View Full Version : Codex Cult Mechanicus Rumor Roundup
Bigred
04-19-2015, 11:14 PM
via Captain Citadel (http://forum.spikeybits.com/showthread.php?20724-Adeptus-Mechanicus-Rumor-Roundup/page2) 4-20-2015
Cult Mechanicus is coming. Their troops will be the Electro-priests that everyone has been raving about for weeks. From the looks of it, we'll also finally see the Imperial robots that compliment Forge World's existing range, and other all new exotic units.
B&C's Atia (http://www.bolterandchainsword.com/topic/305781-rumours-am-cult-mechanicus-knight-wardencrusader/page-5#entry4014737)found: 4-20-2015
it looks like two new Knights will be part of this release:
Knight Warden (http://www.games-workshop.com/en-GB/knight-warden):
Knight Crusader (http://www.games-workshop.com/en-GB/knight-crusader):
1376713768
via Captain Citadel (http://www.lounge.belloflostsouls.net/showthread.php?55059-Codex-Cult-Mechanicus-Rumor-Roundup&p=489967&viewfull=1#post489967) 4-21-2015
There will be a new combo kit for the Cult Mechanicus that contains their core unit the Elctro-Priest. One version features large double handed glaives similar to the old model from the 1990's and the other is armed with archaic looking wrist mounted shooting weapons. Both versions feature robed legs, and torsos with exposed fleshy chests that contain the bio-electrical details that they are known for.
Their heads are both bare, and some are blindfolded as well. The close combat versions are wreathed in cog plate, and the shooting variant (with the wrist mounted weapons) have yet more archaic equipment grafted into their backs and heads.
They both share the same robed legs which look similar to the zealots of olde, and are topped with a very American wrestling championship styled belt crowned with a large Mechanicus cog. Their bases are smaller than 40mm.
Via Atia (http://www.bolterandchainsword.com/topic/305781-rumours-am-cult-mechanicus-knight-wardencrusader/) 4-21-2015
Full roundup of redirects found so far on GW website:
Cult Mechanicus:
- Codex Cult Mechanicus
- Datacards Cult Mechanicus
- Fulgurite Electro Priests (CC unit)
Corpuscarii Electro Priests (Shooty unit, combo box with the fulgurites)
Imperial Knights:
- Codex Imperial Knights
- Datacards Imperial Knights
- Knight Warden
Knight Crusader
Electro-priest sketch:
13788
via Gary (http://feeds.feedburner.com/faeit212) 4-19-2015
- Electro-Priests are not troops like earlier rumors were saying today, instead both Electro-Priests units are Elites.
- Its a dual kit with Fulgurite Electro-Priests and Corpuscarii Electro-Priests.
- Energy Fields give both units a 5++.
- Fulgurites have staves with enhanced strength and can get a 3++ for the rest of the game if they wipe out a unit in close combat.
- Corpuscariis have gauntlets that are assault weapons shooting with a 12″ range, and can also be used in close combat.
- Both weapons have other abilities as well that fit with the Electro-Priests. They can be taken groups of up to 20.
via Captain Citadel (http://forum.spikeybits.com/showthread.php?20724-Adeptus-Mechanicus-Rumor-Roundup&p=228735#post228735) 4-22-2015
The HQ unit for the New Cult Mechanicus is called a Tech Priest Dominus. This is a larger character model that is similar to the Forge World Magos models, except it is done in plastic. He is similar yet different that a Magos, robed and slightly hunched over from the arcane mechanisms mounted on his back. There are two head options one is crowned with a strange almost papal hat and the other with the normal hooded mechanicus garb.
There are servo arms that stabilize the figure to the ground and do not have free motion. He walks with an immense staff that is a much larger and more ornate version of a Tech Prist's weapon, and also sports a cane.
The model has multiple spidery legs concealed under his robe, and is on a 40mm base.
via Captain Citadel 4-22-2015
The Second combo kit for the new Mechanicus will feature tracked conveyor infantry models who resemble cybernetic terminators cut at the waist and attached to set of small triangle treads.
One unit type will be heavily armored, and decked out for close quarters engagements.
The second is less armored, and features two types of cannon; a plasma cannon varainat, and a larger calibre weapon.
They are on 50mm bases.
via Captain Citadel (http://www.lounge.belloflostsouls.net/showthread.php?55059-Codex-Cult-Mechanicus-Rumor-Roundup&p=491010&viewfull=1#post491010) 4-26-2015
The name of the new tracked infantry models that will be releasing are Kataphron Destroyers.
They are the lighter armoured tracked infantry variants that features two types of cannon; a version of the familiar plasma cannon and a newer larger tech-based calibre weapon of mysterious providence.
The models themselves feature a mechanical upper body hardwired both into the track assembly and weapon arms, but can swivel at the hip whilst their power feeds are contained into rear back mounted power sources.
Each miniature has the main weapon attached to their right arms which are cropped at the shoulder, and their left arms contain a smaller hand held flamer type weapon.
Their heads are rife with targeting reticules and there is no organic components visible on these versions of the models.
They are heavy support choices for Cult Mechanicus.
via Captain Citadel (http://www.lounge.belloflostsouls.net/showthread.php?55059-Codex-Cult-Mechanicus-Rumor-Roundup&p=491010&viewfull=1#post491010) 4-27-2015
Cult Mechanicus will feature a new robot type unit that is part Forge World Castellex, part Space Marine Centurion.
Their bodies are plated armour sealed in the front much like the centurions in appearance, but with no chest mounted weapons. They are on 50mm bases and are quite larger than the Centurion models. Their heads are a giant domed EVA helmet which looks quite fantastic. There are no organic components visible the models, they are automanta.
There are several armaments they come with; a larger calibre cannon in their right hand to flamer type weapon in their left. Articulated hands with finger appendages are also an option, as well as a top shoulder mounted versions of these same type weapons.
via imgur (http://imgur.com/ieWX9ye) 4-29-2015
Cult Mechanicus Minis
139011390213903
Via Imgur (http://imgur.com/a/PQi9K)04-30-2015
1390413905139061390713908
Kirsten
04-20-2015, 02:17 AM
Rumor Roundup Continued
Via Golden Throne (http://via%20golden%20throne%20and%20warhammer%2040k%20%2 8facebook%20gruppe%29/) and Warhammer 40k (Facebook Group) (https://www.facebook.com/groups/Impeium/) 4-30-2015
13909139101391113912
Kastelan Robots Maniple
Kastelan Robots Monstrous Creature 2-6 in unit (120pts apiece)
WS3 BS3 S6 T7 W3 I2 A2 Ld7 Sv3+
Datasmith Infantry 1-3 in unit (50pts apiece)
WS3 BS4 S4 T4 W2 I3 A2 Ld9 Sv 2+
Wargear
Datasmith
Artificier Armor
Gamma Pistol
Dataspike
Powerfist
Refractor field
Kastelan
Kastelan Battlehide
Incendine combustor
Powerfists (x2)
Special Rules
Datasmith
Canticles of the Omnissiah
Feel No Pain
Kastelan
Canticles of the Omnissiah
Fearless
Kastellan Battle Protocols
Begins the gams using Aegis, You may select a new protocol at the end of your turn is there is a datasmith in the unit", but the change goes into effect at the start of your NEXT turn.
Conqueror: Double attacks, no shooting
Aegis: Feel No Pain
Protector: Double shooting, cannot move
Repulsor Grid:
5+ invulnerable ave. Rolls of 6 are deflected back at the shooting unit with the origin weapon stats used. Offers no defense versus Psychic, Blast, Template attacks.
May replace both Powerfists with TL Phosphor blaster
May replace incendine combustor with heavy phosphor blaster
Datasmiths may buy Special Issue Wargear / Arcana Mechanicum
Wargear:
Artificier Armor: Sv 2+
Kastelan Battlehide: Sv 3+
Refractor Field: 5+ Inv.
Incendine Combustor: S4 Ap:5 Assault 1 Template, Torrent
Heavy Phosphor Blaster: R36" S6 Ap1 Heavy 3 Luminagen (units hit have -1 cover saves, opponents may re-roll charge distance when charging them)
Gamma Pistol: R12" S6 Ap2 Pistol, Armorbane
Dataspike: S:User, AP- Melee, Haywire, Dataspike (bonus attack at I:10)
via GW 5-4-2015
https://www.youtube.com/watch?v=uSioAPCd3Do
via Captain Citadel (http://forum.spikeybits.com/showthread.php?20724-Adeptus-Mechanicus-Rumor-Roundup&p=228844&viewfull=1#post228844) 5-4-2015
Kataphron Destroyers
(Kataphron Breachers are their Assault based counterparts)
3+ Models per unit (55pts apiece)
W:2
Phosphor Blaster, Plasma Culverin, other weapon options
Holy Requisition Formation
1 Tech Priest Dominus
1-3 Kataphron Destroyers units
Formation can Deep Strike
Original Post
-------------------------
fantastic
is this another supplement codex, or a full one I wonder?
Mr Mystery
04-20-2015, 05:54 AM
Cult Mechanicus Rumors Con't
Via Gamestrust.de (http://www.gamestrust.de/bilder,list1199,1,warhammer-40-000-adeptus-mechanicus.html) 5-06-2015
139611396213963139641396513966
Warhammer 40,000: Cult Mechanicus: Kastelan Robots
https://www.youtube.com/watch?v=GYkXmBqpnnw
via one of gary's (http://natfka.blogspot.com/2015/05/cult-mechanicus-formations.html?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+Faeit212+%28Faeit+212%29&utm_content=FeedBurner) birds 5-8-2015
Cult Mechanicus has 4 formations.
Cohort Cybernetica - all models in the formation are fielded as a single unit and robots can fire at different targets
1 Tech-Priest Dominus-gets the rules for the Cybernetica Datasmith
2 Kastelan Robot Maniples
Elimination Maniple - gain +1 BS and ignore cover
2-3 units of Kataphron Destroyers
1-3 Kastelan Robot Maniples
Numinous Conclave - must have equal numbers of each type of unit gain crusader and re-roll wounds
2-3 Fulgurite Electro-Priests
2-3 Corpuscarii Electro-Priests
Holy Requisitioner - Deep Strike with no error
1 Tech-Priest Dominus
2-3 units of Kataphron Breachers
-----------------Original Post --------------------
Dunno.
But gimme!
Asymmetrical Xeno
04-20-2015, 06:11 AM
Via Gamestrust.de 05-12-2015 (http://www.gamestrust.de/bilder,list1199,1,warhammer-40-000-adeptus-mechanicus.html)
14021140221402314024140251402614027140281402914030
--------------- Original Post --------------
Hope the electro-priests have trailing cables, would suit them especially if the cables were giving off sparks.
Defenestratus
04-20-2015, 07:02 AM
New Cult Mechanicus Con't
14031140321403314034
via gamertrust.de (http://www.gamestrust.de/bilder,list1199,1,warhammer-40-000-adeptus-mechanicus.html) 5-12-2015
Here come the Kataphron rules:
1403914040
RULES ((translated via google)
Kataphron Destroyers (3) 165 Pts
Troops
BS3 WS3 S5 T5 W2 I3 A1 Ld8 Sv4+
Unit Type: Infantry
Equipment: Half-Armor Kataphron, Plasma Culverin, Phosphor Blaster
Special Rules: Song of the Omnissiah,
Options: Add up to 9 additional models @55 Pts apiece
Each model can replace with a Plasma Cannon Culverin Grav Heavy - Free
Each model can replace the Phosphor Blaster with a Flamethrower Cognis - 5 Pts
Heavy Battle Servitors: Models with this special rule can not run, but can shoot up to two weapons to Shoot phase. These models count as stationary when firing with heavy weapons or gusts, even if they moved in the previous Movement Phase, also can charge the same turn in which they used weapons to Rapidfire, Burst or Heavy.
