Aristocrap
11-18-2009, 12:08 PM
HQ:
CCS: 4 meltaguns, Chimera w/ multi-laser and heavy flamer
Troops:
Infantry Platoon:
PCS: 4 grenade launchers
Infantry Squad: grenade launcher, autocannon
Infantry Squad: grenade launcher, autocannon
Infantry Squad: grenade launcher, autocannon
Veteran Squad: 3 meltaguns, Chimera w/ multi-laser, heavy flamer
Veteran Squad: 3 meltaguns, Chimera w/ multi-laser, heavy flamer
Veteran Squad: 3 meltaguns, Chimera w/ multi-laser, heavy flamer
Veteran Squad: 3 plasma guns, Chimera w/ multi-laser, heavy flamer
Fast Attack:
Scout Sentinel Squadron: 3 autocannons
Hellhound w/ multi-melta
Hellhound w/ multi-melta
Heavy Support:
Leman Russ Battle Tank w/ heavy flamer
Demolisher w/ heavy flamer
I've put together a hybrid list for semi-competitive play. The CCS and melta vets rush towards the flank of the enemy, burning out tanks while the Platoon hides in the rear of the table and defends objectives while taking potshots at transports. The one vet squad with plasma guns helps clear out enemy objectives and provides some anti-MEQ. The Sentinels help the platoon pop transports and light vehicles. The Hellhounds roll up to the enemy's ranks, clearing a path for the rest of the force. The Demolisher pretty much helps the whole army all-around and the LMBT provides some anti-MEQ without getting too close to the action. What do you guys think?
CCS: 4 meltaguns, Chimera w/ multi-laser and heavy flamer
Troops:
Infantry Platoon:
PCS: 4 grenade launchers
Infantry Squad: grenade launcher, autocannon
Infantry Squad: grenade launcher, autocannon
Infantry Squad: grenade launcher, autocannon
Veteran Squad: 3 meltaguns, Chimera w/ multi-laser, heavy flamer
Veteran Squad: 3 meltaguns, Chimera w/ multi-laser, heavy flamer
Veteran Squad: 3 meltaguns, Chimera w/ multi-laser, heavy flamer
Veteran Squad: 3 plasma guns, Chimera w/ multi-laser, heavy flamer
Fast Attack:
Scout Sentinel Squadron: 3 autocannons
Hellhound w/ multi-melta
Hellhound w/ multi-melta
Heavy Support:
Leman Russ Battle Tank w/ heavy flamer
Demolisher w/ heavy flamer
I've put together a hybrid list for semi-competitive play. The CCS and melta vets rush towards the flank of the enemy, burning out tanks while the Platoon hides in the rear of the table and defends objectives while taking potshots at transports. The one vet squad with plasma guns helps clear out enemy objectives and provides some anti-MEQ. The Sentinels help the platoon pop transports and light vehicles. The Hellhounds roll up to the enemy's ranks, clearing a path for the rest of the force. The Demolisher pretty much helps the whole army all-around and the LMBT provides some anti-MEQ without getting too close to the action. What do you guys think?