Hades Alpha
08-03-2009, 09:10 AM
I’d like to have your advices on my space marine list. This list is meant to be competitive.
HQ
Vulkan He’stan (190 pts)
Chaplain (100 pts)
Troops
10 man Tactical squad (225 pts)
- Meltagun, Lascannon
- Transport: Razorback
10 man Tactical squad (225 pts)
- Meltagun, Lascannon
- Transport: Razorback
10 man Tactical squad (235 pts)
- Meltagun, Multimelta, Combi-melta, Power Weapon
- Transport: Drop pod
Elites
Dreadnought (160 pts)
- Assault cannon, Heavy flamer
- Transport: Drop pod
Dreadnought (160 pts)
- Assault cannon, Heavy flamer
- Transport: Drop pod
10 man Terminator assault squad (400 pts)
- 4 TH/SS, 6 LC
Heavy support
Land raider (250 pts)
Land raider crusader (250 pts)
Total: 1995 pts
THE PLAN
I believe the plan is somewhat obvious.
1) I drop the marine pod close to the heavy armour and the dreadnought pod close to bothersome unit to tie/kill them.
2) I split the assault terminators in both Land raiders with the chaplain and push forward. As for Vulkan, I don’t know. I guess it will depend on each situation. He might end up in one pod or Land raider.
3) The last two marine squads hold back. The two lascannon combat squads should be quite static. The other two combat squads in the razorbacks should gently push forward, behind the Land raiders.
Facing such a list, what would you do to beat it?
Opinions, ideas, suggestions and flaming are welcome.
HQ
Vulkan He’stan (190 pts)
Chaplain (100 pts)
Troops
10 man Tactical squad (225 pts)
- Meltagun, Lascannon
- Transport: Razorback
10 man Tactical squad (225 pts)
- Meltagun, Lascannon
- Transport: Razorback
10 man Tactical squad (235 pts)
- Meltagun, Multimelta, Combi-melta, Power Weapon
- Transport: Drop pod
Elites
Dreadnought (160 pts)
- Assault cannon, Heavy flamer
- Transport: Drop pod
Dreadnought (160 pts)
- Assault cannon, Heavy flamer
- Transport: Drop pod
10 man Terminator assault squad (400 pts)
- 4 TH/SS, 6 LC
Heavy support
Land raider (250 pts)
Land raider crusader (250 pts)
Total: 1995 pts
THE PLAN
I believe the plan is somewhat obvious.
1) I drop the marine pod close to the heavy armour and the dreadnought pod close to bothersome unit to tie/kill them.
2) I split the assault terminators in both Land raiders with the chaplain and push forward. As for Vulkan, I don’t know. I guess it will depend on each situation. He might end up in one pod or Land raider.
3) The last two marine squads hold back. The two lascannon combat squads should be quite static. The other two combat squads in the razorbacks should gently push forward, behind the Land raiders.
Facing such a list, what would you do to beat it?
Opinions, ideas, suggestions and flaming are welcome.