Kataphron Breachers (3) 150 Pts
Troops
BS3 WS3 S5 T5 W2 I3 A1 Ld8 Sv3+
Unit Type: Infantry
Equipment: Armor Assault Kataphron, Heavy Arc Rifle, in Arco Chela ???
Special Rules: Songs of the Omnissiah,
Options: Add up to 9 additional models @50 Pts apiece
Each model can replace the Heavy Arc Cannon with a "twist" - Free ???
Each model can replace the Arco Chela with hydraulics 10 Pts
Heavy Battle Servitors: Models with this special rule can not run, but can shoot up to two weapons to Shoot phase. These models count as stationary when firing with heavy weapons or gusts, even if they moved in the previous Movement Phase, also can charge the same turn in which they used weapons to Rapidfire, Burst or Heavy.
Get on it you German readers...
via one of gary's anonymous tipsters (http://feedproxy.google.com/~r/Faeit212/~3/_jNUXRk2i7E/combined-admech-next-weeks-exclusive.html) 5-15-2015
Next week's White Dwarf:
Next weeks white dwarf has an exclusive formation that combines Skitarii, a Knight and Cult Mechanicus to an all AdMech army.
The previews for next week say:
- Electrifying
- Lords of Mars let loose
via one of Gary's birds (http://feedproxy.google.com/~r/Faeit212/~3/NkIjZ0hOvuM/electro-priests-and-tech-priest-dominus.html) 5-19-2015
Both priest units are S and T3 and start off with 5 models per squad. their shields give them a 5++ and allow them to assault through cover, but with an I3 it doesnt really matter much. What does help these guys is that they hammer of wrath at s4.
The main difference between the two units is an electric staff or electric gauntlets. The staff is +2 strength AP4 and the gauntlets +1 strength and are both shooting and melee- you have to choose one or the other-. The fulgurites with the staves can get a 3++ if they wipe out a unit in close combat for the rest of the game.
The tech priest can either repair a hull point-vehicle damage, or heal a wound in his unit. is an independent character with a 2+ save and 3 wounds, feel no pain, and relentless. He also comes with a 5++ and wielding a power axe. He can fire on the move with an upgraded eradication ray, which is a heavy 1 s8 ap1 or a s6 ap3 blast
via Faeit 212 05-19-2015 (http://natfka.blogspot.com/2015/05/this-weeks-cult-mechanicus-releases-and.html#more)
Cult Mechanicus Codex - 80 pages £20
Electro priest combo box (5 miniatures plastic) £25
Tech Priest plastic clampack £22
paint guides for Skitarii & Cult Mechanicus £12 each.
Dominus edition Cult Mechanicus book with datacards and metal objective markers only 900 copies. Direct only.
Ryza, Mars & Metalica A4 transfer sheets also direct only. No prices available to me.
Datacards available separately for £7.50 like always. (Not direct only)
couple of Mech themed Black Library novels too
--- Original Post -----------
I hope that the new releases look a bit more like the FW mechanicus stuff. I wasn't a huge fan of the Skitarii models....
Erik Setzer
04-20-2015, 07:56 AM
Cult Mechanicus Rumors Continued
via Imgur (https://imgur.com/mHCzHmY,j4MGyDA,YxB901z,gQfA3Qb,jIy745h,bfoyhXV,XG O6tv6#0) and BolterandChainsword's Atia (http://www.bolterandchainsword.com/topic/307360-rumours-cult-mechanicus-knights-wd-leaks-pg-77/?p=4049545) 5-19-2015
Kataphron Latest
14195141961419714198141991420014201
via Captain Citadel (http://forum.spikeybits.com/showthread.php?20724-Adeptus-Mechanicus-Rumor-Roundup&p=229046#post229046)5-20-2015
Cult Mechanicus Wave 3 Details
142031420414205142061420714208
Cult Mechanicus Techpriest Dominus & Electro-priests 5-24-2015
Really good models! Fantastic detail and posing.
https://www.youtube.com/watch?t=22&v=a10c4nVLjVE
via one of faeit's birds (http://feedproxy.google.com/~r/Faeit212/~3/A7HPEe55aZU/cult-mechanicus-battle-congregation-and.html): 5-24-2015
Cult Mechanicus
The Warlord Traits are
-warlord has eternal warrior
-one weapon on your warlord becomes master crafted
-re-roll warlords feel no pain rolls
-when the warlord's unit checks a mysterious objective, you can choose the result
-warlords close combat attacks gain haywire
-gain the highest effect of the canticle regardless of number of units
via Iuchiban (http://www.warseer.com/forums/showthread.php?403991-Adeptus-Mechanicus-Rumours) on Warseer 5-25-2015
Hi guys! Here’s your spanish favourite codex leaker of all times!!!
I already own my copy of the Cult Mechanicusc codex.
Relics:
– 2+ Armour save to bearer + all weapons in the unit have the Cognis SR
– Bearer and unit gain “It will not die” SR
– Every turn may choose to identify a Mistery objective or observe an enemy vehicle. All rolls to penetrate againts an observed vehicle may be re-rolled, as well as glancing hits.
– One CC weapon that only Works againts vehicles. Make only one attack, if hit, roll in a table:
1: Controller of target vehicle may restore one hull point
2-3: Controller of weapon decides if vehicle loses one hull point or restores one.
4-5: Same as above but 1D3
6+: Same as above but 1D6
– Kastelan protocols have an inmediate effect. Previous protocol may not be chosen anymore.
– Model gains 1D6 CC attacks S4, AP5, Shred
Canticles:
They are declared at the beginning of the turn. 3 possible effects depending on the amount of units in your army. Cannot use the same one twice.
Units Effect
1-3 Stubborn
4-7 Stubborn + reroll Fear, Pinning and Moral
8+ Fearless
1-3 In CC, every enemy unit receives a S4 at I10 hit for every Cult model in this combat
4-7 Same as above, but 2 hits per Cult model
8+ Same as above but 3 hits
1-3 Reroll 1 to hit in CC
4-7 Reroll 1 and 2 to hit in CC
8+ Reroll to hit in CC
1-3 Stealth
4-7 Shrouded
8+ Both
1-3 +1S
4-7 +2S
8+ +3S
1-3 Reroll 1 to shot
4-7 Reroll 1 and 2 to shot
8+ Reroll to shot
Dominus (105)
– 2+ armour save
– 3 wounds
– Volkite Blaster (S6,AP5, Heavy 3, Deflagrate (Inflicts one additional wound per unsaved wound)
– One pistol that fires five shots, S4, AP6 (Cannot translate the name to English)
– Power Axe
– Mechandrite Harness: May fire all his weapons during the shooting phase, and his CC attacks have the Haywire SR, +1A at I10
– Skrutinizing Servoskull (Free translation): Every turn he may indentify one mistery objective
– 5++
– Relentless
– FnP
– IC
Once per turn, on a roll of 2+ he may restore one hull point of a vehicle in base contact, or one Wound of one model of his unit (Skitarii or Cult)
Equipment
Carachters may purchase a Stasis Field:
The bearer and the unit get a 2++ save as long as they are “Gone to Ground”, but the WS and BS are reduced to 0.
– The heavy grav cannon is Salvo 4/6. So a unit of 3 Kataphron Destroyers (165) shots 18 grav shots. Not bad at all.
There are 4 formations:
- Cohort Cybernetica
1x Dominus
2 Kastelan Robot Maniples
Kastelan protocols have an inmediate effect when chosen
For every Datasmith and Dominus one Robot may fire to a different target.
Dominus and the 2 maniples are a single unit. Dominus may not abandon the unit.
- Elimination Maniple
2-3 unitos of Kataphron Destroyers
1-3 Kastelan Robot Maniples
If one Robot inflincts one unsaved wound or a penetrating hit with a weapon with the Luminogen SR, the rest of the formation gains +1BS and ignore cover when firing to that unit.
- Numinous Maniple
2-3 units of Fulgurite Electro-Priests
2-3 units of Corpuscarii Electo-Priests
If a Corpuscarii unit is at 6″ or less of 1 or more Fulgurite unit, they gain +1 shot when firing. If one unit suffers one or more unsaved wounds, it is considered “electrified” until the end of turn.
If a Fulgurite units attacks in CC to an “electrified” unit, they reroll to wound
- Holy Requisitioner
1 Dominus
2-3 Kataphron Breachers
Deep Strike
They have to stay in Reserve. When deployed, the Dom¡nus does not scatter if deployed at 6″ or less of an objective marker. Breachers do not scatter as long as they arrive at 6″ or less of the Dominus.
They have the Zealot and Counterattack SR when at 6″ or less from a objective marker.
Some of these seem really powerful, especially those canticles. I think they apply to the Knight that can be taken in thei formation they have too. Very cool stuff
Checkout the early pictures of all the new units below
Adeptus Mechanicus Roundup
Original Post
---------------------------------
Hope the electro-priests have trailing cables, would suit them especially if the cables were giving off sparks.
I don't think they can really sculpt sparks on the model. But you might be able to paint them to give the hint they're sparking.
- - - Updated - - -
I hope that the new releases look a bit more like the FW mechanicus stuff. I wasn't a huge fan of the Skitarii models....
They might not work as basic Mechanicus, but I do like that the Skitarii have a sort of "frontier" look to them, which makes them ideal to eventually add into my Rogue Trader force. The chicken walkers might not quite fit that look, but heck, they're too expensive for me anyway, and it's easy to imagine them not being terribly effective in a Rogue Trader's fleet where they won't have easy access to replacement servitors to keep the thing running (also, if it's locked up in a ship, does it keep running all day?).
Asymmetrical Xeno
04-20-2015, 08:10 AM
Via Gamestrust.de (http://www.gamestrust.de/bilder%2clist1199%2c1%2cwarhammer-40-000-adeptus-mechanicus.html) 5-28-2015
Get our your German to English translators, the Cult Mechanicus is HERE!
14316143171431814319143201432114322143231432414325
--------------Original Post ---------------
I don't think they can really sculpt sparks on the model. But you might be able to paint them to give the hint they're sparking.
That's an awesome idea. I just imagine these robed things with all these trailing cables and other cables spilling out with sharp looking taser impliments on them. Could easily paint blue glow effects to show they are sparking, yeah.
I hope that the new releases look a bit more like the FW mechanicus stuff. I wasn't a huge fan of the Skitarii models....
So far, the only models I'd buy between both ranges are the FW Magos and Scyllax models - both of which are some of the coolest kits in 40k generally IMO. Especially that Magos, so bizarre and techno-medieval.
Defenestratus
04-20-2015, 08:17 AM
(also, if it's locked up in a ship, does it keep running all day?).
I'm just imagining a huge deck on a mechanicus barge with nothing but chicken-walker treadmills....
deinol
04-20-2015, 09:31 AM
fantastic
is this another supplement codex, or a full one I wonder?
I suspect we'll see three small codexes before a full codex is released. Maybe four if imperial knights get rolled in as their lord of war.
Erik Setzer
04-20-2015, 09:40 AM
I'm just imagining a huge deck on a mechanicus barge with nothing but chicken-walker treadmills....
Well, I suppose that works.
I feel like sometimes they don't really think about what they're writing, because there's not really any universe where the fluff for the chicken walkers makes sense.
Mr Mystery
04-20-2015, 09:42 AM
That's exactly what some Explorator Fleets do. Use the Striders to generate some free power...
