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Lost Vyper
11-30-2013, 03:05 PM
Yep, got another one :)

So i tried to make a competitive list with 1500p...here we go...again...

HQ
Farseer (SS)

TROOP
Dire Avengers x 9 + Exarch (Power Sword + SS) + WS (Holo+tlBL+Cannon)
Dire Avengers x 9 + Exarch (Power Sword + SS) + WS (Holo+tl Scatter Laser+Cannon)
Guardians x 10 + WS (Holo+tl Scatter Laser+Cannon)

FAST
Crimson Hunter (Exarch)
Crimson Hunter

HEAVY
3 x War Walker ( 2 x Scatter Laser)

Walkers outflank, all the WS´s with Scatter Lasers try to take out the Quad-Gun (oh, it will be there in our FLGC matches...) and/or First Blood, Farseer rolls with the tlBL WS. Crimsons and the Walkers are the only one´s in reserves (of course, depending on the mission)...ideas?

davel
12-01-2013, 01:40 AM
With 2 crimsons I'd say a autarch may be a better option. A lot of fire power you have twin links easily so a guide seer may only be of limited use.
How ever a far seer on a jet bike can keep pace with fliers to guide them. if you go this route the crimson exarch may become less needed. That said should your opponent bring some thing weird to the table (tzeench daemons) he has the flexibility to use different Pskov tables.
Shuriken cannons may become a liability. They put the nasty temptation of move forward get more shots, which can be rewarded with drop pod to rear. In 1500 pt games and you only having 3 troop choices this is a bit of a risk in my view

Dave l

Lost Vyper
12-01-2013, 05:29 AM
Thinking about dropping the cannons, exarch upgrade & the Farseer. Getting an Autarch on bike with Mantle, Fusion gun and the works...