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Renegade
01-07-2010, 04:01 PM
Given whats already out and rumours of what is yet to come, what do you expect your army to get?

Other than grenades as standard, dont really know what to expect for mine. Maybe a bunch of new rules or a thorough reworking of those that it has.

I really dont have any expectations for my LatD though.

Sangre
01-07-2010, 04:16 PM
Did this thread fall through the time vortex from 2008?

Renegade
01-07-2010, 04:22 PM
Did this thread fall through the time vortex from 2008?

:p with big brass nobs on!

Lerra
01-07-2010, 04:27 PM
I am guessing what he meant to ask was, "For those who don't have 5th edition codices yet, what do you expect to get when yours is updated?"

For Dark Angels, I would guess something like this:

Troops are expanded to tactical squads, deathwing terminator squads, and ravenwing bike squads. Belial is turned into a 220-point mega-HQ. Deathwing terminator squads are priced and equipped similarily to what's in the Space Wolves codex. Mortis Pattern Dreadnoughts are added to the codex. Both Tactical marines and Terminators can take 2 heavy weapons per 10 models.

Chumbalaya
01-07-2010, 04:36 PM
Troops are expanded to tactical squads, deathwing terminator squads, and ravenwing bike squads. Belial is turned into a 220-point mega-HQ. Deathwing terminator squads are priced and equipped similarily to what's in the Space Wolves codex. Mortis Pattern Dreadnoughts are added to the codex. Both Tactical marines and Terminators can take 2 heavy weapons per 10 models.

Be realistic. GW will find a way to make DA worse, they've been doing it since 3rd and they're getting pretty good at it.

Renegade
01-07-2010, 04:50 PM
I am guessing what he meant to ask was, "For those who don't have 5th edition codices yet, what do you expect to get when yours is updated?"

That is basically what I said. Not my fault the Londoner cant read proper.


For Dark Angels, I would guess something like this:

Troops are expanded to tactical squads, deathwing terminator squads, and ravenwing bike squads. Belial is turned into a 220-point mega-HQ. Deathwing terminator squads are priced and equipped similarily to what's in the Space Wolves codex. Mortis Pattern Dreadnoughts are added to the codex. Both Tactical marines and Terminators can take 2 heavy weapons per 10 models.

Dont see their old love of plasma coming back then?

Melissia
01-07-2010, 05:18 PM
Based on the 2010 models thread, assuming that's somewhat truthful:

1: A new elites unit, with twin storm bolters. Possibly a Sisters equivalent to Terminators?
2: Ecclesiarchal units return from second edition. Priests, preachers, confessors.
3: Repentia rebalanced to make them not suck, possibly overbalanced so they still suck or are overpowered.
4: Several new named characters.
5: Rebalanced Sarissas so that they are actually taken and possibly modeled.*
6: Frag grenades / bolt pistols on most models.
7: Simplified, but not removed, Acts of Faith (they aren't too different from the Orders system, just need tweaking)
8: Celestians given actual close combat equipment to go with their close combat ability (possibly linked with Sarissas).
9: Retributors given new equipment to make them actually useful.
10: Penitent Engines and Arco-Flagellants rebalanced or repriced to make them actually useful.

*I hope anyway. Sarissas are a big part of the Sororitas fighting style in the Cain series and in Dark Heresy.*


My IDEAL codex for 5th edition Adepta Sororitas is something that is an ongoing project of mine, which is almost finished for that matter.

Duke
01-07-2010, 05:20 PM
That is basically what I said. Not my fault the Londoner cant read proper.

As long as he isn't a Chelsea fan I can let it slide.

Well, even though there is already a whole thread about what is coming from the Blood Angels in March I would like to see:
Rhinos as assault vehicles
All Blood Angel Vehicles count as fast.
Corbulo gives the entire army Furious assault
Assault Marines can take 2 assault weapons if they are 10 men.

Other goodies.

Duke

murrburger
01-07-2010, 05:45 PM
Dont see their old love of plasma coming back then?

: (

I don't even want Dark Angels to be good anymore. I just want GW to staunch the flow of suck.

Honestly though, I'm curious as to what will set them apart. They're not even that different from codex marines. I really want to see Deathwing and Ravenwing seperated somehow from their SM equivalents.
Because, you know. I want my army to be a special little snowflake.

