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sebi81
09-17-2014, 01:15 AM
Iīm trying to build a battleforged list for a genestealer cult. The patriarch and the purestrain will be the broodlord hunting pack formation. The issue with being come the apocalypse allies ist minimized through their special rules for getting on the field.

But how could I get an army of hybrids and infected humans?

First thought was using imperial quard, but their military organisation doesnīt feel quite right. And thereīs no good way for fielding hybrids. What I would like are the tauroxes for transports and the opportunity to field a tank or two.

Orks could be fitting for Hybrids and their transports would fit too. But they have allies issues with human armies except chaos space marines. That would leave me with either chaos cultists or grots for infected humans but no fitting option for a magus, as neither a ork weirdboy nor a chaos sorcerer in his power armour feel right.

The last Idea I had was the inquisition. An Inquisitor would be a nice stand-in for a Magus, and the possibilities of the henchmen are near endless. The army could look as follows:

Broodlord hunting pack formation

Combined Arms detachment imperial guard:

Lord commissar as mandatory HQ
Veterans as better equipped brood brothers or maybe as infected arbites, normal guardsmen as brood brothers and conscripts as initiates
some tauroxes as stand-in for non military vehicles
a tank or two

Inquisitorial detachment:

Inquisitor as Magus
arco-flagellants as Hybrids, perhaps crusaders as arbites with shields and power mauls

What do you think?

Blood Shadow
09-17-2014, 07:21 AM
I think using Inquisition is a great idea, Acro-flages, DCA and Daemon hosts are all pretty imaginable as hybrids..... Nothing stopping you using Jokaero either, just have them as bio weapon hybrids or something.

You could use IG, or even MT though I'd stop short of using Valks and Tanks other than the Taurox. Ogryns could be cool for near pure strains, you have psykers too, even a lord commissar or even Straken proxy' days a Magus would be cool...as long as they're modelled to look cool most people would be alright with it I reckon

Actually I'm thinking of doing the opposite...

I really like the fluff surrounding Inq. Kryptman and the ensuing Stark report.

I've been looking at the Genestealer formations to act as CtA allies for my Deathwatch army....

The problem I have is the formations work out super expensive and don't really add much in terms of balance to the army, my death watch (either BA, SM or SW WG) are already pretty lethal at short range....if only Genestealers were better at opening tin cans and knights!

sebi81
09-17-2014, 08:23 AM
Iīm inspired by the novel "deathwatch" where the local arbites are cult members as far as I remember. A Lord Commissar could be the Arbites Leader, veterans with shotguns and plate armour could be arbites and a needed troop. An infantry platoon with a blob squad as brood brothers and a conscript squad as initiates as the second troop choice. The platton comand squad accompanies the Magus and 2 large squads of arco-flagellants are the hybrids. The hybrids and the Magus can take the Tauroxes/non military vehicles left over from the infantry platoon.

I donīt care for the competitivness of the units. I just want the army to be playable rules wise. The only problem now is finding fitting models for hybrids, brood brothers and arbites... I own 5 old metal arbites but I guess getting more of them would be pretty expensive as they are out of production for so long.

iandanger
09-17-2014, 08:37 AM
The only problem now is finding fitting models for hybrids, brood brothers and arbites... I own 5 old metal arbites but I guess getting more of them would be pretty expensive as they are out of production for so long.

I've been working on arbites for the better part of a year, initially as part of my Inquisition warbands but recently expanding to be used as Veteran squads as you described. I don't have any of the old models though, I use scouts with a lot of bits, converting their knee pads and boots, and putting the eagle shoulder pad from the Sternguard kit on the right shoulder (well, I cast the shoulder pad as the box only comes with one). They're similar enough that it works really well, and the scout snipers can easily stand in for a command squad with sniper rifles. I'm planning to use Telion as my Company Commander with a Bolter, also converted etc.

Some plasticard or brass rod gives you shock mauls, which I add to the hip of every arbite as their ccw. The Scions kit has a really nice maul if you are looking for a power maul for your sergeants/crusaders.

Cultists are a great and inexpensive source of conversion material, they can be given extra genestealer limbs easily, and come in rifle or ccw versions depending on your needs.

Captain Bubonicus
09-17-2014, 02:47 PM
These guys might make some good Brood Brothers:

http://www.wargamesfactory.com/webstore/alien-suns/shock-troops-sci-fi-greatcoat-troopers

They come with an optional tentacled head, too - like Ymgarl 'stealers.

