View Full Version : Imperial Knights
Bigred
02-13-2014, 11:50 PM
Via 40K Radio (https://www.facebook.com/pages/40K-Radio/147396461962884) 1-23-2014
... March will see the release of Imperial Knights. This year is shaping up to be a good one.
-Rik
via Blood of Kittens (http://bloodofkittens.com/blog/2014/02/13/rumor-it-true-imperial-knight-leaked-rules/) and Cadia's Creed (http://cadiascreed40k.blogspot.com/2014/02/another-post-about-knights.html) 2-13-2014
Knight Paladin: 375 pts
Knight Errant: 370pts
Generic Weapons/Equipment/Stats:
Super-heavy walker
WS:4 BS:4 S:10 I:4 A:3 AV:13/12/12
Chainsword: S: D
Shield: 4+ Invul on one facing you choose in opponent's shooting phase
Knight Paladin:
Cannon: R:72 S:8 AP:3 Ordinance 2 Large blast
Heavy Stubber (x2)
Knight Errant:
Fusion Weapon: R:36 S:9 Large blast, Melta
Heavy Stubber
There is vague chatter of other weapons options.
https://fbcdn-sphotos-g-a.akamaihd.net/hphotos-ak-ash3/t1/1794656_725007860867379_969880286_n.jpg
Via 40K Radio (https://www.facebook.com/pages/40K-Radio/147396461962884) 2-13-2014
Imperial Knight Titan: 1 kit will make all the versions.
Imperial Knight Titan Codex: Three armies in this book.
1st Army: Imperial Knights Army
2nd Army: Mechanicum Army
3rd Army: Freeblades Army (Mercs that can ally)
Via 40K Radio (https://www.facebook.com/pages/40K-Radio/147396461962884) 2-13-2014
Knight Pics
73247325
Latest Sources tweeting..:
Knights go up for Pre-order 2-22-2014
GW Teaser Video 2-17-2014
http://youtu.be/Xl9ELMWh_qo
2-18-2014
Imperial Knight Launch Kits and prices:
7411
Images via Bolter & Chainsword (http://www.bolterandchainsword.com/topic/285989-imperial-knights/?p=3598511) 2-19-2014
https://24.media.tumblr.com/258b1af8480e683dfdb6d5154974c8e6/tumblr_n19yahL9vq1rgb5qno3_1280.jpg
https://24.media.tumblr.com/29e433ee236fe256ccd759b83610a283/tumblr_n19yahL9vq1rgb5qno2_1280.jpg
https://24.media.tumblr.com/cc1765497c6c0111d2c708a2e04746ef/tumblr_n19yahL9vq1rgb5qno4_1280.jpg
https://31.media.tumblr.com/8aaceb1ebc29d402e05e4c2e92fc8f36/tumblr_n19yahL9vq1rgb5qno5_1280.jpg
https://24.media.tumblr.com/1378d0c646b6abb48d5976f3789edc53/tumblr_n19yahL9vq1rgb5qno1_1280.jpg
via GW 2-21-2014
It's official!
7468
Kit Assembly
7469
via Jes Bickham (White Dwarf Editor) on GW Digital (https://www.facebook.com/GamesWorkshopDigitalEditions) Facebook 2-22-2014
Some clarification on the rules we presented in White Dwarf today for some folks here: the Imperial Knights don't occupy any force organisation slots, they are not Lords of War, they are an army unto themselves. Something we forgot to say is that all Imperial Knights are scoring units, and if you're playing 3-6 as a primary detachment, pick one as your Warlord.
via Games Workshop (http://www.games-workshop.com/gws/wnt/blog.jsp?pid=13500002) 2-24-2014
Knights can be fielded in two different ways: as a detachment for a regular Warhammer 40,000 army, including between one and three Knights, or as a full Knight army of up to six of them. Yes, thats right, you can field a whole army of these massive war machines.
Knight March 1st Releases
7538
via DietofLiquour 2-25-2024
Imperial Knights Codex
7552
US: $41 64 Pages
via Horncastle 2-25-2024
I got the new White Dwarf yesterday (I love my FLGS) Knights of the Imperium is a novella. The companion guide is extended fluff and heraldry, etc.
via Father Gabe (http://natfka.blogspot.com/2014/02/codex-imperial-knight-details-questions.html#more) 2-26-2024
Allies:
Battle Brothers: Black Templars, Blood Angels, Dark Angels, Imperial Guard, Sisters of Battle, Space Marines, Space Wolves
Allies of Convenience: Eldar,Grey Knights
Desperate Allies: Dark Eldar, Tau Empire
Come the Apocalypse: Chaos Demons, Chaos Space Marines, Necrons, Orks, Tyranids
Units:
Imperial Knights ONLY. No other Ad Mech, or Freeblade units.
Army-Detachments:
Imperial Knight Primary Detachment:
3-6 Knights
1 is the Warlord
Apparent/Seneschal Chart (roll d6 per knight)
1: Knight is -1 WS/BS, Ion Shield is 5+
2-5: Standard Knight
6: Knight is +1 WS/BS, Ion Shield is 3+
Allied Imperial Knight Detachment (see allies chart above):
1-3 Knights
Separate detachment is neither Lords of War, nor Allies
Warlord Traits:
+1 to Run or Charge distance
+1 to Building damage chart results
Warlord gains It Will Not Die
others...
GW Knight Assembly Video 2-28-2014
http://www.youtube.com/watch?v=njhLv_nyP_s#t=417
Imperial Knights Painting and Assembly (Pt 2) 3-3-2014
http://www.youtube.com/watch?v=lmb_gAg905Q
via StrykerSniper (http://www.warseer.com/forums/showthread.php?391656-Knight-Crusader-Castellan-and-Lancer) 3-20-2014
Crusader, Castellan, Lancer kits coming
Ok guys, before the inquisitors come for me, I have some Intel from my spies in GW. I have gotten a report of new knight titan variants from Forgeworld. The 3 alternative knight variants mentioned in Codex:Imperial Knights are being produced as FW kits, with rules to be released in a new IA.
The crusader and Castellan will have the same mask, one with a targeter/bionic eye looking bit, a scope/range finder that attaches to the carapace, and alternative weapon arms that are both ranged weapons(which is nice, as my titan seems to get spanked when I try to run in and use my chainblade). My buddy wasn't sure which guns belonged to whom, but one looked like a laser lance of some sort, and was told it would be along the lines of a long range strength10 ap 1 las cannon, possibly with 2 shots, but DEFINITELY not D. There is also a gatling weapon, not sure if its projectile or las, but they look cool, and the Lancer has smaller armor plates on the legs, and a different head.
Also, to reflect the rare nature of the variants, the pilots are senechals with ws bs5, and a 3+ invul to reflect their prowess (super important since the lancer apparently has less armor, but is faster (fleet from what I'm told).
Take this rumor with as much salt as your like, and this is second hand for me too, but this guy usually isn't full of crap. Also, it seems that FW is doing some commo and banner stuff for the hole in the top of the carapace. I'm super jazzed about these, since as a former epic player, I was disappointed to see so few of the knight variants represented.
via BoLS 4-8-2014
Sources say Forgeworld is has been taken aback by the massive positive response to the Knight Lancer, shown off at Forgeworld Open day and featured in Horus Heresy 3: Extermination.
Look for them to continue a series of add-on kits including:
-Knight Inferno Cannon
-Knight Plasma Cannon
-Knight Power Fist
Then they will move into more elaborate add-on kits including:
-Super detailed interior kit w/Knight for the Paladin/Errant
-Alternative armor panel kits for the Paladin/Errant
and later...
-Chaos Knight
ElectricPaladin
02-13-2014, 11:55 PM
Any idea whose codex they're being attached to? IG? All Imperial? I'm hoping for the latter, both selfishly (not really into IG, myself) and because it's a better fit, in my mind, for what the Collegia Titanica is supposed to represent in the backstory.
So overpriced, low initiative walkers that will die in a round or two of shooting with weapons that you can have on tanks. The Knight Paladin could be cool as a long range nuke machine, but at almost 400 points that does not seem worth it. At all. I'm really hoping these rumors are no where near the mark.
DarkLink
02-14-2014, 12:51 AM
It's a superheavy, dude. You basically can't one-shot them, and they're going to have a ton of hull points.
ElectricPaladin
02-14-2014, 12:54 AM
Seriously... a giant superheavy awesomestrocity that can provide fire support to soften you up before my my assault marines crash into your lines? What's not to love?
Mr Mystery
02-14-2014, 12:55 AM
Nice!
Shall wait and see for accuracy, but I'm liking so far.
The Emperor
02-14-2014, 01:07 AM
It's a superheavy, dude. You basically can't one-shot them, and they're going to have a ton of hull points.
Can you one-shot them? No. But you can two-shot them. Seriously, a 125 point Tactical Squad with a Drop Pod, a Meltagun, and a Combi-Melta has pretty solid odds of blowing it straight to hell Turn 1. Drop in, score two Penetrating Hits needing only below average scores, roll 4+ for the Vehicle Damage Table, then inflict the average number of secondary explosions, and you'll inflict the 6 Hull Points necessary to kill it. That's 48 points of Marines killing off a 375 war machine in a single turn. LCS is absolutely right. It's not at all worth it, and I really hope the rumors are off. Sadly, though, the fun rumors are usually the ones that are wildly off the mark while the crappy rumors are usually the ones which are dead on center. :(
Catachan
02-14-2014, 01:09 AM
Into their point cost I think (guess) we will also see some special rules that might give some or a few more benefits, making them a bit more worth their points. A super heave walker, can afterall, stomp pretty hard as well.
Bigred
02-14-2014, 01:13 AM
Well with Land Raiders clocking in at 250pts plus, and this thing being somewhat larger, pricing in the 300s seem reasonable.
So the issue will be the stats. It almost has to be a superheavy to warrant the pointcost, but either it should need much higher lethality, or a ton of hullpoints. There is talk of 6HPs out there, but that seems low.
Arkhan Land
02-14-2014, 02:16 AM
So if knights are from the age of strife, does that mean...
30k?
Eberk
02-14-2014, 02:17 AM
It's not at all worth it, and I really hope the rumors are off. Sadly, though, the fun rumors are usually the ones that are wildly off the mark while the crappy rumors are usually the ones which are dead on center. :(
Then don't buy any of those crappy Imperial Knights. That leaves more models for the rest of us :D
Rules, crappy or not, Knight dies on the first turn or not, whatever... I'm going to buy them as soon as they hit the shelves of my store. This is a dream come true.
DarkLink
02-14-2014, 02:23 AM
Can you one-shot them? No. But you can two-shot them. Seriously, a 125 point Tactical Squad with a Drop Pod, a Meltagun, and a Combi-Melta has pretty solid odds of blowing it straight to hell Turn 1. Drop in, score two Penetrating Hits needing only below average scores, roll 4+ for the Vehicle Damage Table, then inflict the average number of secondary explosions, and you'll inflict the 6 Hull Points necessary to kill it. That's 48 points of Marines killing off a 375 war machine in a single turn. LCS is absolutely right. It's not at all worth it, and I really hope the rumors are off.
