View Full Version : codex:inquistion
angkor what?
06-21-2015, 02:01 PM
To me one thing that really epitomises the grimdark is the strange and varied citizens of the imperium, and the one place to go for that would be the inquisition and its warbands. There have been alot of excellent models removed over the last few years.
I really think that the inquisition could be great for the tabletop and it really needs a major overhaul to do that. I know others need it as well but they really need a full rework to become a force in their own right.
How could they possibly do an amazing plastic warband though? What sort of sets would you like to see if they really went whole hog with them? Andv is it even viable
Mr Mystery
06-21-2015, 02:05 PM
I don't know if we'd ever see it, but I'd love to see an Inquisiton force along the lines of the Lost and the Damned as presented in IA:13.
So much variety, and a modellers dream. Make it Battle Brothers with other Imperial factions, and you're about good to go - lots of variety, allowing pretty much everyone to field the Inquisition as they see them.
angkor what?
06-21-2015, 02:59 PM
That's a great point! Would they be better served by forgeworld?
Fueldrop
06-21-2015, 04:50 PM
Let's see... Inquisitorial storm troopers would be a must. Daemonhosts, of course. Maybe rules based on their order (Favored enemy against Xenos or Chaos, for instance)
I'd like to see them have access to dark age of technology gear, in limited quantities.
Lord Manton
06-21-2015, 09:35 PM
I'm gonna have to disagree. IMO I don't think Inquisition belong in the 40k game at all. Now don't get me wrong. In the universe the Inquisition are perfect and really are responsible in no small way for the grim dark and overall vibe of the Imperium. But I don't see the Inquisition being involved in large scale combat operations. Unless an Ordo Malleus has no choice other than to confront a daemon prince on the field of battle, one on one, I don't see it happening.
The inquisitorial rosette carries with it the power to mobilise an entire regiment of guard, or requisition even a rogue trader's fleet by Imperial decree. Not to mention the fact that they can call in the Grey Knights, Adeptus Sororitas or the Deathwatch as the need arises.
For me, Inquisitors are always moving behind the scenes, getting their hands dirty, yes, but not on the battlefield. Rather the Inquisitor would order the guard and grey Knights to assault the daemon stronghold to distract their attentions while he and a crack team move in from behind to confront the Big Bad personally and "cut off the head" so to speak.
That said; I think an MPPK akin to Wyrd's through the breach is in order. It has enough pieces to make 11 individual characters with varying degrees of mutation, monastic to steampunk aesthetics and a treasure trove of weaponry. And it comes in Male and Female (this is imperative as women are always portrayed in the Inquisition's fluff both as inquisitors and as cronies). Forge world already makes some stunning Inquisitor models, but again, an MPPK with options for male, female, lightly armoured, power armoured, rogue and dogmatic as well as the three branches with a choice of wild and wonderful weapons that no one has ever seen before would be awesome!
I guess from there you can hassle your buddies for left over kroot and daemonettes to add to your warband as you require.
angkor what?
06-22-2015, 12:42 AM
Good points there, I always think of a 40k game as one of several things; skimish, large battle or most usually a flash point of a larger battle going on where the important breakthrough is made. And that's where I think that smaller forces like the inquisition still have a place.
Lord Manton
06-22-2015, 12:45 AM
True! I completely forgot about Killteam and other smaller formats.
YorkNecromancer
06-22-2015, 02:35 AM
Personally, I like the fact there are no models. Means there's still an army where I can convert whatever the hell I like with impunity.
Plastic models would be nice and all, but I do like the fact there's an official list and no models.
http://orig03.deviantart.net/36ad/f/2014/302/8/d/2014_10_29_23_40_25_by_yorknecromancer-d84m634.jpg
http://fc06.deviantart.net/fs71/i/2015/008/b/e/2015_01_08_18_58_40_by_yorknecromancer-d8d4kod.jpg
http://th08.deviantart.net/fs71/PRE/i/2014/302/6/5/2014_10_29_23_57_20_by_yorknecromancer-d84m66z.jpg
http://fc03.deviantart.net/fs71/i/2015/008/6/1/2015_01_08_19_00_53_by_yorknecromancer-d8d4kny.jpg
http://orig05.deviantart.net/2d60/f/2014/302/4/4/2014_06_29_22_10_39_by_yorknecromancer-d84m6ae.jpg
http://orig07.deviantart.net/803e/f/2015/096/2/e/2015_04_07_02_23_53_by_yorknecromancer-d8oqaof.jpg
http://fc02.deviantart.net/fs71/i/2014/302/5/0/2014_10_29_23_52_37_by_yorknecromancer-d84m698.jpg
http://fc07.deviantart.net/fs70/i/2014/302/c/1/2014_10_29_23_58_03_by_yorknecromancer-d84m66b.jpg
http://th03.deviantart.net/fs70/PRE/i/2014/302/f/c/2014_10_29_23_56_24_by_yorknecromancer-d84m67b.jpg
http://th09.deviantart.net/fs70/PRE/i/2014/302/7/3/2014_10_29_23_55_24_by_yorknecromancer-d84m67s.jpg
Denzark
06-22-2015, 04:19 AM
I'm gonna have to disagree. IMO I don't think Inquisition belong in the 40k game at all. Now don't get me wrong. In the universe the Inquisition are perfect and really are responsible in no small way for the grim dark and overall vibe of the Imperium. But I don't see the Inquisition being involved in large scale combat operations. Unless an Ordo Malleus has no choice other than to confront a daemon prince on the field of battle, one on one, I don't see it happening.
