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Mr Mystery
08-01-2013, 02:32 PM
Evening all. Just another simple sounding, but probably surprisingly divisive topic from yours truly.

Simple enough question....what is your ideal gaming table? Not so much 'four legs good, two legs bad' type stuff, but the actual board level itself.

What sort of terrain do you prefer? Should it be an eclectic mix? Randomised? Hand selected? Placed aesthetically? Mixture of deployment types?

I ask because all too often, people seem to discount what sort of terrain you might have to face across when rating units and armies, and clearly the style of table being played on will have a massive impact.

Now, for me, I like a 6'x4' board. It seems to be pretty standard, and the dimensions don't overly favour any army's playstyle. Even with a refused flank, you can still realistically get to grips with the enemy in the space of a turn or two, whilst they still get the benefit of being able to deal with you piecemeal (if they're good, and you're sloppy at any rate). 4x4? Just not wide enough. Favour assault armies too much for my tastes, and hinders manoeuvrable armies on account there's nowhere to realistically manoeuvre too. 8x4? Refused flank becomes too reliable. For instance, a small model count Tau army can quite happily castle up in one corner against a horde army and have the game to themselves.

As for terrain? The more the merrier. The random rules are useful to keep things challenging, but ideally, I'd want the old 'quarter of the board' rule in effect (by that, you section off a quarter, and fill it with terrain as densely as you can, THEN place it from there). Gives a solid amount of terrain, evening things up a little bit.

But then, there's height consideration. Lots of tall buildings with gantries, and the shooty armies can just camp out, picking off the enemy willy-nilly as they struggle to lay a claw/hand/solid boot to the face on you. All low level, and you're giving assault armies too easy a time, and limiting the effectiveness and scope of sniper or firebase type units.

LoS LoS LoS.....yep. Again, ideally a variety of terrain, some blocking LoS entirely, some restricting, others quite open. All about keeping the field open to both players.

But there's one thing I don't like, and that's regular games on modular boards, where hills are built in (like the Realm of Battle. So I bought the flat sections!) This is mostly a hangover from Fantasy, as hills were really important, and occasionally (like against the oh-so-clever and tactically challenging/mind numbingly dull Dwarf gunline) overpowering. Much better to my mind to just have a flat playing field. That way, nobody can take set board conditions into account when writing their list, arguably creating more of a challenge from the get go.

Other than that, I like a fitting (themed) selection of terrain. Mixes it up a bit, and again, gives new opportunities. I say themed would be ideal, as nothing looks quite as odd as a heavily industrialised imperial sector......with a couple of random woods....

So yeah. For me it's a big part of getting a game 'right'. Flat, 6x4 board, with a selection of quarter filling terrain, set down by a third party, or if none available, randomisation (including scattering the terrain).

How about you? (no right or wrong answer here folks!)

magickbk
08-01-2013, 02:46 PM
The RoB boards are great, but ultimately you can only have so many configurations with those hills. I prefer a flat surface, with a themed set of scatter terrain. What I am working on currently (http://www.lounge.belloflostsouls.net/showthread.php?34330-MAGICKBK-s-Eldar-Maiden-World-Terrain-Project/page2)is a set of Eldar pieces that match my random hills/rocks set. One of the things that bugs me is when you go to play, and you have a brown or green table with some hills and trees, and then a building with a grey rubble base. So my mission is to create terrain that matches the playing surface, and has pieces for Eldar, Imperium, Orks, Necrons, etc, that all match the set so that the theme of the table can be changed while being able to reuse all the generic pieces, and no matter which you use, they all match each other and the surface.

Mr Mystery
08-01-2013, 02:50 PM
Good ambition dude!

I'm tempted by the same, having some kind of race equivalents on hand to really suit.

And doing my Fantasy terrain exchangeable as an Imperial Feudal world.

Cactus
08-01-2013, 03:03 PM
I've always loved City Fight and Necromunda so my goal is to build a complete city with interchangeable 1'x1' squares. There will be a road in every 2'x2' square but I can make a variety of buildings, empty lots, sludge ponds, bridges, parks/green spaces, and parking lots to have a good mix of terrain. Plus, you could put down sandbag walls, defense lines, and wrecked cars, etc. to spice it up.

GrauGeist
08-01-2013, 03:42 PM
Ideal is 4' x 8' table, of which 2' on one end is used for books, reserves, etc.

This gives a standard 4' x 6' gaming surface.

Psychosplodge
08-02-2013, 03:06 AM
I've always loved City Fight and Necromunda so my goal is to build a complete city with interchangeable 1'x1' squares. There will be a road in every 2'x2' square but I can make a variety of buildings, empty lots, sludge ponds, bridges, parks/green spaces, and parking lots to have a good mix of terrain. Plus, you could put down sandbag walls, defense lines, and wrecked cars, etc. to spice it up.

^this sounds epic.

I'd also love a trench network with open killing ground to fend endless waves...

archimbald
08-02-2013, 03:19 PM
personally, a 4*4, due to space restrictions and always playing smaller or unique games. currently working on a Normandy themed gameboard in 1x1 squares with inbuilt scenery as well as scatter scenery

Gleipnir
08-02-2013, 04:02 PM
Currently using a 6 x 4 sectional tabletop with dowels and latches and a 2"x 4" lip to hold a RoB board sections inside with an additional 2 x 4 sectional piece for extending the table to an 8 x 4, Green Felt on the flat inside and desert brown felt on the bottom. Agree sometimes the premolded RoB hills do seem to detract from trench/city or an abundance of terrain options, which is why i wanted a flat board option to work with.

lobster-overlord
08-03-2013, 05:04 PM
I love the idea of lots of terrain that interacts well with teh flat board adn each other. Necromunda was my first experience with LOTS of terrain adn I loved it. Whether it's paper, plastic, wood or what have you, the more the merrier. I lvoe building lots of levels and throwing tons of things in the way. Impeding vehicles is always fun.

John M.

Desert Rat
08-04-2013, 09:46 AM
Like someone said earlier a 4x8 table is best so you can have an extra space for your stuff.

I built a modular city board for my Arbites to use, the club I belong to are going to build a trench table and this fall ill be building a modular swamp table with ruined necron terrain.

I guess I (we) like themed tables and terrain.

Lost Vyper
08-08-2013, 04:57 AM
At our FLGC, we have basic 6x4 flat table and we use LOADS of terrain and buildings. One of our guys just made two awesome new pieces, which are gonna get lots of play due to awesomeness :). Our "theme" is a destroyed city board and/or one with stone terrain pieces and ruins (which could work also in Fantasy)...