Katharon
10-13-2013, 10:10 PM
Hello again my fellow BoLS denizens, a good day to you all. Now, onto the meat of my latest puzzle. I have two questions regarding two different rules and they may cause some controversy or condemnation -- but hear me out.
1) Master Crafted. I'll start this one out with the easy part. As you know, thanks to the Salamander's Chapter Tactics, each character in your army (not just special characters) may count one weapon as "master crafted" at no additional cost, even weapons that are upgrades (Master-crafted Teeth of Terra sounds nice to me). That got me to thinking: storm shields are located under the list headed "Terminator Weapons." Is it then, by conjecture, possible to master-craft a stormshield and thereby get a re-roll on your invulnerable save? It's pretty laughable, but I figured it was enough of a line of reasoning (based on the fact that its classified as a Terminator Weapon) that you could, if you wanted, make a master-crafted storm shield thanks to the Salamander's Chapter Tactics. Would it give you a re-roll on your 3++ save? Or would you just simply have a nicer, shinier shield than the rest of the Terminators standing around you, envious of your glory?
2) Power Weapons. In the past a model could be holding a giant headed axe as a "power weapon" or a spear if you like for a "power weapon." In the rulebook it states the following: "If a model's wargear says it has a power weapon which has no further special rules, look at the model to tell which type of power weapon it has: if it's a sword or dagger, it's a power sword; if it's an axe or a halberd, it's a power axe; if it's a blunt weapon like a mace or a staff, it's a power maul; if it's a spear or a lance, it's a power lance." (p.61 Power Weapons).
I bring this up because in a recent discussion with a local gamer friend, he was disputing my choices on power weapons for my Grey Knights Crusader squads. Due to the fact that I find power axes to be quite useful at times, I've decided to add a few into my squads. He says "no, you can't do that" because my models don't match the set-up that GW's models are given. So my counter-argument to his was basically quoting the rule above from page 61. I can, for technically no point cost, give a Crusader a power axe by giving the model such a weapon - due to the fact that their weargear says "power weapon" and not "power sword".
So, let the commenting, heckling, and arguing begin!
[Side note: be nice as possible to people, but hey, I've got thick skin so don't be afraid to lay it on.]
1) Master Crafted. I'll start this one out with the easy part. As you know, thanks to the Salamander's Chapter Tactics, each character in your army (not just special characters) may count one weapon as "master crafted" at no additional cost, even weapons that are upgrades (Master-crafted Teeth of Terra sounds nice to me). That got me to thinking: storm shields are located under the list headed "Terminator Weapons." Is it then, by conjecture, possible to master-craft a stormshield and thereby get a re-roll on your invulnerable save? It's pretty laughable, but I figured it was enough of a line of reasoning (based on the fact that its classified as a Terminator Weapon) that you could, if you wanted, make a master-crafted storm shield thanks to the Salamander's Chapter Tactics. Would it give you a re-roll on your 3++ save? Or would you just simply have a nicer, shinier shield than the rest of the Terminators standing around you, envious of your glory?
2) Power Weapons. In the past a model could be holding a giant headed axe as a "power weapon" or a spear if you like for a "power weapon." In the rulebook it states the following: "If a model's wargear says it has a power weapon which has no further special rules, look at the model to tell which type of power weapon it has: if it's a sword or dagger, it's a power sword; if it's an axe or a halberd, it's a power axe; if it's a blunt weapon like a mace or a staff, it's a power maul; if it's a spear or a lance, it's a power lance." (p.61 Power Weapons).
I bring this up because in a recent discussion with a local gamer friend, he was disputing my choices on power weapons for my Grey Knights Crusader squads. Due to the fact that I find power axes to be quite useful at times, I've decided to add a few into my squads. He says "no, you can't do that" because my models don't match the set-up that GW's models are given. So my counter-argument to his was basically quoting the rule above from page 61. I can, for technically no point cost, give a Crusader a power axe by giving the model such a weapon - due to the fact that their weargear says "power weapon" and not "power sword".
So, let the commenting, heckling, and arguing begin!
[Side note: be nice as possible to people, but hey, I've got thick skin so don't be afraid to lay it on.]