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View Full Version : Pick 'n' Mix Background - what's your flavour?



Mr Mystery
04-09-2015, 12:27 PM
How do?

I don't often venture onto this board, but there's an idea rattling around my noggin - possibly dislodged through concentration at work.

And it's about the ever shifting background of 40k. As a long, long time player of 40k, I've seen it shift more times than I can count (which is at least 4). Cool bits have been dropped, new bits have been written. Best example? Origin of the Horus Heresy. By admission of GW at the first Heresy Weekender, it was originally filler text, nothing more. Something written quickly to fill up a single page....well, need I say more!

But rather than delve into the whys and wherefores, what was a good change and what was a bad change (that's the benefit of a largely ignorant Galaxy really. Background is largely mythological, and in the case of the Eldar, allegorical too) I want to explore your own, personal Head a Cannon.

What's your take on what has gone before, what is now and what is to come?

Good example, and one with arguably the fewest (but not necessarily least significant) changes, Necrons.

For a long time, the C'Tan were a technologically advanced, but utterly extinct race.

Necrons were first introduced as Undead In Spaaaaaaaace as the very mysterious protectors of the Diggas in Gorkamorka. Shortly after, they arrived in 2nd Ed 40k as a mysterious race of well hard robots.

It wasn't until 3rd Ed that we actually got proper, significant background for them. And for a few years, the Internet rang to cries of 'A C'TAN DID IT!'. A long kind-of-known race turned out to be Star Gods - material Universe equivalents to the Chaos Gods (but surprisingly wussy on the board, purely in terms of scale). Suddenly, the fall of the Old Ones was known. The C'Tan kicked their arses from one end of the Galaxy to other, with the modern races biological weapons created out of desperation to harness the one thing known to knack C'Tan, Warp Power (not you, Mr Sulu. Stand down)

And that was pretty cool. Necrons were soulless automatons with vague awareness, and the slaves of the C'Tan, tricked into servitude millions of years prior.

Then, that all changed. Necrons gained character, and a deeper, far more tragic existence. Still tricked by the C'Ta , vengeance was had. The reason the star gods were a bit wimpy was that each example was a shard, the merest splinter of the whole. Still incredibly powerful, but shackled by arcane, near miraculous technological means.

And yet, as much as I like that - it's given my tinboys some heart (and we didn't have to visit some ersatz wizard neither), it's lost that Lovecraftian edge. I mean, how good are your Gods if they're your slaves now?

Here, my head cannon blends the two. The Necrons do have their own personality. But, they did not defeat the C'Tan. Sure, some were chinned, knacked, hoofed and brayed into shards, but the original four (Nightbringer, Deceiver, Dragon and Outsider) survived by hook or by crook. Being selfish creatures, they make no move to help their brothers, but instead are up to.......stuff. Planning revenge on those who turned on them.

Right, over to you! What's your head Cannon?

Morgrim
04-10-2015, 04:15 AM
My army are dark eldar, and I do a similar hybridisation in terms of lore. There are some parts that are utterly inconsistent. Vect has gone from watching the Fall to being a slave born after the Fall. Honestly I don't mind that bit so much, Vect seems to be the sort of person to actively spread misinformation about his life history, and it's not like being a former-slave is disgraceful to the dark eldar. On the contrary, if you can overcome that to claw your way up to Archon then you've proved your strength, cunning and worth.

Mentions of dark eldar with psykic powers seem to have vanished entirely in the latest book and it's now claimed they've bred that out. I ignore that bit; in my headcanon it is rare for a dark eldar to manifest it and those that can keep their mouth shut. I use the 3rd ed fluff about how anyone caught using said forbidden arts is immediately turned over to the haemonculi as the reason nobody will ever admit they can do it. But that the race still has some psykic affinity because they can use similar mentally-triggered weapons as the craftworlders (the incubi weapons).

And since harlequins are recruited from both craftworlder and kaballite eldar and cannot be told apart afterwards, and since The Masque of Vyle shows that dark eldar can use soulstones but don't for cultural reasons (only a fool would stick themselves helpless in a gem around people that will do very nasty things with it) I am of the opinion that there are few biological differences between them. Just social and cultural. There have probably been some steamy forbidden romances between outcasts and raiders.

