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Erik Setzer
07-07-2015, 05:19 AM
I was actually expecting a full aesthetic change so this isn't a big surprise. In some way it lets everyone put a big explanation point on WFB as the models will follow the game into unsupported oblivion. I'm really not sure what they will have to do to turn a generic fantasy Ork into an IP protected Orruk. If they can't do it, the coat tail companies will just continue to follow them about with similar models.

There's no way to make their stuff so unique that no one else could produce similar models. It'd have to look unrecognizable. GW did their own style of Orcs and Orks. Now you can get that same style from multiple companies. Will it really change with "Orruks?" Heck no.

Also, I'm not sure other companies should be called "coat tail companies," unless we can also call GW something similar, because GW got its start by making stuff for other people's games.

Kirsten
07-07-2015, 05:20 AM
looking at the vampire counts I can't see any kind of instability rule to lose extra wounds for lost combat, and they have a bravery of ten, so unlikely to lose models that way. is there a rule somewhere I am missing or have they suddenly become ridiculously nasty?

Erik Setzer
07-07-2015, 05:27 AM
Has anyone ever knocked off Skaven? they seem to be a safe bet to change very little.

Straight-up Skaven Warlord here (and a pretty darned good one):

http://www.avatars-of-war.com/eng/web/index.php?option=com_content&view=article&prodcode=41&prodname=Vermin+Clan+Lord+(kit)&id=118&Itemid=143

So, yeah, I would expect them to change.

Definitely Vampire Counts, all of the Elves, etc. That stuff's too close to regular fantasy tropes. Personally, I like them being recognizable, but of course you can't try to copyright that.

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I'm hoping the model scale doesn't creep up to something like 35mm with this game.

If it doesn't, the starter models will look out of place. The "basic humans" on the Chaos side are taller than Space Marines. If you get a chance, put them side-by-side. It's rather surprising to see regular Joes being bigger than power armored super soldiers.

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looking at the vampire counts I can't see any kind of instability rule to lose extra wounds for lost combat, and they have a bravery of ten, so unlikely to lose models that way. is there a rule somewhere I am missing or have they suddenly become ridiculously nasty?

I think they make up for it by not being as skilled in combat. Zombies and Skeletons won't really scare anyone in combat, and you can't tie up anyone with them.

Mr Mystery
07-07-2015, 05:27 AM
I do wonder just how much the aesthetic would shift.

Fantasy is Fantasy after all, and a Stunty a Stunty (and remember, the only thing better than a dead Stunty is a dying Stunty who tells you where to find his mates).

Blokes in large suits of golden armour? No easier to copyright than Marines etc.

Orcs got a significant rejigging about 17, 18 years ago when the current look came in. Significantly bulkier than their predecessors, and much more ape like in their build.

We might see some shift, but I really don't expect it to be particularly 'left field'.

Kirsten
07-07-2015, 05:28 AM
well skeletons with swords are hitting and wounding on a 4+, much the same as anyone else. and +1 to hit within 18" of a hero, and extra attacks for large units.

Mr Mystery
07-07-2015, 05:39 AM
Zombies are now rubbish in a fight, and Undead largely lack a save of any note.

But other than that, they are a sod to get rid of.

Though Ogres are well 'ard now. Multiple attacks is always fun, decent to wound is ace, and then at least damage 2....tasty!

That's one of the things my brain still hasn't quite absorbed....damage is done to the unit, not the individual. So if I deal three unsaved hits with my Ogres, opponent takes 6 points of damage. I likes this!

grimmas
07-07-2015, 05:42 AM
I wouldn't look too much into the make do warscrolls all the indications are they are going to change when the new factions are released. The way the rules work especially when you consider the keyword mechanic they may well add faction wide rules. From what we've seen so far there's massive scope for unit and possibly faction rules which will alter how they play quite dramatically. After all we have only seen the Warsrcolls for the starter set as far as actual AoS stuff goes.

I'm still loving where this is going really taking me back to my first forays into wargaming when they released Rogue Trader and things were evolving and adapting to what worked best.

Mr Mystery
07-07-2015, 05:46 AM
Yup.

Points seem to have gone the way of the Dodo, but that doesn't mean their won't be other composition factors to consider.

What we have now is a removal of barriers to get everyone playing. Got a dusty box of the old monopose Chaos Warriors? Get them based and get battling. Found some random toot at a jumble sale, pre-slotta? Get them battling.

It's a very, very bold move.

Kirsten
07-07-2015, 05:46 AM
Zombies are now rubbish in a fight, and Undead largely lack a save of any note.

zombies have always been rubbish. they have changed quite a lot really edition to edition with regard how they are actually rubbish. it used to be that the whole unit died if they lost, then they had bad strength and toughness, bad weapon skill...

low saves, but can be summoned easily.

Mr Mystery
07-07-2015, 05:48 AM
Actually, having re-read, Zombies can be quite nasty. Ish.

Got a unit of 30? That's a 3+ to hit. Still a 6+ to wound like, but who doesn't enjoy a horde of gnashing Zombies? Just hope they get redone soon. They were gash when they came out, and they're still gash :p

Path Walker
07-07-2015, 06:00 AM
Those models were so so bad, are so bad, will always be bad, its certainly something when Mantic's version is better than GW.

AoS can also be used to make some zombie survival type scenarios, get a unit of Empire with crossbows or something and a Hero of some kind and fight a Necromancer and units of zombies, see if you can survive till daybreak (6 turns), if you don't, swap sides and see how long the opponent can last!

Kirsten
07-07-2015, 06:06 AM
nope, +1 to hit and to wound on zombies per 10, plus the chance of turning enemies in to zombies, and getting better with a corpse cart nearby. and merging zombie units together to get those bonuses...

Erik Setzer
07-07-2015, 07:53 AM
What we have now is a removal of barriers to get everyone playing. Got a dusty box of the old monopose Chaos Warriors? Get them based and get battling. Found some random toot at a jumble sale, pre-slotta? Get them battling.

It's a very, very bold move.

And Dogs of War?

Oh, right, they still get to sit on a shelf and do nothing.

I wonder whether the "classic" warscrolls will stick around once they get the other armies produced and on the market. I'd guess no, considering that they have joke rules to try to make us feel socially awkward and not want to play in public (wow, they REALLY don't know their customer base), and they'd prefer people move to the new stuff ASAP. That then leaves the concern of whether the "classic" stuff will still be considered "official" in any setting. My guess is that it won't be, sort of like how the DoW, Kislev, Middenheim, Dwarf Slayer, and other lists were actually compatible with later editions of WFB, but people were "discouraged" from playing games with them because GW had dropped them.

