Mundo
02-25-2014, 11:23 AM
Hi guys,
First post on BOLS! I am thinking of getting a Chaos Daemons army, to build on the daemonic allies for myChaos Space Marines. I have been playing around with lists, and this one seems to work for me. Mix of shooty and stabby that should be able to cause trouble for most other players. The aim is to play tactically with some nice synergies, rather than a pure fluff list.
It would be great to get your comment and suggestions before I start shelling out the cash to get the army. Thanks in advance.
Chaos Daemons 1750 pts
Lord of Change, Psyker Level 3, 2 Greater Rewards, 1 Lesser (staff of change)
Herald of Tzeentch, Disc, Psyker Level 2, Grimoire of True Names
Herald of Tzeentch, Psyker Level 2, Locus of Conjuration
Herald of Nurgle, Lesser Gift (etherblade), Locus of Fecundity
Daemonettes (x10), Alluress, Lesser Gift (etherblade)
Pink Horrors (x10), Instrument, Iridescent Horror
Pink Horrors (x10)
Plaguebearers (x10), Plagueridden, Instrument
Plague Drones (x3), Plagueridden, Icon, Deaths Heads
Flesh Hounds (x5)
Screamers (x6)
Daemon Prince, Tzeentch, Psyker Level 2 (biomancy), Wings, Armour
Aegis Defence Line + Comms Relay
The idea is start the basic horrors and fast / flying stuff on the board in cover. Advance up for turn 2 assault and deep strike, giving the opponent multiple threats to deal with simultaneously. The lord of change and heralds blast away at the enemy before the assault units tear up the enemy in close combat.
Let me know what you reckon!
Cheers,
Mundo
First post on BOLS! I am thinking of getting a Chaos Daemons army, to build on the daemonic allies for myChaos Space Marines. I have been playing around with lists, and this one seems to work for me. Mix of shooty and stabby that should be able to cause trouble for most other players. The aim is to play tactically with some nice synergies, rather than a pure fluff list.
It would be great to get your comment and suggestions before I start shelling out the cash to get the army. Thanks in advance.
Chaos Daemons 1750 pts
Lord of Change, Psyker Level 3, 2 Greater Rewards, 1 Lesser (staff of change)
Herald of Tzeentch, Disc, Psyker Level 2, Grimoire of True Names
Herald of Tzeentch, Psyker Level 2, Locus of Conjuration
Herald of Nurgle, Lesser Gift (etherblade), Locus of Fecundity
Daemonettes (x10), Alluress, Lesser Gift (etherblade)
Pink Horrors (x10), Instrument, Iridescent Horror
Pink Horrors (x10)
Plaguebearers (x10), Plagueridden, Instrument
Plague Drones (x3), Plagueridden, Icon, Deaths Heads
Flesh Hounds (x5)
Screamers (x6)
Daemon Prince, Tzeentch, Psyker Level 2 (biomancy), Wings, Armour
Aegis Defence Line + Comms Relay
The idea is start the basic horrors and fast / flying stuff on the board in cover. Advance up for turn 2 assault and deep strike, giving the opponent multiple threats to deal with simultaneously. The lord of change and heralds blast away at the enemy before the assault units tear up the enemy in close combat.
Let me know what you reckon!
Cheers,
Mundo