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View Full Version : 40K Warhammer World Open Day October 17th - MASTER THREAD



Bigred
10-15-2015, 11:51 AM
This is the placeholder for all Warhammer World Open Day pics, news, and more.

via Imperial Truth Facebook (https://www.facebook.com/the.imperial.truth.au?fref=photo)10-17-2015


16052 16053
16054 16055


via Lil Legend Studio Facebook (https://www.facebook.com/lillegendstudio) 10-17-2015



http://www.lounge.belloflostsouls.net/attachment.php?attachmentid=16031&d=1445074979

http://www.lounge.belloflostsouls.net/attachment.php?attachmentid=16032&d=1445074979



Eldar Skathach Wraithknight Rules


via charlo (http://www.bolterandchainsword.com/topic/313540-warhammer-40k-open-days-2015-fw-seminar-page-11/?p=4199815) 10-18-2015
16088
Warhammer World Has indicated there will be reveals and exclusive products at the event. (probably Tau themed)



Updating as pics come in
Everyone is deputized as BoLS news sleuths, so grab/snap pics/talk to whomever you can and put it in all in here.

Good Hunting!

Bigred
10-15-2015, 11:52 AM
A thorough rundown of the 40K Open Day weekend by two attendees:

DAY 1 - via m-r-parker (http://www.bolterandchainsword.com/topic/313540-warhammer-40k-open-days-2015-fw-seminar-page-11/page-14#entry4199646)

PRE-EVENT (08:00 - 10:00):

Managed to get to the building by ~08:10, and 6th in the queue. Literally I have never been as far forward in the queue as that, and it felt good until I realised that I had two hours to kill in a line by myself before the doors opened. The mood was good, most of us were veterans of multiple events so knew how this would work. Taking a quick temperature test of the people around and what they were excited for, it was mainly 1) Mastadon 2) Stormbird 3) Plastic 30k 4) New Knight but nothing really 40k related. The staff were on their game today - tickets were checked and leaflets distributed at 09:30, and seminar sign-ups followed shortly after (and crucially before the doors opened). Apparently they were expecting so much demand for the Citadel seminar that they were going to hold it twice with the same content, I shrugged - most people were talking ForgeWorld, and some were only gong to that seminar and ditching the Citadel one completely.

EVENT START (10:00):
Doors open promptly and we head inside. A couple of the people in front start to peruse the GW store at the top of the stairs, some other head towards the display cabinets, others towards the Golden Daemon display, and I was first in the ForgeWorld sales queue.
FIRST
I shouldn't be, but being to so many events, Games Days, Open Days, etc, to be the first person in the queue actually fills me with pride. "You made it Mike, you did it!" my inner monologue congratulated me. Yeah, I should really get out more...
I've already discussed the new Leviathan dread, that was a pleasant and unexpected surprise, which caught a lot of people out as it was not advertised. As I was queuing to pay they were scrambling to get codes, and the guy behind with two knights was overhearing stuff. He didn't know what they were, nor that they were available as the guy dealing with him at the sales desk didn't offer and there was no advertising for it. By the time he found out the queue was massive, no chance of getting one. Also most of the temporary tills they had set up were in Euros initially, so all purchases were being funneled through the BL and FW stores rather than in the sales area, but were quickly rectified.

DISPLAY CABINETS:
Display cabinets were in their usual space, behind Bugmans. ForgeWorld had one side, GW the other, and the short end was a White Dwarf table weirdly. The ForgeWorld cabinets were a bit spartan from what we've been treated to previously, the only new stuff were items that could be purchased on the day, the completed Ordinatus Ulator, and the CAD for the Ordinatus Sagitar (and some books with transfers and brass etch in). Mark Bedford was doing some painting in his new Dark Mechanicum colour scheme to a Triaros, alongside a cabinet with 3 Knights and a Thanatar already done in the bone colour. Surprisingly he was able to do the painting of the two Knights and the Thanatar part time over two weeks (e.g. over lunch breaks), and he may have convinced me to go and buy more Mech stuff from the ForgeWorld store.
The GW cabinets felt familiar. One set had a lot of the Adeptus Mechanicus in it, another had a lot of the new Tau models in (up to, but not beyond this weekends release). There were a couple of designers there, they had the demo pod, but there was nothing "new". Sure some people thought it was good to see the models, but these are the same exact models that we see on their website, and in White Dwarf, and no doubt shortly in Visions - just now we can see them behind a sheet of glass. It was difficult to get excited about anything. I did overhear peoples conversations about various things - but anything about the future was shot down quickly, so no news about anything beyond this weeks releases.

OTHER STUFF:
There were some gaming tables that were available, and being used as well. ForgeWorld had brought along their Titan game from the Open Day. One long board, two teams with a Warlord, Reaver and two Warhounds going against each other, with big foam dice for rolling on the floor. There were cabinets showcasing some Golden Daemon and Armies on Parade entries, and some really bizarre stuff. There was one shelf with a converted marine force that was Nurgle that felt very disturbing in some places, even including a converted Lord of Skulls nurgle-fied - brilliant, yet deeply disturbing in places.
Exhibition was freely open, and you could just wander around. Most of it was the same, although there was a new AoS large diorama early on that was impressive. The new Tau / AdMech board was near the end (after the Ultra / Khorne behemoth of a piece), and was just a bit meh. Yeah, it had loads of models, there was a Manta, some new terrain pieces and some clever construction, but only really holds your attention for 5 minutes. If it's the first time your there, it's not going to be the thing you remember straight away from the walkthrough, and may not even be the second or third thing either.

CITADEL DESIGN SEMINAR (12:30 - 13:30):
Presented by one of the GW rules designers and Laurie Goulding (representing the rules, and the narrative).
The first part of this Seminar came down to a run through of how they make the rules and narrative for a new model. The cynic in you starts to roll it's eyes when one of the opening sentences is along the lines of "We start when a new model is presented to Design Team, and we're told to come up with some rules and background for it". This sounds exaggerated, like someone from the miniatures side of the building produces a KV128 Stormsurge (built and painted to 'Eavy Metal standard) and says "We made this, make rules and background so we can sell it!" - but this is literally the example we were given! I know!
We were then told how they assign a rules designer and a writer to come up with everything from what it should be called, what it's rules are, some interesting info about it, etc. It really did feel like is was a " ... For Dummies" view of the process, and was really obvious - you assumed that this was how they did things, and they told you it was.
Q&A followed, but with a very clear edict from the start. There were to be no questions about future releases or direction, as they were not allowed to answer anything about that, and all questions had to be GW related. by now you could feel the mood in the room was really quite low, but there were some good questions raised that were answered in a fashion. There was one about the determination of whether a new unit is a Super-Heavy Walker vs a Gargantuan Creature, which had some nice anecdotal stories but came down to a "it depends" answer. Another good question was around determining points cost for a new model / unit, which again had some nice anecdotal stories but came down to a "think what a decent value is, playtest, adjust". Nothing really insightful, more confirming what we already knew.
FAQs was broached, specifically around when would we get a new batch as a lot are really old now. They let that one past even though technically it dealt with future operations, and again it felt like a wishy-washy answer. Are they going to go through a big batch of FAQs? - No. What they do do is look at more Erratas than FAQs (i.e. issues with mistakes rather than confusion) and seek to correct them where possible. This could result in changing out digital content where appropriate, or for physical copies of books may require pages being swapped out when a new run is ordered. The focus here was more around fixing mistakes rather than addressing points of confusion that an FAQ would cover. Therefore if your FAQ can be solved by a tightening of the rules, they'd prefer to do it that way. Personally, I think this is a cop-out, but this is from the same seminar that hammers it home that they don't want you discussing anything beyond this week, and miniatures come first with rules and story in 2nd and 3rd place.
Oh, and Laurie got special dispensation to reveal 4 new pieces of artwork for the next 4 HH novels. We saw two today (War Without End, and Pharos), and the other two will be shown tomorrow. Apparently the HH novel series is already set out, and they know how many there will be and what they will cover - I'm not sure what to make of that, or whether it's true, but it's what Laurie said so I have to give some degree accuracy. FYI - for those debating whether the jump pack marines in Pharos are Night Lords or Ultramarines, they're Night Lords. Also War Without End has a particularly 'Gangsta' Imperial Fist with his arms crossed over his chest.
Colour me disillusioned on this one.