Since I don't really buy models I'm not playing games with, I'm probably done buying fantasy models from GW for a few months at least. Their recent "answers" suggest that any money I spend would end up becoming moot the moment they got around to releasing the appropriate army.

Spider-pope
07-07-2015, 08:17 AM
And Dogs of War?

Oh, right, they still get to sit on a shelf and do nothing.

I wonder whether the "classic" warscrolls will stick around once they get the other armies produced and on the market. I'd guess no, considering that they have joke rules to try to make us feel socially awkward and not want to play in public (wow, they REALLY don't know their customer base), and they'd prefer people move to the new stuff ASAP.

Sorry but bull. Firstly, you don't have to ever use said silly rules. Secondly that's not what the supposed rep said at all.

And of course they want us to move onto the new stuff. AoS is an attempt to increase sales. They won't do that if there is no reason to ever buy another model.

odinsgrandson
07-07-2015, 08:35 AM
And Dogs of War?

Oh, right, they still get to sit on a shelf and do nothing.

I wonder whether the "classic" warscrolls will stick around once they get the other armies produced and on the market.

I am still very surprised to not see any of the current Warhammer Forge stuff getting 'scrolls.


One of the advantages we have is that the Warscrolls will be compatible until the next edition of Age of Sigmar.

So download them all, and print them off as much as you'd like.

Kirsten
07-07-2015, 08:37 AM
if GW don't release them as actual physical scrolls at some point I shall be very disappointed.

40kGamer
07-07-2015, 08:51 AM
Those models were so so bad, are so bad, will always be bad, its certainly something when Mantic's version is better than GW.

AoS can also be used to make some zombie survival type scenarios, get a unit of Empire with crossbows or something and a Hero of some kind and fight a Necromancer and units of zombies, see if you can survive till daybreak (6 turns), if you don't, swap sides and see how long the opponent can last!

I've been waiting for GW to do some proper zombies forever! That kit has such easy crossover between AoS and 40k.

Path Walker
07-07-2015, 08:53 AM
I am still very surprised to not see any of the current Warhammer Forge stuff getting 'scrolls.



Well, if you go on the Forge World site, there is a banner ad saying those are coming soon

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I've been waiting for GW to do some proper zombies forever! That kit has such easy crossover between AoS and 40k.

Mine are all on round bases anyway because i used them for Necromunda! Wahey!

40kGamer
07-07-2015, 08:55 AM
Yup.

Points seem to have gone the way of the Dodo, but that doesn't mean their won't be other composition factors to consider.

What we have now is a removal of barriers to get everyone playing. Got a dusty box of the old monopose Chaos Warriors? Get them based and get battling. Found some random toot at a jumble sale, pre-slotta? Get them battling.

It's a very, very bold move.

This is the particular excerpt that gives me hope.

"They are going to fully support all modes of play, and will be releasing rules to balance armies against each other. There will be narrative campaigns where your forces are picked for you for specific missions, and there will be a system for tournament players to balance lists that isn't based on model count. He did not know the specifics of this, but said it is definitely coming"

After 30 years points still never worked that great so trying some new balancing mechanic is fine by me. Honestly if they want to just say something like 'take this set of warscrolls with this quantity of models and it compares to this set/quantity from each other army, then I'm good with it.'

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Mine are all on round bases anyway because i used them for Necromunda! Wahey!

Ha! Mine are still the old ugly metal ones from early WFB and Necromunda too. The plastic kit just never captured my imagination... although I've raided it for several bitz over the years.

Cap'nSmurfs
07-07-2015, 08:59 AM
The problem with points from GW's perspective is summed up by half the threads here on BOLS when something new comes out, ie. "great model, costs too many points so it's not competitive, why would you take it". GW doesn't want to give people reasons not to buy their cool new things. So here we are.

eldargal
07-07-2015, 09:09 AM
But if said big investments aren't selling, then it makes little sense to continue them. That'd just be throwing more money away.

But was the problem with the armies or WFB as a whole? GW would be crazy to scrap millions of pounds of investment in plastic kits before seeing if the new rules boosted sales.

Empire has the most generic aesthetic and they are the ones we have rumours for the range being withdrawn. Dark Elves, Skaven and the more vampirey elements of VC I suspect will not change much either.

Cap'nSmurfs
07-07-2015, 09:11 AM
I think the more recent kits can be expected to have a longer shelf-life than some of the older ones, for sure. All the End Times releases are more or less nailed-on to be Current.

Path Walker
07-07-2015, 09:12 AM
Yeah, what were previously poor sellers might get a new lease of life, Witch Elves were too expensive cos you needed 3 boxes? NOT ANY MORE BOYO

Mr Mystery
07-07-2015, 09:24 AM
This is the particular excerpt that gives me hope.

"They are going to fully support all modes of play, and will be releasing rules to balance armies against each other. There will be narrative campaigns where your forces are picked for you for specific missions, and there will be a system for tournament players to balance lists that isn't based on model count. He did not know the specifics of this, but said it is definitely coming"

After 30 years points still never worked that great so trying some new balancing mechanic is fine by me. Honestly if they want to just say something like 'take this set of warscrolls with this quantity of models and it compares to this set/quantity from each other army, then I'm good with it.'

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Ha! Mine are still the old ugly metal ones from early WFB and Necromunda too. The plastic kit just never captured my imagination... although I've raided it for several bitz over the years.

Points did work, by and large. It's just a slice of the gaming population choose to blame their tools for every loss.

Kirsten
07-07-2015, 09:26 AM
you wont get a better system than points.

I am willing to try others, so long as they have some sort of balancing system for making even roughly equal forces I am happy.

silashand
07-07-2015, 09:31 AM
The problem with points from GW's perspective is summed up by half the threads here on BOLS when something new comes out, ie. "great model, costs too many points so it's not competitive, why would you take it". GW doesn't want to give people reasons not to buy their cool new things. So here we are.

I would add, "Great model, costs too much. No thanks." as a reason for their products not selling. No one I know ever purchased any of the idiotic plastic witch elves at $60 for 10 models. Honestly it sounds to me like the points thing was an excuse because they couldn't admit they got too greedy. JMO...

40kGamer
07-07-2015, 09:43 AM
Points did work, by and large. It's just a slice of the gaming population choose to blame their tools for every loss.


you wont get a better system than points.

I am willing to try others, so long as they have some sort of balancing system for making even roughly equal forces I am happy.

