM
CoH Online do have a SP campaign. It may be just copy/paste campaign from one of the previous games, but it is there.
And about DoW3 they said something like "After releasing Retribution we will start to think about DoW3." I've read that Dark Crusade was going to be last expansion for DoW1, but then Soulstorm happened. It had its flaws, but it was a good game still.
Melissia
12-29-2010, 09:56 AM
Don't let any of the douchey dark crusade fanboys hear you say that. They'll **** their pants in rage.
Lockark
12-29-2010, 01:28 PM
Winter Assault and Dark Crusade were both good games. I will admit, Dawn of War 2 had a rough start IMO. Some players liked the competitive Company of Heroes style gameplay while others liked making buildings. This new iteration is trying to fix things by letting us have more units. At least, that is what I thought I read.
Cheers
I don't like traditional RTS of building buildings and Zerg Rushing people. So there will be no point in me buying thows games.
Mkvenner
12-29-2010, 02:41 PM
And see, I like the Company of Heroes style of play. However, the one thing I would do is change the pop cap. Granted 40k is a skirmish sized battle, I would like to have more than just 3 squads of infantry and a tank like in Dawn of War 2. Company of Heroes did many things right. Its a shame Relic made most of the population of the units so high.
Artein
12-29-2010, 05:39 PM
Don't let any of the douchey dark crusade fanboys hear you say that. They'll **** their pants in rage.
Well, Dark Crusade was probably better, but Soulstorm was still good game.
Story-wise however DoW and WA was far superior than DC or SS. In DC only race-intro was cool, capitals and outro. SS was similar but without race-intros. In DoW and WA every mission was moving plot forward.
Melissia
12-29-2010, 09:12 PM
Oh, I think the population cost of the units are just fine. It's just that the actual pop cap is a bhit low for many peoples' tastes. I wish Relic would listen to the fans and deliver a double pop cap mode.
eldargal
01-01-2011, 09:50 AM
I do hope they put more effort into the Eldar story now that they are protagonists. The Eldar are supposed to be experts at manipulating the lesser races, yet Idranel's 'machinations' were hamfisted at best. 'Lets completely ignore subtle manipulation and stand about on the planet surface waiting for for the Space Marines to attack us while our overarching plan for the system is incredibly unsophisticated and stupid, huzzah!'.
Grumble grumble.
Well it's a game, and one that has to appeal to the mass gaming public so of course the fluff is going to be truncated and the "enemy" factions are not going to be the smartest folks around. It's no worse than how they portrayed the Alpha Legion throughout DoW I and it's expansions ("SINDRIII!" "METAL BOXES!").
With the actual Alpha Legion being some of the most tactically adept denizens of the galaxy and one of the only factions to have ever completely routed and humiliated the goldenboy Ultramarines. If anything, a 10,000 year old Alpha Legion lord would probably be more cunning than almost any Farseer and all but the high Archons of the DE, but instead they are apparently all snarling bald men.
Ah well, looks good anyway, especially the Ork campaign. I really liked DoW II's campaign, but the multiplayer was pretty bad compared to Starcraft II and I got bored with that too eventually.
Farseer Uthiliesh
01-05-2011, 04:47 PM
http://farm6.static.flickr.com/5286/5327643635_4507c00f04_z.jpg
DrLove42
01-06-2011, 06:03 AM
Sweeeeeet. Guardsmen, sentinel (on left), russes...and what looks like a basalisk cannon
And it's only $60 for the standard edition in Australia! And we can't get the collectors! This $%*^ is getting rediculous.
Farseer Uthiliesh
01-07-2011, 05:09 AM
And it's only $60 for the standard edition in Australia! And we can't get the collectors! This $%*^ is getting rediculous.
Not true: http://www.ebgames.com.au/pc-152689-Warhammer-40000-Dawn-of-War-II-Retribution-Collectors-Edition-PC
Anyway, found this on steam:
http://img839.imageshack.us/img839/5323/steame.jpg
eldargal
01-07-2011, 06:17 AM
I realise it is probably not cost effective, but it would be so nice if future 40k pc game collectors editions had an exclusive miniature in them.
DrLove42
01-07-2011, 06:21 AM
That would actually be incentive for me to buy a special edition....problem is you'd end up with piles of Eldar/Ork/Nids left and run out of stock of Marines and Guard in days....
Closest they've ever done is when Mark of Chaos came out on PC originally they came with a 25mm bronze/pewter Mark of Chaos Banner standard thing for the collectors edition. No one bought them, so being the only staff member who played 40k at the time, i have about 10 of them somewhere....
