Chexmix282
11-07-2013, 01:18 PM
Well the idea of mass drop pods was recently stuck in my brain, so I drew up this list. I think it would be pretty fun to play!
Please note that I am making use of DFO.
HQ
Rune Priest 130 (Warlord)
-Terminator Armor, Chooser of the Slain, JotWW, Fury of the Wolf Spirits
Rune Priest 105
-Meltabombs, JotWW, Thunderclap
Rune Priest 110
-Meltabombs, Wolf Tail Talisman, JotWW, Storm Caller
Rune Priest 115
-Meltabombs, Wolftooth Necklace, JotWW, Tempest's Wrath
Rune Priest 105
-Meltabombs, Bolter, JotWW, Muderous Hurricane
Rune Priest 115
-Meltabombs, Chooser of the Slain, JotWW, Living Lightning
Rune Priest 115
-Plasma Pistol, Divination
Troops
8 Grey Hunters 170
-Meltagun, Wolf Standard, Drop Pod
8 Grey Hunters 170
-Meltagun, Wolf Standard, Drop Pod
8 Grey Hunters 170
-Meltagun, Wolf Standard, Drop Pod
8 Grey Hunters 170
-Meltagun, Wolf Standard, Drop Pod
8 Grey Hunters 175
-Plasmagun, Wolf Standard, Drop Pod
8 Grey Hunters 175
-Plasmagun, Wolf Standard, Drop Pod
8 Grey Hunters 175
-Plasmagun, Wolf Standard, Drop Pod
Total: 2,000
4 pods (likely with Melta) drop on turn 1, with 3 more to follow based on reserve rolls. 63 Space Wolves in Drop Pods isn't the scariest thing, but it's not the easiest thing to deal with either. 6 castings of JotWW per turn can destroy low-initiative armies like Tau, Necrons and Tyranids (Tervigons and the like).
I have two Choosers of the Slain to avoid the opponent dictating my drop zones with infiltrators. They also make the users of Living Lightning BS5. One of the Rune Priests can get Prescience for some anti-air in a pinch. Yes, this army does not like Heldrakes.
I know that I don't have much anti-air (just Prescience + LivingLightning/Plasma). How could I bring in some more anti-air without deploying anything?
Please note that I am making use of DFO.
HQ
Rune Priest 130 (Warlord)
-Terminator Armor, Chooser of the Slain, JotWW, Fury of the Wolf Spirits
Rune Priest 105
-Meltabombs, JotWW, Thunderclap
Rune Priest 110
-Meltabombs, Wolf Tail Talisman, JotWW, Storm Caller
Rune Priest 115
-Meltabombs, Wolftooth Necklace, JotWW, Tempest's Wrath
Rune Priest 105
-Meltabombs, Bolter, JotWW, Muderous Hurricane
Rune Priest 115
-Meltabombs, Chooser of the Slain, JotWW, Living Lightning
Rune Priest 115
-Plasma Pistol, Divination
Troops
8 Grey Hunters 170
-Meltagun, Wolf Standard, Drop Pod
8 Grey Hunters 170
-Meltagun, Wolf Standard, Drop Pod
8 Grey Hunters 170
-Meltagun, Wolf Standard, Drop Pod
8 Grey Hunters 170
-Meltagun, Wolf Standard, Drop Pod
8 Grey Hunters 175
-Plasmagun, Wolf Standard, Drop Pod
8 Grey Hunters 175
-Plasmagun, Wolf Standard, Drop Pod
8 Grey Hunters 175
-Plasmagun, Wolf Standard, Drop Pod
Total: 2,000
4 pods (likely with Melta) drop on turn 1, with 3 more to follow based on reserve rolls. 63 Space Wolves in Drop Pods isn't the scariest thing, but it's not the easiest thing to deal with either. 6 castings of JotWW per turn can destroy low-initiative armies like Tau, Necrons and Tyranids (Tervigons and the like).
I have two Choosers of the Slain to avoid the opponent dictating my drop zones with infiltrators. They also make the users of Living Lightning BS5. One of the Rune Priests can get Prescience for some anti-air in a pinch. Yes, this army does not like Heldrakes.
I know that I don't have much anti-air (just Prescience + LivingLightning/Plasma). How could I bring in some more anti-air without deploying anything?