Maybe points were better in WFB. I haven't played it enough in the last 15 years to have a full opinion. But in 40k the points system has been horribly out of whack since the transition to 6th and now 7th. It's so bad and easy to exploit that I would prefer they just said , hey this formation is roughly equivalent to playing against this one and put it out of it's misery. Points could be great, and AoS has less variables which should make them more meaningful.

I would prefer a mathematically sound points system but if they're going to randomly assign them like it appears they do with 7th 40k I'd just as soon they tried something new.

Path Walker
07-07-2015, 09:51 AM
I would add, "Great model, costs too much. No thanks." as a reason for their products not selling. No one I know ever purchased any of the idiotic plastic witch elves at $60 for 10 models. Honestly it sounds to me like the points thing was an excuse because they couldn't admit they got too greedy. JMO...

The main reason witch elves didn't sell wasn't that it was £35 for a box of gorgeous models (still cheaper than metal), it was that to field them as a unit in 8th edition you needed 30-40 of them to make it viable, because the game was ruined by massive units being far too effective.

With Age of Sigmar, there is not so much of an advantage in fielding large units of elite troops (in fact, it's often going to be better to have multiple small units when Battle Shock isn't a worry) this means people will want to take the witch elves and why i've said since they came out, they're designed for the next edition.

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Maybe points were better in WFB. I haven't played it enough in the last 15 years to have a full opinion. But in 40k the points system has been horribly out of whack since the transition to 6th and now 7th. It's so bad and easy to exploit that I would prefer they just said , hey this formation is roughly equivalent to playing against this one and put it out of it's misery. Points could be great, and AoS has less variables which should make them more meaningful.

I would prefer a mathematically sound points system but if they're going to randomly assign them like it appears they do with 7th 40k I'd just as soon they tried something new.

Fantasy was the same, see also: any game ever with points.

Points are a good guideline but they're not the be all and end all of game balance, the FOC/Detachments/Formations are a game balancing too, as were the percentages in fantasy.

The game balanced quite well now though because units have a fixed damage output, yeah nagash might be more powerful than 16 goblins, but those 16 goblins can still wound Nagash, they wouldn't have had a hope of that before.

It just now comes down to a discussion. This isn't Warhammer Fantasy, this is a game to tell stories, it requires a bit more roleplaying.

ElectricPaladin
07-07-2015, 10:32 AM
Has anyone heard anything about the lizards? I've just read the rumor that the "new" warscrolls are really just a way for us to say goodbye to our old armies by messing around with them, and that the new armies are coming out with new looks and new style. Any word about the Lizardmen and what they're going to become?

Lexington
07-07-2015, 10:35 AM
Any word about the Lizardmen and what they're going to become?
All reliable sources indicate that they will become past-tense.

Kirsten
07-07-2015, 10:36 AM
that isn't true.

Lizardmen have been re-named and have totally new mechanics in being summonable, no reason to think they are going anywhere at all. could well see big changes, but they aren't going anywhere.

40kGamer
07-07-2015, 10:40 AM
Looks like everything has carried over for the moment. We'll have to wait until they visit each race to see if they get an update to the existing range or a full redo a la Dark Eldar 2.0... The level of redo will probably be race specific.

grimmas
07-07-2015, 10:45 AM
The Seraphon were mentioned as reptilian warriors who fight in the side of order in the white dwarf preview. So that'll be Lizardmen then. I would expect an aesthetic change but I'll wager most of the old models will counts as quite nicely with the new rules

Erik Setzer
07-07-2015, 10:47 AM
I am still very surprised to not see any of the current Warhammer Forge stuff getting 'scrolls.

I think there was a mention somewhere that Forge World have said they're doing them, but it's just taking a little longer to release (probably because they're focusing on all the Horus Heresy stuff they're putting out).

Cap'nSmurfs
07-07-2015, 10:52 AM
"all reliable sources" can't read; the new Lizardmen faction is called the Seraphon. How much they'll be changed from the leezards we know and love remains to be seen.

Hell, the promo teaser for Age of Sigmar even said "the descendants of the Old Ones" survived by evacuating before Morrslieb destroyed Lustria. Reading comprehension, people.

Erik Setzer
07-07-2015, 10:52 AM
Maybe points were better in WFB. I haven't played it enough in the last 15 years to have a full opinion. But in 40k the points system has been horribly out of whack since the transition to 6th and now 7th. It's so bad and easy to exploit that I would prefer they just said , hey this formation is roughly equivalent to playing against this one and put it out of it's misery. Points could be great, and AoS has less variables which should make them more meaningful.

I would prefer a mathematically sound points system but if they're going to randomly assign them like it appears they do with 7th 40k I'd just as soon they tried something new.

WFB was definitely better than 40K with points. Really, the place where WFB stumbled was having an item here or there that was way too good (i.e. Banner of the World Dragon), and some armies could be tweaked to be beatstick, but I think those were relatively easy to fix up. And just limit the Horde formation to being only for models below, say, 9 points, so you didn't have hordes of elite troops (which kind of defeated the point of that rule).

Points weren't as much of a problem in WFB as they are in 40K. And even though the balance could sometimes feel off, it was never at the levels 40K is at right now.

Kirsten
07-07-2015, 10:53 AM
14997

Cap'nSmurfs
07-07-2015, 10:56 AM
"No one I know ever purchased any of the idiotic plastic witch elves at $60 for 10 models."

Heh, I did, albeit from a discounted online retailer. I'm not that stupid!

Spider-pope
07-07-2015, 10:57 AM
"all reliable sources" can't read; the new Lizardmen faction is called the Seraphon. How much they'll be changed from the leezards we know and love remains to be seen.

Hell, the promo teaser for Age of Sigmar even said "the descendants of the Old Ones" survived by evacuating before Morrslieb destroyed Lustria. Reading comprehension, people.

Feth, it's right there in their Warscroll Compendium.


The Seraphon are beings of order, creatures of the stars whose minds and bodies sing with Azyrite energy. They are the sworn enemies of Chaos, ever-opposed to the Dark Gods and the bedlam they bring.
The cold-blooded savagery of the Seraphon is legendary. Directed by the inscrutable slann, their tightly disciplined cohorts and roaring saurian beasts tear through their enemies with the ferocity of true predators.

Cap'nSmurfs
07-07-2015, 11:32 AM
So it is! Actually those little capsules have a lot of nice snippets about how things are going to go. The Dark Elves one is especially interesting.

