Stone Edwards
07-24-2013, 12:40 PM
Hey everyone, I'm really considering going to the Las Vegas open that was just posted on the front page. This would be my first tournament but since I have family to stay with this would probably be perfect. Anyways decided to put together a list to start working towards as far as purchases and such and would like some opinions on it:
+++ Vegas Eldar (1750pts) +++
+++ 1750pt Codex: Eldar 6th Edition (2013) Roster (Primary Detachment)) +++
Selections:
Codex: Eldar 6th Edition (2013) (Primary Detachment) Selections:
+ (No Category) +
* Warlocks (Codex: Eldar (2013) p29)
(--Must Be Primary Detachment--, Ancient Doom, Battle Focus, Fleet, Psychic Discipline: Runes of Battle, Psyker (Mastery Level 1), Rune Armor)
* Warlock
Witchblade
* Eldar Jetbike (Codex: Eldar (2013) p66)
(*)
Twin-linked shuriken catapult
+ HQ +
* Autarch (Codex: Eldar (2013) p27)
(Ancient Doom, Battle Focus, Fleet, Forceshield, Independent Character, Path of Strategy)
Avenger shuriken catapult, Haywire grenades, Plasma grenades, Shuriken pistol
* Farseer
(Ancient Doom, Battle Focus, Fleet, Ghosthelm, Independent Character, Psychic Disciplines: Divination, Runes of Fate, Telepathy, Psyker (Mastery Level 3), Rune Armour)
Singing spear
+ Troops +
* Dire Avengers (Codex: Eldar (2013) p31)
(Ancient Doom, Battle Focus, Counter-attack, Fleet)
9x Dire Avenger
* Wave Serpent
Holo-fields (*), Serpent Field, Shuriken cannon, Twin-linked scatter lasers
* Dire Avengers (Codex: Eldar (2013) p31)
(Ancient Doom, Battle Focus, Counter-attack, Fleet)
9x Dire Avenger
* Wave Serpent
Holo-fields (*), Serpent Field, Shuriken cannon, Twin-linked scatter lasers
* Rangers
(Ancient Doom, Battle Focus, Fleet, Infiltrate, Move Through Cover, Stealth)
5x Ranger
* Windrider Jetbike Squadron
(Ancient Doom, Battle Focus, Eldar Jetbike)
3x Guardian Jetbike, Shuriken Cannons, Twin-Linked Shuriken Catapult
+ Fast Attack +
* Crimson Hunter
(Skyhunter, Vector Dancer)
Exarch (Perfect Strike), Pulse Laser
* Warp Spiders
(Ancient Doom, Battle Focus, Fleet, Hit & Run, Warp Jump Generator)
5x Warp Spider
* Exarch
Fast Shot (*), Spinneret rifle
+ Heavy Support +
* Fire Prism
Prism cannon, Twin-linked shuriken catapults
* War Walker Squadron
(Ancient Doom, Battle Focus, Fleet, Power Field, Scouts)
* War Walker
Brightlance, Scatter laser
* War Walker
Brightlance, Scatter laser
* Wraithknight
(Ancient Doom, Fearless)
Scatter laser, Suncannon and Scattershield (Scattershield )
Selection Rule Summary:
* --Must Be Primary Detachment--
* Ancient Doom (Codex: Eldar (2013) p25)
* Battle Focus (Codex: Eldar (2013) p25)
* Counter-attack (Warhammer 40K Rulebook p35)
* Eldar Jetbike (Codex: Eldar (2013) p66)
* Fast Shot (Codex: Eldar (2013) p30)
* Fearless (Warhammer 40K Rulebook p35)
* Fleet (Warhammer 40K Rulebook p35)
* Forceshield (Codex: Eldar (2013) p66)
* Ghosthelm
* Hit & Run (Warhammer 40K Rulebook p38)
* Holo-fields (Codex: Eldar (2013) p67)
* Independent Character
* Infiltrate (Warhammer 40K Rulebook p38)
* Move Through Cover (Warhammer 40K Rulebook p40)
* Path of Strategy (Codex: Eldar (2013) p27)
* Perfect Strike (Codex: Eldar (2013) p39)
* Power Field (Codex: Eldar (2013) p67)
* Psychic Discipline: Runes of Battle (Codex: Eldar (2013) p70)
* Psychic Disciplines: Divination, Runes of Fate, Telepathy
* Psyker (Mastery Level 1)
* Psyker (Mastery Level 3)
* Rune Armor (Codex: Eldar (2013) p65)
* Rune Armour
* Scattershield (Codex: Eldar (2013) p66)
* Scouts (Warhammer 40K Rulebook p41)
* Skyhunter (Codex: Eldar (2013) p39)
* Stealth (Warhammer 40K Rulebook p42)
* Vector Dancer (Warhammer 40K Rulebook p43)
* Warp Jump Generator (Codex: Eldar (2013) p67)
Created with BattleScribe (http://www.battlescribe.net)
Anyways I'm open to changing most things but the Wraithknight I really want to keep (spent $115 on the damn thing so I'm using it). Also the crimson hunter is an anniversary present from my wife (awesome I know) so I would prefer to keep that as well. Not sure if only one HQ is a good idea or not. The guardians are there mostly to be objective sitters along with the rangers. Really not sure with the war walkers' configs, I feel like I could use the extra AV that the BLs give but was considering trying to fit in a missile launcher, although TBH I should probably just go with double SLs. Everything else is probably pretty obvious. Thanks for any advice!