YorkNecromancer
09-17-2014, 02:52 PM
Bits for Arbites conversions:
http://www.anvilindustry.co.uk/AFTERLIFE/Conversion-Parts/Republic-Grenadier-Heads
http://www.anvilindustry.co.uk/The-Armoury/Rifles-Shotguns-Pistols/Double-Barrel-Shotguns
http://www.anvilindustry.co.uk/Regiments/Weapons/Combat-Shotgun-Regiments
http://www.anvilindustry.co.uk/Regiments/Weapons/Sniper-Rifle-Regiments
http://www.anvilindustry.co.uk/The-Armoury/Rifles-Shotguns-Pistols/Revolver
http://www.anvilindustry.co.uk/AFTERLIFE/Conversion-Parts/Grenadier-Legs-Advancing
http://www.anvilindustry.co.uk/AFTERLIFE/Conversion-Parts/Grenadier-Legs-Static
http://www.pig-iron-productions.com/st1-system-troopers-basic-infantry-p-49.html
http://www.pig-iron-productions.com/hd19-system-trooper-alternative-heads-p-56.html
http://www.pig-iron-productions.com/hd22-ballistic-helmets-with-gasmasks-p-83.html
http://www.pig-iron-productions.com/hd7-heavy-infantry-closed-head-sprues-p-23.html
http://www.puppetswar.com/product.php?id_product=289
http://www.puppetswar.com/product.php?id_product=264
http://www.hfminis.co.uk/shop?product=ken~hfa023&category=miniatures~modern-adventurers
http://www.hfminis.co.uk/shop?product=pc-sam-ford-%28now-with-new-weapon-options%29~hfa033&category=miniatures~modern-adventurers
http://www.hfminis.co.uk/shop?product=riot-cop-neil~hfa034&category=miniatures~modern-adventurers
http://www.hfminis.co.uk/shop?product=tony-%28b%29~hfa058&category=miniatures~modern-adventurers
http://www.hfminis.co.uk/img_cms/product_images/HFA032%20Officer%20Nick%20composite.jpg

http://www.hfminis.co.uk/img_cms/product_images/HFA032%20Officer%20Nick%20composite.jpg

FIRE UP THE ROOF.

Captain Bubonicus
09-17-2014, 03:02 PM
You gotta greenstuff, but I think this guy made some decent-looking arbites out of plastic Cadians and SM Scouts:

http://www.mywargame.com/2010/10/31/recreating-the-old-adeptus-arbites/#.VBn3B5RdUrU

GrauGeist
09-17-2014, 03:55 PM
Iīm trying to build a battleforged list for a genestealer cult.

What do you think?

Codex: Tyranids

Hybrids and such count as Termagants.

Model toward the Rule of Cool.

sebi81
09-18-2014, 06:20 AM
Thanks for all the replies.

It looks like its really hard to find models which really fit the old arbites. Converting scouts seems to be the best way. Considering I need only five arbites to get a squad of ten, I could do it I guess.

For the Hybrids and the standard brood brothers I donīt want a military uniform look. I think fantasy imperial flagellants or imperial militia mixed with a few chaos cultists and some genestealer parts will be the way to go. The Magus could be converted from Imperial wizards. And the broodlord and his genestealers will be taken directly from space Hulk.

What vehicles could I take that look like non-military trucks with a Autocannon tacked on? Ork Trukks? How do they look without all the orky glyphs and spiky bits?

Tepogue
09-18-2014, 09:09 AM
Thanks for all the replies.

It looks like its really hard to find models which really fit the old arbites. Converting scouts seems to be the best way. Considering I need only five arbites to get a squad of ten, I could do it I guess.

For the Hybrids and the standard brood brothers I donīt want a military uniform look. I think fantasy imperial flagellants or imperial militia mixed with a few chaos cultists and some genestealer parts will be the way to go. The Magus could be converted from Imperial wizards. And the broodlord and his genestealers will be taken directly from space Hulk.

What vehicles could I take that look like non-military trucks with a Autocannon tacked on? Ork Trukks? How do they look without all the orky glyphs and spiky bits?

I worked with Tim Huckleberry at GW when he wrote the updated Genestealer army list. His list focused on Imperial Guard with Ge estealers for nth support.

