RedSoloCup
06-08-2014, 09:30 AM
Hey Everyone. This is my first Army List post, or any post for that matter here. I am working on building a Tau Empire list and have been constantly working with it on paper and play testing with proxy models here and there. My playtest opponent is a lot like myself, in that neither of us ever really complain do to the "cheese factor" of an army list. We just build list that we like and play them; however, I like to have fun games where I stand a good chance at winning but have not brought a list that causes my opponent to not enjoy the game.
That being said, I dont have much experience in current 40K since my last game was in 5th Edition. I have been a Fantasy player only for the past few years. I picked up the 7th Edition Rules, the Tau Empire Codex, and the Farsight Enclave Supplement (not sure if I plan to use it much or at all yet). Below is the list I have compiled. Some things are in the list just because I like the idea/story behind it (such as Darkstrider and his unit of Pathfinders). I plan to attach my non-weaponized Commander to the Broadsides for Markerlight control.
As you critique/comment on the list, please be candid with the "cheesiness" of the list as well, like I said I want both sides to have fun; however, I don't want to just give games away. If I get outplayed or the dice just don't go my way, I don't mind loosing, but not because I just couldn't win.
Thanks for your input.
Justin
Tau Empire - 1850 (exactly)
HQ
Commander
Drone Controller
Vectored Retro-thrusters
Stimulant Injector
Command and Control Node
Puretide Engram Neurochip
Multi-spectrum Sensor Suite
Iridium Armor
Marker Drone
Darkstrider
ELITE
1 Riptide
Early Warning Override
Velocity Tracker
Ion Accelerator
Twin Fusion Blasters
3 Crisis Suits
Shas’vre
2 Twin-Linked Fusion Blaster
2 Missile Pod
1 Twin-Linked Missile Pod
1 Vectored Retro Thruster
TROOP
12 Fire Warriors
Shas'ui
Marker Light and Target Lock
2 Gun Drones
12 Fire Warriors
Shas'ui
Marker Light and Target Lock
2 Gun Drones
FAST
10 Pathfinders
Shas’ui
Recon Drone
Grav-inhibitor Drone
Pulse Accelerator Drone
3 Rail Rifles
6 Gun Drones
HEAVY
3 Broadsides
3 High Yield Missile Pod
3 Smart Missile System
3 Seeker Missiles
3 Target Locks
6 Marker Drones
1 Sky Ray
Twin-Linked Smart Missile System
6 Seeker Missiles
Black Sun Filter
Sensor Spines
Disruption Pod
1 Sky Ray
Twin-Linked Smart Missile System
6 Seeker Missiles
Black Sun Filter
Sensor Spines
Disruption Pod
That being said, I dont have much experience in current 40K since my last game was in 5th Edition. I have been a Fantasy player only for the past few years. I picked up the 7th Edition Rules, the Tau Empire Codex, and the Farsight Enclave Supplement (not sure if I plan to use it much or at all yet). Below is the list I have compiled. Some things are in the list just because I like the idea/story behind it (such as Darkstrider and his unit of Pathfinders). I plan to attach my non-weaponized Commander to the Broadsides for Markerlight control.
As you critique/comment on the list, please be candid with the "cheesiness" of the list as well, like I said I want both sides to have fun; however, I don't want to just give games away. If I get outplayed or the dice just don't go my way, I don't mind loosing, but not because I just couldn't win.
Thanks for your input.
Justin
Tau Empire - 1850 (exactly)
HQ
Commander
Drone Controller
Vectored Retro-thrusters
Stimulant Injector
Command and Control Node
Puretide Engram Neurochip
Multi-spectrum Sensor Suite
Iridium Armor
Marker Drone
Darkstrider
ELITE
1 Riptide
Early Warning Override
Velocity Tracker
Ion Accelerator
Twin Fusion Blasters
3 Crisis Suits
Shas’vre
2 Twin-Linked Fusion Blaster
2 Missile Pod
1 Twin-Linked Missile Pod
1 Vectored Retro Thruster
TROOP
12 Fire Warriors
Shas'ui
Marker Light and Target Lock
2 Gun Drones
12 Fire Warriors
Shas'ui
Marker Light and Target Lock
2 Gun Drones
FAST
10 Pathfinders
Shas’ui
Recon Drone
Grav-inhibitor Drone
Pulse Accelerator Drone
3 Rail Rifles
6 Gun Drones
HEAVY
3 Broadsides
3 High Yield Missile Pod
3 Smart Missile System
3 Seeker Missiles
3 Target Locks
6 Marker Drones
1 Sky Ray
Twin-Linked Smart Missile System
6 Seeker Missiles
Black Sun Filter
Sensor Spines
Disruption Pod
1 Sky Ray
Twin-Linked Smart Missile System
6 Seeker Missiles
Black Sun Filter
Sensor Spines
Disruption Pod