the9ravan
02-12-2010, 11:38 AM
Sorcerer Lord (General)
-Lvl 4
-MoT
-Disk of Tzeentch
-Golden Eye
-Spell Familiar
-Dispel Scroll
-Power Stone
395pts
Chaos Sorcerer
-Lvl 2
-MoT
-Disk of Tzeentch
-Power Familiar
-Talisman of Protection
200pts
Chaos Sorcerer
-Lvl 2
-MoT
-Disk of Tzeentch
-Infernal Puppet
-Talisman of Protection
210pts
Exalted Hero (BSB)
-MoK
-Juggernaught
-Glaive of Putrefication
-Enchanted Shield
240pts
Chaos Warhouds
-5 Warhounds
30pts
Chaos Warhouds
-5 Warhounds
30pts
Chaos Warhouds
-5 Warhounds
30pts
Marauder Horsemen
-MoS
-5 Marauders
-Flails
80pts
Marauder Horsemen
-MoS
-5 Marauders
-Flails
80pts
Chaos Warriors
MoS
-10 Warriors
-Shields
-Standard Bearer
183pts
Chaos Knights
-MoN
-5 Knights
-Banner of Rage
285pts
Chaos Knights
-MoS
-5 Knights
-Musician
220pts
Chaos Giant
-MoS
-265 pts
Going for a really competitive Magic heavy calvary-ish army. Knights work as the hammer units with the BSB attached to the frenzy one to give them a bit more punch and kitted out to hunt tough monsters if there are any. The Giant I am still kind of iffy on but he works as a great distraction for my war machines to redirect fire off my knights, and a great rank breaker. The warriors act as a sort of rear guard for my battle line getting support from the casters with magic missles.
So, I have never used a Giant b4 what do you guys think of him with my current composition. Also do you think the 3rd sorcerer is a bit much? I have been kind of debating wether I should keep him in or replace him with another unit of fast cav and add a 6th onto my knight units.
-Lvl 4
-MoT
-Disk of Tzeentch
-Golden Eye
-Spell Familiar
-Dispel Scroll
-Power Stone
395pts
Chaos Sorcerer
-Lvl 2
-MoT
-Disk of Tzeentch
-Power Familiar
-Talisman of Protection
200pts
Chaos Sorcerer
-Lvl 2
-MoT
-Disk of Tzeentch
-Infernal Puppet
-Talisman of Protection
210pts
Exalted Hero (BSB)
-MoK
-Juggernaught
-Glaive of Putrefication
-Enchanted Shield
240pts
Chaos Warhouds
-5 Warhounds
30pts
Chaos Warhouds
-5 Warhounds
30pts
Chaos Warhouds
-5 Warhounds
30pts
Marauder Horsemen
-MoS
-5 Marauders
-Flails
80pts
Marauder Horsemen
-MoS
-5 Marauders
-Flails
80pts
Chaos Warriors
MoS
-10 Warriors
-Shields
-Standard Bearer
183pts
Chaos Knights
-MoN
-5 Knights
-Banner of Rage
285pts
Chaos Knights
-MoS
-5 Knights
-Musician
220pts
Chaos Giant
-MoS
-265 pts
Going for a really competitive Magic heavy calvary-ish army. Knights work as the hammer units with the BSB attached to the frenzy one to give them a bit more punch and kitted out to hunt tough monsters if there are any. The Giant I am still kind of iffy on but he works as a great distraction for my war machines to redirect fire off my knights, and a great rank breaker. The warriors act as a sort of rear guard for my battle line getting support from the casters with magic missles.
So, I have never used a Giant b4 what do you guys think of him with my current composition. Also do you think the 3rd sorcerer is a bit much? I have been kind of debating wether I should keep him in or replace him with another unit of fast cav and add a 6th onto my knight units.