I'm going to have to disagree with your disagree. If you read the 2 finest (in my opinion) BL Inquisition Arcs, specifically Eisenhorn and Draco, at least half (and possibly more I can't remember) of the firefights involving the eponymous characters are small skirmish level affairs that would reflect a 40K game numbers wise. Actually one of Draco's opposition is Harq Obispal (sp?) a Malleus Inquisitor who gets off on comandeering imperial forces. Draco prefers the subtle stuff.
Now LM says 'large scale combat operations' but I don't think even 3000pts on the table is particularly large scale - there is a clear difference between the fluff and the fact you can get a full company of marines on the table at that point scale.
Because of unbound you can recreate a decent inquisitor warband. Hell you can even do a 2nd-ed style 'armies of the imperium' with a little bit of everything - GK, SM, IG, AdM, AS, OA. You could also use this to reflect a Rogue Trader warband or even Sensei/Illuminati.
I even reckon with enough points, I could do one or most of these in a bound army with multiple CADs.
This is a modellers dream and a fluff purist's dream - my only stop is I won't buy e-codexes so until it is hard copy no show from me.
Mr Mystery
06-22-2015, 05:14 AM
I think that's the big draw of the Inquisition - it can be pretty much anything.
In the background, other than 'do as the man with the seal says, or you're dead' there is no set Inquisitorial approach. Which is entirely fitting.
Some prefer to work in the shadows, and this is shown off beautifully in Blanchitsu. A handful of heavily converted models representing an Inquisitor and his best psychopaths.
Others have a much longer reach and grander plans - Inquisitor Coteaz for example.
A list in the style of IA:13 would help to cover this, as it would allow you to build anything from an army of Stormtrooper equivalents right down 'I've mobilised the entire Hive population. Don't ask how. Just know that I did'.
It would either be the most radical departure in Codex writing we've seen so far, or better served by Forgeworld. But I'd love to see it.
Down with uniformity! Do as the nice man with the seal says! And I don't mean Adamski in the early 90's! It's not that sort of seal. Or that. That's a sea going mammal. Put it back where you found it!
Fueldrop
06-22-2015, 05:32 AM
Possibly just have a few inquisitorial units and a note that they can be added to ANY imperial force, provided that one of your HQ choices is one of the inquisitors on the list.
Mr Mystery
06-22-2015, 05:56 AM
I dunno. I'd like to see the option of adding highly specialised equipment to more generic units.
For example, a Radical Inquisitor could, if they wanted, replace Regimental Banners with ones that do Summoning.
More and more specialisation - that's what I wants!
Path Walker
06-22-2015, 05:59 AM
I like the way it is now, you have tons of options for an Inquisitor and his closest retinue to add in to anything Imperial he can possibly requisition, the only thing missing for 40k would be the low down population of a Hive World, for example, which would be more like Chaos Cultists, but its great at the moment compared to how it has been before.
Haighus
06-22-2015, 06:20 AM
There could be waaaaaay more customisation though. I think the current Codex is a good start, but there are some no-brainer options they have missed. For example, every Company level or above officer, and every Commissar in the IoM gets a Refractor field, but Inquisitors don't have the option? (Except Inquisitor Solomon Lok). To me, small things like this don't make sense. I made a small, homebrew codex idea based on available IoM equipment awhile ago, will see if I can find it.
- - - Updated - - -
https://docs.google.com/document/d/1kpXn2WkCkIlBWv5gr2S2Pxso7mctBiLkd06FKnA1bKE/edit?usp=sharing
Found it.