Nabterayl
01-07-2010, 07:22 PM
From a fluff standpoint, what does set them apart on the battlefield? The Deathwing and Ravenwing I get, but for the rest of the chapter ... what's distinctive about the third through ninth companies? Is it just plasma?

DarkLink
01-07-2010, 08:06 PM
Grey Knights that are as good as a 25pt model should be.

Grey Knight Jetbikes.

Grey Knight teleport attack squads that have both Heroic Intervention and the Gate of Infinity psychic power.



Be realistic. GW will find a way to make DA worse, they've been doing it since 3rd and they're getting pretty good at it.

Maybe they'll copy units straight out of the Vanilla Marine 'dex, but remove some options and exclude certain units that are "unfluffy" for the DA.:rolleyes:

Lerra
01-07-2010, 10:58 PM
I'm not sure what DA has that makes them truly separate from codex marines, but hopefully GW will create something. "They like plasma" isn't really enough.

I wouldn't mind seeing DA as the shooty marines. 2 heavy weapons per tactical squad, heavy weapon options for bikes, mortis pattern dreadnoughts with two ranged weaponry arms, devastators who are as good as long fangs - I think it could fit. I'm not sure how else DA could be made unique. Back in the day, they were the tribal/Native American marines, but GW seems to have dropped that theme.

Maybe GW could rewrite the Hunt the Fallen rule as a replacement for Combat Tactics.

murrburger
01-07-2010, 11:15 PM
DA loving Plasma is just some crap from 3rd edition. I think the fluff behind it was that because they were an original legion, they have much more ancient tech than other chapters. (Like the jetbike, I guess).

I would LOVE to see Ravenwing on Jetbikes, but I don't think that's ever going to happen. I don't know what would happen with Deathwing... maybe stubborn or some other USR.

Of course, some Librarian powers that don't suck and maybe the return of Blades of Reality (in some shape or form) or something like that would be cool.

Aenir
01-07-2010, 11:26 PM
as a DA player, My wish list consists of:

Land Raider Ares (almost every codex recently seems to bring something of apoc to real 40k!)
A named Int. Chaplain
Something befitting their status as 1st legion
A story line boost, not finish just move along
Good Devastators would be nice, but id worry more about the Mortis Pattern
I never played him, but bring back Naaman!!! :D

Cyberscape7
01-08-2010, 03:49 AM
seeing as GW made raveners and gargoyles plastic I think the same will go for immortals and flayed ones so more people will buy em. Also I think that the gauss pylon is going to be released as a plastic model. Lets face it GW is trying to take all of forgeworlds models and make them cheaper so we'll buy them.

Jokubas
01-08-2010, 04:11 AM
Grey Knights that are as good as a 25pt model should be.

Grey Knight Jetbikes.

Grey Knight teleport attack squads that have both Heroic Intervention and the Gate of Infinity psychic power.

You know, whether or not the Jetbikes will make it all the way to release (or if they were even true in the first place), I really think GW should consider the imagery. Just imagine Grey Knights on those sleek bikes with nemesis force lances and storm shields. Now that's a knight! ;)

Sangre
01-08-2010, 05:06 AM
As long as he isn't a Chelsea fan I can let it slide.

Come on you spurs!

At any rate, I thoroughly expect Blood Angels to get even worse.

Aldramelech
01-08-2010, 09:00 AM
Goodbye

Renegade
01-08-2010, 10:56 AM
Nope! Not bloody having it you know! Its bad enough I have to go to work and listen to hours of Football nonsense!

Stop it!

(Walks away mumbling about overpaid misogynist borderline rapists)

Green Army!:D

Whats peoples thoughts on the Chaos armies and Orks? DE and Necrons are getting a make over, any thoughts on them?

If there are any rumours on those, please provide links.

I dont think the DA should take the last dex they got to much to hart, the CSM got a gut punch as well, or more a knick in the nagers.

Aldramelech
01-08-2010, 11:19 AM
Goodbye

Renegade
01-08-2010, 11:36 AM
I loath Football as much as I love wargaming. I hate every single aspect of it and would rather chew on broken glass then ever watch it.