FORGEWORLD SEMINAR (13:30 - 14:30):
This is the Seminar people were wanting to see, and I've covered off in pictures the bulk of what was previewed from the PowerPoint slide pack. Andy Hoare and Mark Bedford heading this one up.
The theme of the book are the Shadow Wars - don't be confused, these isn't the Shadow Crusade of Lorgar and Angron over Ultramar (a.k.a "Boyz on Tour - 007M31 to ?"), but is instead covering the events on the perimiter of the war and away from the Primarchs and other big characters and campaigns. it's battles where small forces on both sides are enagaging on multiple fronts, but isn't focussed in any one part of the galaxy. It's another Conquest book, but we knew that.
From a narrative perspective there's 5 campaigns that are covered, and will cover the forces detailed earlier (Blood Angels, Dark Angels, White Scars, Shatterred Legions, Blackshields and Knights Errant). The first three Legions will be covered off in the campaigns to give them some background and feel for them before they get their full book release, so it looks like White Scars will be facing off against the Alpha Legion. These aren't the notorious battles, but smaller incidents not directly in line with the bulk of their Legion forces. Shattered Legions aren't just the three surviving loyalist Legions from Istvvan V, but can be any groups of Legions. You can use the ruleset to represent Traitor forces looking to mop up loyalist remains from Istvvan V (as per Tybalt Mar from the Meduson novel), or for loyalist elements in traitor legions who have banded together in the fight for the Emperor, or even within Loyalist elements that weren't at Istvvan (say Imperium Secondus Legions) or even combining loyalist elements of traitor legions with loyalists, and vice-versa. This looks like it could be complicated rules wise, but also apparently gives some new ways of looking at army building and collecting.
Blackshields are starting to be fleshed out now. They're definately developed from simply being a collection of loyalists from traitor legions who have shed their colours, and are now being moved to a much more aggressive and combat-hungry group who have shed their Legion identity for any number of reasons. One example we were given to was that Blackshield units wouldn't be traditional Legion units, and for example wouldn't have Tactical squads because they no longer think in terms of Legion doctrine. A follow on in the Q&A also drives this a bit further, with a question around Iron Hands Legion rules for after Ferrus' death. Apparently the Iron Hands will have a new RoW for post Istvvan V which builds on the loss of their Primarch and how they develop into the Meduson led Legion they becomes, or alternatively moddelling them around the Blackshield rules to show the extent of their fall to madness and throwing everything to the wind for vengeance.
Knights Errant, apparently included so everyone would stop asking about when they / Garro would be included. They're not squads. There will be Garro and the Ultramarines Librarian (don't know the name, haven't listened to the audios) as special characters, and customisable HQ choice dubbed "build your own Knight Errant". Apparently you can give him skills and weapons / items to reflect your own character. Could be fun, but I know some will be disappointed around not having a full force of them.

For new units, most of the stuff in there we've already seen models for and just get rules for. For the Ordinatus, these are the Ordinatus Minor in the Mechanicum Red Book just given page space in the main book. The Conemptor-Cortus is apparently a lighter-weight Contemptor, quick on it's feet and more designed for combat and getting in close. Described at one point as 'Scrappy', which made me make the correlation that if a regular Contemptor was Scooby doo, the Cortus would be Scrappy doo - smaller and more aggressive. We'll see what the model is like.

Artwork - the Salamanders 'Disciple of the Flames' is apparently similar to that annoying character in Deathfire that constantly shouts "VULKAN LIVES!!!" the whole way through the book. Kind of a chaplain in feel (my interpretation) that preaches about the survival / denounces the death of Vulkan within the Legion. For the Dark Angels apparently Book VI will have three Wings documented: Iron Wing, Dread Wing (I think, anybody confirm?) and the precursor of the Raven Wing. I can't remember about the Blackshield Chymeriae, I think I was uploading pics at the time and may have missed it - although it is interesting to see it in MkV.

Horus Heresy Masterclass book is at the printers, and should be available soonish, maybe a couple of months. Also Retribution (hard not to call it Retalliation) has been finished and is about to be sent to the printers, with an ETA of the next Weekender for release (first weekend of February)

For the 40k fans on the forum jonesing for some 40k news from a 40k open day, the new Doom of Mymeara book is imminent, and the Eldar section is a complete re-write from an army list side. New rules, new units, new HQs, worked from the bottom up. We got some previews of Corsair jetbikes (upgrade kit) and new Wraithknight. Nothing about the Imperial side of the action (nothing on an absent Bran Redmaw either)

Delving into the Q&A:

Alpha Legion headhunters came back from production on Friday and are looking good, so should be release soonish.
Tyrant Siege Termies are a bit weird. Previously we heard they were near complete, but it looks like they've not had the go-ahead as people weren't happy with them and are being re-done. interestingly It think they said they were being re-purposed for use within the Blackshields, and so would have to be re-done from the ground-up rather than touch-up what they already had. Again, a second source on that would be appreciated.
Garro would be released probably before Retribution is released, but not sure when.
Questoris Knight list would be updated with the new Warden / Crusader plastic kit as well as the new Atrapos.
I'll try to see if anything jogs my memory, but these were the salient points I think.