Probably needs some pts updates to bring in line with newer publications, and I can't remember if I had finished every option, but the range of options available to Inquisitors that I have there I feel should be available. (I am well aware some of the options seem superfluous, but they are mainly there for the rule of cool, similar to Marines being able to swap bolt pistols for chainswords even though that is a down grade)
It is possible for an Inquisitor in that list to have 2 pistols, a long-arm and a CCW of some kind. I thought it would look awesome... (and matches some of the available art-work for Inquisitors being loaded with weaponry).
Path Walker
06-22-2015, 07:23 AM
Having just recently tried a randomly rolled Inquisitor for a RT 40k game, I'm happy with fewer options!
phreakachu
06-22-2015, 07:31 AM
imho, inquisitors should get access to a rosarius provided they dont take a warband or retinue. it would also make me somewhat happy to have the option to take a medic, after all there is that super sexy hospitaller model.
but as far as the current dex goes, its pretty allright. i would include the option for stormtroopers ala scions, rather than plainjane mooks with hot shot guns... more options would be nice.
i hope that the inquisition dex remains the converters dex.. the lack of models really allows you to think outside the box. while not grand tourney legal, my inquisition force includes pieces from reaper, gw, privateer press and more esoteric producers to make a truly unique force.
it should stay this way.
Haighus
06-22-2015, 07:32 AM
It annoys me though that I cannot make the Inquisitors in model form that I read about in BL books, or see in GW artwork, with the current Codex. It also annoys me the disparity in options between the different Ordos (I appreciate some equipment is specific, like Nemesis weaponry for example), such as only Malleus get Terminator armour, despite all 3 major Ordos getting access to Land Raiders? The other main thing that annoys me is as I already mentioned, that there is some very common IoM equipment Inquisitors cannot access, even though it would be very beneficial to them, like Refractor fields.
Arkhan Land
06-22-2015, 09:58 AM
Yeah disparity in equipment kind of makes the unit to unit comparisson to other imperial units tough, sometimes downright more exspensive.
personally for me the inquisition support from GW means I can still field my arbites and plastic oop stormtroopers properly as wysiwyg rules which for me is a weird little important thing I like to do which is important in why "we" or many us field the inquisitors and instead of summarily sayign they sent x-massive unit into battle to do their bidding instead pursue it themselves
My arbites are expsensive and ineffective pointswise. but we still send them into battle along with our un-refractor-field-protected Imperial leadership because...
unlike other warlords and 40k players we believe in this ****
fluff is life, life is fluff
Path Walker
06-22-2015, 10:12 AM
My inquisitor is currently fighting a campaign through the editions against the forces of Khorne loyal Space Marines, the current book allows me a lot more options than anything else except RT
Alaric
06-22-2015, 10:44 AM
as far as models go the old GW ones are great and capture the essence of other-worldliness that comprises the inquisition. They are metal tho :( but some elbow grease can pretty them up. There are sales of them on ebay once in a while. For forgeworld the elysians and the hazardous environment cadians convert well, beware the elysians, they are spindly armed and legged.
Halollet
06-22-2015, 01:25 PM
I really like that codex haighus! Well done (if you did it)
For converting I was looking at this set to convert I to desthcult assassins and crusaders with some of the old storm shields I have laying around. I was going to use em for both my inq and my sisters. I should really get around to that.... http://www.games-workshop.com/en-CA/Sisters-of-Avelorn
Haighus
06-22-2015, 02:56 PM
Thanks :) I did, although most of it is adapted from the actual Codex, I just modded it to be, in my opinion, more fluffy. I realise I didn't finish it though- missed off points costs for Inquisitors for example! (needs working out though, because 25pts is too expensive when they only come with a CCW basic) Some things need modifying too- no more Psy-munitions, and there is probably some more Imperial tech I can add to it now.
Was also wondering about Xenos tech- how hard would it be for an Ordo Xenos Inquisitor to get a pulse weapon, or some Haywire grenades, or a Shuriken pistol perhaps...
Ezaviel
06-22-2015, 05:53 PM
Personally, I think the current codex pretty much nails the idea of the Inquisition on the head.
You have a normal army "requisitioned" by an Inquisitor and his entourage. The Inquisition doesn't really have it's own standing army, if they aren't sending their Ordo's Chamber Militant, then they just show up to a General and say "right, you guys work for me until we solve this". I like that.
Right now I'm playing in an Apocalypse campaign as Astra Militarum, with a single Inquisitor allied in (with maybe a warband, squad of Deathwatch, or Grey Knights depending on Ordo) to represent the Inquisition agents taking command of the forces in play and trying to get their mission done.
Plastic models would be nice and all, but I do like the fact there's an official list and no models.
