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View Full Version : Mawloc Terror from the Deep Vs. Reanimation Protocol Rule Conundrum



NagaBaboon
03-14-2014, 05:13 AM
As Necrons that are wounded are left in place until the end of the phase for their reanimation protocol test, does this mean a Mawloc that has wounded them with terror from the deep will always mishap after it's attacks are made?

Tyrendian
03-14-2014, 11:43 AM
they aren't, you just place an appropriate marker - at least in theory; in practice everyone I know just knocks them over, but the have no relevance whatsoever in game terms until they do get back up

Angelofblades
03-14-2014, 12:36 PM
Actually it does have relevance. For models with Ever-living - have a certain radius of return, a 3" radius bubble, so if that circle is blocked - they can't get back up - even if they passed the roll or not, and a Mawloc is a sufficienlty sized base that it can achieve this without help needed from other models.

I'm not sure if Resurrection Protocols have the same stipulation

Maelstorm
03-14-2014, 01:13 PM
Good question:

Reanimation protocols are rolled at the end of each Phase; Movement, Shooting, Assault, etc. If the Mawlock is placed at the end of the Movement phase, the Defending player gets to choose which occurs first...

Maelstorm
03-14-2014, 01:17 PM
I'm not sure if Resurrection Protocols have the same stipulation

Reanimation protocols require the model be placed in 2" coherency of an existing model from the same unit. So the model can reanimate at the opposite end of the same unit (useful for denying charges).

An Everliving model (if he's the only model left in the unit) is required to be placed within 3" of the token placed where the model fell.

Sly
03-14-2014, 06:35 PM
Also, a Mawloc's attacks and effects are resolved immediately before it's placed on the table, and immediately thereafter it is placed... so it would be placed before the end of the Movement Phase, and therefore before the Necron model attempts to get up. So the Mawloc would not mishap due to a Necron standing up, but if the unit is all destroyed and the model trying to get up is using Everliving, it may not be able to get up within 3" of the marker.

daboarder
03-14-2014, 07:02 PM
Good question:

Reanimation protocols are rolled at the end of each Phase; Movement, Shooting, Assault, etc. If the Mawlock is placed at the end of the Movement phase, the Defending player gets to choose which occurs first...

No, the player whose turn it is gets to decide, and considering the mawloc just deep struck..... the mawloc gets to come in first

Tynskel
03-15-2014, 06:39 AM
No, the player whose turn it is gets to decide, and considering the mawloc just deep struck..... the mawloc gets to come in first

or at least, that's what we like to think that most Tyranid players would choose to go first in this instance.

John Bower
03-18-2014, 06:12 AM
Deep Strike is done at the start of the movement phase with reserves anyway, so you resolve TFTD first, place the Mawloc, then at the end if Mo is covering the marker and you can't get him 3" away w/out being within an inch of Mo, he is gone. That said, it's unlikely he'll be dead anyway, most of those models with Ever Living are HQ's with multiple wounds, and T4, so he'll have been moved out of the way to begin with unless he only had 1 wound remaining.

Maelstorm
03-18-2014, 10:46 AM
Excellent question and discussion...

AdamHarry
03-18-2014, 01:25 PM
Deep Strike is done at the start of the movement phase with reserves anyway, so you resolve TFTD first, place the Mawloc, then at the end if Mo is covering the marker and you can't get him 3" away w/out being within an inch of Mo, he is gone. That said, it's unlikely he'll be dead anyway, most of those models with Ever Living are HQ's with multiple wounds, and T4, so he'll have been moved out of the way to begin with unless he only had 1 wound remaining.

The models effected by the Mawloc's Deepstrike aren't moved anymore. The Mawloc either clears the area (or at least enough space so that it can be placed down, even within 1" of an enemy model, with out making base contact) or it mishaps. Now it has two chanced to clear the area so that's a plus...but ya, the opponent does not need to move models out of the way any more.

John Bower
03-19-2014, 11:23 AM
The models effected by the Mawloc's Deepstrike aren't moved anymore. The Mawloc either clears the area (or at least enough space so that it can be placed down, even within 1" of an enemy model, with out making base contact) or it mishaps. Now it has two chanced to clear the area so that's a plus...but ya, the opponent does not need to move models out of the way any more.

Good point, I forgot that, in which case he'll either die on the second go, or the Mawloc will mishap. The point is though that since that comes first, reanimation/everliving cannot under any circumstances stop Mo from arriving if no models are alive, in fact quite the opposite, Mawloc could prevent ever living.