Defenestratus
04-20-2015, 11:19 AM
Seems that reliable rumormonger Atia has found Knight Warden and Knight Crusader information. Could be part of the upcoming Admech release.
http://www.bolterandchainsword.com/topic/305781-rumours-am-cult-mechanicus-knight-wardencrusader/?p=4014737
Mr Mystery
04-20-2015, 11:22 AM
Well now I'm all confused.
I though legit redirects involved capital letters.
Or am I barking up the wrong stick? Again.
Path Walker
04-20-2015, 11:25 AM
if you enter it in lowercase, when it redirects, if its a page that exists on the webpage, it will correct it to have the capitals, if it doesn't, the error page will be lower case, I just tried with knight-warden and it redirected to Knight-Warden and displayed an error, meaning the page exists in the directory but there isn't any information to display
If you typed http://www.games-workshop.com/en-GB/whining-waacer the URL on the error page would be http://www.games-workshop.com/en-GB/whining-waacer
If you type http://www.games-workshop.com/en-GB/knight-warden the error page URL will be w.games-workshop.com/en-GB/Knight-Warden
Erik Setzer
04-20-2015, 11:34 AM
Well now I'm all confused.
I though legit redirects involved capital letters.
Or am I barking up the wrong stick? Again.
No, you're right, and those do. Click the Warden link he posted (with lowercase) and it actually redirects you to the uppercase:
http://www.games-workshop.com/en-GB/Knight-Warden
- - - Updated - - -
That's exactly what some Explorator Fleets do. Use the Striders to generate some free power...
Doesn't it burn power for the Striders to run, though? So you're using power to make power?
Asymmetrical Xeno
04-20-2015, 11:48 AM
I'm not surprised they'd do another knight kit as the original one seems to of been very very popular. I'd speculate that it would probably be a duel kit like the last one, hopefully with more visual variation between the builds though....
Path Walker
04-20-2015, 11:53 AM
Doesn't it burn power for the Striders to run, though? So you're using power to make power?
The Strider Engine is a near perfect Perpetual Motion Machine, unfortunately, the inventor didn't share his secrets before he died, so they can't be recreated or turned off for fear of them not starting again.
Bigred
04-20-2015, 11:47 PM
B&C's Atia (http://www.bolterandchainsword.com/topic/305781-rumours-am-cult-mechanicus-knight-wardencrusader/page-5#entry4014737)found:
it looks like two new Knights will be part of this release:
Knight Warden (http://www.games-workshop.com/en-GB/knight-warden):
Knight Crusader (http://www.games-workshop.com/en-GB/knight-crusader):
1376713768
Asymmetrical Xeno
04-21-2015, 02:09 PM
damn, they got legs? :( That's dissapointing. I hope they will do some more non-humanoidy mechanicum.
Bigred
04-21-2015, 06:27 PM
Via Atia (http://www.bolterandchainsword.com/topic/305781-rumours-am-cult-mechanicus-knight-wardencrusader/) 4-21-2015
Full roundup of redirects found so far on GW website:
Cult Mechanicus:
- Codex Cult Mechanicus
- Datacards Cult Mechanicus
- Fulgurite Electro Priests (CC unit)
Corpuscarii Electro Priests (Shooty unit, combo box with the fulgurites)
Imperial Knights:
- Codex Imperial Knights
- Datacards Imperial Knights
- Knight Warden
Knight Crusader
Electro-priest sketch:
13788
via Gary (http://feeds.feedburner.com/faeit212) 4-19-2015
- Electro-Priests are not troops like earlier rumors were saying today, instead both Electro-Priests units are Elites.
- Its a dual kit with Fulgurite Electro-Priests and Corpuscarii Electro-Priests.
- Energy Fields give both units a 5++.
- Fulgurites have staves with enhanced strength and can get a 3++ for the rest of the game if they wipe out a unit in close combat.
- Corpuscariis have gauntlets that are assault weapons shooting with a 12″ range, and can also be used in close combat.
- Both weapons have other abilities as well that fit with the Electro-Priests. They can be taken groups of up to 20.
Erik Setzer
04-21-2015, 07:46 PM
Hey Eldar players, you're griping about a new codex after just two years that makes you more powerful and gives you a lot more options? Imperial Knights got most of their codex obsoleted in less than two months, only had two options, and now, a year later, are getting a new codex just to add in new options, because the first $41 book was just to push two models as an "army."
It's nice to see Knights have more options, but... man. I'm glad I never got the hardcover. Still bummed at the money I lost on the digital version.
DrBored
04-21-2015, 08:02 PM
Hey Eldar players, you're griping about a new codex after just two years that makes you more powerful and gives you a lot more options? Imperial Knights got most of their codex obsoleted in less than two months, only had two options, and now, a year later, are getting a new codex just to add in new options, because the first $41 book was just to push two models as an "army."
It's nice to see Knights have more options, but... man. I'm glad I never got the hardcover. Still bummed at the money I lost on the digital version.
I just bought a Knight and the hardcover a week ago :I
To think, if I'd just waited...
daboarder
04-21-2015, 08:14 PM
I just bought a Knight and the hardcover a week ago :I
To think, if I'd just waited...
depending on what country you're in you should be within your consumer rights to return it, in australia you have 21 days, and even thats not a hard and fast rule, most people cave when you threaten to go to the ombudsmen or fair trading
DrBored
04-21-2015, 09:10 PM
depending on what country you're in you should be within your consumer rights to return it, in australia you have 21 days, and even thats not a hard and fast rule, most people cave when you threaten to go to the ombudsmen or fair trading
Place I bought it from, I'd need the receipt, which is long gone. I didn't think they'd actually go and make new knights :P
Ah well. I'll just say I've learned my lesson and this time buy it right when it comes out, instead of waiting a year ;3
deinol
04-21-2015, 09:58 PM
How do you confirm a new Codex: Imperial Knights via URL? Isn't that exactly what the existing one is called?
Bigred
04-21-2015, 10:24 PM
How do you confirm a new Codex: Imperial Knights via URL? Isn't that exactly what the existing one is called?
I believe Atia said on B&C she dug up a link with the codex name that was very slightly different from the current one (that has a live product page attached to it). Possibly even a single character difference.
Arkhan Land
04-21-2015, 11:14 PM
Glad ive stuck to the WD
DrBored
04-22-2015, 12:50 AM
The Second combo kit for the new Mechanicus will feature tracked conveyor infantry models who resemble cybernetic terminators cut at the waist and attached to set of small triangle treads.
One unit type will be heavily armored, and decked out for close quarters engagements.
The second is less armored, and features two types of cannon; a plasma cannon varainat, and a larger calibre weapon.
They are on 50mm bases.
That's exciting. Where is this coming from?
Mr Mystery
04-22-2015, 01:01 AM
Not convinced there'll be a new Knight Codex to be honest.
But if there is there is, and yes, I'll likely buy it. Unless there's a WD with the rules in it.
Asymmetrical Xeno
04-22-2015, 05:24 AM
Well, with Eldar getting a replacement codex so fast, I wont discount the possibiility.
Kirsten
04-22-2015, 06:05 AM
I have the knight codex, wouldn't bother me if we get a new one this year, more options would be cool.
Asymmetrical Xeno
04-22-2015, 08:34 AM
via Captain Citadel on Spikey Bits Forums
The Second combo kit for the new Mechanicus will feature tracked conveyor infantry models who resemble cybernetic terminators cut at the waist and attached to set of small triangle treads.
One unit type will be heavily armored, and decked out for close quarters engagements.
The second is less armored, and features two types of cannon; a plasma cannon varainat, and a larger calibre weapon.
They are on 50mm bases.
hope this one is true, THATS more what I want from mechanicum!
Kirsten
04-22-2015, 08:38 AM
see the previous page :p
Asymmetrical Xeno
04-22-2015, 09:13 AM
Ah my bad, sorry! Got overexcited there!
Asymmetrical Xeno
04-27-2015, 01:20 AM
Are there any infantry with trailing cables like in the artwork, as opposed to legs?
DrBored
04-27-2015, 11:23 PM
Cult Mechanicus will feature a new robot type unit that is part Forge World Castellex, part Space Marine Centurion.
Their bodies are plated armour sealed in the front much like the centurions in appearance, but with no chest mounted weapons. They are on 50mm bases and are quite larger than the Centurion models. Their heads are a giant domed EVA helmet which looks quite fantastic. There are no organic components visible the models, they are automanta.
There are several armaments they come with; a larger calibre cannon in their right hand to flamer type weapon in their left. Articulated hands with finger appendages are also an option, as well as a top shoulder mounted versions of these same type weapons.
Exciting! Can't wait to see these guys!
I hope the aesthetic of these models doesn't clash too hard with the Skitarii force. I'd love for Admech to still come off as... cohesive, if a bit chaotic with all the bionics.
Mr Mystery
04-28-2015, 01:15 AM
I'd like to see common design cues, such as lenses etc, but also to see the actual Cult Mechanicus be a bit more of a hotch-potch, showing the constant tinkering that a given Adept would do when bored.
Kirsten
04-28-2015, 03:46 AM
I am sure they will all work together visually.
liking these rumours, they sound good.
Arkhan Land
04-28-2015, 06:15 AM
sigh, 50mm rebasing, off to the art store for more smooth-on...
deinol
04-28-2015, 08:41 AM
sigh, 50mm rebasing, off to the art store for more smooth-on...
?? What are you rebasing? Scratch built ad mech robots?
Edit: oh, I see some knight rumors ended up in this thread. My advice: Never Rebase Anything.
Arkhan Land
04-29-2015, 07:18 AM
?? What are you rebasing? Scratch built ad mech robots?
Edit: oh, I see some knight rumors ended up in this thread. My advice: Never Rebase Anything.
itd be for mt RT robot have a handfull of collosi (usses?)
it wouldnt be re-basing as much as just basing basing
Defenestratus
04-29-2015, 11:32 AM
I've seen the Kastelan Robots and they look like contemptors that need to go on a diet.
Also the half track centaurs look weird.
poo can't share these.
Mr Mystery
04-29-2015, 12:47 PM
You just share them this instant young man!
Defenestratus
04-29-2015, 01:05 PM
You just share them this instant young man!
The Kastelans look like go-bots... totally uninspiring looking IMO. They're rather static as well with an awkward shoulder-mounted weapon that kinda sticks up in the air ... awkwardly :P Also the "fists" are these little protruding gun nozzles out of a larger balloonish forearm.
Mr Mystery
04-29-2015, 01:33 PM
I am intrigued.
DrBored
04-29-2015, 03:00 PM
13898
13900
13899
You're welcome.
Houghten
04-29-2015, 03:07 PM
Is it just me or do those robots have the bumeyes?
DrBored
04-29-2015, 03:10 PM
Is it just me or do those robots have the bumeyes?
I'm honestly seriously disappointed in the robots. I really don't know what happened. Everything else looks so fantastic, and fits with the overall scheme of the Skitarii well enough. Robes and bionics unify the whole army.
And then there's those fat robots. Like.. dang... I really hope it's like the Centurion, where it looks ugly in pics, but in person it's a lot cooler...
Asymmetrical Xeno
04-29-2015, 03:14 PM
Battle Servitors look okay, at least they are non-humanoid, the rest doesn't really appeal - none of it really captures Blanche's art enough for me. Will probably pick the codex up for the backround.
Edit : Oh I do like that Magos Dominus!
deinol
04-29-2015, 03:15 PM
I'm not so fond of the upper half of the wheeled servitors, but I'm certain I can make something cool out of them. (My first expensive thought is Ogryn bodies.)
I like the robots.
Mr Mystery
04-29-2015, 03:16 PM
I think they riff well with the Heresy era Mechanicum automata. They look lower tech - more industrial grade stuff co-opted than specifically designed for work.