So, you hit 2/3 times, pen about 3/4 times, and need a 4+? So you've got a 25% chance of getting the secondary explosion? Assuming your opponent was stupid enough to not bubble-wrap. And assuming you're playing Marines. There are other armies in the game, and most of them don't have Drop Pods. Drop Pod armies are pretty good against Super Heavies, sure. Doesn't inherently make them not worth it.
MajorWesJanson
02-14-2014, 02:25 AM
Can you one-shot them? No. But you can two-shot them. Seriously, a 125 point Tactical Squad with a Drop Pod, a Meltagun, and a Combi-Melta has pretty solid odds of blowing it straight to hell Turn 1. Drop in, score two Penetrating Hits needing only below average scores, roll 4+ for the Vehicle Damage Table, then inflict the average number of secondary explosions, and you'll inflict the 6 Hull Points necessary to kill it. That's 48 points of Marines killing off a 375 war machine in a single turn. LCS is absolutely right. It's not at all worth it, and I really hope the rumors are off. Sadly, though, the fun rumors are usually the ones that are wildly off the mark while the crappy rumors are usually the ones which are dead on center. :(
How do you get 48 points? A tac squad with a Dpod, melta, multimelta and combi-melta is 205 points. On average, 3 shots, 2 hits, 2 pens, 1 4+ result on the chart. Ignoring if the Knight owner decides to put their shield on the facing the drop pod squad is at.
eldargal
02-14-2014, 02:25 AM
I'll be buying one regardless of the rules, for gods sake it's almost a plastic titan! Plastic Imperial Knights, seriously...
Denzark
02-14-2014, 02:44 AM
Am I wrong in wondering how easy it will be to convert it into something approximating the original metal knights and using the paint schemes in the glorious WD 126...?
Wolfshade
02-14-2014, 02:46 AM
I'll be buying one regardless of the rules, for pete's sake it's almost a plastic titan! Plastic Imperial Knights, seriously...
+1
daboarder
02-14-2014, 02:46 AM
I'll be buying one regardless of the rules, for gods sake it's almost a plastic titan! Plastic Imperial Knights, seriously...
While I'm thoroughly disappointed at the apparent lack of chaos rules, buying one of these and converting it is probably going to be a better option than buying the mobility scooter. particularly given the fact that I run a nurgle list.
jonsgot
02-14-2014, 02:53 AM
Eldargal, I'm so with you on that. Although I thought the rules would be better. Think I'd sooner take a lamdraider and razorback.
Deadlift
02-14-2014, 04:02 AM
I'll be buying one regardless of the rules, for gods sake it's almost a plastic titan! Plastic Imperial Knights, seriously...
Ain't that the truth. I couldn't give a monkeys about its rules. Its just too cool not to have.
Wolfshade
02-14-2014, 04:14 AM
Oooh! Depending on the size of the kit, Converting one with Dreaknight to make a collasal dreadknight
Mr Mystery
02-14-2014, 04:15 AM
I'd say it's Superheavy on account......
S D CCW. That's Superheavy
Oh, and Knights have ever been Superheavy classification.
Cap'nSmurfs
02-14-2014, 04:46 AM
Why are people getting upset at, you know, *rumoured* rules, again? It's not confirmed yet. It doesn't even say how many Hull Points it has! Also betting that the dread might of FUSION WEAPON!!!! will have a better name, if real.
I'd like these to bereal, they sound cool.
Mr Mystery
02-14-2014, 04:54 AM
[QUOTE=Cap'nSmurfs;394744]Why are people getting upset at, you know, *rumoured* rules, again? QUOTE]
But.....you are not new to internet????
Cap'nSmurfs
02-14-2014, 05:21 AM
I know! I know! It just feels like we have the same, like, five conversations over and over again.
Wolfshade
02-14-2014, 05:26 AM
I know! I know! It just feels like we have the same, like, five conversations over and over again.
The new kit is totally over priced.
Cap'nSmurfs
02-14-2014, 05:27 AM
It won't be balanced.
Wolfshade
02-14-2014, 05:30 AM
It won't be balanced.
Nah man, you don't know what you is talking aboot. It's undercosted on the points combined with the rules making totally OP. It's just GW's pay to win model all over again. There is no way you can win a game without this.
Cap'nSmurfs
02-14-2014, 05:33 AM
I hear it won't be plastic at all, but a Forge World-made Finecast kit available in GW stores.
Okay, I'll stop now. Still hope these are real~
Gutzmek
02-14-2014, 05:41 AM
I would love to get my hands on one these, its a great idea (my opinion), hoping the model is as nearly as good as advertised, and worst case scenario I would be able to convert it to plus up Ye Olde Stompa Mob :)
SaveModifier
02-14-2014, 05:41 AM
Imperial Knights are all I've ever wanted, loved them in Epic, they'll sell really well and damn the rules, Warhounds sell well enough for Forge World and most don't ever get used, rules don't matter as much as kick *** models.
Mr Mystery
02-14-2014, 05:49 AM
I'm feeling quite nostalgic you know!
Tempted to hunt down old copies of Epic to relive glory days of yore.
Wolfshade
02-14-2014, 05:56 AM
I'm feeling quite nostalgic you know!
Tempted to hunt down old copies of Epic to relive glory days of yore.
http://www.games-workshop.com/gws/content/article.jsp?catId=cat480006a&categoryId=6700004a§ion=&aId=21500019a
OzDestro
02-14-2014, 05:58 AM
I have to say, I loved the back story of the Knightly Orders all those years ago - this opens up a whole new world.
I seem to remember there was one Order with some links to the Dark Angels...
Mr Mystery
02-14-2014, 06:01 AM
http://www.games-workshop.com/gws/content/article.jsp?catId=cat480006a&categoryId=6700004a§ion=&aId=21500019a
No no no.
Proper Epic.
Titan Legions and Space Marine proper Epic :p
Tzeentch's Dark Agent
02-14-2014, 06:10 AM
I have like 5k of Epic Eldar.
Wolfshade
02-14-2014, 06:20 AM
I know, I know, but I couldn't find it.
Mr Mystery
02-14-2014, 06:23 AM
Needs to buy back proper Epic stuff.
I effing love that game me. Seriously. So many happy memories, even if the orders system was fiddly!
Nyargh...must...resist....Ad Mech..... Not easy thanks to the Knights and Forgeworld's efforts!
Ice8822
02-14-2014, 07:23 AM
Can you one-shot them? No. But you can two-shot them. Seriously, a 125 point Tactical Squad with a Drop Pod, a Meltagun, and a Combi-Melta has pretty solid odds of blowing it straight to hell Turn 1. Drop in, score two Penetrating Hits needing only below average scores, roll 4+ for the Vehicle Damage Table, then inflict the average number of secondary explosions, and you'll inflict the 6 Hull Points necessary to kill it. That's 48 points of Marines killing off a 375 war machine in a single turn. LCS is absolutely right. It's not at all worth it, and I really hope the rumors are off. Sadly, though, the fun rumors are usually the ones that are wildly off the mark while the crappy rumors are usually the ones which are dead on center. :(
LOL - it's a long shot. You're looking at roughly a 3% success rate on that.
It's roughly the same probability as my gretchin taking down a terminator with 1 shot.
Possible, but not a match winning game plan.
Can't wait for the model!
ElectricPaladin
02-14-2014, 08:24 AM
I'll be buying one regardless of the rules, for gods sake it's almost a plastic titan! Plastic Imperial Knights, seriously...
Same here.
ElectricPaladin
02-14-2014, 08:26 AM
I hear it won't be plastic at all, but a Forge World-made Finecast kit available in GW stores.
Oh, God... a Finescast kit that size... it wouldn't stand. It'd collapse in on itself.
Defenestratus
02-14-2014, 08:27 AM
I think GW dropped the ball here by releasing these guys and escalation separately. If you introduced a historically popular model (such as the baneblade along with apoc 1st ed) alongside an expansion ruleset - I think escalation would see much more acceptance if it was launched alongside this anticipated model.
Defenestratus
02-14-2014, 08:28 AM
Oh, God... a Finescast kit that size... it wouldn't stand. It'd collapse in on itself.
Whats hilarious is that FW resin is just as quality-deficient as finecast and you don't hear people *****ing and moaning about it :P
Psychosplodge
02-14-2014, 08:32 AM
Oooh! Depending on the size of the kit, Converting one with Dreaknight to make a collasal dreadknight
Just no.
Bad Wolfie. BAD
NO.
Back in your box.
ElectricPaladin
02-14-2014, 08:54 AM
Whats hilarious is that FW resin is just as quality-deficient as finecast and you don't hear people *****ing and moaning about it :P
That has not been my experience thus far, but I've only bought a couple of Forgeworld pieces.
Anyway, what I was referring to was the relative fragility of Finecast, whereas Forgeworld resin seems quite durable.
Tyrendian
02-14-2014, 08:57 AM
That has not been my experience thus far, but I've only bought a couple of Forgeworld pieces.
Anyway, what I was referring to was the relative fragility of Finecast, whereas Forgeworld resin seems quite durable.
yeah same experience here - ForgeWorld resin sure has its own problems, but nowhere near as bad as the early runs of Finecast (which did improve with time - maybe not to the "good" point, but at least away from "horrible")
and yeah if the model is good, I'll get one regardless of the rules - been waiting for Knights for ages...
leighjt
02-14-2014, 09:38 AM
Whats hilarious is that FW resin is just as quality-deficient as finecast and you don't hear people *****ing and moaning about it :P
I've bought a lot of FW stuff, including a Chaos Reaver and all the Daemon Lords... Yes there are some casting issues (bit of filing etc needed..) and you need to pin most of the bigger pieces... but then again i pin everything including banner poles down to 0.5mm barrels on my 6mm WWII tanks.
FW quality has gotten very good recently... if you're basing your opinion on older casts like the Thunderhawk vintage stuff then ok.. it was pretty bad with lots of gaps and miss-casts... My only caveat to that is 'apparently' the Storm Eagle is not too great, with lots of gaps... a friend of mine got one and claims that; i haven't bought one so i can't offer an opinion there.
Defenestratus
02-14-2014, 09:46 AM
That has not been my experience thus far, but I've only bought a couple of Forgeworld pieces.
Anyway, what I was referring to was the relative fragility of Finecast, whereas Forgeworld resin seems quite durable.
Terrible warping, terrible mold lines (I had to START with 60 grit sandpaper on my phantom's leg), terrible quality control (I've had several instances where giant drops of resin had hardened to the piece, making it unusable), broken pieces (One of my Cobras came with the front broken off the hull wing), missing pieces (Cobra was missing its main gun piece), mold release so thick on the pieces that detergent couldn't even remove it (I had to wet sand it off). Terrible vent sizes....
