Mr Mystery
02-10-2015, 03:44 AM
Morning all!
So spent a considerable amount of yesterday tapa-tapa-tapping my way to victory on this beaut of a game.
Whilst of course it doesn't quite measure up to the board game based original, mostly because I'm not playing it with my mates, and getting peeved at the XP thief in the corner, who then acts like some sort of tactical genius, instead of a complete goit.
In terms of inappropriate comparisson? A worthy Methadon to the original's pure Heroin.
Romping about the dungeons is great fun. The odd random events pop up (sadly no cinematics, just text), and ambushes can seriously ruin your day (having everyone but the Elf webbed is a rubbish state of affairs, especially when half a dozen Black Orcs have expressed a keen interest on the contents of your party's heads).
Can get wee bit repetitive - mostly I found levelling up beyond Lvl 6 to be prohibitively expensive in terms of gold, leading to dungeon crawls just to raise a little of the old cash monies.
Also - my Marauder is an incompetent boob. Equipped with the best armour I've found, a really tasty double handed hammer, and a ring that ensure I hit more often in combat. Surrounded by 2 Orc Warbosses, 3 Black Orcs and two Spiders, he was clearly in trouble. He went berserk, bagging an extra attack to give him 6. I then used Battle Rage to get 8 more. Not. A. Single. Hit. Seriously. Not a one. Just flailed miserably around. I'd even given him that not inexpensive ring to fix that issue. Stupid git.
Though in true RPG style, the Shadow Wizard is terrible to start with. Puny spells, hits with all the force of a wet paper bag, and gets his teeth knocked out by a nasty tut in his direction. Two levels later? BEHOLD AS I CRUSH THE WORLD WITH A THOUGHT! Glorious stuff!
One down side though is that you currently cap out at level 8 - I wasn't aware of this when I bought two new map areas, which is a bit of a pain!
Overall, it remains a very enjoyable game. Next month I shall be adding new Heroes to those available to me. Yes, they do cost extra, but I would hope that they add massively increased replay value. After all, it may be possible (if far from advisable) to take nothing but combat nutters down into the dark, declaring that healing is for wimps!
So spent a considerable amount of yesterday tapa-tapa-tapping my way to victory on this beaut of a game.
Whilst of course it doesn't quite measure up to the board game based original, mostly because I'm not playing it with my mates, and getting peeved at the XP thief in the corner, who then acts like some sort of tactical genius, instead of a complete goit.
In terms of inappropriate comparisson? A worthy Methadon to the original's pure Heroin.
Romping about the dungeons is great fun. The odd random events pop up (sadly no cinematics, just text), and ambushes can seriously ruin your day (having everyone but the Elf webbed is a rubbish state of affairs, especially when half a dozen Black Orcs have expressed a keen interest on the contents of your party's heads).
Can get wee bit repetitive - mostly I found levelling up beyond Lvl 6 to be prohibitively expensive in terms of gold, leading to dungeon crawls just to raise a little of the old cash monies.
Also - my Marauder is an incompetent boob. Equipped with the best armour I've found, a really tasty double handed hammer, and a ring that ensure I hit more often in combat. Surrounded by 2 Orc Warbosses, 3 Black Orcs and two Spiders, he was clearly in trouble. He went berserk, bagging an extra attack to give him 6. I then used Battle Rage to get 8 more. Not. A. Single. Hit. Seriously. Not a one. Just flailed miserably around. I'd even given him that not inexpensive ring to fix that issue. Stupid git.
Though in true RPG style, the Shadow Wizard is terrible to start with. Puny spells, hits with all the force of a wet paper bag, and gets his teeth knocked out by a nasty tut in his direction. Two levels later? BEHOLD AS I CRUSH THE WORLD WITH A THOUGHT! Glorious stuff!
One down side though is that you currently cap out at level 8 - I wasn't aware of this when I bought two new map areas, which is a bit of a pain!
Overall, it remains a very enjoyable game. Next month I shall be adding new Heroes to those available to me. Yes, they do cost extra, but I would hope that they add massively increased replay value. After all, it may be possible (if far from advisable) to take nothing but combat nutters down into the dark, declaring that healing is for wimps!