Legoklods
06-19-2010, 08:42 AM
So to celebrate the 8th edition my local store will be running this challenge where people have to try and make the most evil armylist for the new edition.
My first thought was ofcause daemons but the new edition considere (I have had 1 game som far and that was only 1000pts) I chose something more well know; Ogre Kingdoms.
This is the list:
Tyrant: amour of Destiny (new magic item that all armies can buy from the rulebook, giving 5+ amour save and 4+ ward save), sword of anti-heroes (1+ S & A per enermy character in the same close combat) and great weapon. 280pts.
Butcher: hafling cook book. 155
Brusier - BSB: Rampagers standard (re-roll charge distance), heavy amour. 214
3 bulls, bellower. 115
124 Gnoblars(!): Groinbiter. 250:D
6 Ironguts, full command. 338
Scraplauncher. 165.
and another... 165
and another... 165
Gorger. 75
and another... 75
Total: 1999 points.
Tactics:
The first thing I really liked about the new rules is that any unit that has 3 rank of 5 men counts as being stubborn. So I thought why don't I take a unit of Gnoblars, ten wide (to give it the horde rule) and then very deep, and then make shure its nearby my General who can lend his ld 9 and the BSB next to him so they can reroll... rock hard Gnoblars:cool:
second idear was to simply make a powerhouse of ironguts tyrant and BSB.
third idear was that since blast weapons now have increased killyness I thought 3 Scraplaunchers where in order...
next the butcher... since you get most magic for the points if you spend very few, I went for just a single butcher.
and lastly a pair of gorgers. the point of them being to distrubt the enermy so that he wont be able to dictate the battle.
So what do you think? what's the biggets weakness of this army? (apart from having to collect and paint +100 gnoblars)
My first thought was ofcause daemons but the new edition considere (I have had 1 game som far and that was only 1000pts) I chose something more well know; Ogre Kingdoms.
This is the list:
Tyrant: amour of Destiny (new magic item that all armies can buy from the rulebook, giving 5+ amour save and 4+ ward save), sword of anti-heroes (1+ S & A per enermy character in the same close combat) and great weapon. 280pts.
Butcher: hafling cook book. 155
Brusier - BSB: Rampagers standard (re-roll charge distance), heavy amour. 214
3 bulls, bellower. 115
124 Gnoblars(!): Groinbiter. 250:D
6 Ironguts, full command. 338
Scraplauncher. 165.
and another... 165
and another... 165
Gorger. 75
and another... 75
Total: 1999 points.
Tactics:
The first thing I really liked about the new rules is that any unit that has 3 rank of 5 men counts as being stubborn. So I thought why don't I take a unit of Gnoblars, ten wide (to give it the horde rule) and then very deep, and then make shure its nearby my General who can lend his ld 9 and the BSB next to him so they can reroll... rock hard Gnoblars:cool:
second idear was to simply make a powerhouse of ironguts tyrant and BSB.
third idear was that since blast weapons now have increased killyness I thought 3 Scraplaunchers where in order...
next the butcher... since you get most magic for the points if you spend very few, I went for just a single butcher.
and lastly a pair of gorgers. the point of them being to distrubt the enermy so that he wont be able to dictate the battle.
So what do you think? what's the biggets weakness of this army? (apart from having to collect and paint +100 gnoblars)