Wildeybeast
07-07-2015, 12:12 PM
WFB was definitely better than 40K with points. Really, the place where WFB stumbled was having an item here or there that was way too good (i.e. Banner of the World Dragon), and some armies could be tweaked to be beatstick, but I think those were relatively easy to fix up. And just limit the Horde formation to being only for models below, say, 9 points, so you didn't have hordes of elite troops (which kind of defeated the point of that rule).

Points weren't as much of a problem in WFB as they are in 40K. And even though the balance could sometimes feel off, it was never at the levels 40K is at right now.

Balance is one my one big issue with the game. Setting aside all the stuff I loved in Warhammer that is gone, and taking the game on its own merits, it isn't too bad. The oversimplification leads to a few dumb rules conundrums and it's a bit fiddly at times. It's also gets very long and tedious if you have any units with a significant number of models in them, but there is some good stuff in it and overall it is better than I thought it would be. But without a balancing mechanic it is broken to feck.

odinsgrandson
07-08-2015, 08:33 AM
14997

And here I was, worried that the Chaos Dwarves had been squatted a second time.

Wargamer
07-08-2015, 10:52 AM
15013
It seems they either killed off Slannesh in AoS or changed him/her/it. The symbol opposing Khorne is very different.

Lexington
07-09-2015, 12:38 AM
that isn't true.

Lizardmen have been re-named and have totally new mechanics in being summonable, no reason to think they are going anywhere at all.
Harry said - multiple times, I think - that no new Lizardmen models would be forthcoming. I guess you could interpret this as being cute, since they're 'Seraphon' now - that is the sort of winking hint that Harry's been known to drop when he's excited about a new product. However, Harry's been less than enthusiastic when it comes to almost everything related to Age of Sigmar. He's also not the only person who's said this, and those other people have ended up getting quite a bit right...

Spider-pope
07-09-2015, 01:06 AM
Harry said - multiple times, I think - that no new Lizardmen models would be forthcoming. I guess you could interpret this as being cute, since they're 'Seraphon' now - that is the sort of winking hint that Harry's been known to drop when he's excited about a new product. However, Harry's been less than enthusiastic when it comes to almost everything related to Age of Sigmar. He's also not the only person who's said this, and those other people have ended up getting quite a bit right...

I would expect an aesthetic change, but the reptile element will still remain, otherwise why bother renaming the Lizardmen? If Serephon were going to be a race of cat people, then there would be no need to even mention them yet.

But Lizardmen as we know them with their Aztec influence? I wouldn't get my hopes up over a future release with that aesthetic.

Mr Mystery
07-09-2015, 01:10 AM
Thing is.....it's the very same Lizardmen, at least that's how it appears from the limited background I've managed to read.

We could see some stylistic changes, but I'm not convinced they'll be massive.

Reckon Lexington is probably right that much of it is Harry being his usual coy self :)

Kirsten
07-09-2015, 02:40 AM
style changes I could see, but they aren't going to drop the race. why bother renaming them and changing their play style only to drop them? they would have just done a minimal update to Age of Sigmar rules, rather than adding stuff like summoning.

Bigred
07-09-2015, 11:15 AM
Age of Sigmar Introduction Campaign Missions:


150231502415025150261502715028

These missions form the 6-part campaign in the Age of Sigmar background book. Mission one is a basic introduction to the rules, while mission 6 is a wild free for all for all the marbles. The 6-part campaign covers Sigmar's opening moves to open the Gates of Azyr, and Lord Celestant Vandus Hammerhand's chance for justice (and a bit of vengeance mixed in) against the forces of Korghos Khul!

Each mission presents a larger board, with more scenery, and additional units, building upon the last mission. By Mission 6, both sides are using all the minis in the box and should have total familiarity with the 4-page rules. All in all, a very good training campaign for the new system - exactly what you should expect in a starter boxed set.

ElectricPaladin
07-09-2015, 12:08 PM
style changes I could see, but they aren't going to drop the race. why bother renaming them and changing their play style only to drop them? they would have just done a minimal update to Age of Sigmar rules, rather than adding stuff like summoning.

I noticed that the dragon who saved Sigmar is also Seraphon, which is the new species name of the Lizardmen as a whole. Maybe the Lizardmen are going to be folded into the Stormwhatsits? They could similarly fold Daemons and the old Chaos Marauders into a single new Chaos army. It would jive with both them bothering to reprint the Lizards with a few changes and the idea that they will no longer really exist in their coming form.

Kirsten
07-09-2015, 12:13 PM
could be quite cool if they became an army of dragon men rather than lizard men

Mr Mystery
07-09-2015, 12:23 PM
Makes me wonder if Sigmar's Dragon Buddy is in fact an Old One?

Tzeentch's Dark Agent
07-09-2015, 12:24 PM
Dracothian.

I love the background that they went on a magical space adventure.

odinsgrandson
07-10-2015, 08:19 AM
...Maybe the Lizardmen are going to be folded into the Stormwhatsits?...

Well, that's already happened. The lizardmen are already part of the Order faction (according to the Games Workshop store).

There seem to be both factions and mini factions in the new game.

As far as changing their aesthetic, I think everyone is in for a pretty big overhaul. The lizardmen have been altered pretty enormously in the past, so I don't see why they wouldn't do it again. I think they'd look pretty awesome as some kind of dragon-men.

Bigred
07-10-2015, 12:44 PM
Hmmm, a set of "unofficial" Age of Sigmar rules for competitive play being used at a GW Store...

via Games Workshop Yonge & Lawrence (https://www.facebook.com/GWYongeAndLawrence) (facebook)

As promised here is the full errata and mission pack we will be using for this Sunday's Age of Sigmar Tournament!
The Tournament will be at 50 Wounds, so plan accordingly and keep the missions in mind!
Everyone will need to bring in a Banner on a 40mm base (even if it is unpainted) in order to participate. But don't forget that there is a Banner Painting competition as well on Sunday for extra prizes!
It's almost as if we knew in advance what the missions would look like ... dun dun DUN!!


Army Composition
Games are recommended to be played at 50 or greater points.
For every 25 counted wounds you may take:
- 4 Warscrolls
- 8 Wounds of models with the Hero keyword (only 60% can be spent on a single model, rounding up)
- 6 Wounds of models with the Monster keyword
- 6 Wounds of models with the Warmachine keyword (note that crew Wounds are stilled paid for, but they themselves do not typically have the Warmachine keyword)
- All models with 10 or more wounds must be from the same Compendium
Regardless of Wound Totals
- All named Heroes are 0-1 choices and may not be taken multiple times.
- All unnamed Heroes are 0-2 choices and may not be taken more than twice.
- Models with both the Hero and Monster keyword count against both allowances (and may therefore by limited in some games if only allowed by one of the two categories).
- When a model receives a Wound through an upgrade (for example Blight King Champion upgrade), the bonus is not counted towards your army’s total wounds.
- When a unit exceeds 10 models, receive 2 models for each one purchased with wounds.
i.e. a unit that begins at Five, 1-wound models, would cost 10 wounds total for a unit of 10, but only 15 wounds for a unit of 20 or 20 wounds for a unit of 30.


