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Mr Mystery
03-15-2016, 06:16 AM
How do?

What do Space Hulk, Dreadfleet, Execution Force, Betrayal at Calth and Deathwatch Overkill all have in common?

Nope. Not a trick question. Simply, they're all GW stand alone boardgames (barring Calth, which we're repeatedly told is the opening gambit of plastic Heresy). And having played three of the five, seemingly all jolly good fun, and an interesting alternative to arranging a game - the sort of thing you can dig out and play in no time should a gamer friend drop round - to put it very Englishly, if 40k and AoS are Beer and Pretzels, these games are Tea and Biscuits (not offering a house guest tea and biscuits remains a hanging offence).

And yes, I will be getting the other two just as soon as finances allow (stupid bills).

You see, it's got me thinking about what else could be explored in this interesting fashion. And that thought lead to another and so on, until I diverged entirely and began considering the word 'Marmoset', who came up with it and why.

But I'll wind back that through process and spare you the deeper recesses of the midden I'm reliably informed is in fact a mind.

In short, I want to see Eldar Exodites Vs Orky Wildboyz.

They're both former parts of the game (although Exodites were never very well defined, and if memory serves never received a model kit) which still lurk in the darker corners of the background, gathering brain-dust. To me this makes good sense.

Eldar Exodites traditionally ride Dinosaur type lizard things into battle, and so to keep their Maiden World free of interlopers.

Wildboyz are the first type of Ork Boy to emerge from the process of Orkiforming a planet (invasion defeated, spores spores spores, slowly the Orkoids gather numbers, with Wildboyz being the first sign of a critical mass that needs to be dealt with pronto). They're pretty much Warhammer Orcs (or Orruks if you're hip and down with the kids). Very few ranged weapons, but utterly hatstand when it comes to a fight.

Exodites are few in number, Wildboyz are well, they're Orks, so the opposite of few in number. Have the game be based around the Exodites trying to keep the Wildboyz in check - all the time they can fight them and suppress them at that level, the Orky problem remains relatively manageable - it'll be war unending of course, but in a way far preferable to war unending featuring Gargants and that.

Orkses get a long missing unit (and include Boarboyz. Why not. They're ace!) and Exodites get the foundation of a new Codex force.

And why the thread title? Just on the off chance people at GW read the occasional BoLS thread, and the even smaller off chance they don't spent their time here tittering at nonsense.

Pretty please. Pretty please with a cherry on top? Or a skull if you prefer?

Haighus
03-15-2016, 06:54 AM
So.... Eldar riding dinosaurs vs Orks riding wild boar? With a bit of sci-fi tech thrown in to make it 40k. That does sound awesome...

Mr Mystery
03-15-2016, 07:01 AM
And Orkses on footses. They're not all smart/'ard enough to tame a Boar (and by tame we of course mean repeatedly headbutt).

But let's make the Boars a Squig species. Makes more sense when you think about it.

Path Walker
03-15-2016, 07:05 AM
I'd like to see either of those forces in an Expansion pack for Deathwatch:Overkill, a few new Deathwatch Marines, one with a flamer to counter the Feral Orks perhaps, while not the same idea, you still get to sell Space Marines, so might be more appealing to GW, who'd balk at the idea of a 40K box without some form of Astartes in there! (which I am totally on board with as they sell very well)

A new set of tiles, a new set of missions and then is Kill Team vs Xenos all over again

YorkNecromancer
03-15-2016, 07:13 AM
Ork wildboyz already exist. They're just in Age of Sigmar. So those models are taken care of (and then some)

Personally, the Exodites have never really interested me, dinosaurs or not. I think probably because I've never really been interested in dinosaurs. They're just lizards, I don't get the big deal. Lizards don't have tentacles or carapace, or chitin, or mandibles, or nematocysts, or any of the things that make the invertebrate kingdom endlessly fascinating. They're just mammals with leather for skin.

Honestly, Wildboyz vs Exodites sounds like a standalone WHFB game, not a 40K one, and of all the Xenos they could do, this one interests me the absolute least.

Now, a game where the Deffwotch (an Ork Kommando unit modelling themselves on the Deathwatch) decide to infiltrate Commoragh and have to fight hordes of Wracks and Grotesques? Where the Dark Eldar get a massive variety of surgical upgrades, and the Deffwotch get strategy cards like teleskopik legs, face-eater squigs, and cranial bombs?

That's a Xenos game I'd buy.

Mr Mystery
03-15-2016, 07:26 AM
Nah. Exodites v Wildboyz, because Wildboyz is da best!

Asymmetrical Xeno
03-15-2016, 07:53 AM
I'd like to see standalone games that pit :

Necrons vs Enslavers

Sisters vs Hrud

Cabal vs chaos xenos


so, not asking for much :D

Path Walker
03-15-2016, 07:54 AM
Nah. Exodites v Wildboyz, because Wildboyz is da best!

Only if you buy both expansions :P

Mr Mystery
03-15-2016, 08:13 AM
Now you're just being silly!

One game. I'm right, you're wrong, end of :p

Morgrim
03-15-2016, 08:37 AM
I think probably because I've never really been interested in dinosaurs. They're just birds, I don't get the big deal.

Fixed that for you. :p

Denzark
03-15-2016, 10:08 AM
Jeez AX is correct - I would pay for Sisters vs Hrud just for obscurity. Probably the same gene that made my Dad by an old oop book on WWI panzers for £80.

I would like to see Squats versus Ratlings. Because even if you buy the Homeworlds getting eaten* Squats were widely enough travelled to feature elsewhere. And scrapping with ratlings would be funny. Or failing that, something with Imperial citizens in it, getting eaten either by plague zombies, or possibly a single stealer.

* There is an article that debunks this theory, on the basis of the fact whichever GW person said about the homeworlds, later conceded that it was an entirely throwaway line and wasd not planned canon for squats. Vulcans in Star trek reboot - dead planet, lots in the galaxy. Works for Squats.

Deacon Ix
03-15-2016, 10:49 AM
Eldar Exodites Vs Orky Wildboyz.

SOLD!

But with follow up Codexs :D

Drew da Destroya
03-15-2016, 02:13 PM
Now, a game where the Deffwotch (an Ork Kommando unit modelling themselves on the Deathwatch) decide to infiltrate Commoragh and have to fight hordes of Wracks and Grotesques? Where the Dark Eldar get a massive variety of surgical upgrades, and the Deffwotch get strategy cards like teleskopik legs, face-eater squigs, and cranial bombs?

That's a Xenos game I'd buy.

Oh boy, I'm throwing all my teef at the screen, but it's failing to give me this game. I'd pre-order the Gork out of it.

Especially if we get a Cyboar riding Nob (to parody the White Scar dude), maybe a couple sweet old-school "disciplined" Stormboyz... I'd be all about it.

Not to mention my other army is DE, and I'd love some more gribbly bitz for when I get around to making my Grotesques...

Cactus
03-17-2016, 09:45 AM
What about Eldar/DE chariot races?

I can imagine a sort of racing game based on the pseudo-Roman/Greek coliseum races with a little gladiator fighting thrown in with spears, nets, tridents, bolos.

Mr Mystery
03-17-2016, 12:48 PM
Ooooooohhhh....because they're not plasticificated yet, Eldar Rangers/Pathfinders creeping through a Tomb World trying to sabotage it, and having to fight through Canoptek stuff. That'd be a fun boardgame, and can be done in a similar way to Space Hulk and Deathwatch.

Could make it extra challenging for the Eldar by giving the Necron player a 'blind board', revealed only as the Eldar player enters a sector. I think Execution Force does that, but I've not played that yet.