FW Resin melts in the heat more than any other resin I've used - even finecast. Over the years my vampire in the corner of my office has had its wings droop over 1/2"
My comments are based on about $5000 of FW purchases over time. Some kits are great when they arrive, but half have some strong quality issues. In general, the smaller kits and bits are more consistent. Things like my wraithseer and BA vehicle doors and dreadnoughts are very nice. My bigger kits are where I run into troubles. It took me a month to put together my phantom (I've got another one sitting in a box in my closet for more than a year because I'm so sick of dealing with that kit) just due to all the quality problems with the model.
People who think that FW = Quality are sorely mistaken in my experience - which is why I always giggle a bit when I see complaints about finecast.
Anyways - I'm sorry for derailing the thread.
Mike Lawler
02-14-2014, 09:52 AM
I would have to see the price, size, and sculpt before deciding to pick one of these up. I have a Dreamforge Leviathan already and if this is similar I would just as soon buy different arms for that instead..
Tzeentch's Dark Agent
02-14-2014, 10:14 AM
Anyways - I'm sorry for derailing the thread.
NEVER be sorry for derailing threads
Defenestratus
02-14-2014, 11:14 AM
NEVER be sorry for derailing threads
I have a guilty conscious sir.
Defenestratus
02-14-2014, 11:17 AM
Anyways my thoughts on the imperial knight rumored rules itself... I actually quite like it! The big knock on TCCW's is that you usually have to replace a big boomstick to get one but it seems that with knights they have it bog-standard without the need to get rid of a primary weapon. I still wish I could put a TCCW on my revenant :D
The I4 is going to be nasty considering most titans are I3 or lower. My poor phantoms are weeping over here. I'd like to see how many attacks it has.
Single its a super heavy walker it will be able to move 12" in the movement phase so it could potentially run down units like wraithknights that bother you. The WK isn't likely to blow you up at I5 if you have full hull points so thats a mighty nice bonus.
The shield itself is damn nifty. Wont protect it from Str D but then again, Knights are a lighter weight battle titan.
Sounds amazingly balanced to me.
Georges Froidevaux
02-14-2014, 12:01 PM
7317
Deadlift
02-14-2014, 12:34 PM
You know, the more I look at that picture, the more I'm thinking something's not right about it. The chest piece to me looks a bit like a terminator piece. Could be the fuzzy picture but something's not right.
John Paul Weir
02-14-2014, 12:48 PM
No Imperial Knight on the front on tomorrow's White Dwarf, the cover photo is of a new WFB Dwarfs unit.
Bigred
02-14-2014, 12:58 PM
Via 40K Radio (https://www.facebook.com/pages/40K-Radio/147396461962884) 2-13-2014
Imperial Knight Titan: 1 kit will make all the versions.
Imperial Knight Titan Codex: Three armies in this book.
1st Army: Imperial Knights Army
2nd Army: Mechanicum Army
3rd Army: Freeblades Army (Mercs that can ally)
ElectricPaladin
02-14-2014, 01:04 PM
Via 40K Radio (https://www.facebook.com/pages/40K-Radio/147396461962884) 2-13-2014
Imperial Knights Army? What the heck is that supposed to mean?
Mechanicum army? That seems unlikely.
However, mercs allying into other codices makes sense. Didn't Fantasy used to have something like that?
m3g4tr0n
02-14-2014, 01:09 PM
My orks will be looting the crap out of these.
ElectricPaladin
02-14-2014, 01:10 PM
Via 40K Radio (https://www.facebook.com/pages/40K-Radio/147396461962884) 2-13-2014
Imperial Knights Army? What the heck is that supposed to mean?
Mechanicum army? That seems unlikely.
However, mercs allying into other codices makes sense. Didn't Fantasy used to have something like that?
SaveModifier
02-14-2014, 01:56 PM
Imperial Knights Army? What the heck is that supposed to mean?
Mechanicum army? That seems unlikely.
However, mercs allying into other codices makes sense. Didn't Fantasy used to have something like that?
A Knights army could be like the Inquisition army from their codex, a HQ version of the Knights and then Knights as troops?
Mr Mystery
02-14-2014, 02:07 PM
Just one question......
Where's the bloody Shock Lance?? Mmmm? Eh?
Not a proper Knight if you don't have a Shock Lance!
Bahkara
02-14-2014, 02:08 PM
Still planning to buy them no matter the actual rules :)
quindia
02-14-2014, 02:19 PM
I'll be buying one regardless of the rules, for gods sake it's almost a plastic titan! Plastic Imperial Knights, seriously...
Another +1... I just want one for my mini case...
Mad Englishman
02-14-2014, 04:34 PM
Mechanicum army? That seems unlikely.
With all the FW Thralls, Thallax, Battle Automata, Magos Dominus and soon to be seen Myrmadons (?), there is already the ability to make Mechanicum army isn't there?
ElectricPaladin
02-14-2014, 04:39 PM
With all the FW Thralls, Thallax, Battle Automata, Magos Dominus and soon to be seen Myrmadons (?), there is already the ability to make Mechanicum army isn't there?
Balanced for 30k, not 40k. I believe that GW has been very specific that 30k and 40k are not balanced against each other.
Pete Edmunds
02-14-2014, 04:48 PM
40k radio just posted this on their facebook
7321
spaceman91
02-14-2014, 04:49 PM
73227323
I'll just put that there
Steven Mather
02-14-2014, 04:55 PM
Pics and rules from a magazine have hit facebook
https://www.facebook.com/photo.php?fbid=659602394083136&set=a.514466808596696.1073741828.514457021931008&type=1
daboarder
02-14-2014, 05:22 PM
So given that there are meant to be rules for
Knight legions
Admech
And mercenaries
Which armies do you think will get access to them?
wayne williams
02-14-2014, 05:29 PM
i really like the look of these war machines they look Gy huge and very close to the old titanicus feel of mini . damn i dont play any army that could field one . but then it could be a one mini army in its own right i guess.
Chris Copeland
02-14-2014, 05:47 PM
I'm SOOOOOO getting one of these. However, I'm going to mod it to make an Uber-Dreadknight. I'm going to mod a Dreadknight onto the front of the Imperial Knight. Then I'm going to mod a Centurion on the front of the Dreadknight. It'll be a Marine-within-a-Marine-within-a-Marine-withing-a-Marine... yeah: that'll be cool...
Dlatrex
02-14-2014, 05:51 PM
....And it looks like GW will make it's Q1 right there.
Joan Recasens Garriga
02-14-2014, 05:59 PM
I hate to say this... but holy mother of the emperor. And I'm a sister player. It was said that it's for all imperial armies, confirmed? :3
FireHazard
02-14-2014, 06:03 PM
I don't care about the rules, I don't care about what armies they're for, I don't care how much they cost. I want, I want, I WANT!
Also, post 100. Awesome.
daboarder
02-14-2014, 06:04 PM
is that the oval base? if it is, thats not actually all that big, its only about trygon sized I think
Anggul
02-14-2014, 06:04 PM
These look great. Looking forward to the return of the Knight Houses.
It's a shame the Wraithknight didn't come out with this lot, then that massive Ghostglaive could be Destroyer and have a purpose. :P
Kim Sandberg
02-14-2014, 06:15 PM
If you look at the pic with the blue one, it looks like a new base size, wich isnt unlikley, but in the red ones pic its hard to tell. Also if the rumor is true that it is priced as a Lord of skulls (in real cash cash dollah) then it has to be bigger...
Kibbles Lil-Bit
02-14-2014, 06:16 PM
Good model, or bad model?
Good rules, or bad rules?
Who would risk leaving one alive? Meanwhile, as every heavy weapon is focused on these, the rest of the army is now sat on your face.
Got to love bullet catchers.....
ElectricPaladin
02-14-2014, 06:30 PM
I say good to both. Looks like 100% badass. And while it won't determine a game by itself, I can see it adding a lot to some games.
phreakachu
02-14-2014, 06:40 PM
I'm SOOOOOO getting one of these. However, I'm going to mod it to make an Uber-Dreadknight. I'm going to mod a Dreadknight onto the front of the Imperial Knight. Then I'm going to mod a Centurion on the front of the Dreadknight. It'll be a Marine-within-a-Marine-within-a-Marine-withing-a-Marine... yeah: that'll be cool...
only if you strap an epic-scale marine to the marine's chest. Marine-ception.
Cap'nSmurfs
02-14-2014, 06:41 PM
That is one hell of a model.
Knight Titans aren't piloted by Space Marines, guys~
So. Preorders up next week?
Tzeentch's Dark Agent
02-14-2014, 07:54 PM
I want this!
kharne690
02-14-2014, 08:04 PM
So it looks like I need 5 of them to make a titan scout party for 2000 point games. But what to do with the last 125 points?
daboarder
02-14-2014, 08:05 PM
Yeah im pretty sure they are just on the ovals . Still awesome though
volrath8754
02-14-2014, 08:28 PM
Two new pics in the comments of the forge world article!!!!
http://www.belloflostsouls.net/2014/02/forgeworld-rolls-out-astartes-goodies.html
Defenestratus
02-14-2014, 08:43 PM
Gotta give GW credit. After a couple swings and misses, both the model and the rules for this bad boy are sweet. (Except 3 attacks is too much IMO, should be 2)
Now if only I could be bothered to care an ounce about my Blood Angels.
Baneblade
02-14-2014, 10:03 PM
And it is a vehicle, a proper vehicle. Not a stupid, clearly a vehicle, but classified as a monstrous creature. *glares at riptide and dreadknight*
Arkhan Land
02-14-2014, 10:07 PM
in****ingcredible!
ElectricPaladin
02-14-2014, 10:13 PM
Gotta give GW credit. After a couple swings and misses, both the model and the rules for this bad boy are sweet. (Except 3 attacks is too much IMO, should be 2)
Now if only I could be bothered to care an ounce about my Blood Angels.
To be fair, these wouldn't be bad along some Blood Angels…
Vangrail
02-14-2014, 10:31 PM
OMG my warhound will have friends now!!!! probably gonna get 2...
Jamesknouse
02-14-2014, 10:40 PM
My Warhound has buddies too! I am pretty excited if this is all true.
My build here
http://www.lounge.belloflostsouls.net/showthread.php?41687-Imperial-Knight-Space-Wolves-Wolf-Mother&p=395029#post395029
http://i825.photobucket.com/albums/zz173/jamesknouse/Space%20Wolf%20Knight%20Warden/20140214_194344_zps0b069431-1.jpg (http://s825.photobucket.com/user/jamesknouse/media/Space%20Wolf%20Knight%20Warden/20140214_194344_zps0b069431-1.jpg.html)
Mike Lawler
02-14-2014, 10:53 PM
Yeah, from the picture it looks to be the size of the DF Leviathan.. While I think it's a great model I really can't justify buying it when I can simply drop $15 or whatever on a thermal cannon equivelant arm. Very nice model though.. I sincerely hope GW is on the start of a great trend that leads to more of this sort of thing.
EDIT:
I also presume Micro Art Studio and Blightwheel will be selling quite a few Ad Mech models in the next few weeks.
