Sonikgav
01-20-2014, 12:15 AM
Just something ive cobbled together from a few interesting ideas ive heard.
Option 1.
Tyrant - Wings, TL Devourer x2 - 230
Tyrant - Wings, TL Devourer x2 - 230
Genestealers x5 - Broodlord - 130
Genestealers x5 - Broodlord - 130
Termagants x30 - 120
Tervigon - Cluster Spines - 200
Hive Crone - 155
Venomthrope - 45
Venomthrope - 45
Zoanthrope x2 - 100
Biovores x3 - 120
Exocrine - 170
Exocrine - 170
Total - 1845
A bit light on the Troops but theres a plan here.
Flyrants both proceed up a flank each while the Crone stays somewhat Centralized or if my opponent has flyers of his own to come in, voluntarily dives off the board turn 1 to hunt them with the Haywire Missiles next turn. Exocrines march up the field with the Gaunt horde between them and a Venomthrope hidden behind each of them for that Cover save and the Zoeys are in the blob to provide Synapse and additional firepower.
Tervigon sits at the back poopin out more Scoring units while the Biovores sit somewhere close and shell the opponent.
The Genestealers infiltrate close enough to hopefully Pin a few units to slow down the return fire. Against mostly un-pinnable/Fearless armies they just become objective Grabbers/Counter Assaulters but i like the combination of the Broodlords power along with Shadow in the Warp against Psyker heavy armies (ie Eldar).
Option 2 is something a little more 'devious' and fiddles with Enemy leadership while hitting their lines from reserve.
Tyrant - Wings, TL Devourer x2 - 230
Deathleaper - 130
Genestealers x5 - Broodlord - 130
Genestealers x5 - Broodlord - 130
Termagants x30 - 120
Termagants x10 - 40
Tervigon - 195
Hive Crone - 155
Spore Mines - 15
Spore Mines - 15
Venomthrope x2 - 90
Zoanthrope x2 - 100
Zoanthrope x2 - 100
Biovores x3 - 120
Mawloc - 140
Mawloc - 140
Total - 1850
So yeah I am considering dropping the Exocrines for Mawlocs to shift out those awkward objective campers which frees up 60 points, the 5 already left over and 5 stolen from the Tervigon by taking away his upgrade and i get a little 10 model reserve Troop unit, and 2 S6 AP4 Large Blasts that ignore cover. The DeathLeaper replaces a Flyrant which may seem much more vulnerable but he only allows Snapshots against him (so no template death), lets me screw with Leadership a little more and more importantly if i get him in close, helps my Mawlocs become more accurate and hunt non combat units (like Devastators etc). To replace the lack in Synapse i get another unit of Zoanthropes with the spare 100 points but they and the Venomthropes become a little tougher to protect and i feel this list has much less answers to Terminators without the Exocrines etc.
So yeah as the title says ive been out of the game for a while, (since just before the Tau release) so this is me getting back with an old favourite army with some new flavors. Any thoughts?
-Also one question. I scribbled this down using a friends Codex and dont have one of my own just yet to check. Is the Broodlord worded in addition to 5 Genestealers or is he an Upgrade? (Ie is the unit 5 models or 6?)
Option 1.
Tyrant - Wings, TL Devourer x2 - 230
Tyrant - Wings, TL Devourer x2 - 230
Genestealers x5 - Broodlord - 130
Genestealers x5 - Broodlord - 130
Termagants x30 - 120
Tervigon - Cluster Spines - 200
Hive Crone - 155
Venomthrope - 45
Venomthrope - 45
Zoanthrope x2 - 100
Biovores x3 - 120
Exocrine - 170
Exocrine - 170
Total - 1845
A bit light on the Troops but theres a plan here.
Flyrants both proceed up a flank each while the Crone stays somewhat Centralized or if my opponent has flyers of his own to come in, voluntarily dives off the board turn 1 to hunt them with the Haywire Missiles next turn. Exocrines march up the field with the Gaunt horde between them and a Venomthrope hidden behind each of them for that Cover save and the Zoeys are in the blob to provide Synapse and additional firepower.
Tervigon sits at the back poopin out more Scoring units while the Biovores sit somewhere close and shell the opponent.
The Genestealers infiltrate close enough to hopefully Pin a few units to slow down the return fire. Against mostly un-pinnable/Fearless armies they just become objective Grabbers/Counter Assaulters but i like the combination of the Broodlords power along with Shadow in the Warp against Psyker heavy armies (ie Eldar).
Option 2 is something a little more 'devious' and fiddles with Enemy leadership while hitting their lines from reserve.
Tyrant - Wings, TL Devourer x2 - 230
Deathleaper - 130
Genestealers x5 - Broodlord - 130
Genestealers x5 - Broodlord - 130
Termagants x30 - 120
Termagants x10 - 40
Tervigon - 195
Hive Crone - 155
Spore Mines - 15
Spore Mines - 15
Venomthrope x2 - 90
Zoanthrope x2 - 100
Zoanthrope x2 - 100
Biovores x3 - 120
Mawloc - 140
Mawloc - 140
Total - 1850
So yeah I am considering dropping the Exocrines for Mawlocs to shift out those awkward objective campers which frees up 60 points, the 5 already left over and 5 stolen from the Tervigon by taking away his upgrade and i get a little 10 model reserve Troop unit, and 2 S6 AP4 Large Blasts that ignore cover. The DeathLeaper replaces a Flyrant which may seem much more vulnerable but he only allows Snapshots against him (so no template death), lets me screw with Leadership a little more and more importantly if i get him in close, helps my Mawlocs become more accurate and hunt non combat units (like Devastators etc). To replace the lack in Synapse i get another unit of Zoanthropes with the spare 100 points but they and the Venomthropes become a little tougher to protect and i feel this list has much less answers to Terminators without the Exocrines etc.
So yeah as the title says ive been out of the game for a while, (since just before the Tau release) so this is me getting back with an old favourite army with some new flavors. Any thoughts?
-Also one question. I scribbled this down using a friends Codex and dont have one of my own just yet to check. Is the Broodlord worded in addition to 5 Genestealers or is he an Upgrade? (Ie is the unit 5 models or 6?)