With this, I am totally with you. Back to the topic question please.

Melissia
01-08-2010, 11:38 AM
I assume you mean what we'd count as soccer? Then I agree with you wholeheartedly (actually I'd agree with you regardless of which "football" you refer to... gimme some hockey)

Asymmetrical Xeno
01-08-2010, 11:49 AM
I hate football almost as much as I hate CGI driven hollywood films. If someone made a football film in CGI id probably self-immolate.

back to the OT, call me pessimistic, but im not really expecting any of my (non countsas) armies to get much, if anything. I can say what id like though, and thats for grey knights, necrons, sisters and DE to get new codices and some new plastic kits, but I have a gut-feeling some of those will probably still be without an update come 6th ed whenever it comes, allthough I sincerely hope im wrong. Ironically, I went to order a box of sisters and the codex today for my planned santuary 101 army and found both things gone.

Duke
01-08-2010, 11:59 AM
I loath Football as much as I love wargaming. I hate every single aspect of it and would rather chew on broken glass then ever watch it.

However,

I was born and raised in Exeter and have lived here all my life, so just this once............

WE HATE ARGYLE! :D

The only thing I hate is Chelsea, and all I can say about the Spurs is, tottenham, Who?Wha?huh? ... And the fact that my Liverpool are in 7th (ugh)!

Anyhow back on topic...

I think that Deathwing could become a powerhouse by simply making them cheaper... One thing they have going for them is that they can mix the squads better than anyone (save Space wolves). Other than that all I can see happening for the general Dark Angels is an upgrade to gear to match the C:SM and free plasma guns for 10 man tac squads, like flamers for C:SM

Duke

DarkLink
01-08-2010, 12:19 PM
I assume you mean what we'd count as soccer? Then I agree with you wholeheartedly (actually I'd agree with you regardless of which "football" you refer to... gimme some hockey)

Yeah, not a fan of soccer. Football's cool, though. Never really watched hockey, but I figured that you watch hockey for the fights, so I'd just skip it and go to MMA:p.

Melissia
01-08-2010, 12:26 PM
I meant playing hockey, not watching. Watching sports is almost always boring regardless of which sport it is...

Aldramelech
01-08-2010, 03:24 PM
Goodbye

Duke
01-08-2010, 03:46 PM
I would love to see Blood Angels get a CCW to go with their pistol.

Duke

HsojVvad
01-08-2010, 04:16 PM
I hate football almost as much as I hate CGI driven hollywood films.

I take it that you are not going to see the SM movie the eh? ;)

Where is this GK on jet bikes? I never read anywhere that a GK rode a jetbike. I thought jet bikes were for Eldar, and just Sammeal for the DA. Why would GK have jetbikes? They don't even ride bikes.

I would love to see DA have Deathwing, Ravenwing, Greenwing, and Iron wing. Even though I wouldn't use it, it would be nice to have the options though.

As for GK I would like more options for HQ and FA. Just havnig GK that teleport on the table is boring unless you can be like the Mawlock and retelport out and back in again elsewhere. Now that would be somethign different for a SM.

Also take out race specific rules for GK. It sucks that you have rules that are only agaisnt one race when you have to make a force that takes on all commers. It is funn if you are doing story driven game, but when meeting strangers and take all commers it's not fun at all, when you pay points for something you can't use except for one race.

DarkLink
01-08-2010, 05:58 PM
I wouldn't mind seeing DA as the shooty marines. 2 heavy weapons per tactical squad, heavy weapon options for bikes, mortis pattern dreadnoughts with two ranged weaponry arms, devastators who are as good as long fangs - I think it could fit.

Maybe GW could rewrite the Hunt the Fallen rule as a replacement for Combat Tactics.

I like the ideas here. There's plenty of CC oriented Marines, but no shooting ones in actual rules.


You know, whether or not the Jetbikes will make it all the way to release (or if they were even true in the first place), I really think GW should consider the imagery. Just imagine Grey Knights on those sleek bikes with nemesis force lances and storm shields. Now that's a knight! ;)

I wasn't a fan of the jetbike idea at first when they started talking about it a long time ago on Bolter and Chainsword, but it's grown on me.

It just can't be normal bikes. If they're going to do Grey Knight bikes, it must be jetbikes.


