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View Full Version : Badab campaign: Angstrom Incident



Ferro
08-05-2009, 02:58 PM
I plan on playing the Angstrom Incident for fun, even if it doesn't evolve as part of the campaign. I know some of the Austin boys will indulge me. With that in mind, I came up with a more exciting senario (purely rough draft form, and probably unbalanced):

THE ANGSTROM INCIDENT
Red Scorpions vs Astral Claws and Badab PDF
2000-2500 points

SET-UP
Spearhead. Snow board with dense buildings to represent the capitol city. Rebels have an Atomic Reactor building in the center of their zone. General Rydel and his command squad (and a unit troops?) deploy in the Reactor.

MISSION OBJECTIVE
The Astral Claws must protect Rydel until he can set the reactor to blow. If Rydel is still alive and in the Reactor building at the end of turn 5 (4?), the countdown is set and the Rebels win.

SPECIAL RULES
Night Fight turn one. Night Fight every turn on a 3+.
Deepstrike, Reserves, Standard Game Length.
Red Scorpions must take Culln, Terminator Command Squad, and 2+ unit Terminators.

Thoughts: The game will be a mad rush to get to the reactor any way possible. Nightfight and bad LOS makes this a CC heavy environment. It should be a bloodbath!

To my local friends: anyone up for something like this?

Jwolf
08-11-2009, 11:23 PM
I'm happy to oblige.