OVERALL:
I left not long after the ForgeWorld Seminar. I got some pics of Garro in the cabinets, and headed out.
For a "40k Open" day, there wasn't a lot of openness around 40k. There was literally nothing to get you excited about anything, anything there was already seen in White Dwarf or on the main GW site (or from leaks on the web). There was minimal Black Library presences, which I though was odd considering there's a huge 40k related (32k maybe) book series taking over the entirity of next year. Lots of people wanted to know something more about the upcoming stuff, and it was all shut down quickly and effectively. Not a sniff of plastic 30k anywhere, even the Tau / Raven Guard campaign was barely there. The demo pods looked ok, although I spent an equivalent time talking to Mark Bedford about painting big stompy robots, but if you take away ForgeWorld (cabinets and sales), I'm not sure how much different it would be from a regular weekday in Warhammer World? gaming tables, sure, they'd be there to play on outside of the event. The Exhibition Hall is still open, and you can see all the current GW merchandise assembled and painted. Literally the only thing would be being able to meet and talk to people within the Design team, and a Seminar that confirmed a lot of what you already assumed. At least ForgeWorld got you excited about something and provided some decent talking points, without that I think I would be asking for my money back on the ticket price.

This isn't meant to be read as a GW rant, and please don't kill this thread based on this Mods, but I think GW are just taking the mickey on the clampdown of rumours and leaks. I didn't come out of that event inspired to do more 40k, I didn't come out of that event feeling I'd learnt something useful / interesting / positive about the behind-the-scenes of the GW / 40k machine. I feel like I've walked through a living White Dwarf experience, and I stopped buying that a long time ago. I think I would have been more impressed with a factory tour rather than a seminar, actually going around the inner workings of the production process, and if they conveniently left something out as a one-off allowed leak of an upcoming thing as a "oops, who left that there!" it would have been obvious, but would have given you something to talk about and look forward to. I just can't see what I got out of this event that I wouldn't have got out of by going to my local store (leaving ForgeWorld to one side), and going to Warhammer World when it isn't an Event day. This could have been something cool, and I feel it was a squandered opportunity.
And this is going to be the same thing tomorrow, with swapping out a couple of things (i.e. HH novel artwork), so I just hope nobody bought tickets for both events.

Anyway, I'll try and jog my memory on anything else. No Alan Bligh, so nothing around future timeline of Heresy books beyond Retribution, no Primarch discussion, nothing around Stormbird / Mastadon release.

Day 2 - via Philbrad2 (http://www.warseer.com/forums/showthread.php?414336-GW-WH40K-Open-Day-2015&p=7553120&viewfull=1#post7553120)


Well my Sunday at the open day lasted an hour and a half. Nothing new to report over yesterday. A low attendance from what I can see, we parked up at 9.50am and were in just after 10am. GW to their credit seem to have sorted getting people into the WW venue quite slickly and the GW/FW/BL stores in WW process the myriad of buyers swiftly and effectively.

Some nice models in the Golden Daemon area but again a very low turn out, even as an avid 40K player I have to say I missed seeing any WHFB/AoS models in the Golden Daemon competition.

Designer area, well at least FW had something new to show us, think I'll leave it as that. Once again beyond seeing what FW have to offer I don't see the point of GW running these events for gamers with an internet connection and the ability to search the interwebs to get the latest info on what GW release are up to.

No HH spoilers from GW, not even a tease, a missed opportunity for GW to give us a bit of info on a project we all know is coming our way.

In 2014 GW ran Warhammer Fest, a smaller scale event than their previous UK Gamesday events at the NEC and NIA in Birmingham. This was even smaller and apart from FW I simply don't see the point of going to future events. Even FW I feel had a lot more to offer us today and were told not to show us everything. Think for 2016 I'll save the cash and just attend the FW open day.

A disappointing day and another missed opportunity to give us gamers something to really get excited about.

Games day is officially dead. R.I.P.

Mr Mystery
10-17-2015, 03:43 AM
Courtesy of Lil' Legend Studio's Facebook feed (I just pinched them, so all credit to them, assuming of course they're not also sharing someone else's pics!)

That's some nice Dreadnought armour, no?

Weapons I'd say are a multibarrelled Gravgun variant, Siege Drill, Siege Claw, and two twin linked Volkites in the chest.

http://www.lounge.belloflostsouls.net/attachment.php?attachmentid=16031&d=1445074979

http://www.lounge.belloflostsouls.net/attachment.php?attachmentid=16032&d=1445074979

DrLove42
10-17-2015, 03:59 AM
16033

Big dreads rules. Look forward to seei gmore photos.

Wonder if the tau codex may be viewable by some

Mr Mystery
10-17-2015, 04:01 AM
Very nice! Looks like the Phospex Discharger thing is the shoulder mount in the second pic.

And some more pics - again pinched from Facebook. I don't know the owner of the pics, but all credit to them.

Mr Mystery
10-17-2015, 04:11 AM
MOAR. Again, courtesy of Lil' Legend Studios.

Kirsten
10-17-2015, 04:12 AM
guessing the quad autocannon is the storm cannon.

looks pretty cool, weird shape

Mr Mystery
10-17-2015, 04:17 AM
16038

One more.

Kirsten
10-17-2015, 04:21 AM
it kind of looks to me like it ought to roll in to a ball and roll itself at walls :p

Mr Mystery
10-17-2015, 04:31 AM
True!

I like the looks. It's got echoes of the Art Deco seen in the range, but somehow a practical Art Deco.

- - - Updated - - -

And some bass etch, courtesy of Battle Bunnies

DrLove42
10-17-2015, 04:38 AM
Can i say, for an open day this is a pretty poor showing of previews, especially from FW who normally show off so much

Kirsten
10-17-2015, 04:42 AM
it is a weird time to do it, we are already mid way through the tau releases, and you would think the Heresy set would be the big news, but it is still a few weeks away

Mr Mystery
10-17-2015, 04:51 AM
There may yet be more coming.

Since at least the first Heresy Weekender, they've shown off different stuff across the two days, and have brought out more stuff during each day.

Kirsten
10-17-2015, 07:17 AM
from Facebook page The Imperial Truth

http://i1216.photobucket.com/albums/dd380/KirstenIGMB/12122499_925808430789452_533571827407754794_n_zpst i1pgbiu.jpg (http://s1216.photobucket.com/user/KirstenIGMB/media/12122499_925808430789452_533571827407754794_n_zpst i1pgbiu.jpg.html)

wayne williams
10-17-2015, 07:21 AM
ok so where are the pictures of the new eldar wraith knight sombody post some please. as the pick i saw was very underwelming and i am hoping it was just a bad angle or somthing.

https://www.facebook.com/photo.php?fbid=721705601297529&set=gm.596040680536908&type=3

Mr Mystery
10-17-2015, 07:27 AM
The what now?

- - - Updated - - -

Wantitywantwantwant!

wayne williams
10-17-2015, 07:27 AM
added a linky for you mr mystery.

Mr Mystery
10-17-2015, 07:31 AM
It's not working.

