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musical-fool
10-27-2013, 12:27 PM
Hello there all you bols chaps and chappettes,

I have been a Dark Angel player since 2nd ed and have stuck to the DA codex battle in, battle out despite the interweb mutterings of weakness etc, I never found my blokes to be weaker than their rivals.

However, now with the latest vanilla SM codex I have been tempted to play my greenwing as vanilla SMs while using the Ultramarine rules.

Is this heresy on my part? Have I abandoned the Lion? Am I no better than one of those players?

my reasoning behind it is that a) I do not want to buy more SM to start another army but add to my current DA Greenwing that is lacking in numbers and improve it at the same time...
b) in the background lore, the 3rd company and down all follow the codex as per any other SM chapter, Gav Thorpe has said so himself...

dirkspair
10-27-2013, 01:05 PM
Go for it, your toyz, your rulez! :)

lobster-overlord
10-27-2013, 01:05 PM
I would alternate between BA and vanilla depending on the mood I was in. now I only had the pdf codex for the bulk of that time, but it allowed me flex to use things like thunderfire and the like.

Wolfshade
10-27-2013, 04:34 PM
This are my Dark..Green Angels, Ultra Marine sucessor of unspecified founding ;)

Why not play with the new toys. I know it is irritating when generic wargear and options behave differently.

Learn2Eel
10-27-2013, 04:49 PM
Play with what you want! If you think using another codex will give your more enjoyment, then by all means, go for it :)

Rev. Tiberius Jackhammer
10-27-2013, 05:20 PM
It could be fun to mix them, use C: DA for Death/Ravenwing and unique stuff, and use C:SM for greenwing.

Also, Forgeworld's Chapter Tactics for the Astral Claws includes "Reckless Courage", which is identical to C: DA's "Grim Resolve" - that could work out well for C:SM greenwing.

rich_clean_jammies
10-27-2013, 06:10 PM
This won't be a popular opinion, but you are codex jumping. When you start to do this, you lose any allegiance or flavor of the original chapter and I don't like playing against it. Period. It seems lame and like you are 'going to the dark side'

If you must do this, grab a few units and make them into successor chapters or 'do it yourself' style chapters. Its not ideal, but they can ally in better together and it makes it 'look' better.

But that's just my opinion...

musical-fool
10-28-2013, 02:11 AM
This won't be a popular opinion, but you are codex jumping. When you start to do this, you lose any allegiance or flavor of the original chapter and I don't like playing against it. Period. It seems lame and like you are 'going to the dark side'

If you must do this, grab a few units and make them into successor chapters or 'do it yourself' style chapters. Its not ideal, but they can ally in better together and it makes it 'look' better.

But that's just my opinion...

But my point was that in the DA codex and background apart from the 1st and 2nd companies the DA and successors follow the rules to the codex astartes.

I'll give the SM codex a run and if it doesn't work then back to the DA codex.

White Tiger88
10-28-2013, 02:22 AM
Hello there all you bols chaps and chappettes,

I have been a Dark Angel player since 2nd ed and have stuck to the DA codex battle in, battle out despite the interweb mutterings of weakness etc, I never found my blokes to be weaker than their rivals.

However, now with the latest vanilla SM codex I have been tempted to play my greenwing as vanilla SMs while using the Ultramarine rules.

Is this heresy on my part? Have I abandoned the Lion? Am I no better than one of those players?

my reasoning behind it is that a) I do not want to buy more SM to start another army but add to my current DA Greenwing that is lacking in numbers and improve it at the same time...
b) in the background lore, the 3rd company and down all follow the codex as per any other SM chapter, Gav Thorpe has said so himself...

Dude anyone is cooler then Ultrasmurfs..... But if you want Awesome Rules play Mantis Warriors :P

Vangrail
10-28-2013, 02:32 AM
Dude anyone is cooler then Ultrasmurfs..... But if you want Awesome Rules play Mantis Warriors :P

Or any of the badab war armies really......