Paint job is somewhat plain though, which does make them stand out from the more varied palette of the other units.
Kirsten
04-29-2015, 03:27 PM
I think the robots would look fine with a new head, or possibly filling in the weird white visor bit with green stuff and putting some lenses on.
Tomgar
04-29-2015, 03:28 PM
Yeah, not digging the bots. Everything else is pretty ace though!
Cap'nSmurfs
04-29-2015, 03:31 PM
Goodness, those big chunky robots are adorable.
The Magos models look great. All the rest... look, I've said that AdMech isn't really my bag, and that stands, but it's definitely cool.
Patrick Boyle
04-29-2015, 03:35 PM
13898
13900
13899
You're welcome.
Natfka's post stating the Knight Warden being a Lord of War makes a lot more sense if it's a Lord of War for a Mechanicus army rather than a Knight army. What are those images from though? Looks like a giant poster?
The robots are definitely underwhelming, though the HQ, and the tech-priest in the robot unit look neat. I think army wise though I'll probably stick with just fielding Skitarii units...
Mr Mystery
04-29-2015, 03:38 PM
I'm definitely getting one of everything, at the very least.
I still think it's the paint job making them look odd. No real detailing to it. Plus, I reckon we'll see additional weapon fits for them.
Kirsten
04-29-2015, 03:41 PM
yeah the paint scheme definitely doesn't help, too much flat red. needs some bronze in there.
if you compare them side by side to the Castellax, there isn't actually a huge amount of difference, I think it would be quite easy to get them looking similar.
Erik Setzer
04-29-2015, 04:07 PM
Natfka's post stating the Knight Warden being a Lord of War makes a lot more sense if it's a Lord of War for a Mechanicus army rather than a Knight army. What are those images from though? Looks like a giant poster?
Reminds me of the kind of posters they'd send to independent retailers showing upcoming releases to get them excited and convince them to order some of the kits (which I imagine is also what the checkboxes are for). The text really pushes that idea.
Also makes sense that someone wouldn't want to share them too quickly, too, as it might be easy to trace which store leaked them, and that might cause the store some issues with GW.
YorkNecromancer
04-29-2015, 04:44 PM
The battle servitors are awesome. Magos Dominus and Knight are fantastic too.
The robots?
They look like something you'd get in a f**king Kinder egg. They look like those cheap toys you find in pound shops. They are absolutely horrible.
What the f**k happened? :(
Houghten
04-29-2015, 05:12 PM
Reminds me of the kind of posters they'd send to independent retailers showing upcoming releases to get them excited and convince them to order some of the kits (which I imagine is also what the checkboxes are for). The text really pushes that idea.
I have no idea what they send to independent retailers, but they've been putting a very similar poster for Khorne stuff into every mail order since Daemonkin came out.
Lexington
04-29-2015, 06:01 PM
Very, very interesting that they're sending these posters out to retailers (and not just one as a fluke - I've seen at least one other retailer with this poster today). Finally giving stores the ability to advertise things in advance? Hallelujah and praise for this move, GeeDubs.
Erik Setzer
04-29-2015, 06:08 PM
I have no idea what they send to independent retailers, but they've been putting a very similar poster for Khorne stuff into every mail order since Daemonkin came out.
Well, I'm not sure if they're doing it now, but it's something they used to do in the past. I remember a time when independent retailers would eagerly break out the preorder looks and check out what's coming in the next few weeks (or even months!) and people would get fired up. But that was not just before GW became so paranoid, but also before they started treating independent retailers as the enemy.
Never did much serious mail order with GW over the years. These days, all my "mail order" is done at a terminal in a GW store and directed to ship to the store, so the manager gets credit for the sale (as he bloody well should, because the man has people so fired up about GW stuff... when you see things like a store literally packed full of people, or like 30 orders for Space Hulk, at least half a dozen for Execution Force, etc., the guy responsible for that deserves to get credit for it).
Tzeentch's Dark Agent
04-29-2015, 06:16 PM
Yeeeey, Baymax in 40k!
Arkhan Land
04-29-2015, 06:38 PM
look at that Fat Asimo
at least because of their size I feel totally comfortable using my old Collosi as counts as
Brakkart
04-29-2015, 07:09 PM
Aww man am I tempted by an AdMech force. Cannot afford one though, not now anyway, but when I can it is gonna be real hard to ignore the call of the machine cult. I'm loving everything on that poster, including the robots which it seems are not to everyone's tastes, they are certainly drawing more flak than anything else. I think they're brilliant, though my favourite unit has to be the tracked servitor things.
Talys
04-30-2015, 12:42 AM
Yeeeey, Baymax in 40k!
LOL. My thought exactly! The forgeworld variant is very cool, though, so I don't know how they messed that up :(
Also, to chime in, I wish they had just made one $80 (or whatever) codex instead of 2 books that are both skimpy on units. Then, split it up years from now when there are enough models to justify 2 books.
Mr Mystery
04-30-2015, 01:06 AM
Aww man am I tempted by an AdMech force. Cannot afford one though, not now anyway, but when I can it is gonna be real hard to ignore the call of the machine cult. I'm loving everything on that poster, including the robots which it seems are not to everyone's tastes, they are certainly drawing more flak than anything else. I think they're brilliant, though my favourite unit has to be the tracked servitor things.
Kidneys are currency.....
Kirsten
04-30-2015, 03:36 AM
One thing I am liking so far, I can make tech thralls, Castellax, and Myrmidons in plastic out of these
Mr Mystery
04-30-2015, 03:43 AM
True that....
Defenestratus
04-30-2015, 07:51 AM
Those robots have some gnarly shooting!!!
each fist can be turned into a S6 AP3, twl Assault 3 gun... and if they stand still they can fire twice! Two Robits and a priest dude < 300pts.
deinol
04-30-2015, 08:02 AM
LOL. My thought exactly! The forgeworld variant is very cool, though, so I don't know how they messed that up :(
Also, to chime in, I wish they had just made one $80 (or whatever) codex instead of 2 books that are both skimpy on units. Then, split it up years from now when there are enough models to justify 2 books.
Except this way let's them stagger the releases in waves. If they did one big book, it'd be almost a year from first model release to giant codex release. I much prefer this way to the alternative, which in practice meant no new factions in 40k for a decade.
Defenestratus
04-30-2015, 08:09 AM
From Bolter and 40k Racists:
http://image.bolterandchainsword.com/uploads/gallery/album_10492/gallery_79873_10492_16280.jpg
http://image.bolterandchainsword.com/uploads/gallery/album_10492/gallery_79873_10492_6174.jpg
http://image.bolterandchainsword.com/uploads/gallery/album_10492/med_gallery_79873_10492_31864.jpg
- - - Updated - - -
If you roll a 6 on your save of the refractor field.. the shooter takes the hit instead. Makes you think twice about shooting that HWC from your WK at this squad :P
Erik Setzer
04-30-2015, 08:22 AM
Marines everywhere are shaking their heads... right before they get blown off. Hiding in cover doesn't help either, those guns have the -1 cover save. A full unit using Protection Protocols upgraded with guns will fire... let's see, quick math... 36 shots (18 twin-linked, 18 normal), S6, AP3, -1 to cover save. Granted, it'll cost 860 points before you tack on extra guys to keep the Protocols going (unless you don't care that they're just standing in place the whole game firing away).
Mr Mystery
04-30-2015, 08:34 AM
Pity the poor Marines and their total lack of love from the design studio :p
Defenestratus
04-30-2015, 08:48 AM
Marines everywhere are shaking their heads... right before they get blown off. Hiding in cover doesn't help either, those guns have the -1 cover save. A full unit using Protection Protocols upgraded with guns will fire... let's see, quick math... 36 shots (18 twin-linked, 18 normal), S6, AP3, -1 to cover save. Granted, it'll cost 860 points before you tack on extra guys to keep the Protocols going (unless you don't care that they're just standing in place the whole game firing away).
Actually a squad of two of them, with two dakkafists can shoot 24 times, 12 being twin linked. All for what, 330 points?
For 60points more than a fully scatterbike squad, you get AP3, twin linking, T7 MC, and all of the shenanigans that the ad mech stuff does courtesy of the datasmith... Would have to look up the mathhammer on it but I think that it gives you as many unsaved wounds as a scatterbike squad.
I was hoping that if the datasmiths get nuked, that they'd use the old chaos dreadnought table for the Robits.
*Robits see datasmith get vaporized - look at each other questioningly*
*Robits turn guns on each other and start blasting away*
Would be many lols.
Defenestratus
04-30-2015, 09:11 AM
Just did the mathhammer on my handy Mathhammer 40k (https://play.google.com/store/apps/details?id=com.mathhammer40k.mathhammer) App that hasn't been updated in god knows how long and is in drastic need of a UI improvement...
Scatterbikes - 40 shots BS4 @ str 6 AP6 against MEQ = 7.4 unsaved wounds
2x Kastelan Battle Robits standing still, using their shoot twice hijinx - 12 shots BS3 + 12 shots BS3 Twinlinked @ str 6 AP3 against MEQ = 12.5 unsaved wounds
Pretty brutal if you consider that the battle robits are only 60 more points for the squad + fist upgrades than the scatterbikes.
Mr Mystery
04-30-2015, 09:21 AM
18 shots for two.....
6 for the fists, twin-linked.
12 for the carpace (3 natural each, doubled)
Erik Setzer
04-30-2015, 09:25 AM
Actually a squad of two of them, with two dakkafists can shoot 24 times, 12 being twin linked. All for what, 330 points?
Ah, bollocks, I someone did them half the shots they were supposed to have. I blame my lack of coffee.
So yeah, six of them will pump out 72 shots, 36 T-L. They could evaporate a 20-man HH Tactical Squad. bloody expensive, but it would be absolutely hilarious to see.
Or, just, yeah, split them in multiple units. Means you're now looking at three units of 320 points each, or 960 points, but it does give a lot more tactical flexibility. Kind of wonder what the cost is on them... Hmm, being MC, with a character likely tossed in the pack, I'm going to aim for $70-$80 (Mortarchs are $60 for 2, they're pretty big; Carnifex and Deff Dread twin-pack are $85, but I think both are bigger and with more stuff than this pack would be). So you could have half an army for about $250. Maybe less. And it would just sit them and make MEQs cry. (And then a Wraithknight kills them all.)
- - - Updated - - -
18 shots for two.....
6 for the fists, twin-linked.
12 for the carpace (3 natural each, doubled)
Eh? Fists are replaced with a twin-linked gun, so three shots (t-l). Carapace is just one gun (3 shots). Six shots total. Twelve when doubled. Add the second guy, it's 24. Or did I miss something somewhere?
Defenestratus
04-30-2015, 09:27 AM
18 shots for two.....
6 for the fists, twin-linked.
12 for the carpace (3 natural each, doubled)
<admech voice>recalculating</admech voice>
8.75
Mr Mystery
04-30-2015, 09:30 AM
Only the carapace weapon gets the double shots.
Kirsten
04-30-2015, 09:40 AM
I can't even read those, terrible pictures. go take some more.
Defenestratus
04-30-2015, 09:42 AM
Only the carapace weapon gets the double shots.
Right thats what I used...
18 shots total
6 TWL, 12 non.
Mr Mystery
04-30-2015, 09:46 AM
Was replying to Erik.
Erik Setzer
04-30-2015, 09:59 AM
Only the carapace weapon gets the double shots.
Ah. I thought it was all weapons. Hard to read.
Hmm. That's not as useful as giving them FNP (or, rather, letting them keep it) and actually moving them around the battlefield. I'd sacrifice a pittance of shots for more survivability.