Bad Wayne Williams, dirty Wayne Williams! In your bed, on your rug! :p

- - - Updated - - -

https://lh3.googleusercontent.com/-gtg1TyA39Zc/ViJG6SeCuaI/AAAAAAAAHhk/Yb-nnCWKZqw/s640/blogger-image-1427430409.jpg

From Battlebunnies.

https://lh3.googleusercontent.com/-Jx-OwvHYaz0/ViJG2ds2dZI/AAAAAAAAHhU/sIR3qJaC040/s640/blogger-image-208749826.jpg

wayne williams
10-17-2015, 07:32 AM
works for me damn this techy stuff its called a skathack wraithnight its in mymera colours. and as for bieng bad you have no idea what i did in your shoes.

ah you found it good job that man saying that i dont like the new head at all the guns are ok but after waiting so long was hopeing for somthing more now those bikes i like them.

eldargal
10-17-2015, 07:32 AM
About time.

Rob-O
10-17-2015, 09:07 AM
Here's some pics of the wraithknights.


http://www.lounge.belloflostsouls.net/attachment.php?attachmentid=16065&d=1445107619

http://www.lounge.belloflostsouls.net/attachment.php?attachmentid=16066&d=1445107619

http://www.lounge.belloflostsouls.net/attachment.php?attachmentid=16063&d=1445107619

http://www.lounge.belloflostsouls.net/attachment.php?attachmentid=16064&d=1445107619

Tzeentch's Dark Agent
10-17-2015, 10:24 AM
Why do they look like Warp Spiders? I'm scared.

spagunk
10-17-2015, 11:10 AM
That new wraithknight looks like they just primered it black and slapped a red stripe down the middle. Not impressed with the paintwork this time around.

Mr Mystery
10-17-2015, 11:32 AM
Why do they look like Warp Spiders? I'm scared.

I'm more scared of the Corsair Jetbikes. They've all got Haywire weapons..

Path Walker
10-17-2015, 02:19 PM
That new wraithknight looks like they just primered it black and slapped a red stripe down the middle. Not impressed with the paintwork this time around.

its probably not long been out of the mold and they just started on it to get it on the show floor

wayne williams
10-17-2015, 02:53 PM
dont like the new head on the wraith knight those guns and extra armour /jumpacks on the back though they look usefull and i could do somthing with those bikes . bloody typical i waited and waited till i finally bought and painted a wraithnight .just finished it 2 weecks ago and now forgeworld do this buggers the lot of them.

damn there goes my next crew for malifaux going to be an eldar time soon instead.

also why no knew close combat weapon a little somthing for the left arm would be nice.

DaveTycho
10-17-2015, 03:07 PM
Anyone seen/heard any hints of a new primarch model? Rumours leading up to this event suggested that Corax would be seen here.

Tyrendian
10-17-2015, 03:15 PM
Anyone seen/heard any hints of a new primarch model? Rumours leading up to this event suggested that Corax would be seen here.

Corax. Seen.
Notice any problem with that?

:P
might come tomorrow

Ruleslawyer
10-18-2015, 12:57 AM
So it looks like the two options for the new wraithknights are something along the lines of web spinneret technology with the other looking like fusion/melta tech

Mr Mystery
10-18-2015, 04:00 AM
Sounds about right.

I've still got my fingers crossed we'll see a Warlock take on the Wraithknight.

Mud Duck
10-18-2015, 10:16 AM
Kinda doubt it. You've the Spirit seer dread (proper name escapes me at the moment). Then you have the whole 'twins running the knight thing'. A pair of twins both being warlocks sounds iffy? But then again isn't triplets in the Phantom Psi titan? So maybe....

Bigred
10-18-2015, 11:52 AM
A thorough rundown of the 40K Open Day weekend by two attendees:

DAY 1 - via m-r-parker (http://www.bolterandchainsword.com/topic/313540-warhammer-40k-open-days-2015-fw-seminar-page-11/page-14#entry4199646)

PRE-EVENT (08:00 - 10:00):

Managed to get to the building by ~08:10, and 6th in the queue. Literally I have never been as far forward in the queue as that, and it felt good until I realised that I had two hours to kill in a line by myself before the doors opened. The mood was good, most of us were veterans of multiple events so knew how this would work. Taking a quick temperature test of the people around and what they were excited for, it was mainly 1) Mastadon 2) Stormbird 3) Plastic 30k 4) New Knight but nothing really 40k related. The staff were on their game today - tickets were checked and leaflets distributed at 09:30, and seminar sign-ups followed shortly after (and crucially before the doors opened). Apparently they were expecting so much demand for the Citadel seminar that they were going to hold it twice with the same content, I shrugged - most people were talking ForgeWorld, and some were only gong to that seminar and ditching the Citadel one completely.

EVENT START (10:00):
Doors open promptly and we head inside. A couple of the people in front start to peruse the GW store at the top of the stairs, some other head towards the display cabinets, others towards the Golden Daemon display, and I was first in the ForgeWorld sales queue.
FIRST
I shouldn't be, but being to so many events, Games Days, Open Days, etc, to be the first person in the queue actually fills me with pride. "You made it Mike, you did it!" my inner monologue congratulated me. Yeah, I should really get out more...
I've already discussed the new Leviathan dread, that was a pleasant and unexpected surprise, which caught a lot of people out as it was not advertised. As I was queuing to pay they were scrambling to get codes, and the guy behind with two knights was overhearing stuff. He didn't know what they were, nor that they were available as the guy dealing with him at the sales desk didn't offer and there was no advertising for it. By the time he found out the queue was massive, no chance of getting one. Also most of the temporary tills they had set up were in Euros initially, so all purchases were being funneled through the BL and FW stores rather than in the sales area, but were quickly rectified.

DISPLAY CABINETS:
Display cabinets were in their usual space, behind Bugmans. ForgeWorld had one side, GW the other, and the short end was a White Dwarf table weirdly. The ForgeWorld cabinets were a bit spartan from what we've been treated to previously, the only new stuff were items that could be purchased on the day, the completed Ordinatus Ulator, and the CAD for the Ordinatus Sagitar (and some books with transfers and brass etch in). Mark Bedford was doing some painting in his new Dark Mechanicum colour scheme to a Triaros, alongside a cabinet with 3 Knights and a Thanatar already done in the bone colour. Surprisingly he was able to do the painting of the two Knights and the Thanatar part time over two weeks (e.g. over lunch breaks), and he may have convinced me to go and buy more Mech stuff from the ForgeWorld store.
The GW cabinets felt familiar. One set had a lot of the Adeptus Mechanicus in it, another had a lot of the new Tau models in (up to, but not beyond this weekends release). There were a couple of designers there, they had the demo pod, but there was nothing "new". Sure some people thought it was good to see the models, but these are the same exact models that we see on their website, and in White Dwarf, and no doubt shortly in Visions - just now we can see them behind a sheet of glass. It was difficult to get excited about anything. I did overhear peoples conversations about various things - but anything about the future was shot down quickly, so no news about anything beyond this weeks releases.