I meant playing hockey, not watching. Watching sports is almost always boring regardless of which sport it is...

Ah, touche.



Where is this GK on jet bikes? I never read anywhere that a GK rode a jetbike. I thought jet bikes were for Eldar, and just Sammeal for the DA. Why would GK have jetbikes? They don't even ride bikes.

I would love to see DA have Deathwing, Ravenwing, Greenwing, and Iron wing. Even though I wouldn't use it, it would be nice to have the options though.

Also take out race specific rules for GK. It sucks that you have rules that are only agaisnt one race when you have to make a force that takes on all commers. It is funn if you are doing story driven game, but when meeting strangers and take all commers it's not fun at all, when you pay points for something you can't use except for one race.

Bolter and Chainsword discussed the idea some time ago. And a recent rumor hints strongly at Grey Knight jetbikes (the poster said "think Sammael" when referring to a Grey Knight model he wasn't allowed to talk about).

And I fully agree. Absolutely no daemon/chaos specific rule in any way shape or form. Every Grey Knight rule should effect everyone, with the fluff justification for the rule being "it's useful against Daemons, but still works on everyone".

It is impossible to make a balanced codex that is either 1. good against one army but bad against every other one, or 2. good against every army but broken against one.

It's just not fair to the players. Keep daemon-specific rules in the fluff only.

Lerra
01-08-2010, 07:11 PM
In the fluff, Sammael has the only Jetbike in the Imperium. It would be hard to go from one to squads of jetbikes, but hopefully GW can find a way around that.

I would love to see Grey Knights with a new type of psychic-powered jetbike. That would explain why only the grey knights have them, and Sammael would still have the only normal jetbike in the Imperium.

Aegis
01-08-2010, 09:37 PM
As far GK's go, I am iffy on the idea of jet bikes, but I would love them being able to assault after deep striking. The fluff sets them up as performing surgical strikes, being in and out before the other forces even realize it. Assaulting after a deep strike would fit into that fluff nicely, but would also allow for them to make use of those wonderful stabby toys they carry around, without being shot to pieces before hand...

Ahh, idle fancies...

ninja skills
01-08-2010, 10:10 PM
I would love to see chaos going back to what they used to be. the old book was awesome but quite (read very) messy so some simplification/steamlineing needed.

deamons need some slight upgrades, eg bloodthirsters aren't quite what they should be.

necrons should be the tough unkillable machines they should be, imagine fnp death machines along with wbb but with phase out applying to squads individually, along with several new units (the gaus seige cannon mentioned i n the marine codex comes to mind), as well as the leveled lords comes to mind.

its quite hard to fit the 'fear' causing armies between dark eldar and necrons. i'd like to see DE get seize the initiative on a 4/5+

i agree with malissia on her sisters ideas.

ps football (soccer) really does suck, all the players do is roll around on the floor like ******* (rugby players laugh at the) sorry to digress.

edit: i can't beleive i got censored for saying p.u.s.s.i.e.s

DarkLink
01-09-2010, 12:55 AM
In the fluff, Sammael has the only Jetbike in the Imperium. It would be hard to go from one to squads of jetbikes, but hopefully GW can find a way around that.

I would love to see Grey Knights with a new type of psychic-powered jetbike. That would explain why only the grey knights have them, and Sammael would still have the only normal jetbike in the Imperium.

Almost no one knows anything at all about the Grey Knights. A few Sisters and Space Marines might have heard of them, but only Ordos Malleus Inquisitors and other very high ranking individuals even know they exist, let alone any details about them. It wouldn't be hard to say that they've had jetbikes all along, but no one else knows, because Grey Knights don't leave survivors:cool:.


As far GK's go, I am iffy on the idea of jet bikes, but I would love them being able to assault after deep striking. The fluff sets them up as performing surgical strikes, being in and out before the other forces even realize it. Assaulting after a deep strike would fit into that fluff nicely, but would also allow for them to make use of those wonderful stabby toys they carry around, without being shot to pieces before hand...

Ahh, idle fancies...

