bryce963
07-10-2010, 02:59 PM
So, my thoughts on this.
With wizards blowing up, one really good one seems like a good idea. It both maximizes the magic I can do by giving him all the dice, and minimizes the risks of going horribly wrong and wiping out half the army. Also he can intensify or lessen miscasts.
A BSB is essential, and he adds some protection to a warrior unit. The khorne hero goes with the marauders and adds some punch.
Horde khorne marauders, yes please. Super cheap, tons of attacks, 41 str 5 attacks on the charge, and 10 bodies to sacrifice, immune it psych.
Tzeentch warriors, fairly survivable and putting in quite a few fast good strength attacks, the magic resistance will make them even more survivable. Might hide the sorcerer or BSB in here.
Khorne warriors put out 25 attacks, and immune to psych, and the razor standard will make those attacks count.
Warhounds are bullet catchers and flank chargers, though I think you need more than five to count on the flanks, need to look again.
Not sure about mark of Khorne on the chosen, maybe nurgle or tzeentch, but the all terrain strider will have them going anywhere and getting to things that thought they were safe.
Warshrines make things more awesome in general, and are fairly well protected.
Problems I see are so many things have to charge and could be lead into places I don't want, I might want to change the chosen because of that.
Thoughts? I've not gotten to play much fantasy, and none with the new rules so this is a first brush after reading through the new book and FAQ.
2,485
Lords
350 Sorcerer lord lvl 4, infernal puppet mark of tzeentch, dispel scroll
Heroes
210 Exalted Hero , BSB, blasted standard , stream of corruption , shield , mark of tzeentch
170 Exalted Hero , mark of khorne , orge axe enchanted shield
Core
250 40 marauders , mark of khorne , flails , full command
345 15 warriors of chaos, full command, mark of khorne, extra weapon, razor standard
305 15 warriors of chaos, full command, mark of tzeentch, shields, lichebone pennant
30 5 warhounds
30 5 warhounds
30 5 warhounds
30 5 warhounds
Special
435 15 chosen , great weapons, full command, favor of the gods, mark of khorne, rangers standard
Rare
150 Warshrine of tzeentch
150 Warshrine of tzeentch
With wizards blowing up, one really good one seems like a good idea. It both maximizes the magic I can do by giving him all the dice, and minimizes the risks of going horribly wrong and wiping out half the army. Also he can intensify or lessen miscasts.
A BSB is essential, and he adds some protection to a warrior unit. The khorne hero goes with the marauders and adds some punch.
Horde khorne marauders, yes please. Super cheap, tons of attacks, 41 str 5 attacks on the charge, and 10 bodies to sacrifice, immune it psych.
Tzeentch warriors, fairly survivable and putting in quite a few fast good strength attacks, the magic resistance will make them even more survivable. Might hide the sorcerer or BSB in here.
Khorne warriors put out 25 attacks, and immune to psych, and the razor standard will make those attacks count.
Warhounds are bullet catchers and flank chargers, though I think you need more than five to count on the flanks, need to look again.
Not sure about mark of Khorne on the chosen, maybe nurgle or tzeentch, but the all terrain strider will have them going anywhere and getting to things that thought they were safe.
Warshrines make things more awesome in general, and are fairly well protected.
Problems I see are so many things have to charge and could be lead into places I don't want, I might want to change the chosen because of that.
Thoughts? I've not gotten to play much fantasy, and none with the new rules so this is a first brush after reading through the new book and FAQ.
2,485
Lords
350 Sorcerer lord lvl 4, infernal puppet mark of tzeentch, dispel scroll
Heroes
210 Exalted Hero , BSB, blasted standard , stream of corruption , shield , mark of tzeentch
170 Exalted Hero , mark of khorne , orge axe enchanted shield
Core
250 40 marauders , mark of khorne , flails , full command
345 15 warriors of chaos, full command, mark of khorne, extra weapon, razor standard
305 15 warriors of chaos, full command, mark of tzeentch, shields, lichebone pennant
30 5 warhounds
30 5 warhounds
30 5 warhounds
30 5 warhounds
Special
435 15 chosen , great weapons, full command, favor of the gods, mark of khorne, rangers standard
Rare
150 Warshrine of tzeentch
150 Warshrine of tzeentch