OTHER STUFF:
There were some gaming tables that were available, and being used as well. ForgeWorld had brought along their Titan game from the Open Day. One long board, two teams with a Warlord, Reaver and two Warhounds going against each other, with big foam dice for rolling on the floor. There were cabinets showcasing some Golden Daemon and Armies on Parade entries, and some really bizarre stuff. There was one shelf with a converted marine force that was Nurgle that felt very disturbing in some places, even including a converted Lord of Skulls nurgle-fied - brilliant, yet deeply disturbing in places.
Exhibition was freely open, and you could just wander around. Most of it was the same, although there was a new AoS large diorama early on that was impressive. The new Tau / AdMech board was near the end (after the Ultra / Khorne behemoth of a piece), and was just a bit meh. Yeah, it had loads of models, there was a Manta, some new terrain pieces and some clever construction, but only really holds your attention for 5 minutes. If it's the first time your there, it's not going to be the thing you remember straight away from the walkthrough, and may not even be the second or third thing either.

CITADEL DESIGN SEMINAR (12:30 - 13:30):
Presented by one of the GW rules designers and Laurie Goulding (representing the rules, and the narrative).
The first part of this Seminar came down to a run through of how they make the rules and narrative for a new model. The cynic in you starts to roll it's eyes when one of the opening sentences is along the lines of "We start when a new model is presented to Design Team, and we're told to come up with some rules and background for it". This sounds exaggerated, like someone from the miniatures side of the building produces a KV128 Stormsurge (built and painted to 'Eavy Metal standard) and says "We made this, make rules and background so we can sell it!" - but this is literally the example we were given! I know!
We were then told how they assign a rules designer and a writer to come up with everything from what it should be called, what it's rules are, some interesting info about it, etc. It really did feel like is was a " ... For Dummies" view of the process, and was really obvious - you assumed that this was how they did things, and they told you it was.
Q&A followed, but with a very clear edict from the start. There were to be no questions about future releases or direction, as they were not allowed to answer anything about that, and all questions had to be GW related. by now you could feel the mood in the room was really quite low, but there were some good questions raised that were answered in a fashion. There was one about the determination of whether a new unit is a Super-Heavy Walker vs a Gargantuan Creature, which had some nice anecdotal stories but came down to a "it depends" answer. Another good question was around determining points cost for a new model / unit, which again had some nice anecdotal stories but came down to a "think what a decent value is, playtest, adjust". Nothing really insightful, more confirming what we already knew.
FAQs was broached, specifically around when would we get a new batch as a lot are really old now. They let that one past even though technically it dealt with future operations, and again it felt like a wishy-washy answer. Are they going to go through a big batch of FAQs? - No. What they do do is look at more Erratas than FAQs (i.e. issues with mistakes rather than confusion) and seek to correct them where possible. This could result in changing out digital content where appropriate, or for physical copies of books may require pages being swapped out when a new run is ordered. The focus here was more around fixing mistakes rather than addressing points of confusion that an FAQ would cover. Therefore if your FAQ can be solved by a tightening of the rules, they'd prefer to do it that way. Personally, I think this is a cop-out, but this is from the same seminar that hammers it home that they don't want you discussing anything beyond this week, and miniatures come first with rules and story in 2nd and 3rd place.
Oh, and Laurie got special dispensation to reveal 4 new pieces of artwork for the next 4 HH novels. We saw two today (War Without End, and Pharos), and the other two will be shown tomorrow. Apparently the HH novel series is already set out, and they know how many there will be and what they will cover - I'm not sure what to make of that, or whether it's true, but it's what Laurie said so I have to give some degree accuracy. FYI - for those debating whether the jump pack marines in Pharos are Night Lords or Ultramarines, they're Night Lords. Also War Without End has a particularly 'Gangsta' Imperial Fist with his arms crossed over his chest.
Colour me disillusioned on this one.

FORGEWORLD SEMINAR (13:30 - 14:30):
This is the Seminar people were wanting to see, and I've covered off in pictures the bulk of what was previewed from the PowerPoint slide pack. Andy Hoare and Mark Bedford heading this one up.
The theme of the book are the Shadow Wars - don't be confused, these isn't the Shadow Crusade of Lorgar and Angron over Ultramar (a.k.a "Boyz on Tour - 007M31 to ?"), but is instead covering the events on the perimiter of the war and away from the Primarchs and other big characters and campaigns. it's battles where small forces on both sides are enagaging on multiple fronts, but isn't focussed in any one part of the galaxy. It's another Conquest book, but we knew that.
From a narrative perspective there's 5 campaigns that are covered, and will cover the forces detailed earlier (Blood Angels, Dark Angels, White Scars, Shatterred Legions, Blackshields and Knights Errant). The first three Legions will be covered off in the campaigns to give them some background and feel for them before they get their full book release, so it looks like White Scars will be facing off against the Alpha Legion. These aren't the notorious battles, but smaller incidents not directly in line with the bulk of their Legion forces. Shattered Legions aren't just the three surviving loyalist Legions from Istvvan V, but can be any groups of Legions. You can use the ruleset to represent Traitor forces looking to mop up loyalist remains from Istvvan V (as per Tybalt Mar from the Meduson novel), or for loyalist elements in traitor legions who have banded together in the fight for the Emperor, or even within Loyalist elements that weren't at Istvvan (say Imperium Secondus Legions) or even combining loyalist elements of traitor legions with loyalists, and vice-versa. This looks like it could be complicated rules wise, but also apparently gives some new ways of looking at army building and collecting.
Blackshields are starting to be fleshed out now. They're definately developed from simply being a collection of loyalists from traitor legions who have shed their colours, and are now being moved to a much more aggressive and combat-hungry group who have shed their Legion identity for any number of reasons. One example we were given to was that Blackshield units wouldn't be traditional Legion units, and for example wouldn't have Tactical squads because they no longer think in terms of Legion doctrine. A follow on in the Q&A also drives this a bit further, with a question around Iron Hands Legion rules for after Ferrus' death. Apparently the Iron Hands will have a new RoW for post Istvvan V which builds on the loss of their Primarch and how they develop into the Meduson led Legion they becomes, or alternatively moddelling them around the Blackshield rules to show the extent of their fall to madness and throwing everything to the wind for vengeance.
Knights Errant, apparently included so everyone would stop asking about when they / Garro would be included. They're not squads. There will be Garro and the Ultramarines Librarian (don't know the name, haven't listened to the audios) as special characters, and customisable HQ choice dubbed "build your own Knight Errant". Apparently you can give him skills and weapons / items to reflect your own character. Could be fun, but I know some will be disappointed around not having a full force of them.

For new units, most of the stuff in there we've already seen models for and just get rules for. For the Ordinatus, these are the Ordinatus Minor in the Mechanicum Red Book just given page space in the main book. The Conemptor-Cortus is apparently a lighter-weight Contemptor, quick on it's feet and more designed for combat and getting in close. Described at one point as 'Scrappy', which made me make the correlation that if a regular Contemptor was Scooby doo, the Cortus would be Scrappy doo - smaller and more aggressive. We'll see what the model is like.

Artwork - the Salamanders 'Disciple of the Flames' is apparently similar to that annoying character in Deathfire that constantly shouts "VULKAN LIVES!!!" the whole way through the book. Kind of a chaplain in feel (my interpretation) that preaches about the survival / denounces the death of Vulkan within the Legion. For the Dark Angels apparently Book VI will have three Wings documented: Iron Wing, Dread Wing (I think, anybody confirm?) and the precursor of the Raven Wing. I can't remember about the Blackshield Chymeriae, I think I was uploading pics at the time and may have missed it - although it is interesting to see it in MkV.

