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View Full Version : 2k salamander army for local play.



fedratsailor
10-01-2013, 02:49 PM
HQ
librarian Terminator/SS/ML2 125

Elites
Ironclad HF/HF/AL/Pod 190
Sternguard Razorback w/ Assault Cannon 195
Assault Centurion Hurricane/TLHF 190

Troops
Tactical Flamer/C-Flamer/Vet 165
Tactical Flamer/C-Flamer/Vet/Rhino 200
Tactical Melta/C-Melta/Vet/Pod 205

Fast
Stormtalon Skyhammer 125
Landspeederx2 Typhoon Missile 150
Bike Squad Meltax2/C-Melta/Vet 145

Heavy
Hunter 70
Predator TLLC, LC sponsons 140
Thunderfire cannon 100

2000 pts spot on. comments questions.

SON OF ROMULOUS
10-01-2013, 03:45 PM
on the stormtalon im not a skyhammer fan. i believe your always taking that as a better version of the typhoon speeder. also no heavy weapons? i always take a heavy weapon in my tac squads as you can always choose to combat squad them. stern guard would be better served if they were in a pod as opposed to the razor as well. also not a fan of the solo tac squad on foot. there is no mobility to a single unit unless you plan to babysit with that unit and if that's the case scouts are a better bet for that job.

fedratsailor
10-03-2013, 03:15 AM
only other units I have available atm are

LR Prometheus elite
LR Achilles heavy
3x caestus assault rams fast
3 siege dreadnoughts elite
mortis co ntemptor, with options for all options elite
Contemptor with options for all options not taken on mortis elite
Chaplain dreadnought, with either multi-melta or 2nd ccw. elite
5 terminators with TH/SS elite
captain with TH/SS HQ
1 terminator PS/SB
3 terminators PF/SB elite
Cyclone terminator PF/SB elite
Assault cannon/PF terminator elite
Heavy Flamer/PF terminator elite
attack bike w/MM fast
5 jump pack marines, can be either assault or vanguard (new models) fast or elite
Jump chaplain. HQ
the hunter can swap out its weapon for the stalkers weapons. heavy
10 bolter armed scouts troop

funds atm are scarce, just moved and disposable funds are gone for a bit.

fedratsailor
10-03-2013, 03:16 AM
forgot I have a Vulkan model as well.