SonicPara
05-21-2010, 01:40 AM
I've been wanting to run Telion to put an end to my friend's Commissar spam in his Blob Guard force but his model has always bothered me. His sculpt is alright but the weapon has always really irked me. How is Telion supposed to fire ultra-accurate killshots with a boltgun at ranges that exceed the weapon's limits when he doesn't even have a stock to stabilize it? On top of that, where does the extra range come from? From these complaints, I drew inspiration for my own kitbashed Telion model.
http://i48.photobucket.com/albums/f234/QRT-Para-Spartan/DSC04803.jpg
It is mostly just a kneeling scout sniper model, with some small modifications. Firstly, I added a beard made out of green stuff to one of the scout heads. I also fit a scope to the right side of his head and then a lens from another scope over his right eye, all in an attempt to achieve the cybernetic stuff he is rocking in the GW model. I know its not pictured but the end result is a rather convincing (and noticeably heavier then the GW model) beard and a meh-quality cybernetic implant. I looked and tried to find a place where I could get just the Telion head but was unsuccessful. If anyone knows a place where I can get just his head, please let me know.
http://i48.photobucket.com/albums/f234/QRT-Para-Spartan/DSC04797.jpg
Now for the good part, the Stalker Pattern Boltgun. Looking at the rules for the weapon, I pictured it as somewhat of a boltgun DMR. To achieve this, I fit a sniper rifle stock to the back of the boltgun. I also cut the magazine down to resemble the shorter magazines which aesthetically gel so well with DMR variants of assault rifles. To account for the extended effective range, I gave the weapon an extended barrel by attaching the sniper rifle barrel and added a scope from one of the sniper rifles. I left the suppressor on the end as well because what good is a weapon to an infiltrating scout if it isn't quiet? In keeping with the quiet theme, I cannibalized the drum magazine from a storm bolter to make a brass catcher (http://www.brasscatchers.com/pics/103.jpg) so that nearby enemies won't hear the spent brass from his shots bouncing on the ground.
So what do you guys think? I'm rather happy with the weapon and the beard, the cybernetic part however leaves much to be desired. It is quite rough as I am a novice model builder, but I think that this interpretation of the Stalker Pattern Boltgun makes more sense then the one on the GW model.
http://i48.photobucket.com/albums/f234/QRT-Para-Spartan/DSC04803.jpg
It is mostly just a kneeling scout sniper model, with some small modifications. Firstly, I added a beard made out of green stuff to one of the scout heads. I also fit a scope to the right side of his head and then a lens from another scope over his right eye, all in an attempt to achieve the cybernetic stuff he is rocking in the GW model. I know its not pictured but the end result is a rather convincing (and noticeably heavier then the GW model) beard and a meh-quality cybernetic implant. I looked and tried to find a place where I could get just the Telion head but was unsuccessful. If anyone knows a place where I can get just his head, please let me know.
http://i48.photobucket.com/albums/f234/QRT-Para-Spartan/DSC04797.jpg
Now for the good part, the Stalker Pattern Boltgun. Looking at the rules for the weapon, I pictured it as somewhat of a boltgun DMR. To achieve this, I fit a sniper rifle stock to the back of the boltgun. I also cut the magazine down to resemble the shorter magazines which aesthetically gel so well with DMR variants of assault rifles. To account for the extended effective range, I gave the weapon an extended barrel by attaching the sniper rifle barrel and added a scope from one of the sniper rifles. I left the suppressor on the end as well because what good is a weapon to an infiltrating scout if it isn't quiet? In keeping with the quiet theme, I cannibalized the drum magazine from a storm bolter to make a brass catcher (http://www.brasscatchers.com/pics/103.jpg) so that nearby enemies won't hear the spent brass from his shots bouncing on the ground.
So what do you guys think? I'm rather happy with the weapon and the beard, the cybernetic part however leaves much to be desired. It is quite rough as I am a novice model builder, but I think that this interpretation of the Stalker Pattern Boltgun makes more sense then the one on the GW model.