Horus Heresy Masterclass book is at the printers, and should be available soonish, maybe a couple of months. Also Retribution (hard not to call it Retalliation) has been finished and is about to be sent to the printers, with an ETA of the next Weekender for release (first weekend of February)

For the 40k fans on the forum jonesing for some 40k news from a 40k open day, the new Doom of Mymeara book is imminent, and the Eldar section is a complete re-write from an army list side. New rules, new units, new HQs, worked from the bottom up. We got some previews of Corsair jetbikes (upgrade kit) and new Wraithknight. Nothing about the Imperial side of the action (nothing on an absent Bran Redmaw either)

Delving into the Q&A:

Alpha Legion headhunters came back from production on Friday and are looking good, so should be release soonish.
Tyrant Siege Termies are a bit weird. Previously we heard they were near complete, but it looks like they've not had the go-ahead as people weren't happy with them and are being re-done. interestingly It think they said they were being re-purposed for use within the Blackshields, and so would have to be re-done from the ground-up rather than touch-up what they already had. Again, a second source on that would be appreciated.
Garro would be released probably before Retribution is released, but not sure when.
Questoris Knight list would be updated with the new Warden / Crusader plastic kit as well as the new Atrapos.
I'll try to see if anything jogs my memory, but these were the salient points I think.


OVERALL:
I left not long after the ForgeWorld Seminar. I got some pics of Garro in the cabinets, and headed out.
For a "40k Open" day, there wasn't a lot of openness around 40k. There was literally nothing to get you excited about anything, anything there was already seen in White Dwarf or on the main GW site (or from leaks on the web). There was minimal Black Library presences, which I though was odd considering there's a huge 40k related (32k maybe) book series taking over the entirity of next year. Lots of people wanted to know something more about the upcoming stuff, and it was all shut down quickly and effectively. Not a sniff of plastic 30k anywhere, even the Tau / Raven Guard campaign was barely there. The demo pods looked ok, although I spent an equivalent time talking to Mark Bedford about painting big stompy robots, but if you take away ForgeWorld (cabinets and sales), I'm not sure how much different it would be from a regular weekday in Warhammer World? gaming tables, sure, they'd be there to play on outside of the event. The Exhibition Hall is still open, and you can see all the current GW merchandise assembled and painted. Literally the only thing would be being able to meet and talk to people within the Design team, and a Seminar that confirmed a lot of what you already assumed. At least ForgeWorld got you excited about something and provided some decent talking points, without that I think I would be asking for my money back on the ticket price.

This isn't meant to be read as a GW rant, and please don't kill this thread based on this Mods, but I think GW are just taking the mickey on the clampdown of rumours and leaks. I didn't come out of that event inspired to do more 40k, I didn't come out of that event feeling I'd learnt something useful / interesting / positive about the behind-the-scenes of the GW / 40k machine. I feel like I've walked through a living White Dwarf experience, and I stopped buying that a long time ago. I think I would have been more impressed with a factory tour rather than a seminar, actually going around the inner workings of the production process, and if they conveniently left something out as a one-off allowed leak of an upcoming thing as a "oops, who left that there!" it would have been obvious, but would have given you something to talk about and look forward to. I just can't see what I got out of this event that I wouldn't have got out of by going to my local store (leaving ForgeWorld to one side), and going to Warhammer World when it isn't an Event day. This could have been something cool, and I feel it was a squandered opportunity.
And this is going to be the same thing tomorrow, with swapping out a couple of things (i.e. HH novel artwork), so I just hope nobody bought tickets for both events.

Anyway, I'll try and jog my memory on anything else. No Alan Bligh, so nothing around future timeline of Heresy books beyond Retribution, no Primarch discussion, nothing around Stormbird / Mastadon release.

Day 2 - via Philbrad2 (http://www.warseer.com/forums/showthread.php?414336-GW-WH40K-Open-Day-2015&p=7553120&viewfull=1#post7553120)


Well my Sunday at the open day lasted an hour and a half. Nothing new to report over yesterday. A low attendance from what I can see, we parked up at 9.50am and were in just after 10am. GW to their credit seem to have sorted getting people into the WW venue quite slickly and the GW/FW/BL stores in WW process the myriad of buyers swiftly and effectively.

Some nice models in the Golden Daemon area but again a very low turn out, even as an avid 40K player I have to say I missed seeing any WHFB/AoS models in the Golden Daemon competition.

Designer area, well at least FW had something new to show us, think I'll leave it as that. Once again beyond seeing what FW have to offer I don't see the point of GW running these events for gamers with an internet connection and the ability to search the interwebs to get the latest info on what GW release are up to.

No HH spoilers from GW, not even a tease, a missed opportunity for GW to give us a bit of info on a project we all know is coming our way.

In 2014 GW ran Warhammer Fest, a smaller scale event than their previous UK Gamesday events at the NEC and NIA in Birmingham. This was even smaller and apart from FW I simply don't see the point of going to future events. Even FW I feel had a lot more to offer us today and were told not to show us everything. Think for 2016 I'll save the cash and just attend the FW open day.

A disappointing day and another missed opportunity to give us gamers something to really get excited about.

Games day is officially dead. R.I.P.

Bigred
10-18-2015, 12:14 PM
Horus Heresy Roundup via penddraig (http://heresy30k.invisionzone.com/index.php?/topic/4706-fw-at-warhammer-40k-open-day/page-5#entry93165)



Book 6 is delayed. Expected in the new year, most likely February.
Horus Heresy Masterclass Book is ready for the printers, expected around February again.
Horus Heresy Weekender is broadly scheduled for early February (spot a pattern?)
As people have mentioned all Legions will have one new RoW. BA, DA, WS all having 2 RoW to make up for their lack so far. There will also be 6 other generic RoW`s.
There is planned to be a reworking of the CAL red book at "some point in the future" to bring in line all the extra Legion vehicles / troops that have (will) appear.
A re-look at the first four Legions elite troops (not Legion Special Rules) as some recognition that they are not as powerful as the later Legions (Justearin were mentioned specifically).
Some of this rebalancing will be through the new RoW`s - Emperors Children for example will have a RoW that makes Kakopohonie (sp) troops and grants them Relentless.
Other RoW will reflect tactics on the road to Terra. SoH RoW for example amongst other things grants all SoH weapons Master-Crafted on the first turn to reflect greater supply than other Legions due to Horus` influence.
New missions in Book 6 reflect "dirty wars" happening behind the lines. Legions with personal grudges settling them in the traditional manner; different objectives and VP`s earnt compared to normal missions.
Knights Errant can be customisable so you can create your own. However, any army with a Knights Errant has specific victory conditions that if the KE does not complete, your army may only draw!
They made a mistake in the Age of Darkness missions: the rule that if you have no models on the table at any point is an auto lose should be the same as the main rule book not as written in the mission brief - this will be amended to fit the main rules.
The Stormbird is still being worked on. Its huge and turned into a nightmare.
New Dark Mechanicum knight house in Book 6. The colour scheme is as per the new knight released on Friday and looks very pretty. May well have decals released in the future.
The new brass sets for the Iron Warriors and Night Lords have a stencil built in for the chevrons for the IW and the lightning and Nostroman writing for the NL. This will be a new feature of the brass sheets going forward.
There has already been lots of information about the Leviathan Siege dreadnaught. Suffice to say, its a dreadnaught with quad autocannon and twin volkite calivers - what`s not to like?
One primarch is being sculpted and another is in the demo process - no confirmation on which ones.
Magnus will not be larger than the other primarchs so that he fits into the range easier. Simon is having a nightmare thinking of how to sculpt with Magnus because of his eye and the horns on the armour.
There are currently no plans to develop the Solar Auxilia further than the moment other than to finish the range with the medicae and the special character.
There are also no plans to develop a Red Book for the combined Solar Auxilia, Warp Cult / Imperial Militia and Knight House but this wasn`t ruled out if the range expanded.
There was also some 40k bits but I`ll put those up into a more details write-up (maybe).