I keep saying, Grey Knight teleport squad with Heroic Intervention and the Gate of Infinity psychic power:D.



ps football (soccer) really does suck, all the players do is roll around on the floor like ******* (rugby players laugh at the) sorry to digress.

edit: i can't beleive i got censored for saying *******

Generally speaking, it's considered bad form to attempt to circumvent the obscenity filter. This is a family friendly site, and all that jazz.

Renegade
01-09-2010, 07:04 AM
Well I am hoping my BT are just one step behind or equal to Berserker's in CC, kind of how they are now.

I have sent JJ letters with links to wishlisting and homebrewed codices and had letters back saying that they have been forwarded to the design team, so who knows what they will do...

The ideas around GK and SoB make sense, and I really hope that they bring back some of the creativity of 3.5 to the CSM.

I think that Necrons should be more like how they are described in Dark Creed, all but unstoppable machines of death. DE will be interesting to see where they go with them.

DA as the shooty marines fits my idea of them, maybe with some of their own psychic powers.

Valkerie
01-09-2010, 04:44 PM
How about an Ordo Xenos Codex, even if it's only a PDF on the GW website. The CA Deathwatch Killteam was a long time ago.

Duke
01-09-2010, 05:56 PM
Well I am hoping my BT are just one step behind or equal to Berserker's in CC, kind of how they are now.

Call me crazy, but I don't really think that BT should be almost as good as bezerkers in CC. Blood Angels and Space Wolves, yes... BT no. But that is just my two cents

Duke

Renegade
01-09-2010, 06:06 PM
Call me crazy, but I don't really think that BT should be almost as good as bezerkers in CC. Blood Angels and Space Wolves, yes... BT no. But that is just my two cents

Duke

Care to elaborate? BT are the CC SM army, the two you've mentioned are assault based certainly, but not CC based. SW prefer to be assaulted going by the Counter Attack ability.

Duke
01-09-2010, 06:15 PM
Well if you peel off assault as a different specialty.

How are you defining CC vs. Assault? Then I can agree/ disagree more clearly.

DUke

Renegade
01-09-2010, 06:57 PM
Well if you peel off assault as a different specialty.

How are you defining CC vs. Assault? Then I can agree/ disagree more clearly.

DUke

CC: Being in close combat with little or no shooting. Army has few shooting options.

Assault: Short - Mid ranged fire fights, that may lead to CC but not necessarily so. Army has good option for both.

Not sure if you have the C:BT, but as any other BT player will tell you, its geared towards CC over shooting in a very obvious way, in fact, most units are less effective when not in CC.

DarkLink
01-09-2010, 07:47 PM
Call me crazy, but I don't really think that BT should be almost as good as bezerkers in CC. Blood Angels and Space Wolves, yes... BT no. But that is just my two cents

Duke


Care to elaborate? BT are the CC SM army, the two you've mentioned are assault based certainly, but not CC based. SW prefer to be assaulted going by the Counter Attack ability.

I'd have to say that the two real CC SM armies are BT and BA, while Space Wolves are more CQB type (close quarters battle as opposed to hand to hand combat). BA are really fast and hit hard, while the BT should be a little slower but harder.

In my opinion, anyways.

Xas
01-09-2010, 07:59 PM
there is very much wrong with the world if BT get anywhere near the capabilities of khorne berzerkers.

the first is a space marine who has trained all sorts of combat but specialised in melee.

the second is a space marine who has once trained all sorts of combat but specialised in melee. Then he was blessed (in a very real way not the itsy bits worthless stuff RL preists do :P) by the god of bloodshet himself for his deeds and undergone special surgerey to further increase his agressivenes and ignore pain.



what will GW do? well the maneuvred themselves into a very tight spot with a general marine dex, BA, DA, BT and SW. I think DA would do well as a shooty/disziplined force.

this leaves SW to their well defined place as wild savages with more magic than the inquisition aproves, vanillla can be the jackofalltrades and Bt/Ba can share themselfes between assoult/melee. one beeing extra fast (BA) and the other hitting harder (BT).

