Investinlithium
10-11-2013, 03:46 AM
Well, before I get into my lists I have to say hello all! This is my first post on BoLS. But anyways, on to the lists.
1500
HQ
Sorcerer 175
- Mark of Tzeentch, X2 extra mastery levels, sigil of corruption, gift of mutation, spell familiar
Elites
- 8 Plague Marines 292
- Champ w/ combi-plasma, gift of mutation
- 2 X Plasma guns
- Rhino w/ dirge caster, combi-plasma
Troops
- 10 Cultists 57
- Champ w/ shotgun
- 1 X Flamer
- 10 Cultists 57
- Champ w/ shotgun
- 1 X Flamer
- 10 Chaos Marines 275
- Champ w/ gift of mutation, meltabombs, lightning claw, combi-melta
- 2 X Meltagun, icon of vengeance
- Rhino w/ dirge caster, combi-melta
Fast attack
- Heldrake w/ baleflamer 170
- Heldrake w/ baleflamer 170
Heavy support
- 2 Obliterators w/ mark of Nurgle 152
- 2 Obliterators w/ mark of Nurgle 152
So for this list my basic strategy is to put the sorcerer with the plague marines and have them go somewhere mid-board for fire support while the chaos marines, heldrakes and oblits move up into the enemy side of the board. The cultists i'll keep in reserve so they can come in later and hold any objectives on my side. I'm already rethinking my choice of the dirge casters on the rhinos, but I'm not really certain where those points could be better used. On to the second list...
1496
HQ
- Chaos lord 135
- Mark of Nurgle, bike, power sword, combi-plasma, gift of mutation
Troops
- 7 Plague marines 218
- Champ w/ combi-plasma, gift of mutation
- 2 X Plasma gun
- 7 Plague marines 223
- Champ w/ combi-plasma, gift of mutation, meltabombs
- 2 X Plasma gun
Fast attack
- 5 Bikers 220
- Champ w/ combi-melta, power sword, gift of mutation
- Mark of Nurgle, icon of vengeance, 2 X melta
- 5 Bikers 220
- Champ w/ combi-melta, power sword, gift of mutation
- Mark of Nurgle, icon of vengeance, 2 X melta
- Heldrake w/ baleflamer 170
Heavy support
- 2 obliterators w/ mark of Nurgle 152
- 2 obliterators w/ mark of Nurgle 152
Here I'd put the lord with a group of bikers to zoom around killing any vehicles while everything else plods up the board and laughs off an insane amount of firepower. Here I might change around some points to give the oblits a mark of Nurgle instead, but otherwise I can't see what else to do with it. I might deepstrike the oblits in either list if I feel it's appropriate, but I'd prefer not to do that if possible.
So what do you guys think of these lists? Anything tactically I could do different? Anything I should consider switching out/in? Thanks in advance!
1500
HQ
Sorcerer 175
- Mark of Tzeentch, X2 extra mastery levels, sigil of corruption, gift of mutation, spell familiar
Elites
- 8 Plague Marines 292
- Champ w/ combi-plasma, gift of mutation
- 2 X Plasma guns
- Rhino w/ dirge caster, combi-plasma
Troops
- 10 Cultists 57
- Champ w/ shotgun
- 1 X Flamer
- 10 Cultists 57
- Champ w/ shotgun
- 1 X Flamer
- 10 Chaos Marines 275
- Champ w/ gift of mutation, meltabombs, lightning claw, combi-melta
- 2 X Meltagun, icon of vengeance
- Rhino w/ dirge caster, combi-melta
Fast attack
- Heldrake w/ baleflamer 170
- Heldrake w/ baleflamer 170
Heavy support
- 2 Obliterators w/ mark of Nurgle 152
- 2 Obliterators w/ mark of Nurgle 152
So for this list my basic strategy is to put the sorcerer with the plague marines and have them go somewhere mid-board for fire support while the chaos marines, heldrakes and oblits move up into the enemy side of the board. The cultists i'll keep in reserve so they can come in later and hold any objectives on my side. I'm already rethinking my choice of the dirge casters on the rhinos, but I'm not really certain where those points could be better used. On to the second list...
1496
HQ
- Chaos lord 135
- Mark of Nurgle, bike, power sword, combi-plasma, gift of mutation
Troops
- 7 Plague marines 218
- Champ w/ combi-plasma, gift of mutation
- 2 X Plasma gun
- 7 Plague marines 223
- Champ w/ combi-plasma, gift of mutation, meltabombs
- 2 X Plasma gun
Fast attack
- 5 Bikers 220
- Champ w/ combi-melta, power sword, gift of mutation
- Mark of Nurgle, icon of vengeance, 2 X melta
- 5 Bikers 220
- Champ w/ combi-melta, power sword, gift of mutation
- Mark of Nurgle, icon of vengeance, 2 X melta
- Heldrake w/ baleflamer 170
Heavy support
- 2 obliterators w/ mark of Nurgle 152
- 2 obliterators w/ mark of Nurgle 152
Here I'd put the lord with a group of bikers to zoom around killing any vehicles while everything else plods up the board and laughs off an insane amount of firepower. Here I might change around some points to give the oblits a mark of Nurgle instead, but otherwise I can't see what else to do with it. I might deepstrike the oblits in either list if I feel it's appropriate, but I'd prefer not to do that if possible.
So what do you guys think of these lists? Anything tactically I could do different? Anything I should consider switching out/in? Thanks in advance!