Proteus
02-14-2014, 10:55 PM
If someone asked me which model I would prefer to paint and have on my shelf - the new knight or a Warhound titan, then judging solely by the look of the design and painting/modeling potential I would go with the new Knights.
These kits really look fantastic. The merging of the gothic, SF-knight aesthetics with the frame of a mech, makes those models look more "40k medieval techno contraption" than any of the FW titans. The possibility of playing with all the designs of icons and heraldry make me giddy. Instant buy.
By the way, there are some incredible details in all the iconography, symbols and heraldry painted all over this model (the red mechanicum variant, also has some very intricate design on it's shield). I wonder if those, will be part of the kit in form of a transfer sheet decals, or is it all just 'Eavy Metal skill and steady hand?
BrningHalo
02-14-2014, 10:57 PM
I wonder if they will have rules for Chaos versions?
Regardless, the model is just gorgeous! The detail and the bits it will offer will be fantastic. I have a list of models that I will collect just because they are fantastic models. This kit will certainly be added to that list.
Tom
ElectricPaladin
02-14-2014, 11:01 PM
I wonder if they will have rules for Chaos versions?
Regardless, the model is just gorgeous! The detail and the bits it will offer will be fantastic. I have a list of models that I will collect just because they are fantastic models. This kit will certainly be added to that list.
Tom
Sources seem to indicate that you can add them to any codex, either because they are seconded through the Adeptus Titanicus or because a sufficient number of Knight Worlds (as they call the worlds that produce these bad boys) have gone off on their own that they can be hired as mercenaries.
Mad Englishman
02-14-2014, 11:48 PM
Balanced for 30k, not 40k. I believe that GW has been very specific that 30k and 40k are not balanced against each other.
Well yes and no. I say this only because so many of the 30K models are now also "40K Approved".
eldargal
02-15-2014, 12:19 AM
I'll take three.
Bahkara
02-15-2014, 12:38 AM
I'll be taking 3 also. Now to begin creating heraldry for my new Knight World House
interrogator_chaplain
02-15-2014, 01:56 AM
Oh yes please! Finally a bit of punch for my Dark Angels!
Mr Mystery
02-15-2014, 02:58 AM
Yes yes yes yes yes ad infinitum.
RGilbert26
02-15-2014, 04:17 AM
I'll take enough for a 1500pt army :P
I wonder how many Knight armies there will be at the next Throne of Skulls :p
Tzeentch's Dark Agent
02-15-2014, 04:40 AM
I'll take 50!
3dken
02-15-2014, 04:46 AM
Just one question......
Where's the bloody Shock Lance?? Mmmm? Eh?
Not a proper Knight if you don't have a Shock Lance!
OH, that? It's still stuck up GW's CEO's butt! Haha!
Tzeentch's Dark Agent
02-15-2014, 04:54 AM
Just one question......
Where's the bloody Shock Lance?? Mmmm? Eh?
Not a proper Knight if you don't have a Shock Lance!
Knight Paladin: The archetypal Knight, armed with a large-calibre Battle Cannon (http://wh40k.lexicanum.com/wiki/Battle_Cannon) and a giant Chainsword (http://wh40k.lexicanum.com/wiki/Chainsword).
Knight Errant: Highly suited to attacking larger targets like Mega Gargants (http://wh40k.lexicanum.com/wiki/Mega_Gargants). They carry fearsome Thermal Cannons (http://wh40k.lexicanum.com/wiki/Thermal_Cannon) capable of easily vaporizing steel or flesh.
Knight Lancer: A faster version of the standard Knight, the agile Lancer out-flanks the enemy and scouts their defensive positions. The Lancer is armed with a Battle Cannon (http://wh40k.lexicanum.com/wiki/Battle_Cannon) and Power Lance (http://wh40k.lexicanum.com/wiki/Power_Lance) for close combat.
Knight Crusader: The heaviest types of Knight made by Forgeworlds (http://wh40k.lexicanum.com/wiki/Forgeworld) along with the Knight Castellan. Though slower and less nimble, they have increased firepower in the form of Lascannons (http://wh40k.lexicanum.com/wiki/Lascannon),Quake Cannons (http://wh40k.lexicanum.com/wiki/Quake_Cannon), and Heavy Bolters (http://wh40k.lexicanum.com/wiki/Heavy_Bolter) in addition to increased armor.
Knight Castellan: Similar to the Knight Crusader, but replaces its Lascannon with a multi-barrel Autocannon (http://wh40k.lexicanum.com/wiki/Autocannon), giving it better firepower against enemy infantry and light vehicles.
Baron: The leader of a contingent of Knights with razor-sharp warrior skills. As a sign of status every Baron has a custom-made Knight suit. Most Barons' suits are armed with power lances and rapid-fire battlecannons
Wrong are we laaaaaaaaad?
Also Houses? There can only be one set of Houses to pick from!
http://i.imgur.com/odwqdZH.jpg
I, for one, plan to paint my first one as a Knight of House Lannister.
Tyrendian
02-15-2014, 05:03 AM
Holy. Effin. Dooley. WAAAAAAAAAANT! Rules look fine and the model is just incredible! Only thing Iīm not all that keen on is the protruding head - but that's not really a negative, it's just not a positive either...
good thing I didnīt spend that much money so far this month - now I know I'm not going to either :D
Wonder if they'll give us the other types of Knights as well... at least another dual kit of Crusader and Castellan (same size allegedly, larger than Errant and Paladin) would be feasible, and for the Lancer (smaller and faster) they could just invent a "sister" variant to make that a dual kit as well...
Eberk
02-15-2014, 06:35 AM
Wonder if they'll give us the other types of Knights as well... at least another dual kit of Crusader and Castellan (same size allegedly, larger than Errant and Paladin) would be feasible, and for the Lancer (smaller and faster) they could just invent a "sister" variant to make that a dual kit as well...
The preview for the next issue on the last page of the new White Dwarf (issue 3) says: "New Rules for the New KitS" One can only hope that means more Knight Kits. :)
Tyrendian
02-15-2014, 07:09 AM
might also be AdMech stuff though if they are really in that book too... which I most certainly wouldn't complain about!
Rule of Three
02-15-2014, 07:42 AM
Can we hope for some FW conversion kits for Baron, Castellan and hte others ? Yes we can :)
Lord-Boofhead
02-15-2014, 08:32 AM
only if you strap an epic-scale marine to the marine's chest. Marine-ception.
Need Brother Artemis in there somewhere to then.
Asymmetrical Xeno
02-15-2014, 08:35 AM
Knights look good to me! remind me of my old epic ones from Titan Legions! Would probably get one if I had the patience to paint something that big :P
Lord-Boofhead
02-15-2014, 08:35 AM
the Lancer (smaller and faster) they could just invent a "sister" variant to make that a dual kit as well...
Barons usually Pack a Lance and a Battle Cannon.
Lord-Boofhead
02-15-2014, 08:38 AM
Well yes and no. I say this only because so many of the 30K models are now also "40K Approved".
Yes with a separate set of rules for 40K however.
Once they have enough Ad Mech stuff I see an Ad Mech list in an up coming IA.
Tyrendian
02-15-2014, 08:40 AM
Barons usually Pack a Lance and a Battle Cannon.
Barons also are the fancy custom-made Commander variant though, so I donīt really see them paired with the light scout(ish) Lancer... Barons'd probably be a kitbashing dream if we get other Knight kits though!
HsojVvad
02-15-2014, 09:26 AM
Sources seem to indicate that you can add them to any codex, either because they are seconded through the Adeptus Titanicus or because a sufficient number of Knight Worlds (as they call the worlds that produce these bad boys) have gone off on their own that they can be hired as mercenaries.
So Tyranids can rent out mercenaries then?
HsojVvad
02-15-2014, 09:28 AM
Hey wait a second. Where is all the GW hate? Everyone here is all giddy and happy. Am I in the right universe? People actually want to give GW money? :P
Chris Copeland
02-15-2014, 09:59 AM
Where can I find out more info on the background behind these Knight Houses. My Google-Fu has failed me. I want to know more about them (they seem to pre-date my entrance into this hobby). Is there a house that will work with the Unforgiven?
Tyrendian
02-15-2014, 10:02 AM
Hey wait a second. Where is all the GW hate? Everyone here is all giddy and happy. Am I in the right universe? People actually want to give GW money? :P
thatīs what happens when they actually do a good job I guess... like with most model releases since 6th dropped actually (except Tubbynators :))...
Where can I find out more info on the background behind these Knight Houses. My Google-Fu has failed me. I want to know more about them (they seem to pre-date my entrance into this hobby). Is there a house that will work with the Unforgiven?
as per usual... http://wh40k.lexicanum.com/wiki/Knight
satxbrian
02-15-2014, 11:04 AM
Also Houses? There can only be one set of Houses to pick from!
http://i.imgur.com/odwqdZH.jpg
I, for one, plan to paint my first one as a Knight of House Lannister.
Awesome!
"The Northerners will never forget"
I'll be picking up a couple of these. Great looking models!
Brian
ElectricPaladin
02-15-2014, 11:05 AM
So Tyranids can rent out mercenaries then?
Nope. I'm betting 'Nids players are still screwed.
Where can I find out more info on the background behind these Knight Houses. My Google-Fu has failed me. I want to know more about them (they seem to pre-date my entrance into this hobby). Is there a house that will work with the Unforgiven?
Don't see why not. Most of the houses will work for anyone within the Imperium. It looks like there will be mercenary options for those (ie. Chaos, aliens) who can't normally get the Knight Houses on board.
Hey wait a second. Where is all the GW hate? Everyone here is all giddy and happy. Am I in the right universe? People actually want to give GW money? :P
We all want to love GW. All they need to do is put out a good release - good rules, great model, not too ridiculous a price - and we all jump back on the bandwagon. It would probably take GW under a year of good behavior to totally repair their reputation. We don't hate GW - we're frustrated with its policies.
ElectricPaladin
02-15-2014, 11:19 AM
As far as which house, I'm still at the stage where I'm caught between numerous options.
http://wh40k.lexicanum.com/mediawiki/images/2/2e/HouseArakon.jpg
House Arakon is on the list because green is my favorite color, and it would look interesting alongside my red and silver Knights of Blood... except that I'm planning to go green and gold for my Sisters of Battle, whom it would also fight alongside, and then it would fail to contrast.
http://wh40k.lexicanum.com/mediawiki/images/1/17/Beaumaris2.jpg
House Beaumaris, on the other hand, is in colors that I've never used anywhere before, so they'll clash nicely with all my Imperial armies. Also, I've never had the stones to try a checkered pattern, and this mode is large enough that I might be able to pull it off.
http://wh40k.lexicanum.com/mediawiki/images/d/dc/Hawkwood2.jpg
I'm tickled pink that House Hawkwood has the same name as one of the noble houses from Fading Suns (it's an RPG that's basically what you'd get if you took the lore from Warhammer 40k and dialed it back to the point that it's just a grim and dire setting, not a doomed apocalyptic tear-fest). Also, like Beaumaris, I've never tried a halved color scheme before, and it would be easier to experiment with on such a large model than on, say, a Space Marine.
http://wh40k.lexicanum.com/mediawiki/images/a/a3/HouseMortimer2.jpg
Yellow is supposed to be a pain, so I don't have anything in it. This could be a fun change of pace. On the other hand, yellow is a pain.