Kirsten
10-18-2015, 12:15 PM
it is a really bizarre idea to run an open day with virtually no content, you have to wonder who thought that would be a good idea.

Bigred
10-18-2015, 12:17 PM
Eldar Skathach Wraithknight Rules


via charlo (http://www.bolterandchainsword.com/topic/313540-warhammer-40k-open-days-2015-fw-seminar-page-11/?p=4199815) 10-18-2015
16088

Asymmetrical Xeno
10-18-2015, 12:40 PM
it is a really bizarre idea to run an open day with virtually no content, you have to wonder who thought that would be a good idea.

Agreed, seems incredibly undewhelming, even compared to past ones.

Tyrendian
10-18-2015, 02:32 PM
Eldar Skathach Wraithknight Rules

uh... wait... could someone explain to me why I should use that Webway Shunt Generator? Being Jump means it can move 12" anyway, without scattering afterwards... and the ability to move it into Ongoing Reserves is... uh marginal at best? What am I missing?
Deathshroud cannon seems pretty nice though...

archimbald
10-18-2015, 03:06 PM
Anyone for tau bikes and new suits?

16089

Thought so
:)

Kirsten
10-18-2015, 03:15 PM
suits have been released, bikes are interesting though

Path Walker
10-18-2015, 03:21 PM
suits have been released, bikes are interesting though

Not with pilots climbing all over them they haven't!

archimbald
10-18-2015, 03:21 PM
what one is the smaller suit?

Path Walker
10-18-2015, 03:24 PM
uh... wait... could someone explain to me why I should use that Webway Shunt Generator? Being Jump means it can move 12" anyway, without scattering afterwards... and the ability to move it into Ongoing Reserves is... uh marginal at best? What am I missing?
Deathshroud cannon seems pretty nice though...

You could move through impassable or line of sight blocking terrain?

- - - Updated - - -


what one is the smaller suit?

That's the ghostkeel with its cockpit open

archimbald
10-18-2015, 03:26 PM
thanks

Tyrendian
10-18-2015, 04:53 PM
You could move through impassable or line of sight blocking terrain?

can't you do that with Jump as well, as in jump over it? Or am I going crazy? Either way, that's incredibly disappointing, seeing what the puny Mon-Keigh can do with their Shunt thingy on the Dreadknight...

Perversor
10-18-2015, 05:02 PM
can't you do that with Jump as well, as in jump over it? Or am I going crazy? Either way, that's incredibly disappointing, seeing what the puny Mon-Keigh can do with their Shunt thingy on the Dreadknight...

I think it's a Pseudo hit and run for the Wraithknight.

Seems the main use it's just to warp out of combat within 12" as long you not land on enemy units or impassable terrain.

This literally allow the knight to ignore Melee combat on his phase and get an extra round of firing it's weapons before charge back again. Wich seems to make sense since this variant lacks melee weapons.

Defenestratus
10-18-2015, 07:19 PM
I think it's a Pseudo hit and run for the Wraithknight.

Seems the main use it's just to warp out of combat within 12" as long you not land on enemy units or impassable terrain.

This literally allow the knight to ignore Melee combat on his phase and get an extra round of firing it's weapons before charge back again. Wich seems to make sense since this variant lacks melee weapons.

THey could have just given it hit and run like warp spiders do. Reading the terrible picture it seems incredibly disappointing considering the horror that a "Warp Spider Wraithknight" conjures up in the minds of Eldar foes.

Hendarion
10-18-2015, 10:33 PM
uh... wait... could someone explain to me why I should use that Webway Shunt Generator? Being Jump means it can move 12" anyway, without scattering afterwards... and the ability to move it into Ongoing Reserves is... uh marginal at best? What am I missing?The teleport itself is useless. The real deal is the ability to disappear and deep strike the next turn anywhere on the battle field (Jump Gargantuan). So basically it can jump anywhere in lieu of shooting.


I think it's a Pseudo hit and run for the Wraithknight.

Seems the main use it's just to warp out of combat within 12" as long you not land on enemy units or impassable terrain.I don't think you can use it while being in close combat. Can you?

Mr Mystery
10-19-2015, 09:44 AM
Being able to jump off the board and into Reserves is quite handy, especially as I assume it can arrive back by Deep Strike.

Can save it from being bogged down by infantry, or getting its head kicked in by something nasty.

Defenestratus
10-19-2015, 10:15 AM
Being able to jump off the board and into Reserves is quite handy, especially as I assume it can arrive back by Deep Strike.

Can save it from being bogged down by infantry, or getting its head kicked in by something nasty.

There's not much in the game that can kick in a WK's head with any degree of reliability outside of some of the greater daemons and some terminators or some such - but the thing is that a WK is, by itself, mobile enough to aviod any threats like that quite easily usually. Which makes the shunt even more head-scratching in its desired use-case. Why would I risk wounding my WK's doing something stupid *like moving at all*

The whole redeployment thing is a mixed bag and you're basically sacrificing a round of shooting to do something that is of marginal use in the first place for a model with a 2x 48" MASSIVE BLAST shots. If this thing had some Str D CCW then I might think twice about it since it could get you a reliable 3rd turn charge - but again, a regular WK is usually charging by turn 2 anyways.

I just can't see a reason to take this thing over a normal WK honestly and that's pretty sad because when I conjure up mental images of "Warp Spider Wraithknight" I get a funny feeling in the naughty zone.