tbh both DA and BA could have been done with by haveing one or two special marine charachters. Is it really so special to have the 1st go out on it's own? I think the captain on bike rule should ahve been made the same for chapter master in terminator armor. add samael (he is special because his bike can explode under his *ss) as a SC and DA are done. BA could have been done by adding a special SC which grants access to the death company and a captain with jetpack... you get it :P all vehicles would be able to buy overloaders for a few points (~ roll a d6 when activated at start of turn. on 3+ the vehicle counts as fast until end of turn on 1-2 it is immobilized. the chance of immobilzing your transport would be enough to balance the gains so it can be cheap and not OP) and we would need 2 fewer dexes to do.



what I want: make rules have a reason. dont give everyone frag/krak grenades (but give them for free to those who get them). make use of the special deployment rules (infiltrate, scout, deepstrike, outflank, callidus-mabor-liktor-ish). eldar should get more powerfull weaponry that still somehow delivers the "magic" flair. nids have shown that not all lances are capped at s8... tau should evolve further and get new technologies, maybe makeing some experimental ones standard (ionic blaster would make for a good weapon for suit based troops). chaos... well give us toys as numerous as vanilla SM, based on the fluff.

Renegade
01-10-2010, 12:52 PM
As is, theres not much in it when BT stand toe to toe with Berserker'z. It mainly comes down to who gets the charge.

BuFFo
01-10-2010, 01:12 PM
No Space Marine chapter should have been near the martial prowess of Khorne Berserkers. Being part demon/insane, guided by a God of slaughter and war. being a veteran of hundreds of battles and possibly thousands of years of experience kinda edges me into that train of thought. :o

Renegade
01-10-2010, 01:53 PM
Berserkers have +1 attack on BT or +2 A and +1I if they charge, BT have AAC vow.

BT are zealots that like to make the kill personally in CC so they know its dead and being sons of dorn, probably have a high number of dualists in there ranks.

Things equal out, but I agree that berserkers should have the edge, which they do if they get the charge.

DarkLink
01-10-2010, 02:58 PM
Berserkers have +1 attack on BT or +2 A and +1I if they charge, BT have AAC vow.

BT are zealots that like to make the kill personally in CC so they know its dead and being sons of dorn, probably have a high number of dualists in there ranks.

Things equal out, but I agree that berserkers should have the edge, which they do if they get the charge.

Don't forget that Berzerkers have WS5, as well.

However, Berzerkers also cost, what, 4pts/model more than BTs?

Renegade
01-10-2010, 04:00 PM
Don't forget that Berzerkers have WS5, as well.

However, Berzerkers also cost, what, 4pts/model more than BTs?

I guess with those 4pts comes the guarantee that they are not going to run off the board due to something like RZ.:p

I've been looking at some =][= rumours, and it looks like they cant be to far off in the future.

Melissia
01-10-2010, 11:59 PM
The Inquisition really will probably be far off in the future. Instead it looks like we're getting Grey Knights and the Sisters of Battle. There haven't been rumors of any inquisition models except for a single special character (the Throne of Judgment-- but it doesn't mention Karamazov, and so it might not even have anything to do with the inquisition but rather be Ecclesiarchy related), but there ARE rumors for the Ecclesiarchy and Sisters, and the Grey Knights. Also, the latest rumors list a Grey Knights (not inquisition or daemonhunters) codex as the last codex to come out in 2010, possibly the first in 2011.

Which sounds pretty awesome, cause the Inquisition as an army is pretty lame.

Lerra
01-11-2010, 12:03 PM
I wouldn't be surprised if Sisters and Grey Knights are allowed to take Imperial Guard allies that count as the Inquisition. Add one Inquisition HQ to the codex in addition and call it a day.

S00N3R FR3AK
01-11-2010, 02:40 PM
In the fluff, Sammael has the only Jetbike in the Imperium. It would be hard to go from one to squads of jetbikes, but hopefully GW can find a way around that.

I would love to see Grey Knights with a new type of psychic-powered jetbike. That would explain why only the grey knights have them, and Sammael would still have the only normal jetbike in the Imperium.

Well think about it. They get the best Mars has to offer. Whats to say that deep within mars some jetbikes are found. The Grey Knights could take them making for some freaking awesome models.

For me I would like plastic models for the necron elites and glancing for necrons only be minus 1 so we could take out tanks. Unless they give us a better option for tank killers other then HD. Or better yet make them a upgrade for a regular destoryer squad. Also I would like to see DA get a update that make Ravenwing and Deathwing more unique and the rest of the things too. Even the old SW and BA codicies had more unique normal troops an dunits then the DA codxe did. I don't want to play Codex:Better Dark Angels(aka C:SM/SW) but I would like to compete at tournies at some point and for now DA are not the best choice.


