Spy_Smasher
01-14-2015, 03:27 PM
I'd be curious of the opinion of experienced 3d modelers on the following:
I've started designing a turret of my own for use on my Razorbacks. I don't like either GW's or FW's and want to use my own pattern. Having some experience in CAD, it seems like designing one to my own preferences would be an fun project.
So far it's been exactly that and when I'm done I plan on sending it off to shapeways, not having access to a printer locally. Obviously, I want to save as much time and cost in prototyping as possible. My question is about rivets.
I know I'm going to have to do some finish sanding when I get the models back from printing to make them ready for paint. Is it worth modelling the rivets on in CAD or should I just keep the turrets "smooth" and add the rivets on after they've been printed (like I would do with a scratchbuild)? Will I just end up sanding off all my 3D printed rivets?
Thanks
I've started designing a turret of my own for use on my Razorbacks. I don't like either GW's or FW's and want to use my own pattern. Having some experience in CAD, it seems like designing one to my own preferences would be an fun project.
So far it's been exactly that and when I'm done I plan on sending it off to shapeways, not having access to a printer locally. Obviously, I want to save as much time and cost in prototyping as possible. My question is about rivets.
I know I'm going to have to do some finish sanding when I get the models back from printing to make them ready for paint. Is it worth modelling the rivets on in CAD or should I just keep the turrets "smooth" and add the rivets on after they've been printed (like I would do with a scratchbuild)? Will I just end up sanding off all my 3D printed rivets?
Thanks