+++ Vegas Eldar (1750pts) +++
+++ 1750pt Codex: Eldar 6th Edition (2013) Roster (Primary Detachment)) +++
Selections:
Codex: Eldar 6th Edition (2013) (Primary Detachment) Selections:
+ (No Category) +
* Warlocks (Codex: Eldar (2013) p29)
(--Must Be Primary Detachment--, Ancient Doom, Battle Focus, Fleet, Psychic Discipline: Runes of Battle, Psyker (Mastery Level 1), Rune Armor)
* Warlock
Witchblade
* Eldar Jetbike (Codex: Eldar (2013) p66)
(*)
Twin-linked shuriken catapult
+ HQ +
* Autarch (Codex: Eldar (2013) p27)
(Ancient Doom, Battle Focus, Fleet, Forceshield, Independent Character, Path of Strategy)
Avenger shuriken catapult, Haywire grenades, Plasma grenades, Shuriken pistol
* Farseer
(Ancient Doom, Battle Focus, Fleet, Ghosthelm, Independent Character, Psychic Disciplines: Divination, Runes of Fate, Telepathy, Psyker (Mastery Level 3), Rune Armour)
Singing spear
+ Troops +
* Dire Avengers (Codex: Eldar (2013) p31)
(Ancient Doom, Battle Focus, Counter-attack, Fleet)
9x Dire Avenger
* Wave Serpent
Holo-fields (*), Serpent Field, Shuriken cannon, Twin-linked scatter lasers
* Dire Avengers (Codex: Eldar (2013) p31)
(Ancient Doom, Battle Focus, Counter-attack, Fleet)
9x Dire Avenger
* Wave Serpent
Holo-fields (*), Serpent Field, Shuriken cannon, Twin-linked scatter lasers
* Rangers
(Ancient Doom, Battle Focus, Fleet, Infiltrate, Move Through Cover, Stealth)
5x Ranger
* Windrider Jetbike Squadron
(Ancient Doom, Battle Focus, Eldar Jetbike)
3x Guardian Jetbike, Shuriken Cannons, Twin-Linked Shuriken Catapult
+ Fast Attack +
* Crimson Hunter
(Skyhunter, Vector Dancer)
Exarch (Perfect Strike), Pulse Laser
* Warp Spiders
(Ancient Doom, Battle Focus, Fleet, Hit & Run, Warp Jump Generator)
5x Warp Spider
* Exarch
Fast Shot (*), Spinneret rifle
+ Heavy Support +
* Fire Prism
Prism cannon, Twin-linked shuriken catapults
* War Walker Squadron
(Ancient Doom, Battle Focus, Fleet, Power Field, Scouts)
* War Walker
Brightlance, Scatter laser
* War Walker
Brightlance, Scatter laser
* Wraithknight
(Ancient Doom, Fearless)
Scatter laser, Suncannon and Scattershield (Scattershield )
Selection Rule Summary:
* --Must Be Primary Detachment--
* Ancient Doom (Codex: Eldar (2013) p25)
* Battle Focus (Codex: Eldar (2013) p25)
* Counter-attack (Warhammer 40K Rulebook p35)
* Eldar Jetbike (Codex: Eldar (2013) p66)
* Fast Shot (Codex: Eldar (2013) p30)
* Fearless (Warhammer 40K Rulebook p35)
* Fleet (Warhammer 40K Rulebook p35)
* Forceshield (Codex: Eldar (2013) p66)
* Ghosthelm
* Hit & Run (Warhammer 40K Rulebook p38)
* Holo-fields (Codex: Eldar (2013) p67)
* Independent Character
* Infiltrate (Warhammer 40K Rulebook p38)
* Move Through Cover (Warhammer 40K Rulebook p40)
* Path of Strategy (Codex: Eldar (2013) p27)
* Perfect Strike (Codex: Eldar (2013) p39)
* Power Field (Codex: Eldar (2013) p67)
* Psychic Discipline: Runes of Battle (Codex: Eldar (2013) p70)
* Psychic Disciplines: Divination, Runes of Fate, Telepathy
* Psyker (Mastery Level 1)
* Psyker (Mastery Level 3)
* Rune Armor (Codex: Eldar (2013) p65)
* Rune Armour
* Scattershield (Codex: Eldar (2013) p66)
* Scouts (Warhammer 40K Rulebook p41)
* Skyhunter (Codex: Eldar (2013) p39)
* Stealth (Warhammer 40K Rulebook p42)
* Vector Dancer (Warhammer 40K Rulebook p43)
* Warp Jump Generator (Codex: Eldar (2013) p67)
Created with BattleScribe (http://www.battlescribe.net)
Anyways I'm open to changing most things but the Wraithknight I really want to keep (spent $115 on the damn thing so I'm using it). Also the crimson hunter is an anniversary present from my wife (awesome I know) so I would prefer to keep that as well. Not sure if only one HQ is a good idea or not. The guardians are there mostly to be objective sitters along with the rangers. Really not sure with the war walkers' configs, I feel like I could use the extra AV that the BLs give but was considering trying to fit in a missile launcher, although TBH I should probably just go with double SLs. Everything else is probably pretty obvious. Thanks for any advice!