Not true: http://www.ebgames.com.au/pc-152689-Warhammer-40000-Dawn-of-War-II-Retribution-Collectors-Edition-PC
Our collectors edition is cheaper then our standard digital copy..... What the hell?
Galadren
01-07-2011, 09:14 AM
Six races but I'm only seeing five...did they ever announce the sixth race? Or is it just assumed it's 'Nids?
Six races but I'm only seeing five...did they ever announce the sixth race? Or is it just assumed it's 'Nids?
Nids version is only available from the THQ Store.
Farseer Uthiliesh
01-07-2011, 05:20 PM
I understand the collectors' edition has all the bonuses for the six sides.
Melissia
01-17-2011, 03:45 PM
The beta is scheduled to go live on MondayJanuary 31st when global press and key Dawn of War® community members will be given access. It will then broaden to include everyone who has pre-ordered Dawn of War® II – Retribution™ on STEAM to date on February 1st. Finally, anyone who has bought a Dawn of War game through STEAM or has registered a Dawn of War II product on their STEAM account will automatically receive an invite onFebruary 8th. There will be no open registration phase to this beta.
The Dawn of War II - Retribution multiplayer beta is currently planned to run until midnight on February 24th, at which point the developers will take all feedback into account to create a day-zero balancing patch.
Melissia
01-19-2011, 11:37 AM
Surprised noone seemed excited about participating. Ah well.
Clarification:
We're happy to announce that registered users of our community site will be getting access to our Dawn of War II: Retribution beta. Below are the dates and details on who gets granted access to the beta:
January 31 – Beta access granted to select members of press, key community managers, and the THQ team.
February 1 – Access given to all DOW II Community site members that registered on our site before January 25 and to users who have pre-ordered the game on Steam.
February 8 – Access given to all Steam users who have bought a Dawn of War game through Steam.
We hope this clears up any confusion, and we look forward to your feedback during our beta.
eldargal
01-19-2011, 11:44 AM
I'm not keen on beta testing, really not very good at it. Get so caught up in the story I wouldn't notice a bug if it shot me in the face with a d-cannon.
Melissia
01-19-2011, 01:17 PM
Eh, I'm not even really there for the testing. Seeing as I'm not allowed to post there for "abusing the report function" (IE, doing exactly what the site admin recommended I do when confronted with one of the many trolls on the site), I'm just going to be playing for my own enjoyment, as I can't even report bugs if I wanted to.
Mkvenner
01-19-2011, 02:53 PM
I will be playing for the purpose of enjoyment, if I do find a bug that is really glaring such as something that prevents me from playing then yeah I might report it. Otherwise, I just suck it up.
Melissia
01-20-2011, 11:17 PM
Imperial Guard forces:
Heroes:
Inquistor
This offensive focused hero uses fire and guile to destroy the enemies of man.
Commissar Lord
The Commissar Lord is an inspiring support hero who leads from the frontlines. He excels at melee combat and empowering infantry with various buffs.
Lord General
The Lord General is a master tactician who takes defensive control of the battlefield with massive turrets and off map artillery. His personal retinue keeps him safe from harm.
Infantry:
Catatchan Devils
A squad of seasoned Catachan jungle fighters. Devils are effective in close combat and take advantage of several different types of weapons for every occasion.
Infantry Squad
Basic ranged combat unit effective against other ranged forces but weak in melee. Can be upgraded with a Sergeant and a Commissar which increases the squad size.
Heavy Weapons Squad
Equipped with a Heavy Bolter that suppresses large groups of infantry, has a limited firing arc and requires set-up time. Can be upgraded to a Lascannon or Autocannon.
Ogryn squad
Ogryns are tough ogre-like brutes who excel in close combat and are excellent at disrupting enemy ranged units. Can be upgraded with a Bone Head.
Stormtrooper Squad
Elite ranged infantry equipped with hot shot lasguns. Storm Troopers can be upgraded to fulfill different roles.
Vehicles:
Baneblade
Super heavy battle tank armed with numerous weapons. Autofire is disabled. Use its abilities to fire from the main gun.
Banewolf
A light tank that uses toxic chemical weapons designed to complete [sic] eradicate the enemy.
Chimera
Transports infantry units across the battlefield and allows nearby squads to reinforce. Loaded troops add to the Chimera's firepower.