PDF (Dropbox) (https://www.dropbox.com/s/y9vvb7nlhx4pwgr/Age%20of%20Sigmar%20Errata%20and%20Scenarios.pdf?d l=0)

Erik Setzer
07-10-2015, 01:42 PM
Okay, that's just... weird. A GW store already doing unofficial errata to change some of the core rules of AoS? It's not just army comp, they also remove the ability to shoot into/out of combat (unless some models aren't close enough to be "engaged"), add in a "Look Out, Sir!" style rule, change how command abilities work... I get the idea of local groups making house rules, but when a company store is making a number of modifications to the rules for their first event with the game, that's not a good look.

Kesher
07-11-2015, 08:02 AM
07-11-2015 Via Twitters (OP Unknown)


New Age of Sigmar Rules, and Slaanesh confirmed 'missing'

1503515036150371503815039

Al Shut
07-11-2015, 10:04 AM
Well, the lizardmen in this don't look like they changed much aesthetic wise, do they?

ElectricPaladin
07-11-2015, 11:24 AM
Well, the lizardmen in this don't look like they changed much aesthetic wise, do they?

No... they look more or less the same.

ElectricPaladin
07-11-2015, 01:07 PM
You know... I can't help thinking that if the Stormcast Eternal leader dude riding a dragon is any good, it might be fun to use one with my Lizardmen. Since i'm not about to start up an army of Stormcast, I could probably write some fluff that he's the last surviving member of his Host (or whatever they're calling them) who joined up with some Seraphon... and I could dress him up with some Lizardman bits. Might be cool.

Though, of course, I'll have to wait until he's available separately.

Erik Setzer
07-12-2015, 05:29 PM
Every one of their weapons has "bolt" in the name. If they had a rifle, I suppose it would be a "bolt gun."

PTS74
07-12-2015, 10:12 PM
I'm a bit concerned that GW are possibly making larger scale minis for AoS? Can someone compare a chaos marauder from the new starter set compared to a lightly/non armored human miniature from 8th edition era?

ElectricPaladin
07-13-2015, 11:52 AM
Ophidian Archway

15066

Nifty.

Path Walker
07-13-2015, 11:54 AM
I need these to come out now please, the Realm Gates are Archy way are both very sexy kits of kit, my Local GW have them all painted up now and I want them so much, and the rules they have are really cool too.

Path Walker
07-15-2015, 08:03 AM
https://insomniagamingfestival.com/2015/07/14/i55/announcing-warhammer-age-of-sigmar-at-insomnia55/

Remember the rumour saying GW would be pushing AoS hard at trade shows and events? Well there is the first one, seems its confirmed, this is a new GW.

Kesher
07-15-2015, 08:33 AM
7-15-2015 Via Game Trust.de (http://www.gamestrust.de/bilder,list1246,1,warhammer-age-sigmar.html)


WD #77

15079150801508115082150831508415085150861508715088

Kesher
07-15-2015, 08:38 AM
07-15-2015 Via El Taller De Yila (http://eltallerdeyila.blogspot.com/2015/07/una-de-fotillos-de-age-of-sigmar-lord.html?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+ElTallerDeYila+%28El+taller+d e+Yila%29)


New Slyvaneth Warscrolls from the Sigmar Rulebook!

150891509015091150921509315094150951509615097

ElectricPaladin
07-15-2015, 10:07 AM
Giant fantasy space station surrounding the magical metal core of an exploded planet...

I kinda dig it.

It's certainly not straight-up sword and sorcery anymore, but that doesn't mean it's bad...

Path Walker
07-15-2015, 10:15 AM
I can't imagine why you wouldn't think that was an awesome image.

Age of Sigmar has blown everything else away in terms of art work, they've really upped their game there

40kGamer
07-15-2015, 10:15 AM
Perhaps we are seeing the gestation period of the Imperium.

Path Walker
07-15-2015, 10:20 AM
Now you're making me imagine scenarios where an Imperial Fleet comes across the Celestial Realm of Azyr and having to fight Sigmar and the Stormcast Eternals...

ElectricPaladin
07-15-2015, 10:22 AM
I really prefer 40k and Fantasy to be separate universes following similar themes, not somehow connected... but that's my bias.

Path Walker
07-15-2015, 10:29 AM
I don't know, I have always liked the idea of them being connected in some small way, that seems to have been shattered utterly by the Age of Sigmar though, nothing left to link it really

40kGamer
07-15-2015, 10:32 AM
I believe we can choose to view them as separate or together as they never need to confirm anything. I do love the way that they can tease Sigmar as the Proto-Emperor and that the game draws parallels between the Sigmarites with the Mk I Thunder Warriors of the Unification Wars. Like really good stories, sometimes it's best to leave connecting the dots to the imagination... that way we can all get what we want from the story.

- - - Updated - - -


Now you're making me imagine scenarios where an Imperial Fleet comes across the Celestial Realm of Azyr and having to fight Sigmar and the Stormcast Eternals...

Could definitely make for an interesting storyline.

Wildeybeast
07-15-2015, 11:59 AM
07-15-2015 Via El Taller De Yila (http://eltallerdeyila.blogspot.com/2015/07/una-de-fotillos-de-age-of-sigmar-lord.html?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+ElTallerDeYila+%28El+taller+d e+Yila%29)

They don't seem any different from the wood elf ones on the GW website.

spagunk
07-16-2015, 03:09 AM
IMO I think having the thread between the two products is okay but to be outright in the same universe is not what I would prefer. To me, the only link should be chaos; your imagination should be left to speculate.

Cutter
07-16-2015, 07:31 AM
IMO I think having the thread between the two products is okay but to be outright in the same universe is not what I would prefer. To me, the only link should be chaos; your imagination should be left to speculate.

I like to think of ZPG as like the Tyranid menace, eventually it's going to **** 40k.

Kesher
07-16-2015, 07:43 AM
7-16-2015 Via Michael Healy (https://twitter.com/michaelh_012)(Twitter)


15118

Via Lady Atia (https://twitter.com/Lady_Atia) (OP on Twitter)


A new terrain piece emerges?