The Inquisition really will probably be far off in the future. Instead it looks like we're getting Grey Knights and the Sisters of Battle. There haven't been rumors of any inquisition models except for a single special character (the Throne of Judgment-- but it doesn't mention Karamazov, and so it might not even have anything to do with the inquisition but rather be Ecclesiarchy related), but there ARE rumors for the Ecclesiarchy and Sisters, and the Grey Knights. Also, the latest rumors list a Grey Knights (not inquisition or daemonhunters) codex as the last codex to come out in 2010, possibly the first in 2011.

Which sounds pretty awesome, cause the Inquisition as an army is pretty lame.

Well an Inquisition codxe could happen as a combined dex as the books were taken off at the same time, the 10model SoB is gone and GKT 3ups have been spotted.

Melissia
01-11-2010, 03:16 PM
S00N3R FR3AK: The latest rumors have a Grey Knights codex as the last in 2010, or the first in 2011. If that ends up being true, then that means that there will (thankfully) be no inquisition codex; we'll get good ones instead.

A HUGE BLUNT
01-11-2010, 04:35 PM
The question is does that mean a Sisters/Witch hunters codex on its heels or another year of waiting (i'm going to go ahead and assume the latter)

Just_Me
01-11-2010, 04:55 PM
Well of the Ordos Xenos codex I would like to see, oh wait, a F***ING CODEX FOR STARTERS :mad:.

I agree that the existing Inquisition codexes are none too impressive in game terms, but I don't think that means they should be cut. What they need is an update. If anything, I really think that they should be combined into a mega-codex, something at least as hefty as the SM dex with specific choices of Inquisitor equipment determining their Ordos and opening or closing different options for the rest of the list (like the SM captains on bikes, or the inclusion of a Master of the Forge). The Inquisitorial Storm Troopers need to be at least up to par with the Guard STs, and should be cheaper to reflect that they are troops instead of elites.

I have come to agree that the Sisters at least deserve their own codex, but I think the GK should still be unified with the Ordos Malleus. In the fluff they are far more unified than the other Ordos and their Chambers Militant, for instance the one of the most senior Grandmasters of the GK sits on the Malleus Inner Conclave, and the GK homeworld (homemoon maybe) of Titan is also the de-facto headquarters of the OM. Everything about the two organizations is inextricably intertwined.

I also don't think the "best vs. daemons" bit should be eliminated, that is what they are all about. It could be hand-waved away by saying "oh yeah, it also works against everyone else," but that is kinda cheap, and really only panders to the tournament crowed. If anything they need to be made better against daemons, with the new Daemon mechanics they lost some of the punch they previously had.

As for new GK terminators, I am hesitant, I truly love the models we have now, and don't really see were they could go but down if they were changed. What exactly are the rumors? Whole now design? Plastic versions? I have heard tell of a terminator clad GK chaplain, could that be what we are hearing about? Plastic power armored GKs on the other hand would be awesome... Also, the sheer coolness factor of GKs on jetbikes is mouthwatering...

Short term, I would like to see Dark Eldar and Necrons finally get the update they deserve. The 'crons deserve more plastic models for sure, as well as more options in their codex, while the DE primarily need a rebalance and new less-sucky models.

Long term the Tau, CSM, Chaos Daemons, and even Eldar could do with an update(when a list or unit has only one or two loadouts that enable them to compete, then there is a problem), none of them need anything really major, a rebalance and something done about those summoned daemons rules...

In the wishful thinking department, I would like to see the Kroot Mercenaries and Lost and the Dammed get properly addressed with official codexes, or at least new PDFs, and I would kind of like to see an Adeptus Mechanicus codex. I also think we could support a new non-Imperium faction, maybe a codex that is a collection of mini lists representing some of the minor xenos powers.

In terms of general trends, I can't help but notice that Psykers have become much more dangerous, and psychic powers are now something to really worry about instead of dismissed as minor irritations. I expect to see more and useful psychic powers and psyker units in most new codexes.