Drew da Destroya
04-10-2015, 12:09 PM
I like the theory that the Orks are the "Immune System" of the galaxy. Like, left to their own devices, they'll just kinda punch each other and keep everything roughly "normal". But when something starts invading (Chaos/Tyranid) or growing too big (Imperium, Tau to a lesser degree), the Orks start funneling more and more force into opposing the infection/cancerous growth, knocking it back down to normal and keeping the galaxy roughly intact. However, thanks to the Imperium, it seems like this immune system has been compromised, and will shortly be wiping out everything (Ghazkull). WAAAAAAAAAAAAAGH!

Also, not really 40k fluff so much as "my dudes" fluff, my Dark Eldar are roughly based on Mesopotamian mythology (because honestly, they've got some pretty sweet angry gods). So my Archon calls himself Moloch, a god who demanded that people burn their children to death in a giant bronze bull to appease him. That's Dark Eldar as hell. So he (or the guy he killed to take over the position) at some point found himself on Early Earth, started demanding these sacrifices, and thus the myth of Moloch appeared in human history.

Wolfshade
04-10-2015, 02:56 PM
It exists all mutually and exclusive.

YorkNecromancer
04-11-2015, 09:45 AM
it's lost that Lovecraftian edge.

As I believe I said recently in another thread, what kills vampires?

Stake through the heart? Garlic? Holy Water? Silver?

No.

You know what kills vampires?

WHATEVER YOU WANT BECAUSE THEY AREN'T REAL.

Case in point: vampires die to sunlight in films because when they made 'Nosferatu' (a numbers-filed-off rip-off of Dracula), the director decided he liked the idea of a creature of the night being banished by sunlight. So Count Orlock sees the sun and poof!

Meanwhile, Dracula was immune to sunlight in the novel.

So you want that Lovercraftian edge back? Have you heard of the Khartah Dynasty? No? Well, I literally only just invented them, so that's probably why. And yes the name is a pun.

So anyway, they tried to overthrow their C'Tan, but failed. Sadly for them (and the rest of the Necrons), their C'Tan was the Deciever, who crafted the grandest of illusions: that the Khartah Dynasty had succeeded... At least as far as all the other Necrons know. Of course, to face the Khartah on the battlefield is to know the truth. Shambling hordes of mindless Warriors, Immortals stripped of any vestige of sentience, Lords and Crypteks all enslaved... For their C'Tan 'shards' are anything but - instead, they represent slivers of the true C'Tan, pushed through into our reality. It never reveals its full potential, because, of course, IT HAS A PLAN. And it cannot reveal itself until The Stars Are Right.

Boom, done, Lovecraftian horror back where you want it.

40K is the biggest of all possibly universes. Everything is both canonical and true, especially the stuff that contradicts the other stuff; that's part of the appeal! Anyone who says 'But that's not canon!' has not understood the nature of the 40K universe. It's not a narrative; it is a sandbox. There is no ongoing storyline, just a universe to play in. And in this universe, literally anything goes. Anything. You want Enslavers who have taken over a splinter of a Hive Fleet? Sure, why not? Why not? Make the models and DO IT.

There's cool stuff and uncool stuff, and no-one gets to tell you that the stuff you think is cool isn't. A lot of nerds find that hard to deal with. They take comfort in knowing every piece 'lore' (never really questioning what a laughable term that is for made-up stuff). And just like any extremist, that's fine as long as they keep it to themselves.

Play the game how you want with the story you want and the models you like.

Everything else is a matter of taste.

Drew da Destroya
04-13-2015, 09:42 AM
As I believe I said recently in another thread, what kills vampires?

Stake through the heart? Garlic? Holy Water? Silver?

No.

You know what kills vampires?

WHATEVER YOU WANT BECAUSE THEY AREN'T REAL.

I see someone else is a fan of Max Landis's take on the Death and Return of Superman! Also classic German horror cinema.