Blood Shadow
08-23-2014, 04:36 AM
Quick first look through the codex gave me a couple of ideas so just putting this out there:
1) Psilencers are Heavy 6 Str4 AP- but come with the force special rule. Now normally this would look like a horde/ swarm killing weapon, but I don't think that's what they'll be best at.... Shooting 6 snap shots should give you a fair chance of hitting a flying MC, 2x Psilencers better still, but a purgation squad with four...24x Str4 AP- Force. Only a single wound needs to get through.
2) GK Rhinos can be selected as fast attack, so why not buy 3 extra rhinos as rides for Allied Tempestus save investing in Taurox Primes or Inquisition Chimeras.....
This then gave me the idea of swapping transports, putting GK purgation Psilencers in a 5 fire point (pending nerf) Chimera from inquisition or putting them in a Taurox prime with the mini-punisher cannon for serious volume shooting.
Personally I wouldn't put GK in a Taurox, that's kind of offensive to the fluff, but putting my stormtroopers back in Rhinos, I'll take two or three
1) Psilencers are Heavy 6 Str4 AP- but come with the force special rule. Now normally this would look like a horde/ swarm killing weapon, but I don't think that's what they'll be best at.... Shooting 6 snap shots should give you a fair chance of hitting a flying MC, 2x Psilencers better still, but a purgation squad with four...24x Str4 AP- Force. Only a single wound needs to get through.
2) GK Rhinos can be selected as fast attack, so why not buy 3 extra rhinos as rides for Allied Tempestus save investing in Taurox Primes or Inquisition Chimeras.....
This then gave me the idea of swapping transports, putting GK purgation Psilencers in a 5 fire point (pending nerf) Chimera from inquisition or putting them in a Taurox prime with the mini-punisher cannon for serious volume shooting.
Personally I wouldn't put GK in a Taurox, that's kind of offensive to the fluff, but putting my stormtroopers back in Rhinos, I'll take two or three