Mr Mystery
04-30-2015, 10:00 AM
They also kick in the turn after selection...
Erik Setzer
04-30-2015, 10:39 AM
They also kick in the turn after selection...
Yeah. Makes you have to actually think about it, and your opponent might be able to off the controller (so maybe keep him BEHIND the big guys). Still, the Aegis Protocol is the one they start with, so at worst, you'll get FNP anyway. And it just means you actually have time to position them before planting their feet in the ground.
Erik Setzer
04-30-2015, 01:19 PM
So... imagine, if you will, one of these guys being shot at by a Wraithknight. And the Wraithknight only rolls a 5 to wound. And then the Kastelan rolls a 6 for its saved... and promptly shoots the D right back at the Wraithknight.
I think I would rupture organs laughing so hard.
Mr Mystery
04-30-2015, 01:38 PM
And Sod's Law dictates that, like one-in-a-million chances, it will do just that nine times out of ten!
Kirsten
04-30-2015, 02:21 PM
definitely salvageable
http://i1216.photobucket.com/albums/dd380/KirstenIGMB/admech_zpscklgcr1y.jpg (http://s1216.photobucket.com/user/KirstenIGMB/media/admech_zpscklgcr1y.jpg.html)
nice
http://i1216.photobucket.com/albums/dd380/KirstenIGMB/admech2_zpss3azzubz.jpg (http://s1216.photobucket.com/user/KirstenIGMB/media/admech2_zpss3azzubz.jpg.html)
not keen on the head
http://i1216.photobucket.com/albums/dd380/KirstenIGMB/admech3_zpsvsrlbxsl.jpg (http://s1216.photobucket.com/user/KirstenIGMB/media/admech3_zpsvsrlbxsl.jpg.html)
awesome
http://i1216.photobucket.com/albums/dd380/KirstenIGMB/admech4_zpskqg8ht8d.jpg (http://s1216.photobucket.com/user/KirstenIGMB/media/admech4_zpskqg8ht8d.jpg.html)
Asymmetrical Xeno
04-30-2015, 02:25 PM
Oh, I do definitely like that servitor, the tech priest is nice too but id definitely get rid of the legs and replace them with cables. The rest isn't really my thing.
Kirsten
04-30-2015, 02:28 PM
the priest is grouped with the robots on the poster so I would imagine he is some sort of handler?
Mr Mystery
04-30-2015, 02:30 PM
Yep.
Electropriests have insulated boots if you look closely. They look like New Rocks, of which I am approve.
Asymmetrical Xeno
04-30-2015, 02:33 PM
Yep.
Electropriests have insulated boots if you look closely. They look like New Rocks, of which I am approve.
They are definitely rivetheads then.
I always knew the mechanicum were industrial music fans and that just soldifies it.
Power Klawz
04-30-2015, 02:46 PM
Heretics tried to kill The Metal, but The Metal would not die.
Mr Mystery
04-30-2015, 02:59 PM
Metal Gods, Electric Eye and Blood Red Skies. All by Judas Priest. All brilliant. All v v v Mechanicus.
Kirsten
04-30-2015, 03:34 PM
I was going to buy a few more infantry boxes to take my skitarii up to 1500 points, but I think I will wait and buy some of this instead. I have 1000 ish points of skitarii, so adding in one of each of these new units will take me a good way up and keep the variety.
Houghten
04-30-2015, 03:42 PM
definitely salvageable
That eyeplate has got to go though. I'm not sure what I'm going to replace it with, but almost anything would be better than looking like the STC got crosswired with someone's drunken photocopy of their backside.
Asymmetrical Xeno
04-30-2015, 03:43 PM
f**k metal
real mechanicus music :
https://www.youtube.com/watch?v=_UwaGqYXFZ8
metal can stay with the cheesy space wolf players and their ilk!
We have the sound of metal on metal
the sound of machines
the noise of binary
the drums of titans feet smashing the ground
and the chants of the machine god!
Kirsten
04-30-2015, 03:44 PM
That eyeplate has got to go though. I'm not sure what I'm going to replace it with, but almost anything would be better than looking like the STC got crosswired with someone's drunken photocopy of their backside.
I'm going to just fill it in and smooth it off, then add a few rivets. keep it simple like the Castellax
Asymmetrical Xeno
04-30-2015, 04:10 PM
I'm going to just fill it in and smooth it off, then add a few rivets. keep it simple like the Castellax
I'd go a more HR giger route myself, heads made out of cables with visible teeth showing. I guess it's good it's inspiring people though, right?
Bigred
04-30-2015, 05:18 PM
Kastelan Robots Monstrous Creature 2-6 in unit (120pts apiece)
WS3 BS3 S6 T7 W3 I2 A2 Ld7 Sv3+
Datasmith Infantry 1-3 in unit (50pts apiece)
WS3 BS4 S4 T4 W2 I3 A2 Ld9 Sv 2+
Wargear
Datasmith
Artificier Armor
Gamma Pistol
Dataspike
Powerfist
Refractor field
Kastelan
Kastelan Battlehide
Incendine combustor
Powerfists (x2)
Special Rules
Datasmith
Canticles of the Omnissiah
Feel No Pain
Kastelan
Canticles of the Omnissiah
Fearless
Kastellan Battle Protocols
Begins the gams using Aegis, You may select a new protocol at the end of your turn is there is a datasmith in the unit", but the change goes into effect at the start of your NEXT turn.
Conqueror: Double attacks, no shooting
Aegis: Feel No Pain
Protector: Double shooting, cannot move
Repulsor Grid:
5+ invulnerable ave. Rolls of 6 are deflected back at the shooting unit with the origin weapon stats used. Offers no defense versus Psychic, Blast, Template attacks.
May replace both Powerfists with TL Phosphor blaster
May replace incendine combustor with heavy phosphor blaster
Datasmiths may buy Special Issue Wargear / Arcana Mechanicum
Wargear:
Artificier Armor: Sv 2+
Kastelan Battlehide: Sv 3+
Refractor Field: 5+ Inv.
Incendine Combustor: S4 Ap:5 Assault 1 Template, Torrent
Heavy Phosphor Blaster: R36" S6 Ap1 Heavy 3 Luminagen (units hit have -1 cover saves, opponents may re-roll charge distance when charging them)
Gamma Pistol: R12" S6 Ap2 Pistol, Armorbane
Dataspike: S:User, AP- Melee, Haywire, Dataspike (bonus attack at I:10)
Stone Edwards
04-30-2015, 10:27 PM
Kastelan Robots Monstrous Creature 2-6 in unit (120pts apiece)
WS3 BS3 S6 T7 W3 I2 A2 Ld7 Sv3+
Datasmith Infantry 1-3 in unit (50pts apiece)
WS3 BS4 S4 T4 W2 I3 A2 Ld9 Sv 2+
Wargear
Datasmith
Artificier Armor
Gamma Pistol
Dataspike
Powerfist
Refractor field
Kastelan
Kastelan Battlehide
Incendine combustor
Powerfists (x2)
Special Rules
Datasmith
Canticles of the Omnissiah
Feel No Pain
Kastelan
Canticles of the Omnissiah
Fearless
Kastellan Battle Protocols
Begins the gams using Aegis, You may select a new protocol at the end of your turn is there is a datasmith in the unit", but the change goes into effect at the start of your NEXT turn.
Conqueror: Double attacks, no shooting
Aegis: Feel No Pain
Protector: Double shooting, cannot move
Repulsor Grid:
5+ invulnerable ave. Rolls of 6 are deflected back at the shooting unit with the origin weapon stats used. Offers no defense versus Psychic, Blast, Template attacks.
May replace both Powerfists with TL Phosphor blaster
May replace incendine combustor with heavy phosphor blaster
Datasmiths may buy Special Issue Wargear / Arcana Mechanicum
Wargear:
Artificier Armor: Sv 2+
Kastelan Battlehide: Sv 3+
Refractor Field: 5+ Inv.
Incendine Combustor: S4 Ap:5 Assault 1 Template, Torrent
Heavy Phosphor Blaster: R36" S6 Ap1 Heavy 3 Luminagen (units hit have -1 cover saves, opponents may re-roll charge distance when charging them)
Gamma Pistol: R12" S6 Ap2 Pistol, Armorbane
Dataspike: S:User, AP- Melee, Haywire, Dataspike (bonus attack at I:10)
The Heavy Phosphor Blaster is AP3 sadly
Asymmetrical Xeno
05-01-2015, 02:20 AM
more pictures here :
http://www.bolterandchainsword.com/topic/305781-rumours-cult-mechanicus-knights-kastelan-wd-leak/page-38#entry4026070
the tech priest donminus is perfect imo - much more along the lines of what I've been wanting. Will definitely buy it, along with some of those battle servitors. Should look good mixed with the micro arts studio iron brotherhood.
I love that he has a cane and the spider legs under his robes give him the right amount of creepy blanche weirdness.
Kirsten
05-01-2015, 02:23 AM
so knights for pre-order tomorrow, Ad Mech next week. white dwarf cover.
http://i1216.photobucket.com/albums/dd380/KirstenIGMB/11159543_938954346157252_7797212812430649097_n_zps wkwawxae.jpg (http://s1216.photobucket.com/user/KirstenIGMB/media/11159543_938954346157252_7797212812430649097_n_zps wkwawxae.jpg.html)
http://i1216.photobucket.com/albums/dd380/KirstenIGMB/10981681_938954349490585_4479129312397590951_n_zps mpmpovmz.jpg (http://s1216.photobucket.com/user/KirstenIGMB/media/10981681_938954349490585_4479129312397590951_n_zps mpmpovmz.jpg.html)
Mr Mystery
05-01-2015, 05:29 AM
The more I see the Kastellans, the more I like them.
Asymmetrical Xeno
05-01-2015, 08:22 AM
I think it's mainly the paintjob that lets them down - I think if they'd look better if they were dirtied up with paint-chip effects and rust. The visor face would look better with a green glow on it IMO.
Kirsten
05-01-2015, 08:23 AM
they have grown on me, I still think the paintjob is 80s cartoon terrible, and they definitely need fixing, but great potential.
Path Walker
05-01-2015, 08:25 AM
I don't even think it needs filling in, painted the same as the dome would really help.
Asymmetrical Xeno
05-01-2015, 08:45 AM
painting a vague skull behind the black visor might look cool too.
Kirsten
05-01-2015, 08:47 AM
very Doctor Who
Erik Setzer
05-01-2015, 09:00 AM
The paint job on the visor certainly isn't helping. Something more "grimdark" might help.
Let's not go Vashta Nerada, though. Otherwise, I'll have to get some of them just so when I deploy them I can play a recording of "Hey! Who turned out the lights?" on repeat.
Asymmetrical Xeno
05-01-2015, 09:28 AM
ewww modern dr who, well that kills THAT idea!
Grenndal
05-01-2015, 11:12 AM
ewww modern dr who, well that kills THAT idea!
LOL this cracked me up.
Bold or Stupid
05-01-2015, 01:31 PM
I feel a need to paint smiling cartoon faces on the "Visor"
Defenestratus
05-01-2015, 01:31 PM
I think it looks like a megaman.
rogueaccount
05-01-2015, 02:15 PM
Definitely need to see another paint scheme on the Kastelan bots before I decide if I like them or not. The Dominus and Datasmith look fantastic.
Houghten
05-02-2015, 03:27 AM
f**k metal
real mechanicus music :
http://patientzero.bandcamp.com/track/mechanik
Mr Mystery
05-02-2015, 03:54 AM
I think it looks like a megaman.
Kenny McCormick..l.
