The other guy
01-18-2010, 03:45 PM
Ok, we knew what won games in the old codex - Big Bugs!!
Or to be more specific - Carnifexes with T7 and cheap T6s while termagaunts held a couple of objectives.
We know that is no longer an option with the new codex.
So what does a winning list need?
2/3s of games are objective, so your list needs to be able to hold 2 objectives, and contest 3 more. It also needs to have a medium/low Kill Point count.
HQ
- Tyranid Prime, Lash Whip + Bone Sword, Scything Talons = 95
Elite
- Zoanthropes x3
in Mycetic Spore with Stinger Salvo = 230
- Hive Guard x 3 = 150
Troops
- Tyranid Warriors x 3 armed with Talons x2 = 90
- Termagaunts x 10 = 50
- Tervigon, Regeneration = 190
Fast
- Harpy =160
Heavy
- Trygon Prime = 240
- Tyrannofex, regeneration, rupture cannon = 295
TOTAL - 1500 / 9 Kill Points (plus grown termagaunts)
Tactics - 2 main bases (Tervigon and Tyrannofex with Warriors) over 2 Objectives, while other troops disrupt opponents.
Harpy stays on edges, only striking on key points, or to draw troops from the key points.
Or to be more specific - Carnifexes with T7 and cheap T6s while termagaunts held a couple of objectives.
We know that is no longer an option with the new codex.
So what does a winning list need?
2/3s of games are objective, so your list needs to be able to hold 2 objectives, and contest 3 more. It also needs to have a medium/low Kill Point count.
HQ
- Tyranid Prime, Lash Whip + Bone Sword, Scything Talons = 95
Elite
- Zoanthropes x3
in Mycetic Spore with Stinger Salvo = 230
- Hive Guard x 3 = 150
Troops
- Tyranid Warriors x 3 armed with Talons x2 = 90
- Termagaunts x 10 = 50
- Tervigon, Regeneration = 190
Fast
- Harpy =160
Heavy
- Trygon Prime = 240
- Tyrannofex, regeneration, rupture cannon = 295
TOTAL - 1500 / 9 Kill Points (plus grown termagaunts)
Tactics - 2 main bases (Tervigon and Tyrannofex with Warriors) over 2 Objectives, while other troops disrupt opponents.
Harpy stays on edges, only striking on key points, or to draw troops from the key points.