Mr Mystery
02-27-2014, 10:45 AM
Afternoon all.
Inspired in no small amount by films I've been watching recently, I've been thinking about my absolutely ideal Fantasy Campaign, and how it would play out on the table top.
First up? Map Based campaign. Has to be map based. Nothing gets my hobby juices flowing like being able to plant my flag on a newly conquered territory. Just works for me!
Next up....the prospect of genuine, final defeat for players. Should by absolutely no means be an easy achievement, but it should be a constant concern for all players. Ideally, would require the destruction/overrunning of the player's capital. From a real world campaign logistics position, that is typically a deathblow to any founding nation. And should be conducted via a siege. Ideally, there should be precisely nothing preventing a fast march across the map and besieging from the start. The art would involve ensuring your opponent's realm is suitably weakened, either by wiping out sufficient banners, or cutting supply routes.
Also, banditry! Small raiding forces of PC and NPC brigandly warbands. From skirmish to 750 point games, these would strike at things such as mines and stores.
Outset of campaign would involve picking a tile for your capital, and the random generation of what is there already, including your primary Castle. After all, some could be long abandoned Dwarf keeps, Elven ruins from before the War of the Beard, or perhaps a slipshod Human encampment, with rules to reflect. Dwarf keeps I envisage to offer serious defences, in both terms of wall resilience and anti magic enchantments. Elven ruins? Extra income from artifacts uncovered. Human keeps? Pretty average, with no real bonuses. In a long running campaign, I see no real harm in some sides having a home field advantage, as it can be wrested off them, meaning opponents would more readily ally against them in order to seize it.
Regeneration of army banners would be seasonal. Suffer enough catastrophic defeats, and you could wind up with piddly little armies, and have to react accordingly.
Man, I need to see if I can arrange a weekend based Campaign!
Inspired in no small amount by films I've been watching recently, I've been thinking about my absolutely ideal Fantasy Campaign, and how it would play out on the table top.
First up? Map Based campaign. Has to be map based. Nothing gets my hobby juices flowing like being able to plant my flag on a newly conquered territory. Just works for me!
Next up....the prospect of genuine, final defeat for players. Should by absolutely no means be an easy achievement, but it should be a constant concern for all players. Ideally, would require the destruction/overrunning of the player's capital. From a real world campaign logistics position, that is typically a deathblow to any founding nation. And should be conducted via a siege. Ideally, there should be precisely nothing preventing a fast march across the map and besieging from the start. The art would involve ensuring your opponent's realm is suitably weakened, either by wiping out sufficient banners, or cutting supply routes.
Also, banditry! Small raiding forces of PC and NPC brigandly warbands. From skirmish to 750 point games, these would strike at things such as mines and stores.
Outset of campaign would involve picking a tile for your capital, and the random generation of what is there already, including your primary Castle. After all, some could be long abandoned Dwarf keeps, Elven ruins from before the War of the Beard, or perhaps a slipshod Human encampment, with rules to reflect. Dwarf keeps I envisage to offer serious defences, in both terms of wall resilience and anti magic enchantments. Elven ruins? Extra income from artifacts uncovered. Human keeps? Pretty average, with no real bonuses. In a long running campaign, I see no real harm in some sides having a home field advantage, as it can be wrested off them, meaning opponents would more readily ally against them in order to seize it.
Regeneration of army banners would be seasonal. Suffer enough catastrophic defeats, and you could wind up with piddly little armies, and have to react accordingly.
Man, I need to see if I can arrange a weekend based Campaign!