But every single thing in the current Codex DOES have an official model. The only thing that can be argued about are "acolytes" from the Henchmen Warband. Mostly because their weapon options are crazy varied, so the one "warrior acolyte" model is kind of lame, but you can use anything from a Guardsman to an Arbite, to a Sister.
Arkhan Land
06-22-2015, 11:23 PM
Thanks :) I did, although most of it is adapted from the actual Codex, I just modded it to be, in my opinion, more fluffy. I realise I didn't finish it though- missed off points costs for Inquisitors for example! (needs working out though, because 25pts is too expensive when they only come with a CCW basic) Some things need modifying too- no more Psy-munitions, and there is probably some more Imperial tech I can add to it now.
Was also wondering about Xenos tech- how hard would it be for an Ordo Xenos Inquisitor to get a pulse weapon, or some Haywire grenades, or a Shuriken pistol perhaps...
Ive often thought about this too, theres rules for a captured daemon blade (even for icons with my favorite offbrand SM: Relictors) but somehow it just never happened in the rulewritting, some would argue that only the most radical inquisitors would take such a weapon and use it, near heresy in the eyes of most, if not completely so in the eyes of others...
but that grey area too is kind of neglected by GW so far, some solid radical/lost/damned inquisitorial rules would be too cool. I have run twice now (mostly to filll out points properly) a basic inquisitor with a whole mess of daemonhosts (actually reaper bones spirits/ghosts) and attatched this to a chaos force. when i have more money and time, I kind of do kind of want to expand that idea and fill out all three warbands with just daemonhosts just maybe to tack in for apocalypse battles. In this respect im not too worried about waiting around for GWs rules as I probably wouldnt roll something like that out in a competetive situation
Haighus
06-23-2015, 05:35 AM
Well, they have the Daemon blade and Hellrifle for Malleus, and the Ulumeathi Plasma Syphon and Scythian venom talon for Xenos already, as well as Jokaero and Daemonhosts as you mentioned, so they do have some radical stuff already. Also the Psilencer is supposedly based on xenos tech, but then the Grey Knights are super pragmatic in their outlook compared to most of the IoM. I'm just surprised there isn't a bit more common Xenos tech than some obscure items from races only mentioned in the fluff.
Mr Mystery
06-23-2015, 05:51 AM
You know, I'm halfway tempted to download the Inquisition Codex, and then break out IA:13 and come up with a slightly bonkers, 2,000% unplaytested mishmash.
And yes, including Xenos Tech.
angkor what?
06-23-2015, 09:37 AM
You know, I'm halfway tempted to download the Inquisition Codex, and then break out IA:13 and come up with a slightly bonkers, 2,000% unplaytested mishmash.
And yes, including Xenos Tech.
That is a brilliant idea
Mr Mystery
06-23-2015, 09:43 AM
Points would be way off, and in the case of Xeno/Daemon/Heretek, largely made up to 'feel about right'.
Just procured the Inquisition Codex now.
Expect first results in about twelfty years, as I'm easily distracted.
Mr Mystery
06-24-2015, 05:36 AM
Having looked through the Inquisition Codex, this may be a lot simpler than I first thought.....
Just need to come up with toy lists for different Inquisitorial Approaches - Radical, Pragmatist and Puritan. Beyond that it doesn't really matter what I put in the list, as I intend it to be little more than a fan service compiling together existing units from across different books.
Me? I kind of like a Radical Inquisitor who has taken over a Chaos Cult, and lead it into open revolt in order to see it extinguished forever, so may yet keep in things like dedications to Gods etc.
Xenos Hirelings etc could take a bit more time, as I don't see Firecaste freely allying, unless a 'gift' from an Ethereal.
Arkhan Land
06-24-2015, 08:26 AM
I always liked the weird narrative of the inquisitor and a small retinue having to conscript the werider local imperial forces, maybe he crashlands on Ornsworld and has to put together en entirely abhuman force, maybe he arrives on a destroyed crone world only to find the only remaining "friendly" inhabitants are somewhat intelligent beastmen...
Mr Mystery
06-24-2015, 09:37 AM
Yup.
Doesn't have to be an Inquisitor on someone's trail. Could easily be one marooned in a Xenos occupied sector, doing their best to get back to Imperial controlled systems, whilst learning all they can about this probably unexplored region.
Half way tempted to broaden an already maddeningly broad project to include esoteric forces within the Imperium. For instance, world populated by Beastmen, but due to some resource, ill suited to exterminatus. Inquisitor takes it upon themself to govern the planet, ensuring the deviancy is contained, but the resources aren't. Perhaps use the same approach to introduce Rogue Trader private armies.
So much I can do!
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