interrogator_chaplain
03-06-2014, 12:07 AM
A tournament is happening in April and having just picked up my Knight Titan, I inquired about the legality of the Knight for the tournament. Turns out, they're going to be totally kosher! So this is going to be the list refinement center for the army. So here we go:
1500 Points
HQ:
Codicer Izuel
Librarian with Power Armour, Bolt Pistol, Force Weapon, Psychic Hood and Mastery Level 2.
100 Points.
Oath Keepers
Command Squad with 5 Veterans, Standard Bearer with the Standard of Devastation and Bolter, Apothecary with Narthecium and Bolter, Company Champion with the Blade of Caliban and Combat Shield, 2 with Bolt Pistols and Chainswords.
195 Points.
Troops:
Tactical Squad Green Spear
Tactical Squad with 10 Marines, Veteran Sergeant with Plasma Pistol and Chainsword, 1 with Plasma Gun, 1 with Plasma Cannon.
185 Points.
Tactical Squad The Lion's Will
Tactical Squad with 10 Marines, Veteran Sergeant with Bolt Pistol and Chainsword, 1 with Plasma Gun, 1 with Heavy Bolter.
175 Points.
Tactical Squad Pride of Angels
Tactical Squad with 10 Marines, Veteran Sergeant with Bolt Pistol and Chainsword, 1 with Plasma Gun, 1 with Heavy Bolter.
175 Points.
Fast Attack:
Jehrico-One
Ravenwing Land Speeder Tornado with Assault Cannon.
80 Points.
Heavy Support:
Devastator Squad Long Hands of Fate
Devastator Squad with 5 Marines, Veteran Sergeant with Bolt Pistol, Chainsword and Signum, 4 with Heavy Bolters.
120 Points.
Fortification:
Instant Fortress
Aegis Defence Line with Quad Gun.
100 Points.
Allies:
(Unnamed Knight)
Knight Errant with Thermal Cannon, Heavy Stubber and Reaper Chainsword.
370 Points.
Total: 1500 Points.
Now I know I'm going to get a lot of pushback for Greenwing, but it's still something I like to experiment with. I would like to note at this time, I do not have enough Deathwing or Ravenwing painted up to do either of those armies, so take solace in the fact that I'm not setting out to go for the gold here, just to see how far I can take Greenwing.
The overall plan is to use the Knight to deal with enemy armour, the Thermal Cannon will deal a lot of punishment to anything with an AV. If I end up fighting against MC's I'll use it to attempt to stall or kill the heavy combat threats with the D sword. The Tactical Squads will advance with the Command Squad and drown the enemy in dice thanks to the Standard of Devastation (Bolter weapons become Salvo 2/4 within 6" of Banner.) and Squads targeting priority threats will receive a Prescience buff from the Librarian. Devastator Squad plays air cover with the Aegis Line and the Land Speeder runs fire support with the Tactical Squads.
MC's and FMC's will be the biggest threat, especially FMC's because Dark Angels are always going to get the shaft against air targets. I think I may need more S6 AP2, but if I want to keep mobile, I may not have the option. I've never been much of a patient, hang back type of guy and like to take the fight to the enemy.
Again, I don't expect to win big against the power players I expect, but racking up a few wins would be nice this time.
Thanks for taking a look and I welcome your thoughts.
1500 Points
HQ:
Codicer Izuel
Librarian with Power Armour, Bolt Pistol, Force Weapon, Psychic Hood and Mastery Level 2.
100 Points.
Oath Keepers
Command Squad with 5 Veterans, Standard Bearer with the Standard of Devastation and Bolter, Apothecary with Narthecium and Bolter, Company Champion with the Blade of Caliban and Combat Shield, 2 with Bolt Pistols and Chainswords.
195 Points.
Troops:
Tactical Squad Green Spear
Tactical Squad with 10 Marines, Veteran Sergeant with Plasma Pistol and Chainsword, 1 with Plasma Gun, 1 with Plasma Cannon.
185 Points.
Tactical Squad The Lion's Will
Tactical Squad with 10 Marines, Veteran Sergeant with Bolt Pistol and Chainsword, 1 with Plasma Gun, 1 with Heavy Bolter.
175 Points.
Tactical Squad Pride of Angels
Tactical Squad with 10 Marines, Veteran Sergeant with Bolt Pistol and Chainsword, 1 with Plasma Gun, 1 with Heavy Bolter.
175 Points.
Fast Attack:
Jehrico-One
Ravenwing Land Speeder Tornado with Assault Cannon.
80 Points.
Heavy Support:
Devastator Squad Long Hands of Fate
Devastator Squad with 5 Marines, Veteran Sergeant with Bolt Pistol, Chainsword and Signum, 4 with Heavy Bolters.
120 Points.
Fortification:
Instant Fortress
Aegis Defence Line with Quad Gun.
100 Points.
Allies:
(Unnamed Knight)
Knight Errant with Thermal Cannon, Heavy Stubber and Reaper Chainsword.
370 Points.
Total: 1500 Points.
Now I know I'm going to get a lot of pushback for Greenwing, but it's still something I like to experiment with. I would like to note at this time, I do not have enough Deathwing or Ravenwing painted up to do either of those armies, so take solace in the fact that I'm not setting out to go for the gold here, just to see how far I can take Greenwing.
The overall plan is to use the Knight to deal with enemy armour, the Thermal Cannon will deal a lot of punishment to anything with an AV. If I end up fighting against MC's I'll use it to attempt to stall or kill the heavy combat threats with the D sword. The Tactical Squads will advance with the Command Squad and drown the enemy in dice thanks to the Standard of Devastation (Bolter weapons become Salvo 2/4 within 6" of Banner.) and Squads targeting priority threats will receive a Prescience buff from the Librarian. Devastator Squad plays air cover with the Aegis Line and the Land Speeder runs fire support with the Tactical Squads.
MC's and FMC's will be the biggest threat, especially FMC's because Dark Angels are always going to get the shaft against air targets. I think I may need more S6 AP2, but if I want to keep mobile, I may not have the option. I've never been much of a patient, hang back type of guy and like to take the fight to the enemy.
Again, I don't expect to win big against the power players I expect, but racking up a few wins would be nice this time.
Thanks for taking a look and I welcome your thoughts.