FrozenShard
08-14-2013, 06:20 AM
Hello guys,
My name is Isidro Téllez and I'm the Producer of "World War II: TCG" a new Multiplatform Digital Card Game inspired by the WW2 historic events.
We have just launched our Kickstarter campaign and I wanted to invite you to check it out and provide any feedback you may have, of course sharing and pledging if you find the project interesting would be even more appreciated!:
http://www.kickstarter.com/projects/664636839/world-war-ii-tcg-digital-card-game
One of the coolest features about the game is the Cross-Platform PvP system, meaning that Android users will be able to battle PC users or iOS users, making the matchmaking system very wide and fast.
The idea behind this Card game as you can see from the video is more closer to the Standard TC games like Magic, Ascension, WoW TCG than to the Military ones like Upfront, Echelon of Fury or Battle for Hill 218. But this is intended, there are already absolutely great Military Strategic card games out there, but on the other side there are not many or almost none Traditional TCG with a World War Theme, so that's why we decided to jump on that.
Bear in mind though that despite the game being based on traditional TCG mechanics (Attack/Defense, turns, decks and resources) we wanted to add as many strategic/warlike features that could make the game as WW2 alike without leaving the traditional TCG mechanics. Here are a couple of unique warlike features that we introduced on "WWII: TCG":
Action Points:
We are not recurring to the standard resource system, instead the player has three Action Points each turn and deciding what to do with them will determine the battle. With this system, we removed the tedious part of gathering resources and the negative effects of not having enough (or too much!) resources due to the randomness.
Promoting Units:
Units can be upgraded (Promoted) by spending Action Points. Each Unit can be upgraded twice: Tier 1 (Private), Tier 2 (Sargeant) and Tier 3(Major). When a Unit is upgraded the buffs and debuffs that Unit has will be removed and it will be healed to its tier maximum hit points. If an item is attached to it, the item will be upgraded automatically. The possibilities this feature offers are quite unique in terms of strategic gameplay, it also fits perfectly with the Action Points mode.
Double Lane:
The Battlefield has 4 different lanes of 3 sockets each. The game will play a lot with the Reinforcement lane and the Front lane, unit deployment has to be placed properly, Units on the reinforcement lane will go always to the front lane if noone is already there but if the front lane is already occupied by your own unit, then its time to put support units on the back, being: Artillery, Medics, or Tank repairmen.
Abilities:
Currently there are more than 80 special abilities in the game, abilities are available to special Units, Items and Orders and can be combined between them. A unit will inherit the abilities of its attachments, so you can make as many combinations as your strategy requires. There are special abilities that combined to the Double Lane Battleground will offer you some nice strategic possibilities.
Graveyard:
There is no graveyard in World War 2: TCG like most of the Trading Card Games, instead once a unit has his health dropped to 0 it will be removed from the battlefield and put again in your deck, giving you the possibility of playing that same card in future turns. With this we want to emphasize the importance of Promoting units at the same time that we open different possibilities in terms of game strategy.
Game Modes:
There are 4 different game modes available through the Single Player Campaign, those are: Search & Destroy, Survival, Capture and Sabotage. All of those modes are perfectly adapted to the TCG gameplay.
As you see some features are new, some others are used in other TCG, but I think it's the mixture of all this great features that will make World War II: TCG a great game!
Feel free to comment anything about the game here and on our social media:
Webpage: http://ww2tcg.com
Forums: http://ww2tcg.com/forums/
Facebook: https://www.facebook.com/WorldWarTcg
Twitter: https://twitter.com/WorldWarIITCG
My name is Isidro Téllez and I'm the Producer of "World War II: TCG" a new Multiplatform Digital Card Game inspired by the WW2 historic events.
We have just launched our Kickstarter campaign and I wanted to invite you to check it out and provide any feedback you may have, of course sharing and pledging if you find the project interesting would be even more appreciated!:
http://www.kickstarter.com/projects/664636839/world-war-ii-tcg-digital-card-game
One of the coolest features about the game is the Cross-Platform PvP system, meaning that Android users will be able to battle PC users or iOS users, making the matchmaking system very wide and fast.
The idea behind this Card game as you can see from the video is more closer to the Standard TC games like Magic, Ascension, WoW TCG than to the Military ones like Upfront, Echelon of Fury or Battle for Hill 218. But this is intended, there are already absolutely great Military Strategic card games out there, but on the other side there are not many or almost none Traditional TCG with a World War Theme, so that's why we decided to jump on that.
Bear in mind though that despite the game being based on traditional TCG mechanics (Attack/Defense, turns, decks and resources) we wanted to add as many strategic/warlike features that could make the game as WW2 alike without leaving the traditional TCG mechanics. Here are a couple of unique warlike features that we introduced on "WWII: TCG":
Action Points:
We are not recurring to the standard resource system, instead the player has three Action Points each turn and deciding what to do with them will determine the battle. With this system, we removed the tedious part of gathering resources and the negative effects of not having enough (or too much!) resources due to the randomness.
Promoting Units:
Units can be upgraded (Promoted) by spending Action Points. Each Unit can be upgraded twice: Tier 1 (Private), Tier 2 (Sargeant) and Tier 3(Major). When a Unit is upgraded the buffs and debuffs that Unit has will be removed and it will be healed to its tier maximum hit points. If an item is attached to it, the item will be upgraded automatically. The possibilities this feature offers are quite unique in terms of strategic gameplay, it also fits perfectly with the Action Points mode.
Double Lane:
The Battlefield has 4 different lanes of 3 sockets each. The game will play a lot with the Reinforcement lane and the Front lane, unit deployment has to be placed properly, Units on the reinforcement lane will go always to the front lane if noone is already there but if the front lane is already occupied by your own unit, then its time to put support units on the back, being: Artillery, Medics, or Tank repairmen.
Abilities:
Currently there are more than 80 special abilities in the game, abilities are available to special Units, Items and Orders and can be combined between them. A unit will inherit the abilities of its attachments, so you can make as many combinations as your strategy requires. There are special abilities that combined to the Double Lane Battleground will offer you some nice strategic possibilities.
Graveyard:
There is no graveyard in World War 2: TCG like most of the Trading Card Games, instead once a unit has his health dropped to 0 it will be removed from the battlefield and put again in your deck, giving you the possibility of playing that same card in future turns. With this we want to emphasize the importance of Promoting units at the same time that we open different possibilities in terms of game strategy.
Game Modes:
There are 4 different game modes available through the Single Player Campaign, those are: Search & Destroy, Survival, Capture and Sabotage. All of those modes are perfectly adapted to the TCG gameplay.
As you see some features are new, some others are used in other TCG, but I think it's the mixture of all this great features that will make World War II: TCG a great game!
Feel free to comment anything about the game here and on our social media:
Webpage: http://ww2tcg.com
Forums: http://ww2tcg.com/forums/
Facebook: https://www.facebook.com/WorldWarTcg
Twitter: https://twitter.com/WorldWarIITCG