Leman Russ Battle Tank
A multi-purpose battle tank. Can be upgraded with weapons more effective versus infantry or vehicles.
Manticore
Mobile artillery unit that fires missile barrages.
Sentinel
Fast and maneuverable vehicle that is fragile and vulnerable to small arms fire. Ideal for contributing to ranged fire fights or kiting melee units.
WereWolf_nr
01-21-2011, 12:52 PM
Imperial Guard forces:
Baneblade
I'm surprised to see that in DoW II. I wonder how they will balance it out.
Melissia
01-23-2011, 08:43 AM
The baneblade is IG's super unit. Its main gun only fires when you activate its abilities.
The SM super unit is the Land Raider, the Eldar one is the avatar (rebalanced probably), Chaos has the GUO, Orks have the Battlewagon, Tyranids have the Swarmlord.
The Land Raider, Battlewagon, and Swarmlord allow one to reinforce near the unit, making them a boon to the entire army. The baneblade is pure firepower.
Melissia
01-23-2011, 10:08 AM
As a side note, Legoburner from Dakka described how the Hive Lord moves from world to world:
One other thing, someone mentioned in the other thread wondering how the hive lord gains upgrades and how it moves around the different planets in the system - it renders itself into a digesting pool and is reborn on other worlds with upgrades. You see it go to the pool at least once too.
He played a demo at a press release.
edit: they also posted the IG stuff.
http://community.dawnofwar2.com/blog-post/imperial-guard-campaign-heroes
“I’ll toughen you up, or use you up. Perhaps both, as the Imperium requires.” – Lord General Castor
The Imperial Guard is the new race being introduced in Dawn of War II: Retribution, but their increased presence in sub-sector Aurelia comes amidst a great deal of danger. Daemonic incursions, the continued presence of xenos filth, renegade guardsmen, and now accusations that the Chapter Master of the Blood Ravens is under some kind of influence from the Warp. Things have to be set right, one way or the other, and it is fresh eyes that are free from the corruption in sub-sector Aurelia that are going to make the assessment at the request of Gabriel Angelos. So enter Lord General Castor of the Imperial Guard and Inquisitor Adrastia into the maelstrom.
The Imperial Guard of Cadia have recently entered sub-sector Aurelia en masse to combat the constant xenos and daemonic threats that plague it. The Imperial Guard is commanded by Lord General Castor, who arrives feeling nothing but contempt for the guardsmen deployed in the area. He is there to clean up a mess that has been allowed to grow and fester thanks to their incompetence. Castor has the tools and authority at his disposal to make this happen. Bionic enhancements enable Castor to wield large guns one-handed, such as his initial rifle which grants the ability High Powered Shot, that can drop xenos infantry from long range. He may also call for Valkyrie Support to reinforce his own infantry. As a Lord General though, his authority is wide ranging and he can call in the big guns for further reinforcement, such as the Valkyrie Leman Russ Drop. Where and when he needs it, the massive Leman Russ tank is flown in to take the fight to the enemy. Make no mistake, reinforcements of this kind will be needed.
Adrastia, an Ordo Hereticus Inquisitor, is using the Lord General and a few others to aid in her investigation into whether or not the allegations against Chapter Master Kyras are accurate. This mission could save or doom the sector to the cold hand of the Exterminatus, which will wipe out all life in the sub-sector to cleanse the contaminated worlds and prevent the spread of the xenos and heretical threats. Adrastia will use any means at her disposal to investigate Kyras, and she is not afraid to get her hands dirty in the process. Her base ability in the campaign is Hammer of the Witches, a stun that effects a single target and causes it to burst into flames. Purgatus is an ability that is unlocked at later levels, and creates an expanding ring of flame. Those infantry units inside the ring get stunned while those standing on the flame ring as the ability concludes its effects take massive damage.
Sergeant Merrick is a practical addition to the group. He is a veteran guardsman and has seen extensive combat over the last decade. Merrick’s world view is in sharp contrast to the others, as he fights for his squadmates and brothers in arms first, and the Imperium second. His experience fighting has taught him a great deal about the sub-sector’s worlds, and Merrick’s base ability is Infiltrate, allowing him to go undetected by enemies and gather intelligence. His Flare ability reveals an area, causing enemies in it to take extra damage, and at higher levels he can also call in an Artillery Barrage on his active flares. He may be a bit bitter and cynical, but the good Sergeant can fix most problems with some well directed firepower.
