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Tirnaog
09-12-2013, 01:31 PM
Eldar - 3000pts
Using Ilyanden Supplement ruleset.

The WG units head towords any Objectives. To take and hold.
The Autarch, SpiritSeer w/WraithForge, WraithSeer march along
side the 3 WraithLords. Up the middle probably. :)
Looking to take out heavy armoured stuff if they can.
WraithKnight is followed around by the Warp Spiders to take out
units of opertunity and support Troops holding objectives.

Comments?


The List:
HQ: Autarch - Warlord
----- Death Spinner, Fusion Gun

HQ: SpiritSeer
----- The WraithForge

HQ: WraithSeer
----- D-Canon

Hvy: WraithLord [3 units]
----- BrightLance, Scatter Laser

Trps: WraithGuard [4 units]
----- WaveSerpent - TL BrightLances, Shuriken Canon
----- SpiritSeer{x4} - Spear of Teuthlas {x1}

Hvy: WraithKnight [1 unit]

FA: Warp Spiders [ 2 units x 7]
----- Exarch - FastShot, Marksmen Eyes, Spinneret Rifle

Garradh
09-12-2013, 04:17 PM
I want a Wraithseer :( What psychic powers/mastery level do they have?

biffster666
09-12-2013, 09:07 PM
If you run into a SM with Grav Cannon Tubbies be very afraid and kill it at all costs before focusing on anything else and it will still be very tough. The Wraithknight's load out? Wraithguard are packing? Why the Autarch at 90 instead of a base Farseer for 100? 4 scoring units is ok, but a total head count of 24 is bad and very bad in a 3k game. In a 3k game you'll be easily crippled with such a low headcount Wraith or not IMO.

Tirnaog
09-13-2013, 05:43 AM
WK is stock, so 2 Heavy WraithCanons.
WG are stock too, WraithCanons.
Autarch at 90, running out of points to spend.
At 90 I can give him the Fusion gun and death Spinner.
Didn't have enough to work with farseer.
aye I know tis a low model count, but those WG are expensive. :)

WraithSeer:
L1
Greater SpiritSeer
MC
D-Canon
WraithShield
WraithSpear
Fearless
Spells:
Foreboding - enemy unit within 18"s must make a Pinning test at -2.
Enliven - Target WL/WG unit within 12"s gains Fleet for turn.
deliverance - Target WL/WG unit within 6"s gains Feel No Pain. {including himself if he wishes.}

chicop76
09-13-2013, 07:21 AM
I wouldn't wory about Grav cannons tooo much, wounds a seer council on a 6. They are an issue on relentless models and the centurians. I would worry about the centurians unless they are poping out of a rhino. Even that the amount of points to do that comes close to being 1/3 of their army for an 1850 game which makes it unlikely.

That being said I would worry about them within 24"-30" if your guys are cought in the open. The bikes are the real threat especially on the outflank. If they are out flanking on the long edge it will be hard to escape them, on the short edge if you are in the center you have a 12" buffer zone.

I like the list, but think some dsythes would be cool, gives you some anti-troop options.

Dave Mcturk
09-17-2013, 09:02 AM
think he has about 45 models ...
still very low at 3K

but iyanden... thats how they roll

Garradh
09-18-2013, 02:28 PM
but iyanden... thats how they roll

Sho 'nuff. My 1850 is 39 models.