Magos
08-02-2009, 11:54 PM
This is a serious dreadnaught list I am putting together for a tournament. I could really use some pointers on what really is effective on this list. Though I would really like to not buy anymore models atm. (Need some small car repairs...)
HQ
Master of the Forge w Conversion Beamer
Elite
Ironclad w Meltagun, Heavy Flamer, Ironclad Launchers, Dropod
Ironclad w Meltagun, Heavy Flamer, Ironclad Launchers, Dropod
Dread with Missile, Lascannon
Troops
Tac Squad, 10 man, power weapon, plasmagun, cannon, rhino
Tac Squad, 10 man, power weapon, plasmagun, cannon, rhino
Heavy
3xDreads with Assault Cannons (Most people dont think of this, but these things are frightening....)
I think this is around 100 points short ATM. I also have available another tactical squad, a scout squad, all of the Marine HQ choices, 20 Assault Marines, and a Rhino. So what do people think would be best added. I was thinking power fists for the tac squads, but beyond that...
HQ
Master of the Forge w Conversion Beamer
Elite
Ironclad w Meltagun, Heavy Flamer, Ironclad Launchers, Dropod
Ironclad w Meltagun, Heavy Flamer, Ironclad Launchers, Dropod
Dread with Missile, Lascannon
Troops
Tac Squad, 10 man, power weapon, plasmagun, cannon, rhino
Tac Squad, 10 man, power weapon, plasmagun, cannon, rhino
Heavy
3xDreads with Assault Cannons (Most people dont think of this, but these things are frightening....)
I think this is around 100 points short ATM. I also have available another tactical squad, a scout squad, all of the Marine HQ choices, 20 Assault Marines, and a Rhino. So what do people think would be best added. I was thinking power fists for the tac squads, but beyond that...