Asymmetrical Xeno
05-02-2015, 02:37 PM
http://patientzero.bandcamp.com/track/mechanik
https://ironofficial.bandcamp.com/track/demolition-force
(bandcamp rules, shame more people don't support it and prefer to use crappy anti-artist friendly streaming services like Spotify)
Bigred
05-04-2015, 02:14 AM
via GW 5-4-2015
https://www.youtube.com/watch?v=uSioAPCd3Do
Mr Mystery
05-04-2015, 03:02 AM
I am excite!
Bigred
05-04-2015, 03:44 PM
via Captain Citadel (http://forum.spikeybits.com/showthread.php?20724-Adeptus-Mechanicus-Rumor-Roundup&p=228844&viewfull=1#post228844) 5-4-2015
13945
Kataphron Destroyers
(Kataphron Breachers are their Assault based counterparts)
3+ Models per unit (55pts apiece)
W:2
Phosphor Blaster, Plasma Culverin, other weapon options
Holy Requisition Formation
1 Tech Priest Dominus
1-3 Kataphron Destroyers units
Formation can Deep Strike
Kirsten
05-05-2015, 04:47 AM
looking forward to fielding a few units of kataphron, very cool
Mr Mystery
05-05-2015, 05:27 AM
Reliable source as well.
Though I have a sneaky feeling those are biggerer guns than Plasma Culverin, which are easily toted by Skitarii.
Perhaps a two shot Plasma Cannon? You know, just to make Terminators cry.
Haighus
05-05-2015, 05:46 AM
The ones carried by Skitarii are Plasma Calivers, not Culverins. Smaller weapon :)
Mr Mystery
05-05-2015, 05:47 AM
I shall shut my yap accordingly.
Not as if I've spent the bank holiday frothing over my Skitarii book either, agonising on whether the Plasma weapons are really worth it. Not I. Oh no.
Kirsten
05-05-2015, 06:04 AM
phosphor blaster is a decent weapon for them I think, much more suited to that size than the twin linked one on the Onager which I find really underwhelming as a main gun option.
Mr Mystery
05-05-2015, 06:17 AM
Fair point.
It's a good weapon like, but a bit wasted on an Onager, given the alternatives.
Mr Mystery
05-05-2015, 11:38 AM
Also, wot no images?
Kirsten
05-06-2015, 02:15 AM
we have them all already
Mr Mystery
05-06-2015, 02:16 AM
Want images from WD, not silly old-hat-now poster.
Kirsten
05-06-2015, 02:20 AM
they will still be the same models :p
Houghten
05-06-2015, 02:21 AM
But WD images may include statlines and point costs!
Kirsten
05-06-2015, 02:24 AM
wait and be surprised, more fun
Mr Mystery
05-06-2015, 02:30 AM
No.
*goes and sits in corner in a lack-of-info huff*
Kirsten
05-06-2015, 12:54 PM
http://i1216.photobucket.com/albums/dd380/KirstenIGMB/pic-28305_zpsiivibuxu.jpg (http://s1216.photobucket.com/user/KirstenIGMB/media/pic-28305_zpsiivibuxu.jpg.html)
http://i1216.photobucket.com/albums/dd380/KirstenIGMB/pic-28303_zpsrisn615b.jpg (http://s1216.photobucket.com/user/KirstenIGMB/media/pic-28303_zpsrisn615b.jpg.html)
http://i1216.photobucket.com/albums/dd380/KirstenIGMB/pic-28304_zpspcqowzlr.jpg (http://s1216.photobucket.com/user/KirstenIGMB/media/pic-28304_zpspcqowzlr.jpg.html)
Mr Mystery
05-06-2015, 01:25 PM
Yep, they've really grown on me.
YorkNecromancer
05-06-2015, 02:03 PM
I want to like these robots. I am trying very hard.
Throne help me, but I just can't do it. They're awful. Utterly, horribly, ruinously, shriekingly, pant-poopingly awful. :(
And the datasmith is SO cool.
http://cdn.meme.am/instances/500x/37420362.jpg
Mr Mystery
05-06-2015, 02:11 PM
I still think the paint job is a large part of their issue. It's too Terracota. I prefer the Forgeworld paint scheme.
deinol
05-06-2015, 03:28 PM
I want to like these robots. I am trying very hard.
Throne help me, but I just can't do it. They're awful. Utterly, horribly, ruinously, shriekingly, pant-poopingly awful. :(
And the datasmith is SO cool.
I'm sure a smart guy like you can find some source for appropriately sized robot alternatives.
YorkNecromancer
05-06-2015, 04:00 PM
I still think the paint job is a large part of their issue. It's too Terracota. I prefer the Forgeworld paint scheme.
For me it's a combination of several factors:
Ugly helmet. Looks goofy, and not in a good way.
Ugly arms. The power fist versions are stubby and lack wrists. The phosphor blaster versions are sort of round, rather than just being hugely impressive cannon.
Fat ankles. They look like they'd hit each other and go 'BONG!' every time the thing moved.
Lack of detail. Where are the pistons? The cogs and gears and pipes and cables? Yes, I get they're supposed to be under armour plating. Shame that plating is boring to look at. I like the Mechanicum's 'expose the innards' aesthetic.
That stupid, ridiculous helmet.
No rivets. I mean, seriously, I know I can add them (http://www.lounge.belloflostsouls.net/showthread.php?44720-Scratchbuilding-a-Heavy-Bolter-with-Plasticard-A-Beginner-s-Guide), but I shouldn't have to.
That ugly, ugly helmet.
Flamer canister out the side at 90 degrees. Why? It looks like a Faberge egg stuck on the side.
Seriously: WHY THAT STUPID BLOODY HELMET?!!
It's just a cavalcade of awful. I don't like anything about it, and I was so ready to.
So ready. :(
I'm sure a smart guy like you can find some source for appropriately sized robot alternatives.
Probably. (http://www.lounge.belloflostsouls.net/showthread.php?48252-My-Most-Ambitious-Scratchbuild-Ever)
Lurker
05-06-2015, 05:19 PM
No, but seriously York. what d'ya think of the helmet? be honest! ;P
deinol
05-06-2015, 08:54 PM
Re alternate models
Probably. (http://www.lounge.belloflostsouls.net/showthread.php?48252-My-Most-Ambitious-Scratchbuild-Ever)
Now I want to make a force using Battletech designs.
YorkNecromancer
05-07-2015, 02:26 AM
No, but seriously York. what d'ya think of the helmet? be honest! ;P
http://s2.quickmeme.com/img/29/2972efdcba6c090f9b6350701f757631809ace50996a05d79d 32a95e94d7af00.jpg
Mr Mystery
05-07-2015, 02:33 AM
I'm defo getting a box or two, mainly because DAKKA, and I want to see what poses can be achieved.
Going full on dakkadakkadakka, I'm hoping the arms can be modelled in a more attacking stance, to suggest a relentless hail of firepower as it stomps forwards, perhaps with each weapon angled to be shooting different targets, get across that it's only humanoid shaped?
As for the guns? They remind me of ED-209, so I think I've twigged why I like them now, because ED-209 rocks!
Kirsten
05-07-2015, 02:38 AM
what I want to know is when is the of the rest of it coming?
Mr Mystery
05-07-2015, 02:48 AM
Week after this, and the week after that, probs.
Kirsten
05-07-2015, 02:50 AM
something Nurgle next week apparently
Mr Mystery
05-07-2015, 02:53 AM
Yo mama?
*runs away*
Kirsten
05-07-2015, 02:54 AM
dear oh dear oh dear
Mr Mystery
05-07-2015, 02:59 AM
*still running away, as the smaller text suggests greater distance*
Kirsten
05-07-2015, 06:23 AM
might buy two boxes for one of each variant. maybe three so I can have two squads of three :p
Mr Mystery
05-07-2015, 06:41 AM
Depend on t'price.
Going on the 55 euro tag, I'm thinking either £35 or £40?
Should pick up a box though.
Kirsten
05-07-2015, 06:51 AM
yeah, spacing out the new releases has thrown me a bit. I assumed it would come out together and was going to get one of everything. but with them coming spaced out I am not sure. tempted to buy a knight as well...
Mr Mystery
05-07-2015, 07:21 AM
Ditto.....defo getting something on Saturday, just not sure wot!
Kirsten
05-07-2015, 07:23 AM
I do have some codices to catch up on, Grey Knights and Necrons... hmm...
Grenndal
05-07-2015, 07:27 AM
Re alternate models
Now I want to make a force using Battletech designs.
OOO a Warhammer would look awesome. I don't think it would fit ascetically but I loved that mech ever since Robotech
Mr Mystery
05-07-2015, 07:29 AM
Good point....I need GK, DE and BA to be back at Codex Numberwang.
Bums. Might just get those then, worry about models another day.
Take home Imperial Knights and those three, order Cult Mech Codex. Lovely.
Kirsten
05-07-2015, 07:32 AM
yeah I need the Knights codex too. maybe one box of robots and some books.
Asymmetrical Xeno
05-07-2015, 07:44 AM
I will definitely be getting the codex for the backround, and that lovely Magos figure.
then again I'm tempted to buy more cyberdog clothes and that stuff makes GW look cheap in comparison.
Mr Mystery
05-07-2015, 07:55 AM
Do it all.
We don't need both kidneys, nor all four grandparents!
YorkNecromancer
05-07-2015, 08:25 AM
I'm tempted to buy more cyberdog clothes and that stuff makes GW look cheap in comparison.
Absurdly expensive...But so pretty...
Mr Mystery
05-07-2015, 08:29 AM
I'm beginning to wonder just how many Goths are on BoLs!
Big up the Goth massive, innit.
YorkNecromancer
05-07-2015, 08:42 AM
There's probably a Venn diagram for 40K players. Something including Goths, metallers, armed forces personnel, indie kids and so on.
The various nerd/geek communities overlap to quite the degree.
Asymmetrical Xeno
05-07-2015, 09:26 AM
Never saw myself as a goth, more a straight up rivethead with all the lame cliches :P Mistake construction sites for industrial gigs? Check, look like extra out of bladerunner? check, get over-excited when seeing abandoned factories and rusted metal things? Check. Nothing can save me now.
Mr Mystery
05-07-2015, 09:28 AM
Never saw myself as a goth, more a straight up rivethead with all the lame cliches :P Mistake construction sites for industrial gigs? Check, look like extra out of bladerunner? check, get over-excited when seeing abandoned factories and rusted metal things? Check. Nothing can save me now.
You goth. You so goth you no know it.
Also....see that 'all look the same' goth meme, with a crowd standing in a graveyard? That's my mates that is, stood in what is now effectively me back garden. How Goth is that?
Asymmetrical Xeno
05-07-2015, 10:09 AM
You goth. You so goth you no know it.
Also....see that 'all look the same' goth meme, with a crowd standing in a graveyard? That's my mates that is, stood in what is now effectively me back garden. How Goth is that?
Graveyards? meh, abandoned factories are cooler :P 80% of my friends are goth chicks though, I can't deny that - but I don't have a problem with it either ;)
Mr Mystery
05-07-2015, 10:11 AM
I'd be happy to introduce them to my graveyard.
It's Victorian you know.
Arkhan Land
05-07-2015, 11:10 AM
I'm beginning to wonder just how many Goths are on BoLs!
Big up the Goth massive, innit.
