Littha
02-27-2014, 07:00 AM
Not entirely sure if this is the right section to post this in but I am about to run a campaign over a few months and wondered if any of you would have any input on an idea:
One of my favorite things from warmachine/hordes are theme forces. These are generally armies with restricted choices that recieve some bonuses to make up for the penalties of the reduced choice in units. Now for my campaign I would like to impliment something similar to this in 40k.
For example in a chaos daemons army:
Army of Khorne
Tier 1: Army may contain no Slaanesh daemons.
Bonus: any result of 5,6,8 or 9 on the warp storm table is treated as a 9 instead.
Tier 2: Army contains no psykers
Bonus: Khorne daemons gain a +1 bonus to their deny the witch attempts and their invulnerable save is increased to 4+.
Tier 3: Army only consists of Khorne daemons
Bonus: Khorne daemons have the eternal warrior special rule and their invulnerable save is increased to 3+.
The bonuses are cumulative but you have to qualify for them in order. Thus a Khorne/Slaanesh force wouldnt get the tier 2 bonus even if it had no psykers.
The idea of this is to encourage armies that match their fluff and to remedy some of the failings of using only a limited selection of your codex. Khorne daemons have serious issues holding objectives (because bloodletters are t3/5++) and Bloodthirsters/Bloodcrushers/Flesh Hounds all suffer greatly from instant death effects/High strength hits.
Now this bonus should be related to the power of the units inside the limits. Tzeench daemons would get fairly mild bonuses because of things like the screamerstar.
Armies that will get some sort of bonus so far:
Eldar- Craftworld forces
Chaos Marines- Legion bonuses
Daemons- God bonuses
Dark Angels- Deathwing and Ravenwing bonuses
Now i need suggestions on other themed forces that might need bonuses (Sisters of battle orders? do they actually fight differently?), whether space marine chapters should get bonuses considering they already have chapter tactics (and what kind of bonuses) and finally some suggested bonuses would be much appreciated as I dont have a working knowledge of every theme force going and how it plays.
Thank you in advance and I appologise if this is in the wrong place.
One of my favorite things from warmachine/hordes are theme forces. These are generally armies with restricted choices that recieve some bonuses to make up for the penalties of the reduced choice in units. Now for my campaign I would like to impliment something similar to this in 40k.
For example in a chaos daemons army:
Army of Khorne
Tier 1: Army may contain no Slaanesh daemons.
Bonus: any result of 5,6,8 or 9 on the warp storm table is treated as a 9 instead.
Tier 2: Army contains no psykers
Bonus: Khorne daemons gain a +1 bonus to their deny the witch attempts and their invulnerable save is increased to 4+.
Tier 3: Army only consists of Khorne daemons
Bonus: Khorne daemons have the eternal warrior special rule and their invulnerable save is increased to 3+.
The bonuses are cumulative but you have to qualify for them in order. Thus a Khorne/Slaanesh force wouldnt get the tier 2 bonus even if it had no psykers.
The idea of this is to encourage armies that match their fluff and to remedy some of the failings of using only a limited selection of your codex. Khorne daemons have serious issues holding objectives (because bloodletters are t3/5++) and Bloodthirsters/Bloodcrushers/Flesh Hounds all suffer greatly from instant death effects/High strength hits.
Now this bonus should be related to the power of the units inside the limits. Tzeench daemons would get fairly mild bonuses because of things like the screamerstar.
Armies that will get some sort of bonus so far:
Eldar- Craftworld forces
Chaos Marines- Legion bonuses
Daemons- God bonuses
Dark Angels- Deathwing and Ravenwing bonuses
Now i need suggestions on other themed forces that might need bonuses (Sisters of battle orders? do they actually fight differently?), whether space marine chapters should get bonuses considering they already have chapter tactics (and what kind of bonuses) and finally some suggested bonuses would be much appreciated as I dont have a working knowledge of every theme force going and how it plays.
Thank you in advance and I appologise if this is in the wrong place.