And finally, the Knights of Tanaris have the most interesting fluff (sided with the Emperor during the Horus Heresy, fought against the Dark Mechanicum, and slaughtered down to two surviving members; nobody knows what happened to them), but there are no visual resources for them, so I'd have to make up their color scheme myself... I think I'd go bone and red - bone for their fallen ancestors and red for the bloody vengeance they will bring to the forces of Chaos!
So, at the moment House Hawkwood, House Beaumaris, and maybe House Tanaris are in the lead, but I have a long time to change my mind.
Mr Mystery
02-15-2014, 11:54 AM
Go with yellow!
Recent GW paints seem to have cracked the 'yellow looks awful' issue. Local manager has an Imperial Fists army painted using GW paints, and it looks lovely.
Me? I've spotted in another thread that Knights can be taken as an army in their own right....3-6 of them, which seems fun!
ElectricPaladin
02-15-2014, 11:57 AM
Go with yellow!
Recent GW paints seem to have cracked the 'yellow looks awful' issue. Local manager has an Imperial Fists army painted using GW paints, and it looks lovely.
Me? I've spotted in another thread that Knights can be taken as an army in their own right....3-6 of them, which seems fun!
I might very well. My wife suggests that I go with Hawkwood, and she's never wrong about what I'll like.
Yep. That's a thing. It looks like a stupidly fun thing. I don't know if it's a good thing, though, but I bet it would be fun. I don't think I'm likely to ever own that many knights, though. Maybe I'll try to buy one every year for a while?
And with only two options, wouldn't it get boring? If the kit allowed you to build all the knight variants, then maybe...
Mr Mystery
02-15-2014, 12:01 PM
Currently writing up my CV (Resume for you foreign types) to go for a new job. And if I lands this one, significant income boost means lots of armies and toys and fun and that....
And a Knight Household is looking like a strong old candidate for that.
Tyrendian
02-15-2014, 12:16 PM
And with only two options, wouldn't it get boring? If the kit allowed you to build all the knight variants, then maybe...
I'd rather suspect it to be separate kits if anything, since Lancers are supposed to be smaller and Crusaders and Castellans are larger...
but there are no visual resources for them
they are described in Mechanicum - kinda Ultramarines colours if iirc - blue and gold...
Mud Duck
02-15-2014, 02:35 PM
House Arakon is on the list because green is my favorite color, and it would look interesting alongside my red and silver Knights of Blood... except that I'm planning to go green and gold for my Sisters of Battle, whom it would also fight alongside, and then it would fail to contrast.
A reverse of the colors may look good together?
http://wh40k.lexicanum.com/mediawiki/images/1/17/Beaumaris2.jpg
Is it just me or does these drawings look like he's in the middle of dancing the 'Time Warp' or something.
"FEAR THE DISCO KNIGHT!"
John Bower
02-15-2014, 04:39 PM
So overpriced, low initiative walkers that will die in a round or two of shooting with weapons that you can have on tanks. The Knight Paladin could be cool as a long range nuke machine, but at almost 400 points that does not seem worth it. At all. I'm really hoping these rumors are no where near the mark.
I suggest you read the rules for super heavies, you can't knock a weapon off, you can't immobilise them, shake them stun them and certainly can't blow them away in a single shot as they only lose hull points even on an explodes result. What more do you want for 300 points dude? A baneblade is 500+ and probably weaker than these in that it has no invuln save.
The only thing I'm dreading is the Real life cost of them, with GW pricing policy I'm guessing upwards of a ton? Wraithknight was 70 and that isn't Super heavy (why escapes me) most Super heavies are around the 85-100 mark now except the Stompa (which surprised me tbh I thought they would have thrown in a few extra weapon options and upped the ante like they did the imperium supers).
I'll certainly look into the book as the idea of a super heavy mercenary to add to any army that needs it when I play an Apoc does appeal.
Defenestratus
02-15-2014, 04:53 PM
I suggest you read the rules for super heavies, you can't knock a weapon off, you can't immobilise them, shake them stun them and certainly can't blow them away in a single shot as they only lose hull points even on an explodes result. What more do you want for 300 points dude? A baneblade is 500+ and probably weaker than these in that it has no invuln save.
The only thing I'm dreading is the Real life cost of them, with GW pricing policy I'm guessing upwards of a ton? Wraithknight was 70 and that isn't Super heavy (why escapes me) most Super heavies are around the 85-100 mark now except the Stompa (which surprised me tbh I thought they would have thrown in a few extra weapon options and upped the ante like they did the imperium supers).
I'll certainly look into the book as the idea of a super heavy mercenary to add to any army that needs it when I play an Apoc does appeal.
Indeed... this thing is probebly UNDERCOSTED by 30 to 50 points honestly. The super heavy walker rules give it a huge boon that typical WAAC players can't comprehend because they're stuck in the "Apocalypse and escalation are not real" mentality.
One thing that I know people are going to mess up right away is the whole ion shield thing. Its specifically HITS that it protects against... so you roll 4++ against HITS not damage results like you would a cover/jink save.
Say I hit your knight with 4 bright lance shots. YOu roll 4 dice and save against 2.... I then roll to pen/glance you and if I do, damage result.
Dvastator
02-15-2014, 05:03 PM
One of these will make a fine centerpiece for my 30K Ad-mech army! If there is a Ad-mech army list in the book for 40K as the rumours state,then Woo-hoo!
ElectricPaladin
02-15-2014, 05:07 PM
Indeed... this thing is probebly UNDERCOSTED by 30 to 50 points honestly. The super heavy walker rules give it a huge boon that typical WAAC players can't comprehend because they're stuck in the "Apocalypse and escalation are not real" mentality.
I am beginning to agree. They are quite powerful. They are very durable platforms for really nasty long-range weapons, and anything that gets into base-to-base with them is just gone.
One thing that I know people are going to mess up right away is the whole ion shield thing. Its specifically HITS that it protects against... so you roll 4++ against HITS not damage results like you would a cover/jink save.
Say I hit your knight with 4 bright lance shots. YOu roll 4 dice and save against 2.... I then roll to pen/glance you and if I do, damage result.
Mathematically speaking, does this really matter?
Defenestratus
02-15-2014, 05:13 PM
Mathematically speaking, does this really matter?
I think so depending on what you're using to hit with.
Lemme do the maths...
6 lascannon shots @ BS4 using 4++ against HITS to glance or pen on AV13
6 * .6666 *.5 * .5 = 1 glance or pen
How about 6 missile launchers
6 * .666 * .5 * .333 = .666 glance or pen
Flip the Ion shield to save against glance or pens...
6 *.666 * .333 * .5 = .666 glance or pen
Guess you're right I suppose.
isotope99
02-15-2014, 05:13 PM
I imagine the logic would go if it really protects you against hits, then it's not a save which only applies to damage (putting it in the same class as eldar holofields or void shields) and therefore not ignored by D weapons which would never get to their special damage table but that sounds too good to be true.
daboarder
02-15-2014, 05:32 PM
whelp. 4 of those is a 1500 pt list......so looks like I'll be starting a chaos titan legion then.
Oh this is going to be good, soo sooo sooo good!
I'm already going to be sketching ideas.
Houghten
02-15-2014, 06:12 PM
One thing that I know people are going to mess up right away is the whole ion shield thing. Its specifically HITS that it protects against... so you roll 4++ against HITS not damage results like you would a cover/jink save.
Say I hit your knight with 4 bright lance shots. YOu roll 4 dice and save against 2.... I then roll to pen/glance you and if I do, damage result.
"Hits" is also shorthand for "glancing hits and penetrating hits."
Yeah, it's confusing, but nobody ever accused GW of good writing.
BrianDavion
02-15-2014, 06:21 PM
As I got into wargaming via battletech I'm VERY tempted to borrow a paint scheme from one of the battletech houses for my knight.
maybe the davion guards
7326
DarkLink
02-15-2014, 07:40 PM
Mathematically speaking, does this really matter?
Nope. It's, what, the commutative property of multiplication? It doesn't matter what order you multiply things in.
ElectricPaladin
02-15-2014, 07:49 PM
Nope. It's, what, the commutative property of multiplication? It doesn't matter what order you multiply things in.
Yeah, that's what I always thought, but some folks get upset about it, which I find rather confusing.
BolterBrains
02-15-2014, 08:42 PM
7327
"We will build a better bug zapper...."
Found on tumbler
DarkLink
02-15-2014, 09:01 PM
Yeah, that's what I always thought, but some folks get upset about it, which I find rather confusing.
In the case of Jink saves, it does matter a little bit, because it's more of a gamble for you to Jink without knowing if your opponent's rolls to-pen whiff. That's outside the realm of straight math and into the realm of risk management.
Lord Krungharr
02-15-2014, 09:30 PM
All I know is Kharn wants a crack at those Knights! And Belakor wants to duel them too, but that's not as fair as Kharn.
Eberk
02-16-2014, 12:42 AM
7327
"We will build a better bug zapper...."
Found on tumbler
What is the size of that Tyranid model ? So the approx size of the Knight can be deducted. Thanks
eldargal
02-16-2014, 01:58 AM
Scale shot:
http://www.lounge.belloflostsouls.net/attachment.php?attachmentid=7328&d=1392537501
Source (http://theshellcase.co.uk/2014/02/15/imperial-knight-images-leaked/)
daboarder
02-16-2014, 03:02 AM
anyone else find it odd the knights have smash? I mean they are already packing strength 10 D weapons, so what does the smash do for them, re-roll pens?
Houghten
02-16-2014, 03:11 AM
Also note that left sidebar there.
"Imperial Knights can be fielded as an army in their own right, in a primary detachment of three to six Imperial Knights. They may also be taken as allies; you can include up to three Imperial Knights as a single allied detachment for each primary detachment in your army."
A 1500 point army of four Knights does sound rather delicious.
Tyrendian
02-16-2014, 04:13 AM
now to wait for the cash price point... that's basically the only thing GW can kill Knights with at this point, since the rules sound nice enough at first glance. Shouldn't be (much) more than a Stompa right? Right? I dearly hope so...
daboarder
02-16-2014, 04:41 AM
given the size? If its much more in cost than a wraithknight I'll be reconsidering
eldargal
02-16-2014, 04:43 AM
It looks more squat but somewhat bulkier than the WK so you would hope the same number of sprues and similar price price.
miteyheroes
02-16-2014, 04:46 AM
Looking at its height compared to the base, it looks Riptide-sized?
fenrissien
02-16-2014, 04:48 AM
The price should be the same as Khorne Lord os Skulls...
daboarder
02-16-2014, 05:01 AM
its a bit bigger, a riptide and trygon are roughly the saem this has maybe another inch of hight on them, but as EG said its bulkier.