Deadlift
10-28-2013, 03:05 AM
I'm doing something similar with current Blood Ravens. I chose this chapter because I can justify using the SM codex, the Blood Angels one and if I fancy using the Dark Angels one too I will. I dare anyone to try and stop me :)

Wolfshade
10-28-2013, 03:21 AM
I dare anyone to try and stop me :)
Challenge accepted ;)

Charistoph
10-28-2013, 09:27 AM
Seriously?

Most people did this in 5th Edition, anyway.

Of course, by going this route, OP, you can have your Ravenwing/Deathwing as your Primary Detachment and Greenwing as your Allied...

Edit: I would avoid using Grav Weapons, Centurions, and Flyers that start with 'Storm', though, to at least approach a reasonable facsimile, also so you can use them as actual Greenwing with the DA codex when the mood strikes you.

euansmith
10-28-2013, 09:57 AM
Dark Green Mantises would surely be appropriate; how else do you hunt the Fallen across the vastness of space with out Divination?

SON OF ROMULOUS
10-28-2013, 02:14 PM
I dunno when i build an army i build it around a particular codex and take particular units. the only real units that translate between codocies with out any real issues seem to be tac squads. everything else can have too varied of a load out if you were to ask me. take a look at a unit such as a grey hunter unit the way the unit is built and modeled it would not translate over to a dark angles tactical squad easily. now things like the tanks and rhinos sure they can be bounced around easily. I just know that some players do not handle proxy armies very well. i know some players who only go to tournaments with a painting requirement. but in the end it all goes to what you think you can get away with. if your marines go for counts as with each new codex then you might be lucky enough to have a group to be open to it where some of us would have a group that would give you alot of flak. i know the guys i game with would give me alot of trouble thus i went out spent a small fortune and have an army for each codex :)

Sainhann
10-28-2013, 02:47 PM
Yes you have fallen and your name will be added to the list of Fallen Brothers.

Once Dark Angels - always Dark Angels.

Charistoph
10-28-2013, 03:23 PM
I dunno when i build an army i build it around a particular codex and take particular units. the only real units that translate between codocies with out any real issues seem to be tac squads. everything else can have too varied of a load out if you were to ask me. take a look at a unit such as a grey hunter unit the way the unit is built and modeled it would not translate over to a dark angles tactical squad easily. now things like the tanks and rhinos sure they can be bounced around easily. I just know that some players do not handle proxy armies very well. i know some players who only go to tournaments with a painting requirement. but in the end it all goes to what you think you can get away with. if your marines go for counts as with each new codex then you might be lucky enough to have a group to be open to it where some of us would have a group that would give you alot of flak. i know the guys i game with would give me alot of trouble thus i went out spent a small fortune and have an army for each codex :)

There are a lot more similarities between the Angel 'dexes and C:SM than there are with C:SW. It's only when you start getting in to specialty squads (Ravenwing, Death Company, Centurions, etc) and weapons (Grav Weapons, Infernus Pistols, etc) that it gets funny. Fortunately, there aren't too many of them. There are ways to avoid that issue, but then you are building as a generalist, and not to the specific strengths and specialties of the codex. You could also just build intentionally to have a couple specialist units from each codex to augment the generalist forces of your build.

But if your main concern is building with the specialists in mind, then the whole point is moot and you shouldn't be codex hopping in the first place.

SON OF ROMULOUS
10-28-2013, 04:13 PM
I know for me i will generally plan out an army before purchases and then add on to the army as i gain experience find something that doesn't work and replace that ect. For me i look at it as a modeling and gaming collection. there are models i will paint up and generally that will get less use then other models but because of how they look they have to be purchased. So for me if i play the codex i have an army for it. It's more expensive that way but if you no longer play an army you can always sell it or trade it in and play something else.

MrBo
10-29-2013, 04:02 PM
Seriously, pick up a csm dex and play the real fallen. I do, and i find its cheaper on ebay to buy used DA than anything painted blue, or csm for that matter.
Plus you are going to annoy alot more DA players with the fallen than you would with psuedo marine force.