15117


Via Tabletop Amigos (https://www.facebook.com/tabletopamigos)


Looks like more faction shots from the new 264 page Age of Sigmar rulebook!

1511215113151141511515116

Cutter
07-17-2015, 01:33 AM
Nice trumpet...

I wonder how he blows it through that faceplate...

Maybe it's a magick trumpet...

Kool...

Mr Mystery
07-17-2015, 01:51 AM
It's a Bum-Trumpet, to be played with the lips that cannot lie.

Tzeentch's Dark Agent
07-17-2015, 02:17 AM
Disgusting.

Cutter
07-17-2015, 04:41 AM
It's a Bum-Trumpet, to be played with the lips that cannot lie.

A Brumpet?

I had not thought of that.

And there was me thinking that special hatch in the arse end of Zigmarine armour was to allow them to visit the little eternals' room.

Good catch.

Kesher
07-17-2015, 07:55 AM
7-17-2015

New Pictures of Age of Sigmar Terrain From WDW (Via Lady Atia (https://twitter.com/Lady_Atia)) and White Dwarf #77 video review below.

15120

Via Spikey Bits

SUBSCRIBE (http://www.youtube.com/subscription_center?add_user=rbaer0002)


https://www.youtube.com/watch?v=rT677VrrQ34

Mr Mystery
07-17-2015, 07:56 AM
Wrong link for Lady Atia - that's game pieces from Egypt I believe?

Path Walker
07-17-2015, 08:17 AM
About time we got modular Fantasy scenery, it looks great (its currently used in the AoS display at WHW)

Kesher
07-17-2015, 08:23 AM
weird it works for me

https://twitter.com/Lady_Atia ?

LostInTheDark
07-18-2015, 01:34 AM
Some Island of blood warscrolls as well

http://trade.games-workshop.com/wp-content/uploads/2015/07/Island-of-Blood-AoS-Warscrolls-Compendium.pdf

From Faeit

http://natfka.blogspot.com.au/2015/07/island-of-blood-warscrolls-for-age-of.html

grimmas
07-19-2015, 04:08 AM
Something just occurred to me will we be getting renamed paints, being as though ones like Nuln Oil and Altdorf Guard blue are named after places that no longer exist in the game. Ayzr blue ? Seems like there's an opportunity for more AoS themed products

Cap'nSmurfs
07-19-2015, 05:06 PM
Probably in the next go-around. And we've already got the two new gold paints.

Erik Setzer
07-20-2015, 05:00 AM
Please, NO. They can't be that ridiculous. Wait, no, they can. But I'm begging them not to. It's already hard enough trying to figure out what the new name for a paint is when they change every few years, but just changing names just because they decided to blow up a world? That'd make the charts they've put in *two* White Dwarf issues in the last year utterly useless, because the names would be wrong. Inconveniencing customers a good bit just to try to push your new game and tell them the old one never existed is not a good way to bring in more people, just piss off the existing customers.

Trojan66
07-20-2015, 07:30 AM
I watched a trailer for the new on line warhammer today...it made me feel sad !
Karl frank leading his forces of the empire against the green skins...all gone now...
And for what, so GW can have ownership of all the words, races and weapons and no one else can produce a figure that might in any way be mistaken for a GW alternative,sad...so sad...it's a sad sad situation...and sorry seems to be the hardest word !

40kGamer
07-20-2015, 07:45 AM
Please, NO. They can't be that ridiculous. Wait, no, they can. But I'm begging them not to. It's already hard enough trying to figure out what the new name for a paint is when they change every few years, but just changing names just because they decided to blow up a world? That'd make the charts they've put in *two* White Dwarf issues in the last year utterly useless, because the names would be wrong. Inconveniencing customers a good bit just to try to push your new game and tell them the old one never existed is not a good way to bring in more people, just piss off the existing customers.

Main reason I switched the majority of my base colours to Vallejo years ago. I simply got sick of the constant name and colour changes... and the shrinking pots with rising prices didn't hurt either.

Kirsten
07-20-2015, 08:25 AM
so GW can have ownership of all the words, races and weapons and no one else can produce a figure that might in any way be mistaken for a GW alternative,sad...so sad...it's a sad sad situation...and sorry seems to be the hardest word !

it is a good job that that isn't what is happening then

Erik Setzer
07-20-2015, 10:53 AM
it is a good job that that isn't what is happening then

They changed a lot of names to try to have copyright-friendly names for basic fantasy ideas, and they can copyright those names, sure (but I'll still call an Orc an Orc, and a Troll a Troll), but yeah, the idea of them keeping anyone else from making similar looking models is laughable. Heck, the CH lawsuit proved that. CH makes stuff that uses distinct imagery from GW.

The way GW *is* going to try to protect themselves is to make sure no rules exist without a model on the market already, which AoS is really good for. But even so, if someone wanted to make their own version of "Stormcast Eternals," they could do so, as long as they didn't call them "Stormcast Eternals."

Just look at how Kromlech's created a huge line of replacement models for 40K Orks that work perfectly in a GW Ork army. All they do is call them something different.

Cap'nSmurfs
07-20-2015, 02:53 PM
On the paints, Erik, when I said "in the next go-around" I mean in, like, maybe five or six years, minimum. I don't anticipate they'd do it having only launched them recently.

I mean, it's not like the Old World is actually gone-gone when it comes to licensing. Or else what's Warhammer: Total War, eh?

Trojan66
07-20-2015, 03:37 PM
Err, sorry Kirsten I don't understand your comment. Offcourse that's why GW have changed all the names...so they can own them and shut down any one else copying them. Currently anyone can make an Orc or a dwarf because they are not owned by GW but a , whatever the new names are , are now GW owned. It will not stop other companies making something that looks similar, but they cannot use the names....why else would they do it sweety ?

Bigred
07-20-2015, 04:37 PM
via birds in the trees 7-20-2015


- As mentioned, August holds Chaos terrain kits and Khorne minis.

- Look for a Khorne set of Blood Warriors with more weapon options.

- Look for 1-2 Khorne clampack characters.

- Into September look for a second Campaign book featuring Skaven, Dwarfs, Elfs, Tzeentch.

- Tzeentch will get a handful of new kits.

- There will be a very short 40K Tzeentch release window alongside the kits.

- Summer is rounded out by more Age of Sigmar racial kits then back to 40K for Fall.



Now add that on top of yesterday's set and a clearer picture starts to form:

via birds in the trees 7-18-2015


- August will focus almost entirely on Chaos

- Look for Chaos themed terrain

- New Khorne boxed sets to build off of what is in the AoS boxed set - basically the Khorne version of the Stormcast Eternal kits we've seen these past few weeks.