I cant tell where I land in this
I definitely chill with some goths but I always feel like i don't quite fit into their social scene cause im lost on the time spent achieving a personal aesthetic
for:
All black all the time
Big ole homeopathic garden
I play multiple synthesizers in a goth post-punk band and power electronics in a noise/industrial outfit
against:
Always tennis shoes all the time
No gods, No Crystals, No exceptions
99% of what I listen to is early 80s techno/house/rap/other non-goth electronica
Asymmetrical Xeno
05-07-2015, 11:19 AM
oooo power electronics/noise? That's very cool. I used to love blasting whitehouse and masonna in my teens. It's what Noise Marines would listen to! what rap do you like? I really dig old-school stuff and bands like Dalek ect, always thought early rap/hip-hop had a lot in common with industrial actually, so never understood why a lot of goths and rivetheads had such a hate-on for it.
Arkhan Land
05-07-2015, 11:34 AM
I think at the time people didnt actually have a way to find out about eachothers music in nearly the same way but there is a lot of crossover but not as directly as nowadays, when they did find out about eachothers ideas sometimes it really took off as an example
1980 Biancaldo of Klien and MBO chills in nyc learns about Early Rap/Techno which had just seen its revolution kicked off by Kraftwerk/YMO/Devo as a reflection of the advancement of modern times -repurposed as a reflection of the advancing city.
returns to Italy to produce Klien and MBO's Dirty Talk in 1981, in 1982 when New Order goes to NYC they see Klien and MBO preform Dirty Talk live using entirely sequenced synthesizers, Goes home buys/builds their own sequencers uses the song-form of Dirty Talk with D-Summers walk for love bass line and creates Blue Monday - the no#1 selling 12" single of all time...
Art imitating life imitating art imitating hip-hop imitating pop imitating goth/industrial
I think a lot of people are open to something when they hear it but there is also a weird side to industrial/noise/goth where you actually run into true white supremacists, which is always weird but always happens
for myself I guess as an example Ive been diggin a bunch of mantronix 12"s lately I guess as I pointed out Blue Monday is kind of my cut off point for where I think electronic music becomes more of a musical element unto itself as supposed to something outside of the mainstream
also sorry to get so off topic, personally maybe im more of a cyberpunk/music enthusiast so im less about all theses adeptus gears and more about the robots guns wires skulls and implants
Asymmetrical Xeno
05-07-2015, 11:44 AM
I think at the time people didnt actually have a way to find out about eachothers music in nearly the same way but there is a lot of crossover but not as directly as nowadays, when they did find out about eachothers ideas sometimes it really took off as an example
1980 Biancaldo of Klien and MBO chills in nyc learns about Early Rap/Techno which had just seen its revolution kicked off by Kraftwerk/YMO/Devo as a reflection of the advancement of modern times -repurposed as a reflection of the advancing city.
returns to Italy to produce Klien and MBO's Dirty Talk in 1981, in 1982 when New Order goes to NYC they see Klien and MBO preform Dirty Talk live using entirely sequenced synthesizers, Goes home buys/builds their own sequencers uses the song-form of Dirty Talk with D-Summers walk for love bass line and creates Blue Monday - the no#1 selling 12" single of all time...
Art imitating life imitating art imitating hip-hop imitating pop imitating goth/industrial
I think a lot of people are open to something when they hear it but there is also a weird side to industrial/noise/goth where you actually run into true white supremacists, which is always weird but always happens
for myself I guess as an example Ive been diggin a bunch of mantronix 12"s lately I guess as I pointed out Blue Monday is kind of my cut off point for where I think electronic music becomes more of a musical element unto itself as supposed to something outside of the mainstream
I'm pretty open to music and I truly believe every genre has at least one good song, allthough admitedlly there are genres I still have yet to hear anything I like, but I'm always willing to give something a chance. Even stuff I dislike sometimes might have a production technique or sound that I could use in my own stuff. I'm very anti-snobbery/elitism when it comes to music.
I've never run into any white supremacists, but most of my circle of friends are hippies and marxists :D
Defenestratus
05-08-2015, 12:03 PM
via one of gary's (http://natfka.blogspot.com/2015/05/cult-mechanicus-formations.html?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+Faeit212+%28Faeit+212%29&utm_content=FeedBurner) birds 5-8-2015
Cult Mechanicus has 4 formations.
Cohort Cybernetica - all models in the formation are fielded as a single unit and robots can fire at different targets
1 Tech-Priest Dominus-gets the rules for the Cybernetica Datasmith
2 Kastelan Robot Maniples
Elimination Maniple - gain +1 BS and ignore cover
2-3 units of Kataphron Destroyers
1-3 Kastelan Robot Maniples
Numinous Conclave - must have equal numbers of each type of unit gain crusader and re-roll wounds
2-3 Fulgurite Electro-Priests
2-3 Corpuscarii Electro-Priests
Holy Requisitioner - Deep Strike with no error
1 Tech-Priest Dominus
2-3 units of Kataphron Breachers
So those Robots who ... ALREADY were putting out more MEQ wounds per turn than a jetbike squad now will get *even better* with +1BS and ignores cover. Seriously people - if you're scared of scatterbikes, then you should get locked up in a mental health institution at the thought of these robots.
Cleon
05-08-2015, 01:21 PM
Oh god. If that's a 'only if firing at something a unit from the formation has already fired at' it's powerful enough. Always on that's brutal.
von Luck
05-08-2015, 05:50 PM
So those Robots who ... ALREADY were putting out more MEQ wounds per turn than a jetbike squad now will get *even better* with +1BS and ignores cover. Seriously people - if you're scared of scatterbikes, then you should get locked up in a mental health institution at the thought of these robots.
I feel as though this is misleading. Scatter bikes are potent for a number of reasons not least of which is their ability to maneuver around the board with incredible ease. Certainly their firepower is awesome but its the ability to bring it to bear consistently that makes them such a danger. These Kastellan robots are slow but pack a punch. Making their firepower impressive but not "omnipresent" like the bikes. Don't get me wrong I'm pretty impressed with their potential but these kinds of statements just feel ... overboard.
von Luck
Mr Mystery
05-09-2015, 03:23 AM
Pre-order is up.
Additional photos show off the kit better.
Kirsten
05-09-2015, 03:24 AM
quite expensive. shame there is only the one release this week too.
Mr Mystery
05-09-2015, 03:27 AM
Yup.
Bit more than I was expecting, but think I'll get some anyway. They're not cheap points wise, so bit of an offset to the cash price.
Kirsten
05-09-2015, 03:29 AM
yeah I will pick a box up next week. I don't think they are too expensive, just more than I expected. but if you look at the size of them, it's almost like two dreadnoughts and a tech priest, so not bad really.
Houghten
05-09-2015, 04:44 AM
I see that the head is separate from the body... I was afraid it'd just be two big halves. That takes step 1 (remove it) right out of replacing it, which makes me happy.
Kirsten
05-09-2015, 05:06 AM
it is quite a large round piece to replace though, no neck socket or anything. will need some planning I think.
Houghten
05-09-2015, 05:21 AM
Sure, but 90% of my screwups go wrong at "oops, cut too far."
Mr Mystery
05-09-2015, 05:32 AM
I think I'm going to experiment with glass effects on the faceplate.
If I was really talented (I'm not), I'd like to try painting circuitry and mechanical doodads, then sealing it over with clear resin/lots of gloss varnish. Go for a sort of Robbie the Robot look.
Mr Mystery
05-09-2015, 06:33 AM
Just nipped to my local GW Store...
I appear to have mugged myself....two boxes of Kastellans, Codex Imperial Knights.....and a Knight Warden....
Asymmetrical Xeno
05-09-2015, 09:02 AM
Robots aren't my cuppa, but I do like the data priest a lot!
Arkhan Land
05-09-2015, 11:49 AM
Just nipped to my local GW Store...
I appear to have mugged myself....two boxes of Kastellans, Codex Imperial Knights.....and a Knight Warden....
If my radiator hadn't gone out this last week...
Mr Mystery
05-09-2015, 12:04 PM
Am tempted to nip back tomorrow and pick up an Onager...or two.
Brakkart
05-09-2015, 01:36 PM
Am tempted to nip back tomorrow and pick up an Onager...or two.
Heh your local GW stores manager must frigging love you!
Mr Mystery
05-09-2015, 01:40 PM
I think he lives in my wallet!
He's also my former manager from when I used to work for GW back in 2009/2010.
Trouble is, I keep up selling myself. I'm a very easy customer!
Bigred
05-09-2015, 01:58 PM
Warhammer 40,000: Cult Mechanicus: Kastelan Robots
https://www.youtube.com/watch?v=GYkXmBqpnnw
Kirsten
05-12-2015, 02:33 AM
the Kastelans in today's GW article look far far better.
14019
love the one with the fists running forward, why didn't they show off those poses to begin with? :p
Mr Mystery
05-12-2015, 04:24 AM
So looking forward to getting my Kastellans on Saturday. Want to see what sort of poses I can manage with the dakka (not sure the Powerfists are worth keeping, seeing as MC have AP2 attacks through Smash anyways)
Kirsten
05-12-2015, 04:26 AM
true but higher strength and an extra attack, good for smashing units quicker and vehicles easier.
Mr Mystery
05-12-2015, 04:29 AM
Vehicles I think I'd just do the Double Strength attack to punch it up the bracket.
I just can't turn down the Dakkas! Especially that much Dakkas at AP3!
Kirsten
05-12-2015, 04:32 AM
you halve your attacks for a smash though don't you. I will probably end up with one unit of each for variety.
Mr Mystery
05-12-2015, 04:36 AM
Yeah, but I've got four in my unit, plus the Fist on the Techpriestthingdude, so should be able to flip most vehicles in CC....and I'll just have to trust they can thoroughly gun down any other units looking to play a little chin music.
Kirsten
05-12-2015, 04:40 AM
fair enough. Ideally I want one unit of each, and some for turning in to Castellax as well, but given the box price I might have to get a shooty unit and a castellax unit for now and leave it at that.
Mr Mystery
05-12-2015, 04:45 AM
I really hope Forgeworld fold these Mechanicus units into the Heresy.
Kirsten
05-12-2015, 04:46 AM
hard to say, the Skitarii and Kastellans have both been around long enough so maybe.
Mr Mystery
05-12-2015, 04:48 AM
Yarp.
Also looking forward to the inevitable conversion kits. That could be cool!
Kirsten
05-12-2015, 04:52 AM
surprised we haven't seen any sort of grav weapon so far, seems like the sort of thing the ad mech would have plenty of.
Mr Mystery
05-12-2015, 04:57 AM
I'm sure I read a rumour somewhere that the Kataphron Servitors have a grav weapon option?
Kirsten
05-12-2015, 05:02 AM
plasma culverin and something else high tech
Houghten
05-12-2015, 05:50 AM
you halve your attacks for a smash though don't you.Not any more! As of 7th you get only one.
Kirsten
05-12-2015, 05:58 AM
aah, definitely power fists then.
Mr Mystery
05-12-2015, 06:46 AM
Still reckon dakka is the clear choice for me.
With S6 Ap2 as standard, I can't think of a great deal I'd need the Powerfists to properly deal with. Stuff like Landraiders can be walloped with Smash should I need.
Path Walker
05-12-2015, 07:01 AM
But you can chuck Land Raiders at people!
Mr Mystery
05-12-2015, 07:18 AM
No bunghole - Imma talkin' 'bout Kastellans, not the Knight :p
Though I do now have one of those kicking about, as I built a Dakka Knight.
Kirsten
05-12-2015, 07:29 AM
you could get a load of Kastelans and combine them in to a knight like a mechanicum Voltron
completeHook
05-12-2015, 08:04 AM
I'm really impressed with all the new AdMech releases but I am slightly disappointed that we didn't get some new generic servitors as part of it. Yes, the hard-wired walker gimp and the tracked heavy infantry servitors are both great, exactly the sort of highly specialised techno-monstrosities the AdMech are all about, but what about the little cogs?
