Denzark
04-09-2010, 11:33 AM
Evening chaps
With regard to jump infantry. There is precedent for jump infantry walking - the last few yards on foot in an assault.
Would you consider it OK or totally against the rules for them to walk into difficult terrain, rolling the 2d6 and taking the highest like infantry, rather than moving up to 12 and rolling dangerous terrain?
This question came up against a BA Librarian dread yesterday - it had some option or psychic power to allow it to move like Jump Infantry. When it went to go into cover, I asked for a dangerous terrain test to be rolled, with a 1 immobilising. My opponent said walkers don't immobilise they roll 2d6 like infantry; I said the move like jump pack option negated this. In the event we let it jump up to 12 and test dangerous, or walk the highest of 2d6. We then used this precedent for the masses of jump infantry the BAs were spawning.
Any thoughts on Flying dreads?
I hope Nabby and Darklink can come up with some of their quality rules dissection...
With regard to jump infantry. There is precedent for jump infantry walking - the last few yards on foot in an assault.
Would you consider it OK or totally against the rules for them to walk into difficult terrain, rolling the 2d6 and taking the highest like infantry, rather than moving up to 12 and rolling dangerous terrain?
This question came up against a BA Librarian dread yesterday - it had some option or psychic power to allow it to move like Jump Infantry. When it went to go into cover, I asked for a dangerous terrain test to be rolled, with a 1 immobilising. My opponent said walkers don't immobilise they roll 2d6 like infantry; I said the move like jump pack option negated this. In the event we let it jump up to 12 and test dangerous, or walk the highest of 2d6. We then used this precedent for the masses of jump infantry the BAs were spawning.
Any thoughts on Flying dreads?
I hope Nabby and Darklink can come up with some of their quality rules dissection...