So if you ignore the obvious IG with come the Apocalypse Tyranid allies. Which is a legal battleforged army. Then here is a suggestion:

Chaos Space Marines with Daemon allies

Chaos lord = Patriarch
Chaos Sorcerer = Magus

Cultists equal basic cultists



Genestealers = Daemonettes

Hearald of Slannesh = Broodlord


Hybrids are the problem, I would lean towards just using Chosen Marines, simply for the modeling opportunities. Heavy Support could be havoc or looted Space Marine vehicles.

Blood Shadow
09-18-2014, 10:39 AM
Thanks for all the replies.

It looks like its really hard to find models which really fit the old arbites. Converting scouts seems to be the best way. Considering I need only five arbites to get a squad of ten, I could do it I guess.

For the Hybrids and the standard brood brothers I donīt want a military uniform look. I think fantasy imperial flagellants or imperial militia mixed with a few chaos cultists and some genestealer parts will be the way to go. The Magus could be converted from Imperial wizards. And the broodlord and his genestealers will be taken directly from space Hulk.


I think Flagellants with termagant/ hormagaunt bits could certainly work.... The stealer bits will be way too big

sebi81
09-18-2014, 11:21 PM
I think Flagellants with termagant/ hormagaunt bits could certainly work.... The stealer bits will be way too big

Thank you for the advice. Are there any claws or similar in the gaunt kits?

sebi81
09-18-2014, 11:31 PM
I worked with Tim Huckleberry at GW when he wrote the updated Genestealer army list. His list focused on Imperial Guard with Ge estealers for nth support.

So if you ignore the obvious IG with come the Apocalypse Tyranid allies. Which is a legal battleforged army. Then here is a suggestion:

Chaos Space Marines with Daemon allies

Chaos lord = Patriarch
Chaos Sorcerer = Magus

Cultists equal basic cultists



Genestealers = Daemonettes

Hearald of Slannesh = Broodlord


Hybrids are the problem, I would lean towards just using Chosen Marines, simply for the modeling opportunities. Heavy Support could be havoc or looted Space Marine vehicles.

I considered using Chaos Space Marines, but I donīt like a 3+ save on the Magus. Hybrids are the problem in most of my ideas. The early generations of hybrids should be like speed and strength buffed humans not better than pure strain stealers with a 3+ save. The best way I can imagine at the moment is using the rules for arco-flagellants.

Blood Shadow
09-19-2014, 07:18 AM
Thank you for the advice. Are there any claws or similar in the gaunt kits?

Yes and as well as being more size compatible, there will be more bits too!

http://www.games-workshop.com/en-GB/Warhammer-40-000?N=102296+4294967169+4294966911&Nu=product.repositoryId&qty=12&sorting=phl

Charon
09-19-2014, 07:28 AM
Actually I would just stick with an IG main detachment where the Primaris is the Magus and official inofficial mandatory HQ is a Tank Commander and Conscripts as Kultists. Ally in a Broodlord Hunting Pack Formation (Rising Leviathan 1) so you get your Patriarch too and still be reasonable with Fluff and Rules.

Ang56
10-04-2014, 02:42 PM
I really like the idea of using the stealer formation with Inquisition.

Although the new chaos imperial armor book will be available shortly and I may like that better if the renegades list in it is similar to the one in vraks, just updated. The renegades list will have a good stand in for the civilian mobs that were in the old stealer cult list as well as a few more elite units like vets, should allow for mixed equipment and a less military feel. There may even be mutations available to represent stat bumps for brood brothers, who knows. That list should have a very militia feel to it. Coupled with the Genestealer formation it might make for a good option.

Here's a link to the old list from forgeworld http://www.forgeworld.co.uk/Downloads/Product/PDF/i/IA5_RH.pdf

I like that the models can be individually equipped with lasgun, autogun, shotgun, pistol ccw, have access to stuff like stubbers. Supposedly if rumors are true the new imperial armour will have an update of that list to the new edition. The workers rabble also fits well imo. Could make for a good genestealer cult stand in.

Ben_S
10-04-2014, 04:15 PM
Yes and as well as being more size compatible, there will be more bits too!

http://www.games-workshop.com/en-GB/Warhammer-40-000?N=102296+4294967169+4294966911&Nu=product.repositoryId&qty=12&sorting=phl

No, they don't really have Genestealer-style claws. Scything talons, yes (Hormagaunts), but not claws.