There is so much potential there as FW and new AdMech stuff have shown but the present GW models are ancient and rules wise they're awkward extras shoehorned to both the Inquisition and Guard books (I honestly don't know about Marines but I've never seen anyone using them for what that's worth). Servitors are everywhere in the fluff and yet nowhere on the table and I was hoping that they may find a new home and a more defined role, along with a splendid multipart plastic kit, with the AdMech. I was going to say breath a bit of life into them, but reclaiming the mechanical components and sending the waste organic matter for recycling is probably more apt...
Path Walker
05-12-2015, 08:05 AM
Oh that, well, yeah, dakka robots are cool as hell, I've already put an order in with Warbases for my custom tokens, one each for Doctrinas and some Phosphor ones
Kirsten
05-12-2015, 08:15 AM
we could still see a set of plastic servitors. I imagine there will be some sort of tech priest like the guard have, for repairing vehicles. they would have an option for a servitor unit. if you have a plastic servitor unit then you can sell it to marine and guard players as well.
completeHook
05-12-2015, 08:53 AM
I hope so, plastic servitors and Rough Riders are top of my personal wishlist.
Kirsten
05-12-2015, 09:16 AM
http://i1216.photobucket.com/albums/dd380/KirstenIGMB/22627_965692313464353_2032901792905992429_n_zps9z7 ilg77.jpg (http://s1216.photobucket.com/user/KirstenIGMB/media/22627_965692313464353_2032901792905992429_n_zps9z7 ilg77.jpg.html)
http://i1216.photobucket.com/albums/dd380/KirstenIGMB/11112797_965692290131022_6140073842615232202_n_zps h9txphqj.jpg (http://s1216.photobucket.com/user/KirstenIGMB/media/11112797_965692290131022_6140073842615232202_n_zps h9txphqj.jpg.html)
http://i1216.photobucket.com/albums/dd380/KirstenIGMB/1471344_965692283464356_1070055688353159568_n_zpsq u9yp9om.jpg (http://s1216.photobucket.com/user/KirstenIGMB/media/1471344_965692283464356_1070055688353159568_n_zpsq u9yp9om.jpg.html)
http://i1216.photobucket.com/albums/dd380/KirstenIGMB/11037076_965692323464352_6247581637877427347_n_zps pudshzoh.jpg (http://s1216.photobucket.com/user/KirstenIGMB/media/11037076_965692323464352_6247581637877427347_n_zps pudshzoh.jpg.html)
Mr Mystery
05-12-2015, 09:19 AM
Yep, defo a Grav weapon in there!
Kirsten
05-12-2015, 09:21 AM
a Gravkanone in fact :p
that will be a very tempting option. as will the arc weapon.
Mr Mystery
05-12-2015, 09:22 AM
Gott in Himmel!
Kirsten
05-12-2015, 09:23 AM
Gott in Oubliette usually...
Mr Mystery
05-12-2015, 09:24 AM
Lol!
Kirsten
05-12-2015, 09:33 AM
the weapon above the arc weapon made me think of the 30k grav guns, wonder what it is.
Mr Mystery
05-12-2015, 09:34 AM
Silly German WD.
My grandfathers didn't fight in the war just so I'd have to read pics in foreign!
Al Shut
05-12-2015, 09:48 AM
Those pics would be English if you'd won a few more World Cups. Everyone knows they count more than a war
Bigred
05-12-2015, 11:10 AM
via gamertrust.de (http://www.gamestrust.de/tabletop/news,warhammer-40-000-adeptus-mechanicus-white-dwarf-68-kataphron-battle-servitors-chaos,id43128.html) 5-12-2015
This week's Cult Mechanicus Product Prices & Teaser
14035140361403714038
Mr Mystery
05-12-2015, 11:22 AM
Might as well have my wages sent straight to GW these days!
€42....that's what, £30ish?
Closest I could find on the GW Website was the Nemesis Dreadknight. £33 or €42.50..
Kirsten
05-12-2015, 11:24 AM
looks like a teaser for the electro priests as well then, excellent.
Mr Mystery
05-12-2015, 11:27 AM
Yup!
Well excite!
Al Shut
05-12-2015, 11:32 AM
€42....that's what, £30ish?
the pics say 46€ don' they?
Mr Mystery
05-12-2015, 11:36 AM
Uhh......oh yeah. Derp.
Proba around £36 then.
Kirsten
05-12-2015, 11:47 AM
I've got chills, they're multiplying..
Mr Mystery
05-12-2015, 11:48 AM
Go and put a jumper on then.
Kirsten
05-12-2015, 12:09 PM
sing a long now, you know you want to :p
Bigred
05-12-2015, 12:17 PM
via gamertrust.de (http://www.gamestrust.de/bilder,list1199,1,warhammer-40-000-adeptus-mechanicus.html) 5-12-2015
Here come the Kataphron rules:
1403914040
RULES ((translated via google)
Kataphron Destroyers (3) 165 Pts
Troops
BS3 WS3 S5 T5 W2 I3 A1 Ld8 Sv4+
Unit Type: Infantry
Equipment: Half-Armor Kataphron, Plasma Culverin, Phosphor Blaster
Special Rules: Song of the Omnissiah,
Options: Add up to 9 additional models @55 Pts apiece
Each model can replace with a Plasma Cannon Culverin Grav Heavy - Free
Each model can replace the Phosphor Blaster with a Flamethrower Cognis - 5 Pts
Heavy Battle Servitors: Models with this special rule can not run, but can shoot up to two weapons to Shoot phase. These models count as stationary when firing with heavy weapons or gusts, even if they moved in the previous Movement Phase, also can charge the same turn in which they used weapons to Rapidfire, Burst or Heavy.
Kataphron Breachers (3) 150 Pts
Troops
BS3 WS3 S5 T5 W2 I3 A1 Ld8 Sv3+
Unit Type: Infantry
Equipment: Armor Assault Kataphron, Heavy Arc Rifle, in Arco Chela ???
Special Rules: Songs of the Omnissiah,
Options: Add up to 9 additional models @50 Pts apiece
Each model can replace the Heavy Arc Cannon with a "twist" - Free ???
Each model can replace the Arco Chela with hydraulics 10 Pts
Heavy Battle Servitors: Models with this special rule can not run, but can shoot up to two weapons to Shoot phase. These models count as stationary when firing with heavy weapons or gusts, even if they moved in the previous Movement Phase, also can charge the same turn in which they used weapons to Rapidfire, Burst or Heavy.
Get on it you German readers...
Kirsten
05-12-2015, 12:22 PM
see, I told you there was singing.
'gusts' I am guessing should be salvo or rapid fire, given the context.
definitely need a squad of each of these
Mr Mystery
05-12-2015, 12:28 PM
Canticles of the Omnissiah - same as the Kastellan and Datadudes.
Saresti
05-12-2015, 12:45 PM
My translation :
Schweres licht-bogen gewehr -> Heavy light-curving gun
hydraulic Klaue -> hydraulic gauntlet / claw
Asymmetrical Xeno
05-12-2015, 01:35 PM
By far the best kit for the mechanicus I've seen yet and I'm SO glad they are TROOPS! they are definitely more in line with the kind of weird mechanical madness I've been wanting. Look forward to the Magos whenever it's out too. Shall get a few boxes of these for sure.
Mr Mystery
05-12-2015, 02:05 PM
I'm expecting dual fire modes on the Culverin...
Defenestratus
05-12-2015, 04:16 PM
via the guys at Gametrust
thank you for linking to us, many use our pictures but don’t even give us some credits.
For this, only you will get the english translation of the new troops rules for Cult Mechanicus
Cognis-Flamer
if this weapon is used as defensive Fire (it can be used for defensive Fire) it will automatic do 3 Wounds instant of W3
Torisionskannone
if the Torsion Weapons make a wound, you have to roll a d3 dice for the wound, on non vehicle models it makes d3 wounds and on Vehicles it make d3 hull damage
Hydraulic Claw - Iron hold
double you strange to max of 10 with punch of 2
You hit with your normal initiative of 3
Heavy Combatservitor rule
you can fire up twice a weapon even if you move
But you can’t run
You can take up to 9 models, so you will have a troop of max 12 models
Ad-mech shooting is NUTS!!!
via Cedric Dupont in the Comment Section
Translation of the Equipment's french rules :
Kataphron Assault Armor : save 3+
Kataphron Half-Armor : Save 4+
Arc Claw : Melee, S+1, AP5, Haywire
Hydraulic Claw : Melee, S+2, Unwielddy, At the end of the assault phase, you can do an additional attack with Strenght X2 (max S10)
Cognis Flamer : template S4 AP5 Assault, when used at overwatch, 3 hits instead of 1D3
Heavy Arc Rifle : 36" S6 AP5 heavy 2 Haywire
Heavy Grav Cannon : 30", F*, AP2, Salvo 4/6 Concussive Grav
Phosphor Blaster : 24", S5, AP4, Rapid Fire, Luminagen : a unit wich take a damage or lost a wound by these munitions, take a -1 cover save penalty till the end of the phase. When a unit charge this target, they can reroll their Charge roll
Plasma Culverin : 24", S7, AP2, Heavy 2, Blast, Gets hot.
Torsion Cannon : 24", S8, AP1," heavy 1, 1 Penetrating hit = 1D3 HP lost. 1 wound = 1D3 wound lost. (After Succesfull wound/hit and save failed)
Houghten
05-12-2015, 04:19 PM
And this is on Troops models.
That Torsion Cannon is like a mini-Destroyer!
(mind hyu, the Knights have a detachment that gives them all Objective Secured, so clearly "nuts" is the order of the day.)
Tannarak
05-12-2015, 05:26 PM
I would hope that the datasmith is not a character. First losing battle in a challenge, lose control of the remaining squad...
Path Walker
05-13-2015, 01:39 AM
I would hope that the datasmith is not a character. First losing battle in a challenge, lose control of the remaining squad...
What self respecting Tech Priest would sully his blessed augmetic hands in combat when he has giant robots to do the fighting for him, he would deny the challenge and let his doubled Attack Power Fist bots take over while he collects data to refine their future performance.
Mr Mystery
05-13-2015, 01:58 AM
Technodakka.....mmmmmmmmm.
Torsion Cannon - Chinese Burns for the 41st Millenium!
Tzeentch's Dark Agent
05-13-2015, 02:00 AM
OH MY GODS MECHANICUM ARE BROKE, THEY SHOULD BE BANNED FROM EVERY TOURNAMENT...
That is all.
Kirsten
05-13-2015, 02:22 AM
much like the Skitarii, mega firepower, not that hard to kill
Houghten
05-13-2015, 02:28 AM
Harder than the Skitarii, at least, with their T5 W2.
Mr Mystery
05-13-2015, 02:32 AM
Torsioncannon....torsioncannon....torsioncannon... ..say goodbye to your girly Wraithknights. It's NIPPLEGRIPPLE TIME!
And Chinese Burn time.
And myriad other childish forms of physical assault.
Tzeentch's Dark Agent
05-13-2015, 02:33 AM
I was joking. I don't care what you bring against me, let's have a good fight. :D
daboarder
05-13-2015, 03:24 AM
torsion gun can counter a wraithknight.
If it hits 4/5+
Wounds 4+
Pops its cover 5+
Passes FnP
Rolls D3=5/6
and does that twice
Before the wraith nukes the units packing it.
Kirsten
05-13-2015, 04:08 AM
I just want to see the book now, should be great
Mr Mystery
05-13-2015, 04:14 AM
Yep.
Very interested to learn about Canticles of the Omnissiah.
Powered by vBulletin® Version 4.2.5 Copyright © 2025 vBulletin Solutions Inc. All rights reserved.