Order_from_Chaos
08-09-2010, 09:35 PM
Runelord w/ sheild and Anvil of Doom
Rune of stone, Master Rune of spellbinding, 2x Rune of Spelleating
423 pts lords
Thane w/ great weapon
Master Rune of Gromril, Master rune of spite
BSB
Thane
Army Standard
229pts heroes
20 Dwarf Warriors w/ GW full command
20 Dwarf Warriors w/ shields full command
20 Dwarf Long beards /w GW, full command and magic standard Master rune of grungi
10 Quarrelers w/ musician
10 thunderers w/ musician
10 thunderers w/ musician
1170 pts core
Cannon w/ rune of reloading, rune of burning
grudge thrower w/ rune of reloading
organ gun
bolt throwers x2
engineer
1 Rune of burning
425 pts special & rare
Please let me know what you think. Im thinking the warriors/longbeards move up with their 5+ ward saves against shooting and magic missiles. range troops pummel from afar and the range of artillery destroy whatever they can. Thats what im thinking but this is my first army Ill be playing for fantasy so I might be missing something.
Cheers,
Josh
Rune of stone, Master Rune of spellbinding, 2x Rune of Spelleating
423 pts lords
Thane w/ great weapon
Master Rune of Gromril, Master rune of spite
BSB
Thane
Army Standard
229pts heroes
20 Dwarf Warriors w/ GW full command
20 Dwarf Warriors w/ shields full command
20 Dwarf Long beards /w GW, full command and magic standard Master rune of grungi
10 Quarrelers w/ musician
10 thunderers w/ musician
10 thunderers w/ musician
1170 pts core
Cannon w/ rune of reloading, rune of burning
grudge thrower w/ rune of reloading
organ gun
bolt throwers x2
engineer
1 Rune of burning
425 pts special & rare
Please let me know what you think. Im thinking the warriors/longbeards move up with their 5+ ward saves against shooting and magic missiles. range troops pummel from afar and the range of artillery destroy whatever they can. Thats what im thinking but this is my first army Ill be playing for fantasy so I might be missing something.
Cheers,
Josh