Latro_
06-01-2010, 08:02 AM
Ok so big 40k player always dabbled with fantasy, had a daemons army but dont think it's helping me learn the game much + no one wants to play against it hehe.
So thought i'd branch out into a more mainstream army and take units I like the 'look' of but still be kinda ok on the tabletop.
Can someone tell me if this is glaringly a godawful list?
Beastlord 223
Pelt of shadow gave, Hand Weapon
Shield, Gnarled Hide, Tali Protect
Bray-shamen 125
2x Scrolls
Wargor 89
Great weapon
7 Ungor Raiders 45
Musician, Short bows
7 Ungor Raiders 45
Musician, Short bows
7 Ungor Raiders 45
Musician, Short bows
7 Ungor Raiders 45
Musician, Short bows
18 Gors 169
2x Hand Weapons, Full Cmd
17 Bestigors 234
Heavy Armour, Great Weapons
Full cmd
4 Minotaurs 252
Great Weapons
4 Minotaurs 252
Great Weapons
4 Minotaurs 252
Great Weapons
Giant 225
So the beast lord goes with the bestigors and gives them -1 getting shot at and -2 on magic at them. I'v given him other gear so he has a 2+ save in combat right? trying to keep him alive since the army needs his ld9. Maybe give him the item that makes him stubborn instead?
Wargor goes with the gors.
I have read that gors an bestigors suck royally in the new book compared to other armies, but i wanted the army to look like an army and not just a hodgepodge.
The shamen geared up for magic defence goes with the gors too (ok idea?)
Ungor raiders i'v heard are awesome so i'v got 2 units for screening and 2 to ambush and be a nuisance
I have a lot of the old metal minotaurs and folks have said they are pretty decent so i'v gone for a lot of them, too many?
Giant at the end as no points for the better rare choices and also wont have to convert a huge model.
So idea is lots of big stuff to clump things, solid core of troops and some ungors to cause havoc.
So thought i'd branch out into a more mainstream army and take units I like the 'look' of but still be kinda ok on the tabletop.
Can someone tell me if this is glaringly a godawful list?
Beastlord 223
Pelt of shadow gave, Hand Weapon
Shield, Gnarled Hide, Tali Protect
Bray-shamen 125
2x Scrolls
Wargor 89
Great weapon
7 Ungor Raiders 45
Musician, Short bows
7 Ungor Raiders 45
Musician, Short bows
7 Ungor Raiders 45
Musician, Short bows
7 Ungor Raiders 45
Musician, Short bows
18 Gors 169
2x Hand Weapons, Full Cmd
17 Bestigors 234
Heavy Armour, Great Weapons
Full cmd
4 Minotaurs 252
Great Weapons
4 Minotaurs 252
Great Weapons
4 Minotaurs 252
Great Weapons
Giant 225
So the beast lord goes with the bestigors and gives them -1 getting shot at and -2 on magic at them. I'v given him other gear so he has a 2+ save in combat right? trying to keep him alive since the army needs his ld9. Maybe give him the item that makes him stubborn instead?
Wargor goes with the gors.
I have read that gors an bestigors suck royally in the new book compared to other armies, but i wanted the army to look like an army and not just a hodgepodge.
The shamen geared up for magic defence goes with the gors too (ok idea?)
Ungor raiders i'v heard are awesome so i'v got 2 units for screening and 2 to ambush and be a nuisance
I have a lot of the old metal minotaurs and folks have said they are pretty decent so i'v gone for a lot of them, too many?
Giant at the end as no points for the better rare choices and also wont have to convert a huge model.
So idea is lots of big stuff to clump things, solid core of troops and some ungors to cause havoc.