Tyrendian
10-19-2015, 12:15 PM
I just can't see a reason to take this thing over a normal WK honestly and that's pretty sad because when I conjure up mental images of "Warp Spider Wraithknight" I get a funny feeling in the naughty zone.

wel... we haven't seen the rules for that fusion gun have we? And the Deathspinnerthingamajik looks very nice... so the guns may well be the reason to take this thing, probably besides a regular one to cover you Dirty D Needs

Defenestratus
10-19-2015, 02:05 PM
wel... we haven't seen the rules for that fusion gun have we? And the Deathspinnerthingamajik looks very nice... so the guns may well be the reason to take this thing, probably besides a regular one to cover you Dirty D Needs

Sadly the use of more than one WK in a friendly non-apoc game is grounds for self-defenestration.

theresponsibleone
10-19-2015, 02:58 PM
Anyone for tau bikes and new suits?

16089

Thought so
:)

Bless.

The suits are just kitbashes of the new kits, complete with some minor "for fun" sculpting of a maintenance crew. One was an old sculpt they had lying around they added some details to so it made an Earth Caste.

The bikes are a kitbash from vital parts of two Stormsurges and one Ghostkeel.

The patterned bases are some plastic sheeting from the internet.

Your real challenge is hunting the unreleased kits in the Tau vs Ad Mech display - and not getting mixed up with the Forge World kits that are in there as well...

Mr Mystery
10-19-2015, 03:06 PM
Got a pic?

theresponsibleone
10-20-2015, 06:12 AM
Got a pic?

I took a few pictures, but there's enough rocking around the internet already. I don't know Tau very well so I didn't know what to zoom in on, but the display does cover the entire release, not just what was out at the opening. At least one person mistook a FW kit for a "new release" though.

I'm being a lazy Alpha Legion Operative today - the info is on the web already in the pictures - y'all just need to scan through them and find the relevant bits.

:-)

Mr Mystery
10-20-2015, 06:15 AM
But that requires effort.....

Defenestratus
10-20-2015, 07:21 AM
I have to say that I'm getting way more in the 40k mood now that FW has shown Xenos some love again. Even better that its my beloved pointy-eared arseholes.

Its a welcome change that I intend to reward FW for with my hard earned $$.

Mr Mystery
10-20-2015, 07:50 AM
Buy all the things?

Defenestratus
10-20-2015, 11:48 AM
Buy all the things?

Well I've already got almost everything in the book already. I never did pick up any wasps or hornets because I didn't like the wasp models and the hornet I just saw as a better vyper, which I wasn't a fan of really in general (preferred other F/A choices in the list)

Might pickup another warp hunter (now that they come in squadrons) or another couple firestorm turrets since they might be worth taking now.

Mr Mystery
10-20-2015, 01:24 PM
http://assets.diylol.com/hfs/da8/3c8/082/resized/x-all-the-things-meme-generator-buy-all-the-things-9d1d6c.jpg

This message brought to you by Mystery Industries.

Mystery Industries - we only encouraged it, we never said it was a good idea.

Erik Setzer
10-23-2015, 08:40 AM
it is a really bizarre idea to run an open day with virtually no content, you have to wonder who thought that would be a good idea.

At the risk of sounding negative... That's unfortunately what you have to expect right now. It seems they just keep doubling down more and more on keeping any word from getting out about stuff. At this point, the secrecy is well past "protect us from competitors" levels (which shouldn't be a problem if you're convinced people buy your stuff because it's the best) and is almost at paranoia levels. It could just be that someone in their marketing group (assuming they have one?) thinks this is a better way to build hype than actually, you know, building hype.

I can't even wrap my head around a way this "makes sense" (even if it'd be a way I don't agree with)... Someone's really screwing up. Ditto if they're really about to release Horus Heresy as a plastic box kit and not even remotely hyping it. A week's notice isn't going to be enough for some of us, especially when it has to compete with things like Fallout 4 and Star Wars Battlefront releasing at the same time (both of which are cheaper than an HH boxed set would be, but someone might have just enough money to buy HH and opt instead to get one or both of those games, leaving them unable to afford HH).

Just head-scratchers all around. Especially when Forge World seems to run directly opposite to the rest of the company. (How does that even work? You have the main company being tight-lipped, and here's another part of the company saying "Look at the pretty stuff we have, you know you want it, right?" And the people are, of course, saying they want it.)

To make things more positive... Those Marines look neat, and if I had the money for another army with FW bits everywhere, I'd strongly consider the Eldar Corsairs. I really should work on the armies I already have, but those Corsairs look awesome.

theresponsibleone
10-26-2015, 05:40 PM
(How does that even work? You have the main company being tight-lipped, and here's another part of the company saying "Look at the pretty stuff we have, you know you want it, right?" And the people are, of course, saying they want it.)

Well, that's simple enough to understand. Forge World's resin production turnaround is really quick - look at the lead time between the first week of Knight sales and their upgrade kits and variants. Even with Horus Heresy, the specifics of book releases and specific models aren't as detailed up front as GW.

Compare that to GW, where there's about a 2 year lead time, if not more. Their design processes have been pared to efficiency, but at the cost of the ability to react quickly to change.

Look at how quickly the relatively grav gun release leak from the 6th edition Marine Codex resulted in competitors getting early to market with alternatives. That will have directly cost GW money in Tactical Squad sales.

It would appear that early leaks actively cost GW money in terms of lost sales. I also can't see that it would add to the number of kits people actually purchase. The internet rumour community is pretty small all told, and doesn't account for a large portion of GW's sales. Sure, it's exciting to know what's going on and nice to be able to plan our spending - but what serious change in spending habits would knowing things in advance actually cause? Likely a reduction in spending as people saved up for a forthcoming release.

With the law in the US arguably claiming that artwork doesn't protect a sculpted miniature's design, GW can't do anything but have a tiny, tiny lead time. There is a definite risk for them that an early leak of a design could mean someone else gets to market first and claims the copyright over that design, causing them to need to scrap a section of IP and throw out a lot of work.

Maybe the court case wouldn't go that way.

But it's better to just not have another court case.

There's no money in letting leaks happen or previewing things far in advance. There's a ton of legal risk in it.

Once you look at it from GW's point of view, there's no other course of action to take.

Erik Setzer
10-27-2015, 09:36 AM
Once you look at it from GW's point of view, there's no other course of action to take.

Well, yeah, because their point of view is twisted.

They didn't have that problem in the past. And they don't have that problem if they believe their models are THE BEST EVER and deserve to be "premium priced." Of course, that's all a facade to overcharge for their stuff.

If people making copies was actually an issue, then Forge World wouldn't be showing things off, either, because it's just as easy to make copies of FW products and sell them cheaper. But it's not an issue. It's an excuse.

They're cultivating a culture of paranoia in the central ranks of GW, and it's ridiculous. Every other miniatures company does previews of upcoming products. Computer games do it. Movies do it. Comics and books do it. The "problem" that people use as an excuse doesn't really exist, and it's tiring hearing people defend a completely ridiculous and frankly amazingly stupid "strategy" (or, really, lack thereof) from GW with that excuse. It's similar to how Games Workshop is apparently the only entertainment company that can't deal with negative posts, because companies like EA, Blizzard, Activision, Wizards of the Coast, etc. don't go shutting down their social media and forums just because some people are unhappy with the company's actions.