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Masleth
07-23-2014, 01:58 PM
Greetings.

I've been out of 40k (except for 2 odd games) since 3rd ed and am giving it another roll.

I have 2 rules questions for the community if any of you would like to step up.

1. Calling the Waaagh! and turbo boost: can you still charge too?

2. Super heavy walkers and difficult terrain: still just highest of 2d6 even when base move is 12"?

I couldn't find answers with a quick search or in the rules. RAW seem to say "no" and "yes" respectively but neither makes much sense to me.

What say you all?

Thanks for your help.

DarkLink
07-23-2014, 03:23 PM
No and yes are correct. The first is reasonable, a 36" charge range would be pretty absurd. The latter is probably an oversight.

thepolytheist
07-23-2014, 04:08 PM
Edit: Oops, nevermind. I posted some misinformation. They get 3D6 from Move Through Cover, but you still only get the single highest die.

Masleth
07-23-2014, 07:46 PM
Thanks for the info. I had hoped for some sort of Waaagh benefit for bikes, and something more sensible for knights and stompas in difficult terrain but these are small complaints.

Thanks again.