Mr Mystery
02-16-2014, 05:07 AM
Good sized kit by the looks of things, especially in the bulk department, which is nice.
Man I need to get me these!
And a buttload of Ad Mech from Forgeworld!
Zetapablo
02-16-2014, 06:22 AM
Can you one-shot them? No. But you can two-shot them. Seriously, a 125 point Tactical Squad with a Drop Pod, a Meltagun, and a Combi-Melta has pretty solid odds of blowing it straight to hell Turn 1. Drop in, score two Penetrating Hits needing only below average scores, roll 4+ for the Vehicle Damage Table, then inflict the average number of secondary explosions, and you'll inflict the 6 Hull Points necessary to kill it. That's 48 points of Marines killing off a 375 war machine in a single turn. LCS is absolutely right. It's not at all worth it, and I really hope the rumors are off. Sadly, though, the fun rumors are usually the ones that are wildly off the mark while the crappy rumors are usually the ones which are dead on center. :(
This is why if your competitive you keep your knights close to coteaz and a unit of centurions and tigerus nearby to special intercept anything that threatens my knight.
daboarder
02-16-2014, 06:56 AM
eh my favourite part of that assesment is his assumption that the meltas both roll 1 3 on the D3 explosion hull points.
Tyrendian
02-16-2014, 07:04 AM
eh my favourite part of that assesment is his assumption that the meltas both roll 1 3 on the D3 explosion hull points.
oh you know people... always something to grumble... it's not like you or me never did that either :D
Deadlift
02-16-2014, 07:59 AM
I think I've just had my painting funk fixed. So I can run these knights as an army ? That's what I shall do. 3 to start with and then 1 a month there after. Time to unpack my airbrush. Can't wait.
ElectricPaladin
02-16-2014, 09:56 AM
now to wait for the cash price point... that's basically the only thing GW can kill Knights with at this point, since the rules sound nice enough at first glance. Shouldn't be (much) more than a Stompa right? Right? I dearly hope so...
The rumors said priced like a Lord of Skulls (about $140), and the rumors haven't been wrong so far...
Tyrendian
02-16-2014, 10:14 AM
The rumors said priced like a Lord of Skulls (about $140), and the rumors haven't been wrong so far...
yeah... sounds reasonable... or at least not back-breaking :) I'll get one at that price if it's true, that's for sure...
Deadlift
02-16-2014, 10:19 AM
I think that's Ģ95 here in the uk. It's looking like an impressive kit with multiple variants. How awesome would 6 of these look in one army ?
Very is my opinion.
jonsgot
02-16-2014, 10:23 AM
Tyrgon is up too 150mm (depending on pose). I think that picture makes the knight look about 180-190mm.
The Wright knight is about 230mm.
A War hound is about 270mm.
It's in keeping with epic proportions. I was thinking of going mad on these if they came in at Wraith Knight prices. If they are Lord of bols price. I think I'll stick to adding to my Eldar.
Brakkart
02-16-2014, 10:31 AM
I have to get me one of these as they look really good. Hoping that there is another Knight kit to come to cover other variants too. Looking forward to seeing some Knight Household armies in the 40k painting section.
MajorWesJanson
02-16-2014, 10:41 AM
Tyrgon is up too 150mm (depending on pose). I think that picture makes the knight look about 180-190mm.
The Wright knight is about 230mm.
A War hound is about 270mm.
It's in keeping with epic proportions. I was thinking of going mad on these if they came in at Wraith Knight prices. If they are Lord of bols price. I think I'll stick to adding to my Eldar.
Rumor is 110 euro, or Baneblade price, so $140 USD. More than the Wraithknight at $115, less than the Lord of Battles at $160.
ElectricPaladin
02-16-2014, 10:46 AM
yeah... sounds reasonable... or at least not back-breaking :) I'll get one at that price if it's true, that's for sure...
Yeah. At $140 I'll get one, and then if I really enjoy it, I might get a couple more over the course of a year or two, maybe try that Imperial Knights army thing in small games.
Defenestratus
02-16-2014, 11:25 AM
I can only imagine the absolute 0rgasm that the FW guys got when they saw this model and were just thinking of different arms, heraldry brass etchings, head bits, etc etc...
Its basically a cash printing machine they just made....
Really O-rgasm is censored? Wow.
ElectricPaladin
02-16-2014, 11:30 AM
I can only imagine the absolute 0rgasm that the FW guys got when they saw this model and were just thinking of different arms, heraldry brass etchings, head bits, etc etc...
Its basically a cash printing machine they just made....
Really O-rgasm is censored? Wow.
Oh, man... that would be awesome. I hope Forgeworld does that.
jonsgot
02-16-2014, 12:02 PM
Yeah. At $140 I'll get one, and then if I really enjoy it, I might get a couple more over the course of a year or two, maybe try that Imperial Knights army thing in small games.
I'd be very happy at stompa price Ģ75, I guess the new bane blade price of Ģ85 won't stop me ordering 1 although in game terms I'd sooner add a bane blade. In coolness points I think these do win, so that's probably right. I'll never get a lord of bols, unless they redo it. The Lord of battle with these legs might be interesting.
If they are the same price as the Eldar knights I'll get 3!
Greenaardvarkuk
02-16-2014, 12:04 PM
Hi, just noticed in WD weekly, next weeks issue has 'very big guns','new rules for the new kits'. The sprues and glues section also has, next week, building large miniatures!
smokedallday
02-16-2014, 12:04 PM
So it looks like I need 5 of them to make a titan scout party for 2000 point games. But what to do with the last 125 points?
I agree, Are you sure that 5 is enough? I may have found a reason to thin down my other armies or sell completely.
Think about it. I wish Codex Imperial knights and Lords of War could fuse together, Standard games are forever going to be changed. Sure is going to be placed well with my Reaver and Warhound Titans.
jonsgot
02-16-2014, 12:23 PM
Oh, man... that would be awesome. I hope Forgeworld does that.
I think a Forge a world conversion it would be more likely than a 2nd plastic kit, until GW see how well it sells.
Tyrendian
02-16-2014, 12:27 PM
until GW see how well it sells.
yeah well then it would be several years until we get another one from GW... I doubt that... if anything, the next one will either come out later in March or maybe even sprinkled into the IG month...
ElectricPaladin
02-16-2014, 12:33 PM
I think a Forge a world conversion it would be more likely than a 2nd plastic kit, until GW see how well it sells.
Yeah, that would be doable.
We have an errant (chainsword & melta cannon) and a paladin (chainsword & battle cannon). Using the same basic chassis, you could probably build a lancer (shock lance & battle cannon) or baron (the same loadout as the lancer, but with better armor and a more elite pilot). Judging by the old models, however, crusaders and castellans (quake cannon/lascannons and quake cannon/multi-barrel autocannon) would probably need their own kit, which probably wouldn't be compatible with the warden (variety of long-range weapon options). So, if the old models are any indication, the line would cap out at three kits: the kit we have now (errant or paladin, plus a Forgeworld conversion kit to make it as a lancer or baron), a ranged specialist kit (crusader or castellan), and a final kit for the warden.
That's a pretty big "if" however. That said, the errants and paladins do bear a strong resemblance to the old models, albeit much more detailed, so I wouldn't be surprised to be right.
Brakkart
02-16-2014, 12:42 PM
Between these Knights and FW stating at the HH Weekender that they plan on doing a Warlord Titan model (and other variant Titan's as well) as well as all the AdMech stuff they are making for the HH line, the day when someone can turn up to a game and field a Titan Legion as a legit army grows ever closer... which is awesome!
Mr Mystery
02-16-2014, 01:01 PM
Last Weekender mentioned a pattern of Titan never before seen.....which is titilating!
Man I need to get this new job!
jonsgot
02-16-2014, 02:40 PM
Between these Knights and FW stating at the HH Weekender that they plan on doing a Warlord Titan model (and other variant Titan's as well) as well as all the AdMech stuff they are making for the HH line, the day when someone can turn up to a game and field a Titan Legion as a legit army grows ever closer... which is awesome!
Oh dear has the HH weekend already happened?
And keeping on topic that will be an interests day to talk about balance. I can see GW doing and infantry only expansion next :)
Brakkart
02-16-2014, 03:35 PM
Oh dear has the HH weekend already happened?
And keeping on topic that will be an interests day to talk about balance. I can see GW doing and infantry only expansion next :)
Last years one has yeah, there's another one later this year I believe.
Mr Mystery
02-16-2014, 03:57 PM
Just flicked though WD....
Seems Knights are up for pre-order next Saturday, as there are hints all over the shop
Popsical
02-16-2014, 04:40 PM
No no no.
Proper Epic.
Titan Legions and Space Marine proper Epic :p
You mean REAL PROPER epic space marine with adeptus titanicus and codex titanicus, oh and rules in REAL PROPER white dwarf episodes with Thrud in them!?!?! Now that was and is the single best game GW ever made, end of story.
I have two copies of each of those mentioned above, and have started playing them again lately.
The initiative by orders steps is so better than 40k's initiative its laughable.
quindia
02-16-2014, 08:33 PM
One of the ironies of this release is that the Knights are suppose to be rare in 40k...
Knights are not commonly now seen on the battlefields of the late 41st Millenium. Most often they only enter combat in defence of Mechanicus domains or of their own worlds... Warhammer 40k Wiki (http://warhammer40k.wikia.com/wiki/Knight)
daboarder
02-16-2014, 08:51 PM
don't trust the 40k wiki
Arkhan Land
02-16-2014, 10:14 PM
Ive been watching this thread bring me more release details while I was at Katsucon this weekend, so... while walking around the dealer's room with m'lady I had absoultely no choice but to pick this up for future conversion to a knight. Time to go get out the bits box, some magnets, pvc, and a new file...
7368
ElectricPaladin
02-16-2014, 10:22 PM
Ive been watching this thread bring me more release details while I was at Katsucon this weekend, so... while walking around the dealer's room with m'lady I had absoultely no choice but to pick this up for future conversion to a knight. Time to go get out the bits box, some magnets, pvc, and a new file...
7368
Giant... teddy bear... knight.
Wow.
Brovatar
02-17-2014, 02:17 AM
IMPERIAL KNIGHT PRE-ORDER
Hello everyone. Well it's safe to assume that he is coming!
So we thought to make a special on it.
We accept orders for the model pre-relies.
So if you want to have him painted up asap you came to the right place.
SUPER HEAVY SUPPORT: We offer 25% discount on the price of the model.
Price range goes as fallows:
lvl 1 Adept: 150 USD
lvl 2 Table top 225 USD
lvl 3 Wargamer 410 USD
lvl 4 ProPainted 650 USD
Assembly flat rate: 50 USD
Basing:
Simple: 10 USD
Scenic: 40 USD
If your interested contact us via email:
[email protected]
Cheers,
DoI Team.
White Tiger88
02-17-2014, 02:41 AM
Anyone know if there is a Chain axe option....? Or if there will be chaos versions?
