GPrime
08-13-2009, 05:03 AM
I have begun mechanising my guard and was just looking for some advice.
How have people been kitting out their Chimeras?
Are any upgrades considered mandatory?
i have had a lot of success with:
Hull Heavy Bolter
Multilaser
Heavy stubber
This is what i put my Company Command Squad(CCS) in and sit in my deployment zone. It gives a few extra inches for orders and creats a 36'' Heavy weapon platform. Once they get within 24" the plasma guns in the CCS can add their shots too.
As for my squads i want to advance/outfank with i was thinking:
Heavy flamer
Multilaser
im not sure if i should pay the points for a heavy stubber on these or not. i'm thinking moving at 12'' first turn and popping smoke would be more effective than 6" and firing 3 heavystubber and 3 multilaser shots. Especially since you ewant to get the melta carrying vets in the back within 12" ASAP.
Thoughts? also if there is a thread or blog that has covered this please point me in the right direction
Cheers
How have people been kitting out their Chimeras?
Are any upgrades considered mandatory?
i have had a lot of success with:
Hull Heavy Bolter
Multilaser
Heavy stubber
This is what i put my Company Command Squad(CCS) in and sit in my deployment zone. It gives a few extra inches for orders and creats a 36'' Heavy weapon platform. Once they get within 24" the plasma guns in the CCS can add their shots too.
As for my squads i want to advance/outfank with i was thinking:
Heavy flamer
Multilaser
im not sure if i should pay the points for a heavy stubber on these or not. i'm thinking moving at 12'' first turn and popping smoke would be more effective than 6" and firing 3 heavystubber and 3 multilaser shots. Especially since you ewant to get the melta carrying vets in the back within 12" ASAP.
Thoughts? also if there is a thread or blog that has covered this please point me in the right direction
Cheers