- Look for Tzeentch to make appearance at the tail end of August

- Tzeentch is said to getting lavish attention this year in both Age of Sigmar and Warhammer 40,000. Whispers of the new all plastic Lord of Change abound.

Kesher
07-21-2015, 06:38 AM
7-21-2015 Via Faeit (http://natfka.blogspot.com/2015/07/back-with-this-weeks-pre-orders.html?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+Faeit212+%28Faeit+212%29)


It appears Faeit is the OP of these images. Looks like new bases are INCOMING!

1515115152

ak318
07-21-2015, 01:34 PM
So I just got the age of sigmar app and was looking at the warscroll section. Is the Herald of Tzeentch on foot and plague priest models new or just not currently being sold on the website?

Mr Mystery
07-21-2015, 01:45 PM
Herald of Tzeentch is from the Chariot kit.

Atia
07-22-2015, 05:31 AM
to avoid any confusion - it's not a new RoB tile, it's a whole new board, as far as i know ;)

ColeVVatkins
07-22-2015, 09:21 AM
So I just got the age of sigmar app and was looking at the warscroll section. Is the Herald of Tzeentch on foot and plague priest models new or just not currently being sold on the website?

Herald of Tzeench can be on foot... On disc... Or on the burning chariot.

thecolonel
07-23-2015, 12:46 PM
Just found out new AOS terrain was Limited - Gone forever now - Does not make sense. Why do this for a product you are trying to develop new players with. What about the guy who hears about is a few months and decides to dive in - Not good thinking (besides they are plastic - keep making them, you have the mold)

Asymmetrical Xeno
07-23-2015, 02:19 PM
Just found out new AOS terrain was Limited - Gone forever now - Does not make sense. Why do this for a product you are trying to develop new players with. What about the guy who hears about is a few months and decides to dive in - Not good thinking (besides they are plastic - keep making them, you have the mold)

Aluminium moulds are cheaper than the long lasting steel ones but wear out fast which is great for short runs of plastic kits.

Erik Setzer
07-23-2015, 02:28 PM
Just found out new AOS terrain was Limited - Gone forever now - Does not make sense. Why do this for a product you are trying to develop new players with. What about the guy who hears about is a few months and decides to dive in - Not good thinking (besides they are plastic - keep making them, you have the mold)

Wait, what?!? They ditched all the old terrain, then come out with new stuff, and it's limited release, and they don't even mention that? Well, I can see why they wouldn't mention it... it kind of shows that they weren't really sold on how well AoS stuff would sell so they hedged their bets by not making a lot, so if it didn't sell well they wouldn't have much left in stock.

Mr Mystery
07-23-2015, 03:07 PM
Still available on the UK site, and no mention at all of it being a limited release.

So for now, uncorroborated.

Also worth mentioning my local manager, and former boss, knows not only how to milk my wallet, but that today is my payday and I just got a pay rise, and made no mention of this when I was having a splurge earlier today...

Kesher
07-29-2015, 07:35 AM
7-29-2015 Via Gametrust.de (http://www.gamestrust.de/tabletop/news,warhammer-age-sigmar-bilder-paladin-modelle-warscrolls-gelaende-euro-preise,id44927.html)


15243152441524515246152471524815249152501525115252

Mr Mystery
07-29-2015, 07:43 AM
Starsoul Mace is beautiful.

grimmas
07-29-2015, 08:02 AM
Retributors generally are the real big win for me out of the Stormcast Eternals. I think it's the helm design the Liberators mask doesn't hit the same note

Al Shut
07-29-2015, 09:13 AM
My eyes must be deceiving me. Dryads getting cheaper (by model)? I'd say the end was near if we weren't already past that.

Asymmetrical Xeno
07-29-2015, 11:47 AM
I like that the different types of Paladin have their own head style to differentiate them beside the weapon swaps. I am loving the Eternals range so far myself.

Bigred
07-29-2015, 11:21 PM
via Bird In the Trees 7-29-2015


Early August:

Khorne Lord blister @$35

Plastic Khorne Blood Reavers, 10 w/ new weapon for @$55

Mid August:

Plastic Flesh Hounds, 5 for @$45

Late August:

Plastic Chaos Chosen/Blood Warriors, 5 models w/ new weapon options @$55

Mr Mystery
07-30-2015, 01:04 AM
Wonder what 'War Storm' is?

Tzeentch's Dark Agent
07-30-2015, 03:05 AM
It's a novel with Khorgos Khul on the cover.

Erik Setzer
07-30-2015, 05:16 AM
The Eternals are good models, but they just don't feel right to me. The numerous lightning-bolt styled spikes are distracting, and the armor plates being so huge looks like taking the extremes of Warmachine and Warcraft styling and throwing them onto one model. Slimmer models, less spikes, and they'd be perfect. But they're probably aimed at drawing in a demographic that does want over-the-top amplified to a thousand.

All opinion, of course. No one's "wrong" for liking them.

Bigred
07-30-2015, 10:21 AM
New Blood Reaver Model Spotted

image Via Gametrust.de (http://www.gamestrust.de/tabletop/news,warhammer-age-sigmar-bilder-paladin-modelle-warscrolls-gelaende-euro-preise,id44927.html)

Blood Reaves from AoS boxed set:
15268

Pic spotted in White Dwarf:
15269

Kirsten
07-30-2015, 12:46 PM
they look good

Mr Mystery
07-30-2015, 02:27 PM
I'm interested to see if they get 'upgrade' weapons like the Stormcast Eternals.

Kirsten
07-30-2015, 04:09 PM
I should think so, probably a few different load outs for the not-marauders.

Kesher
08-03-2015, 08:00 AM
8-2-2015 Via Faeit (http://natfka.blogspot.com/2015/08/this-week-releases-quest-for-ghal-maraz.html?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+Faeit212+%28Faeit+212%29)


For next week we have re-packing of Skaven Pestilens Plague Monks, Plague
Furnace and Plagueclaw. Then there's the Khorne Bloodbound Bloodreavers.

There's also the next book - The Quest for Ghal Maraz (guess this is the
quest hint from White Dwarf). This is supposed to be like the other book
Age of Sigmar with extra battlescrolls, scenarios etc and advances the
storyline

Erik Setzer
08-03-2015, 08:20 AM
Hope it's less than $74... but I can't see how it could be another 300 page that soon, unless they went even more overboard on using flashy pictures to pad out the page count. But there's no way they could sell that.