Brakkart
02-17-2014, 03:18 AM
And the obligatory vague GW teaser video is up for the forthcoming Knights:
http://youtu.be/Xl9ELMWh_qo
White Tiger88
02-17-2014, 03:24 AM
And the obligatory vague GW teaser video is up for the forthcoming Knights:
http://youtu.be/Xl9ELMWh_qo
Needs more Giant Chainaxe.......
Kim Sandberg
02-17-2014, 05:11 AM
Thats one good teaser, best one so far.
Corvus-Master-of-The-4th
02-17-2014, 06:48 AM
A direct reference to House Taranis! That's awesome (they are the Knight House identified in the HH book Mechanicum)... More Taranis fluff incoming?
Tyrendian
02-17-2014, 06:53 AM
guess so... curious about what they did to them, especially how they made them survive, what with only two surviving Mounts walking aimlessly around near Noctis Labyrinthus while all of Mars went fubar...
bfmusashi
02-17-2014, 06:54 AM
don't trust the 40k wiki
For reals. The Deathwatch origin has been wrong on there for years and no one wants to get it changed :p
eldargal
02-17-2014, 06:58 AM
Not to mention GW could just sodding change it. I mean who gives a **** really? Knights are cool, they can now make 40k scale knights, so we get more knights. Retcon it or say they rediscovered some STC bits and peices to aid in their fabrication, whatever.
Mr Mystery
02-17-2014, 07:02 AM
And define 'rare'.
They were used on Imperial equivalent Exodite worlds.
Marines are probably the rarest of the rare, number somewhere near 1,000,000 in the entire galaxy, yet we see plenty of them on our boards.
eldargal
02-17-2014, 07:08 AM
A good point. Even if there are only 100,000 Knights left in the Imperium why would it be unreasonable to see six of them on a battlefield when we could see fifty Marines out of one million?
Tyrendian
02-17-2014, 07:19 AM
And define 'rare'.
They were used on Imperial equivalent Exodite worlds.
Marines are probably the rarest of the rare, number somewhere near 1,000,000 in the entire galaxy, yet we see plenty of them on our boards.
I'd be curious how many Marine models GW has sold over the years, and to compare that to the number supposedly in existence...
I'd assume the casualty rate "on the battlefield" might equal the rate of minis getting broken or dusting in some box somewhere :)
ElectricPaladin
02-17-2014, 09:45 AM
Did you see that? Taranis!
I wonder if the idea is going to be that all the knights we're going to see on the table are House Taranis, or does this indicate that they are going to be bringing back all the Knight Houses, and they just decided to tease us with House Taranis?
Tyrendian
02-17-2014, 10:04 AM
Did you see that? Taranis!
I wonder if the idea is going to be that all the knights we're going to see on the table are House Taranis, or does this indicate that they are going to be bringing back all the Knight Houses, and they just decided to tease us with House Taranis?
can't imagine them deleting all the other Houses - and why would they? Taranis is just the one that the highest proportion of players has heard of, so they're the ideal Poster-Boy... and besides, they match the other Poster Boys in color scheme
Arkhan Land
02-17-2014, 10:36 AM
I hope we get a good spread of houses and maybe two or three historical mechanicus schemes, and then a good designers note about fair use by chaos!
BrianDavion
02-17-2014, 11:04 AM
Anyone know if there is a Chain axe option....? Or if there will be chaos versions?
dunno but if there's no offical chainaxe version I imagine getting ahold of the chainaxe from the lord of skulls might be doable. find a chaos player whose intreasted in one with a chain sword instead and switch?
MajorWesJanson
02-17-2014, 11:10 AM
Did you see that? Taranis!
I wonder if the idea is going to be that all the knights we're going to see on the table are House Taranis, or does this indicate that they are going to be bringing back all the Knight Houses, and they just decided to tease us with House Taranis?
Well, it looks like there are decals for at least three houses- Taranis with the Speared cog and Sword, Meros (I think, hard to read) with the chain collared horse, and a third with the sun tower and Legio Ignatum-like colors. Hopefully it will be a decal sheet the size of the baneblade one.
ElectricPaladin
02-17-2014, 11:19 AM
Well, it looks like there are decals for at least three houses- Taranis with the Speared cog and Sword, Meros (I think, hard to read) with the chain collared horse, and a third with the sun tower and Legio Ignatum-like colors. Hopefully it will be a decal sheet the size of the baneblade one.
Where do you get that?
MajorWesJanson
02-17-2014, 12:11 PM
Where do you get that?
Looking at the models. The red and blue Knights both have different heraldry, and neither matches the Taranis heraldry in the teaser.
Mr Mystery
02-17-2014, 02:25 PM
Oh for one with a power fist type weapon.
Then it could be holding reins to a pair of Contemptor Dreadnoughts.....each of whom is holding reins to a group of Centurions.
What's that nurse? Time for my pills again? Awwww. You're no fun anymore.
I was told that it's release date is March 1 2014 AND IS $140 USD. It part # is listed on the order form as 54-10.
ElectricPaladin
02-17-2014, 03:17 PM
Oh for one with a power fist type weapon.
If you figure out a way to do that, let me know. I'd like to convert the chainsword arm so it's a mechanical fist holding a chainsword, if that's possible.
rogueaccount
02-17-2014, 03:36 PM
If you figure out a way to do that, let me know. I'd like to convert the chainsword arm so it's a mechanical fist holding a chainsword, if that's possible.
Not sure on the scale, but how about the dreamforge Leviathan Crusader clawed hand?
Mr Mystery
02-17-2014, 03:41 PM
Maybe if I wanted it to look rubbish :p
Dreamforge's stuff just looks odd to me.
Hapes
02-17-2014, 03:52 PM
I dont know what it is.... I loved the new Centurion armor....
but I hate the look of this thing when compared to the Dreamforge Levithan.
I know it doesn't match the lore as much but I think the 15mm Scale model is the right size to fit in perfectly. Looking at 4.6 inches tall.
I'd love to use the larger version but its probably way too big.
MajorWesJanson
02-17-2014, 04:03 PM
I dont know what it is.... I loved the new Centurion armor....
but I hate the look of this thing when compared to the Dreamforge Levithan.
I know it doesn't match the lore as much but I think the 15mm Scale model is the right size to fit in perfectly. Looking at 4.6 inches tall.
I'd love to use the larger version but its probably way too big.
The 15mm Dreadmorge is going to be too small, and the 28mm will be too large.
HsojVvad
02-17-2014, 04:12 PM
whelp. 4 of those is a 1500 pt list......so looks like I'll be starting a chaos titan legion then.
Oh this is going to be good, soo sooo sooo good!
I'm already going to be sketching ideas.
Uh, I thought you were giving up on GW. :P
Uncle Nutsy
02-17-2014, 06:12 PM
I had a GOOD look at them today.
All I'm going to say is this: they look pretty good, and the stats are pretty tasty too.
Arkhan Land
02-17-2014, 07:14 PM
The 15mm Dreadmorge is going to be too small, and the 28mm will be too large.
those brilliant gw *******s. im hoping the resin kit i got a bit ago is going to clock in perfectly sadly though now ill have to shell out for a new oval base : /
daboarder
02-17-2014, 07:20 PM
Uh, I thought you were giving up on GW. :P
huh, where did I say that? I've given up on buying nids and chaos for now, thats for sure.
to be fair I'm looking at these things as more of a hobby project than an army one.
Matthew Dix-Williams
02-17-2014, 07:47 PM
Not sure what I think of the chainsword yet. I really do hope there is a second option, for my two different models. If not, I may have to look at some conversions. A large whip-like appendage would be pretty cool for my chaos ones (ala that Warhound they have in Warhammer World).
daboarder
02-17-2014, 07:48 PM
it looks like it would be an easy swap for the lord of battles axe
ElectricPaladin
02-17-2014, 08:07 PM
Not sure what I think of the chainsword yet. I really do hope there is a second option, for my two different models. If not, I may have to look at some conversions. A large whip-like appendage would be pretty cool for my chaos ones (ala that Warhound they have in Warhammer World).
To be honest, a giant whip-like appendage would be super easy. Make the shape you want out of a couple of straightened and twisted paperclips joined into sections with, I dunno, chainsword pieces, then greenstuff gribbly tentacle bits over the paperclip metal. Done! It's not that different from how I once sculpted a tree for my Warhammr Fantasy Slann's base.
MajorWesJanson
02-17-2014, 10:05 PM
it looks like it would be an easy swap for the lord of battles axe
Actually it looks like it would be an easy swap for both of the Lord of Battles arms. Maybe the shoulderpads as well.
Learn2Eel
02-18-2014, 12:17 AM
Assuming it is a dual kit, that is one spectacular kit. As to the models themselves, I'm not a fan of the Errant. The Paladin, on the other hand, sings to me. I think I'm in love!
ElectricPaladin
02-18-2014, 12:35 AM
Assuming it is a dual kit, that is one spectacular kit. As to the models themselves, I'm not a fan of the Errant. The Paladin, on the other hand, sings to me. I think I'm in love!
At the moment, I agree that the paladin is probably the better model in most metas. Strength 8 AP 3 is enough to put the kill on most infantry, and with the Ordnance rule and two chances per turn, it's probably better than the errant at popping anything up to AV 13. And the extra heavy stubber - I'm a Space Marine/Sisters of Battle player, so I'm used to bolter variants and completely underwhelmed by stubbers in general - helps to put more shots on the table, which is great when you'r sinking 300+ points into a single model.
Someone with more time on his/her hands will have to do the math for me on that AV stuff. I need to get tomorrow's lesson planned.
The errant, on the other hand, has that Strength 9 AP 1 cannon with Melta. It's only one shot, but it's probably better at popping AV 14, if you're willing to risk getting close enough... and really, if you're willing to get that close, why aren't you charging in and cutting it open with your enormous chainsaw or stomping it to death? On the other hand... again, there's the whole "300+ points" problem. With that many points sunk into a single model, you might struggle to have enough other stuff to combat AV 14, so you might kind of want your knight titan to do that job for you, in addition to the jobs of throwing killer pie plates at infantry and cutting things open with a giant chainsaw!
I do think that the paladin is inherently superior against infantry of all kinds. Even TEQs will probably fear the paladin more than the errant, because the two pie plates and extra stubber shots are going to force more saves. Against, say hammernators, with one pie plate and one stubber, you are only going to force a maximum of one 3+ save per model, plus a couple more 2+ saves from the stubber. The paladin, on the other hand, can force up to two 2+ saves per model, plus up to six more 2+ saves from the stubbers.
I think - and again, I wonder what will happen when someone does the math - that this will still favor the paladin.
So, basically, bring an errant if your list relies on the knight titan to bust AV 14. If you don't think you'll see AV 14, or the rest of your list can handle it, bring a paladin.
daboarder
02-18-2014, 12:48 AM
I'm still expecting a 3rd variant, it just seems very un GW not to have a non-blast variant. I mean a mega bolter or seomthign would not go amise and would mean that you'd have soemthing that could serve as AA in a pinch
Learn2Eel
02-18-2014, 12:49 AM
To be fair EP, I was more talking about the aesthetics than anything else :D But I do agree!
