View Full Version : Do Helkdrakes Vector Strike like FMCs???
Dave Caruana
03-14-2014, 10:50 AM
I have a dilemma, in my meta loads of ppl spam helldrakes.
For an FMC like a crone orna flyrant to vector strike u have to fly OVER a unit right.
Now the helldrake is a flyer and can vector strike. Does it have to move completely over a unit or does it auto vector strike if a part of itsbhull is over a model?? The thing is its a vehicle and vehicles just need any part of their hull to be over a unit.
Im not sure and im hoping someone could clarify this please.
Dave Caruana
03-14-2014, 10:51 AM
And its a big hull at that so its really easy to get any part of its wingspan(since its a vehicle it does count unlike us were our wings dont count since they dont count for LoS.)
DarkLink
03-14-2014, 11:26 AM
Part of the Heldrake's hull must start on one side of the vehicle, pass completely over it, and end on the far side of the vehicle.
Dave Caruana
03-14-2014, 11:36 AM
So if it wants to vector strike my flyrant atleast PART of its hull must pass COMPLETELY over the flyrant to vector strike it, not just on top of the flyrant?
Angelofblades
03-14-2014, 12:28 PM
Well a flyrant is linked to it's base - so it would have to be over any part of the base, and a heldrake is a model such that it's wings are considered part of it's hull iirc. So as long as any part of the hull goes over the flyrant - it counts. Obviously fliers can't curve their flight path, but taking angles into account, it should be possible to just tag it with any part of the hull and still count. The entirety of the model is not required to go over it, any part should suffice, as long as it can still remain 1" away.
DarkLink
03-14-2014, 01:08 PM
The 1" thing works differently with Flyers, so you don't even really have to worry about that.
Dave Caruana
03-14-2014, 01:46 PM
So basically, if even a part of the helldrake goes over the model, ur *****d right?....hence why helldrakes are still the bosses of the air ladies and gentlemen....so u technically have to stay about 37"-38" away from his table edge when they cme out of reserve if u dont wanna be vector striked....
Dave Caruana
03-14-2014, 02:05 PM
And what about on a crone which as the models clearly shows isnt linked to the base, its more like a flier than an FMC model to base wise.
DarkLink
03-14-2014, 02:11 PM
Unlike Flyers, you use the base of the FMC. Simple as that.
DarkLink
03-14-2014, 02:14 PM
Also, no, the Heldrake can't just strike anything in 36" range. Again, as I said earlier, it has to actually end its movement on the far side of the model. It can't just stop with the wing tip physically above the model. It has to pass all the way over it. So you can be at 35" and you can't be hit. Larger models can be much closer. A Rhino can probably be within 30" and be safe.
Dave Caruana
03-14-2014, 02:27 PM
Im sorry but maybe im not understanding :D I do know thatbthe fmcs base has to totally pass over a model to v.strike it.
And what ur saying abt the helldrake is exactly what Im not sure of, every1 here is telling me that the helkdrake since its a flyer and a vehicle, just needs to have part of its model, say fr example a wing tip to be over, even partially, any part of my base and its counted as able to v.strike since its a vehicle
DarkLink
03-14-2014, 03:04 PM
Vector strike works exactly the same for a Heldrake as for an FMC. The only and only difference is that instead of using the FMC's base, you use the Flyer's Hull.
So the hull must start on one side of the vehicle, and move so that it has completely passed over to the other side. It can't just be on top of the other model, it has to completely pass over. Since the Flyer only has a 36" move, it would not have any space to move over to the other side of a model that is 35" away, thus it could not vector strike that model.
Dave Caruana
03-14-2014, 03:09 PM
Dark Link, THANK YOU SO MUCH!!
Daemonette666
03-15-2014, 05:21 PM
Does that mean from front to rear, or left to right, or can you pass over the front and cross the side of it at an angle?
The opponent may have place troops so that you can not move to the opposite side of the target model (front to rear), and by turning the angle a little you still have enough movement to cross a decent ammount of the targets base but can not make it to the opposite side.
DarkLink
03-15-2014, 05:59 PM
As long as you go over part of the target model and end up on the other side of it. Just keep in mind that Flyers can only move in a perfectly straight line.
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