Xaric
05-12-2014, 03:50 AM
First of all unlike our Chaos space marine servants we don't have to choose our table to pick one from the book this makes us much stronger also with the blue scribe he can take any spell from the book and not worry about perils I bet we will see him used more in 7th edition with the fact that he can also gain warp charges when the other side manifests a ability.
Secondly did the paragraph mention it wouldn't be as bad to us if we are daemon spawn? I don't have the book on hand at the moment so can someone explain that to me other then that I can't wait for 7th edition
A personal note Hope everyone who used to play tzeentch did not sell there tzeentch daemons because lets do some math's shale we
Two pink horrors unit with a model count of 16 = 6 warp charge
Lord of Change = 4 warp charge
Two Herald of Tzeentch with the locus that powers each unit of horrors = 6 warp charge
Three Daemon Prince of Tzeentch = 9 warp charge
That is a total of 25 warp charge to spend now if things play out from what I read in the book I believe everyone but tyranids can use the new daemonolgy table to say summon more minions now if daemons can do this tzeentch full psyker lists are going to be evil :P
Now time for some thorys on the daemonolgy trait you get two sub classis of table Sanctic and Malefic
First we need to know the meaning of the two words
Sanctic that sounds a lot like Sanctus meaning holy or sacred the army's that could use this would be all but tyranids and Chaos daemons
Primaris power Banish removing a unit that is daemon spawn from play
1-2 +1 Invulnerable save to a friendly unit this would stack with the ability's from Divination Forewarning +3 Invulnerable save anyone
3-4 -1 Invulnerable save to a enemy unit this nasty with ability's from Divination Misfortune on daemons with +6 Invulnerable saves
5-6 Sacred Ground persists in play as a field of sorts that hurts daemon spawn and gives models inside a Invulnerable save
Malefic is the meaning of harm or destruction the army's that could use this would be all but tyranids and grey knights
Primaris power Warpflux has a chance to turn a enemy into a chaos spawn and fight for your side
1-2 Summon Unbound daemon like chaos fury's after all they tried to get people to buy these models for fantasy with the new daemon army book
3-4 Summon Lesser Daemons most likely based on how many dice you put into this ability you get more lesser daemons
5-6 Summon Greater Daemons Requires a lot of dice to summon a greater daemon
These are complete speculations with no source just stuff that came to mind doing research on how I could see it going feel free to ignore it just wanted to get it of my chest as a form of creativity if anyone was interested.
Secondly did the paragraph mention it wouldn't be as bad to us if we are daemon spawn? I don't have the book on hand at the moment so can someone explain that to me other then that I can't wait for 7th edition
A personal note Hope everyone who used to play tzeentch did not sell there tzeentch daemons because lets do some math's shale we
Two pink horrors unit with a model count of 16 = 6 warp charge
Lord of Change = 4 warp charge
Two Herald of Tzeentch with the locus that powers each unit of horrors = 6 warp charge
Three Daemon Prince of Tzeentch = 9 warp charge
That is a total of 25 warp charge to spend now if things play out from what I read in the book I believe everyone but tyranids can use the new daemonolgy table to say summon more minions now if daemons can do this tzeentch full psyker lists are going to be evil :P
Now time for some thorys on the daemonolgy trait you get two sub classis of table Sanctic and Malefic
First we need to know the meaning of the two words
Sanctic that sounds a lot like Sanctus meaning holy or sacred the army's that could use this would be all but tyranids and Chaos daemons
Primaris power Banish removing a unit that is daemon spawn from play
1-2 +1 Invulnerable save to a friendly unit this would stack with the ability's from Divination Forewarning +3 Invulnerable save anyone
3-4 -1 Invulnerable save to a enemy unit this nasty with ability's from Divination Misfortune on daemons with +6 Invulnerable saves
5-6 Sacred Ground persists in play as a field of sorts that hurts daemon spawn and gives models inside a Invulnerable save
Malefic is the meaning of harm or destruction the army's that could use this would be all but tyranids and grey knights
Primaris power Warpflux has a chance to turn a enemy into a chaos spawn and fight for your side
1-2 Summon Unbound daemon like chaos fury's after all they tried to get people to buy these models for fantasy with the new daemon army book
3-4 Summon Lesser Daemons most likely based on how many dice you put into this ability you get more lesser daemons
5-6 Summon Greater Daemons Requires a lot of dice to summon a greater daemon
These are complete speculations with no source just stuff that came to mind doing research on how I could see it going feel free to ignore it just wanted to get it of my chest as a form of creativity if anyone was interested.