I need a Plague Furnace for my Skaven still, but I want one with a square base to fit with my current Plague Monks. Guess I'll have to buy a base somewhere, or just find an older box for sale somewhere. (I'd just pick up one before the repack comes out, but don't have the money available.) Thankfully, it looks like they're not dropping the square and rectangular bases yet.

Mr Mystery
08-03-2015, 08:58 AM
Try online retailers, or even Amamamamazon (You're welcome (http://www.amazon.com/Skaven-Screaming-Bell-Plague-Furnace/dp/B002WSUD32/ref=sr_1_1?ie=UTF8&qid=1438613852&sr=8-1&keywords=Skaven+Plague+Furnace))

Me, I'm looking forward to the next campaign book.

Erik Setzer
08-03-2015, 09:26 AM
Well, as long as it's not sticker shock like End Times II: Electric Boogaloo, I think it'll be interesting to see how it goes. Even then, it might be a bit quick. Too rapid on those books, and it'll beg the appropriate question of why they didn't just put the fluff in one book. A gradual expansion of the story is nice, maybe every 6 months, or four tops, but if it's one a month they'll burn people out (not just in terms of price).

But two is not an indicator of a trend, so there's still plenty of room for optimism!

I tend to avoid most GW purchases on Amazon because they aren't discounted enough to make it worth it, especially since most aren't on the Prime program. If I'm paying close to retail, might as well get it through a local shop. But if the price goes up, that'll be worth considering. I'm going to order the AoS box through Amazon in a couple of weeks when I have more money, because it's about 65% of retail cost.

Mr Mystery
08-03-2015, 09:33 AM
Tree blokes and Dryads didn't go up in GBP.

Erik Setzer
08-03-2015, 09:41 AM
I was thinking more of the book's price... If it's in the $35 range, great. $50 will be pushing it, any more than that will probably mean people just skip it. I'm hoping for lower if it's a campaign book, so I can slot it into my budget somewhere. Guess we'll see when more info leaks.

Asymmetrical Xeno
08-03-2015, 11:14 AM
Really hope they expand the Sylvaneth range. Two kits doesn't provide much variation for an army. The rebranding seems to point to them being their own faction.

Erik Setzer
08-03-2015, 11:48 AM
They're listed as a separate race on the GW site. Probably could use some new Treekin at least. Not sure how much more they could do. Doing units just for the sake of having variety will lead to a lot of stuff just sitting in warehouses eating up development costs and storage costs.

Asymmetrical Xeno
08-03-2015, 11:51 AM
They could possibly expand the nature theme to have things like killer plants like little shop of horrors/day of the triffids.

Mr Mystery
08-03-2015, 11:56 AM
I'm taking heart that Treekin haven't been rebranded as yet.....gives me hope there's a new plastic kit in the offing!

Asymmetrical Xeno
08-03-2015, 12:04 PM
I'm taking heart that Treekin haven't been rebranded as yet.....gives me hope there's a new plastic kit in the offing!

They'd make an awesome duel kit with some new unit along with a branch wraith clampack /shamelesswishlisting

Erik Setzer
08-03-2015, 12:07 PM
I'd think their promised review of the ranges would likely include removing anything that's still "Finecast" (and I'd hope it's sooner rather than later). Of course, that does leave gaps in the ranges, which they'd have to either replace, or they'd just remove the units to prevent someone else doing something (wait, Mantic already has Treekin-style models, too late for that).

I hope they'll add more to the range, but it'll probably be down the line a little way.

Mr Mystery
08-03-2015, 12:10 PM
Except the Mantic ones look bloody awful....

Given the insane pace of release we've seen over the past year and a halfish, any gaps can be rapidly filled. AoS has been off to a relatively slow start with just a single kit each week, but that could be down to 'entirely new' syndrome?

Kirsten
08-03-2015, 12:46 PM
well a single kit a week isn't exactly bad in the grand scheme of things. four a month is pretty decent, and what we expected in the old monthly schedule. I think it is about letting people pick up each new sigmar release, encouraging them to get loads of new stuff.

Asymmetrical Xeno
08-03-2015, 12:52 PM
They probably want to focus on the two armies in the starter set first too - hopefully after that they'll give other races/factions some attention and it will become more varied.

Erik Setzer
08-03-2015, 01:37 PM
Except the Mantic ones look bloody awful....

Given the insane pace of release we've seen over the past year and a halfish, any gaps can be rapidly filled. AoS has been off to a relatively slow start with just a single kit each week, but that could be down to 'entirely new' syndrome?

Eh, GW's Treekin and old Treemen weren't much to write home about either...

AoS has seen something like five or six kits in a month, not counting terrain. It's still a whole new army. If someone bought just one of each kit (which doesn't allow for making the variants), that's around $225 or so. Go much faster and they'd be seriously pushing people on getting the stuff.

I don't think a game needs to have 10-12 or more new releases per month, especially for the same army. That could lead to customer burnout, and trying to throw out that many units per army, especially rapidly, will just result in units that exist just to exist. That could be bad for the game and the company. I'd rather have a small handful of quality releases a month than a scattershot of releases that risks a reduction in quality.

Wildeybeast
08-04-2015, 04:24 AM
Except the Mantic ones look bloody awful....

Given the insane pace of release we've seen over the past year and a halfish, any gaps can be rapidly filled. AoS has been off to a relatively slow start with just a single kit each week, but that could be down to 'entirely new' syndrome?

?????

Are we looking at the same models? The Mantic ones aren't the best models ever made, but they are fine. Certainly as good as the GW ones and they probably don't need bloody great chunks of green stuff adding to them just to get the feet to connect to the base.

Mr Mystery
08-04-2015, 05:13 AM
http://www.belloflostsouls.net/wp-content/uploads/2015/07/DSC5649e1437410362291450x393.jpg

Yup!

GW ones are currently cack too - but the Treeman is ace, and I expect any update to Treekin to be more in that vein.

Wildeybeast
08-04-2015, 05:17 AM
I think they look fine. Nothing special mind, but not awful. Some of Mantic's stuff is awful, but I feel those are one of their better offerings. Still, each to their own. I agree the Treeman kit is excellent, I loved putting that together. Gw's Dryads are still lovely as well.

Erik Setzer
08-04-2015, 09:19 AM
Faeit's got the prices up.

http://natfka.blogspot.com/2015/08/blood-reavers-and-gal-maraz-prices-and.html

Hmm. Kind of odd to see The Quest for Ghal Maraz with an item code of RW1, which suggests it's the first in a series, possible the "Realm Wars" series. Maybe that'll be the numbering for all the books.

Price is $74 just like the other book. I'll reserve comments on that.