ElectricPaladin
02-18-2014, 12:54 AM
To be fair EP, I was more talking about the aesthetics than anything else :D But I do agree!
Oh.
Eh... I also like the head they put on the paladin better, but I don't think that's got anything to do with which variant it is. Probably they just have two or three head options. Actually, I like the errant's gun a lot better. The rest of each model is pretty much identical, I think.
White Tiger88
02-18-2014, 01:05 AM
Not sure what I think of the chainsword yet. I really do hope there is a second option, for my two different models. If not, I may have to look at some conversions. A large whip-like appendage would be pretty cool for my chaos ones (ala that Warhound they have in Warhammer World).
Ill buy those chainswords off you..... ;)
timdp
02-18-2014, 01:06 AM
So, taking one of the large photos and scaling the base to a Mumak base (180mm/7" long) gives a knight that is 150mm/6" tall. Scaling to a 120mm oval base makes the Knight much too short (under 5").
Print this pic to get the probable actual size:
http://i16.photobucket.com/albums/b44/timdps/40k%20stuff/knight180_zpsbd71ddbf.jpg (http://s16.photobucket.com/user/timdps/media/40k%20stuff/knight180_zpsbd71ddbf.jpg.html)
eldargal
02-18-2014, 01:40 AM
With the three to a primary detachment thing (or was it six?) GW have done some very clever too in that people who want to field an army but hate painting up lots of models will be able to have a three to six model army. It won't necessarily be a whole lot cheaper but it will be a lot less painting and assembling.
Mr Mystery
02-18-2014, 02:44 AM
Three to six if memory serves :)
Man I want to get my hands on these!
Eberk
02-18-2014, 03:14 AM
With the three to a primary detachment thing (or was it six?) GW have done some very clever too in that people who want to field an army but hate painting up lots of models will be able to have a three to six model army. It won't necessarily be a whole lot cheaper but it will be a lot less painting and assembling.
On the other hand, large models like this take a lot more time and effort to build and paint (painting a Knight will also be a lot more difficult than painting a Gretchin for example)
About the 3 to 6 model army... How would it work ? Do you have to choose a HQ ? Does it cost extra points ? What about Fast Attack and Heavy Support ?
eldargal
02-18-2014, 03:17 AM
They take some effort yes, but considerably easier and less fiddly than painting 50+ smaller models. Large areas of metal in particular are quite easy and fast to paint.
Paying for a warlord upgrade would make sense, interesting to see how they handle it. An army that doesn't use any kind of FoC will be interesting if it is the case.
Mr Mystery
02-18-2014, 03:18 AM
Could well break from the FoC entirely....
Which could prove interesting for future releases!
Me, still tempted by a Dredd Mob Army off of Forgeworld, because everyone loves stompy deff!
Eberk
02-18-2014, 03:28 AM
Large areas of metal in particular are quite easy and fast to paint.
That is not how I see it. The larger the area to paint the harder it is.
But that's probably because I'm not a good painter
Upgrade a Paladin to a Baron (as HQ), use Paladins as Troops and Errants as Heavy Support.
On the other hand... What does 'Heavy Support' mean when your standard guy has a rapid-fire ordnance weapon and a strength D chainsword, 6 HP and an Ion shield :)
eldargal
02-18-2014, 03:33 AM
Drybrushing, seriously. Undercoat back, drybrush darker metal, wash with black, drybrush with a light metal and you're done unless you want an optional light drybrush with an even lighter shade of metal. Great for for doing large metal areas quickly and comes out very industrial chic.
Mr Mystery
02-18-2014, 03:38 AM
Indeed.
Metal is fairly straightforward to do!
Tzeentch's Dark Agent
02-18-2014, 05:01 AM
Mine is going to be red and gold. :p
http://static3.wikia.nocookie.net/__cb20120427202654/gameofthrones/images/d/de/House_Lannister_Sigil.jpg
Tyrendian
02-18-2014, 07:06 AM
That is not how I see it. The larger the area to paint the harder it is.
But that's probably because I'm not a good painter
Upgrade a Paladin to a Baron (as HQ), use Paladins as Troops and Errants as Heavy Support.
On the other hand... What does 'Heavy Support' mean when your standard guy has a rapid-fire ordnance weapon and a strength D chainsword, 6 HP and an Ion shield :)
Errant is Elites if anything - Crusader and Castellan are where Heavy Support is at, and Lancer for Fast Attack (still hoping we get models for those... there are three more weeks to the month after all, or even four if they release something "old" on the 29th) - or they do indeed scratch the whole thing, which would probably make the most sense...
Defenestratus
02-18-2014, 07:40 AM
I just took a month to paint up my WK. Not because it was terribly difficult but because I had a stereotypical case of painter's block. I really hate the pose I gave the model (trying to have it emulate its big big brother's pose but it mega failed) so I kind of wanted to just forget that it existed.
I'd imagine that investing in a good quality airbrush would help you paint these knights up pretty quickly.
StarWarsDoug
02-18-2014, 09:45 AM
So, taking one of the large photos and scaling the base to a Mumak base (180mm/7" long) gives a knight that is 150mm/6" tall. Scaling to a 120mm oval base makes the Knight much too short (under 5").
Print this pic to get the probable actual size:
http://i16.photobucket.com/albums/b44/timdps/40k%20stuff/knight180_zpsbd71ddbf.jpg (http://s16.photobucket.com/user/timdps/media/40k%20stuff/knight180_zpsbd71ddbf.jpg.html)
Size is not really up to debate since we have these shots:
http://www.lounge.belloflostsouls.net/attachment.php?attachmentid=7408&d=1392738327
http://www.lounge.belloflostsouls.net/attachment.php?attachmentid=7407&d=1392738326
74077408
Bigred
02-18-2014, 10:54 AM
Doing the rounds:
7410
Knight launch prices
Lukas The Trickster
02-18-2014, 10:59 AM
Hmmm, about Ģ85 for us in Blighty then, not as much as I had thought it would cost.
MajorWesJanson
02-18-2014, 11:03 AM
Doing the rounds:
7410
Knight launch prices
$20 for a transfer sheet? Wow. Must be good.
Alternately, that means the Knight is only $120, but the transfer sheet in the box makes it $140.
Eberk
02-18-2014, 11:12 AM
Doing the rounds:
7410
Knight launch prices
Oh boy... perhaps I should get a second job or something because this is going to be a very costly month.
Knights, Sentinels of Terra book, the Knight Codex,... oh boy, oh boy.
Luckily I haven't bought anything (except for white dwarfs) this past month, saved up a bit (I must have sensed this ;))
ElectricPaladin
02-18-2014, 11:15 AM
Doing the transfer sheet as a separate product is an incredibly stupid idea, IMHO. They could easily have sold me on the kit at $150 with one of the selling points being "extensive transfer sheet with complex Knight House heraldry." This transfer sheet better be THE ****, or there's no way I'm blowing $20 on it.
Eberk
02-18-2014, 11:21 AM
Doing the transfer sheet as a separate product is an incredibly stupid idea, IMHO.
But then again it could be a different transfer sheet than the one that is included in the box (IF there is one in the box).
And Chaos Marine Players, Orks,... don't need Imperial Transfers ;)
MajorWesJanson
02-18-2014, 11:29 AM
Doing the transfer sheet as a separate product is an incredibly stupid idea, IMHO. They could easily have sold me on the kit at $150 with one of the selling points being "extensive transfer sheet with complex Knight House heraldry." This transfer sheet better be THE ****, or there's no way I'm blowing $20 on it.
The transfer sheet will be in the box. This is just so you can buy it separately as well. The same thing happened with the Baneblade, the sheet was both in the box and available separately.
Dlatrex
02-18-2014, 12:16 PM
Size is not really up to debate since we have these shots:
Yup. Those shots do confirm it is on a bigger base.
http://farm3.staticflickr.com/2865/12617294633_25220c502a_c.jpg
http://farm4.staticflickr.com/3719/12617600524_50347ec477_b.jpg
ElectricPaladin
02-18-2014, 12:21 PM
Yup. Those shots do confirm it is on a bigger base.
http://farm3.staticflickr.com/2865/12617294633_25220c502a_c.jpg
http://farm4.staticflickr.com/3719/12617600524_50347ec477_b.jpg
Wow... thank you for your incredible diligence here. This does confirm my suspicions, that the knight titans were broader and squatter than the big-giant models released so far, but not taller than all of them. That seems very appopriate for an Imperial war machine.
Horncastle
02-18-2014, 12:52 PM
The transfer sheet will be in the box. This is just so you can buy it separately as well. The same thing happened with the Baneblade, the sheet was both in the box and available separately.
It's a separate sheet of transfers; different from what's in the box. My FLGS has got this weekends White Dwarf in already.
bfmusashi
02-18-2014, 01:00 PM
GW, Giant Robot armies + plague zombie horde armies have just made me so damn happy. So friggin' happy.
MajorWesJanson
02-18-2014, 01:44 PM
It's a separate sheet of transfers; different from what's in the box. My FLGS has got this weekends White Dwarf in already.
Huh. OK then.
StarWarsDoug
02-18-2014, 03:28 PM
Yup. Those shots do confirm it is on a bigger base.
http://farm3.staticflickr.com/2865/12617294633_25220c502a_c.jpg
http://farm4.staticflickr.com/3719/12617600524_50347ec477_b.jpg
I think it's slightly taller than your bottom comparison, judging by the side by side w the trygon. I'd guess it's around the shoulder of the WK
Mr Mystery
02-18-2014, 03:57 PM
Looks like it may have a new base?
The comparrison looks about right, but the base seems distinctly wider. Could just be perspective trick though (unintentional of course)
timdp
02-18-2014, 04:02 PM
Looks like it may have a new base?
The comparrison looks about right, but the base seems distinctly wider. Could just be perspective trick though (unintentional of course)
Mumak base 180 x 140mm
StarWarsDoug
02-18-2014, 04:20 PM
I think it might be a new base as well. The perspective may be off a little, but if you look at the image with the trygon, although you cannot see the lower portion, the knight body is significantly wider than the trygon. Alone the Trygon is still pretty wide considering its scything talons. I look at the photo of the Knight with its base, and it has space to the side of its feet. While its body is significantly wider than a trygon, its feet are wider than its body. It almost has to follow its on a larger base.
ElectricPaladin
02-18-2014, 04:22 PM
Another thing to consider is that all modern GW bases are of uniform height. Check out the height of the base - it's consistent, but only if the knight's base is broader across than the others.
MajorWesJanson
02-18-2014, 04:36 PM
Apparently it is the Mumak base, a 7" by 5.5" oval that thus far has not been used anywhere else. And GW likes to reuse bases as much as possible- see how the new flying stand for the Valk spawned the large oval for 40K, and how some of the larger base sizes have spread throughout fantasy.
isotope99
02-18-2014, 04:56 PM
Could be the same size but the Mumak base is textured and not re-usable.
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