Omerakk
05-26-2014, 10:56 PM
Hey all! First time poster here!
I've been working on an idea for a Raven Guard Successors Chapter based army and could really use some opinions on it!
HQ
Chapter Master
-Bike, Storm Shield, ThunderHammer: 195
Elite
Ironclad Dreadnought
-Double Heavy Flamers, Drop Pod: 180
Troops
10 Tac Marines
-Melta Gun, Combi-Melta, Multi-Melta
-Rhino with Dozer Blade: 215
10 Tac Marines
-Melta Gun, Combi-Melta, Multi-Melta
-Rhino with Dozer Blade: 215
10 Tac Marines
-Grav Gun, Combi-Grav, Plasma Cannon
-Rhino with Dozer Blade: 225
10 Tac Marines
-Grav Gun, Combi-Grav, Plasma Cannon
-Rhino with Dozer Blade: 225
5 Bikes
- 2 Grav Guns, Melta Bombs
-1 Attack bike with Multi-Melta: 174
Fast
10 Assault Marines
-2 Flamers, Melta Bombs: 185
10 Assault Marines
-2 Flamers, Melta Bombs: 185
Heavy
1 Thunderfire Cannon: 100
1 Thunderfire Cannon: 100
16 to 20 Units
11 to 13 Objective Secured Units
74 Models
Chapter Master goes with the bikes.
Plasma Cannon groups combat squad; the rest of the troops and assault marines split or stay together depending on the match up.
4 Rhinos scout forward with chapter tactics.
So 2 Plasma Cannons and 2 Thunderfury Cannons stay in the back to hold objectives and provide support; as well as taking advantage of scout moves after deploying.
The Rhinos use the chapter tactics to get right on top of the opponent early on; either using smoke or terrain+ first turn stealth to be annoying. Turn 2, all the marines are in shooting range.
The Dreadnought drops right into the enemy lines to support the Tac Squads.
The Bikes and Assault Marines move in close behind the Rhinos.
Outflanking is also an option for most units; depending on the match up.
Definitely going for an in-your-face play style here.
Think it could be competitive? Any advice on how to improve it?
I've been working on an idea for a Raven Guard Successors Chapter based army and could really use some opinions on it!
HQ
Chapter Master
-Bike, Storm Shield, ThunderHammer: 195
Elite
Ironclad Dreadnought
-Double Heavy Flamers, Drop Pod: 180
Troops
10 Tac Marines
-Melta Gun, Combi-Melta, Multi-Melta
-Rhino with Dozer Blade: 215
10 Tac Marines
-Melta Gun, Combi-Melta, Multi-Melta
-Rhino with Dozer Blade: 215
10 Tac Marines
-Grav Gun, Combi-Grav, Plasma Cannon
-Rhino with Dozer Blade: 225
10 Tac Marines
-Grav Gun, Combi-Grav, Plasma Cannon
-Rhino with Dozer Blade: 225
5 Bikes
- 2 Grav Guns, Melta Bombs
-1 Attack bike with Multi-Melta: 174
Fast
10 Assault Marines
-2 Flamers, Melta Bombs: 185
10 Assault Marines
-2 Flamers, Melta Bombs: 185
Heavy
1 Thunderfire Cannon: 100
1 Thunderfire Cannon: 100
16 to 20 Units
11 to 13 Objective Secured Units
74 Models
Chapter Master goes with the bikes.
Plasma Cannon groups combat squad; the rest of the troops and assault marines split or stay together depending on the match up.
4 Rhinos scout forward with chapter tactics.
So 2 Plasma Cannons and 2 Thunderfury Cannons stay in the back to hold objectives and provide support; as well as taking advantage of scout moves after deploying.
The Rhinos use the chapter tactics to get right on top of the opponent early on; either using smoke or terrain+ first turn stealth to be annoying. Turn 2, all the marines are in shooting range.
The Dreadnought drops right into the enemy lines to support the Tac Squads.
The Bikes and Assault Marines move in close behind the Rhinos.
Outflanking is also an option for most units; depending on the match up.
Definitely going for an in-your-face play style here.
Think it could be competitive? Any advice on how to improve it?