Commissar Lord Bernn travels with the group to ensure the support of the guardsmen that are recruited and requisitioned to get the job done. Few things can motivate the rank and file like a Commissar and his pistol. Lord Bernn’s base ability in the campaign is in fact Execute, which eliminates a coward from a squad, causing the rest of the squad members to become immune to suppression and deal more damage. Several of Lord Bernn’s abilities at later levels are triggered from or enhance the effects of his Execute ability, such as Till the Last! With this ability, using Execute will make the squad and Lord Bernn himself temporarily invulnerable. It’s always a good idea to keep a few extra squads around so that Commissar Lord Bernn can properly inspire the guardsmen.
The start of the Imperial Guard campaign in Dawn of War II: Retribution opens with Inquisitor Adrastia and Lord General Castor beginning their mission in a subtle fashion. They are gathering intelligence on Typhon and looking to recruit further assistance from the guardsmen there. There is little time to waste however, the investigation of the Blood Ravens Chapter Master must be concluded before the arrival of the full weight of the Inquisition.
JxKxR
01-23-2011, 10:22 AM
*drool* I really wish I had never played Dawn of War because I loved it so much! Then my computer died and I was given an old hand me down computer that can't handle the game.
Maybe... one day.
david5th
01-23-2011, 01:49 PM
Just pre-ordered my collectors edition.:)
Melissia
01-23-2011, 05:19 PM
And I preordered the ork version on steam. See ya guys on the 1st of January at the beta.
Mkvenner
01-25-2011, 09:22 PM
*CoughFebruaryCough*
Melissia
01-26-2011, 10:21 AM
Yes, it was a typo.
WereWolf_nr
01-26-2011, 08:12 PM
And I preordered the ork version on steam. See ya guys on the 1st of January at the beta.
Imp Guard for me :)
Dezmo1218
01-27-2011, 09:56 AM
Pretty bummed out that the CE is only available from THQ directly (unless I'm mistaken), but now I have to expect the shipment to be late, as it usually is when I get crap from Gamestop. ;(
Mkvenner
01-27-2011, 01:54 PM
Ahh Imperial Guard for me. No worries Melissia. Just being a cheeky git.
Mkvenner
01-27-2011, 02:45 PM
Pretty bummed out that the CE is only available from THQ directly (unless I'm mistaken), but now I have to expect the shipment to be late, as it usually is when I get crap from Gamestop. ;(
http://store.steampowered.com/app/56400/
All the way at the bottom my friend.
Sorry for the double post. Trying to help a chap out.
Dezmo1218
01-27-2011, 02:49 PM
http://store.steampowered.com/app/56400/
All the way at the bottom my friend.
Sorry for the double post. Trying to help a chap out.
Bah! That wasn't there when I looked last night. They had all the single race options, but not this one, I swears. Thanks, sir Tanith Scout. ;)
Melissia
02-02-2011, 02:14 PM
http://www.youtube.com/watch?v=xrrCY7dgaqs
Mkvenner
02-02-2011, 03:33 PM
http://www.youtube.com/watch?v=xrrCY7dgaqs
That pretty much sums it up on how awesome the Commissar Lord is. However, the Inquisitor says, "Our weapons are fear and surprise." Just like the Monty Python skit.
fuzzbuket
02-02-2011, 03:35 PM
OMG that is soooooooooooooo cool :D
eldargal
02-03-2011, 06:49 AM
That is possibly the most fantastic thing in the history of ever*. Actually makes me want a Guard army.
*Excluding chocolate, kittens and Eldar.
Defenestratus
02-03-2011, 08:04 AM
In case you missed it:
http://httpservererror503.com/wp-content/uploads/2010/01/drive-sword-demotivational-poster.jpg
eldargal
02-03-2011, 09:09 AM
Thats why it is so fantastic. It wouldn't be half as good if they had just made it up.
WereWolf_nr
02-03-2011, 10:49 AM
That pretty much sums it up on how awesome the Commissar Lord is. However, the Inquisitor says, "Our weapons are fear and surprise." Just like the Monty Python skit.
Lol, I'm surprised I missed that.
Mkvenner
02-03-2011, 01:19 PM
Lol, I'm surprised I missed that.
Catachan Devils when retreating say "GET TO DA VALKYRIE!"
My only sadness is that this isn't on a Mac and im too lazy to split the hard drive
SierraFiveOne
02-14-2011, 04:57 PM
Every now and then when I upgrade a squad of guardsmen, they say "It's dangerous to go alone, take this."
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