DWest
07-11-2013, 02:57 PM
Like probably most of you, I have a collection of Codex Marines in addition to my "actual" army (Chaos atm, was Tyranids previously). I have decided to clean them all up and bring the models up to a uniform condition so I can field a decent-looking army out of them. My problem is this; I've got it narrowed down to one of two Chapters, and 2 color schemes per Chapter, but not sure which way to go.
Option 1: Ultramarines
Yes, yes, I know, they're practically a walking blue punchline. That being said, I like the blue-and-gold (especially since Ultramarine Blue goes on really smooth through the airbrush). Additionally, I got my first exposure to 40k through Final Liberation, and someday aspire to fielding an IG army themed to that game, which means I'll need an Ally detachment of Ultramarines. (Should I pre-model the Stormraven as having piled into the ground, as Thunderhawks were contractually obligated in that game to eat bolter fire and die every mission?).
Color scheme ideas: classic bright blue, or moden dark blue/metallic gold. Both are pretty easy to paint, with the bright blue lending itself to a very clean "parade" army, or the dark blue looks more likely to go the chipped and worn look.
Option 2: Salamanders
Completely aside from the Vulkan bandwagon, my first real game of 40k was back in 3rd ed against a meticulously-painted Salamanders army, and that was pretty much what sold me on the game and the hobby. Main problem here is, my collection slants heavily towards Fast Attack choices as well as Drop Pods, which goes against Salamanders fluff. My thought however, is if Vulkan He'stan is trying to recover priceless artifacts or intelligence leading toward same, wouldn't he choose units for maximum speed?
Colorg scheme ideas: standard green (which I have not yet hit on the right mix of shades to paint), or a green-trimmed black, with fire detailing. I know the latter isn't standard Salamanders livery, but it might help them stand out more as a "special operations" force, and would save me the need to figure out exactly what mix of colors makes that green they show in the codex.
Option 1: Ultramarines
Yes, yes, I know, they're practically a walking blue punchline. That being said, I like the blue-and-gold (especially since Ultramarine Blue goes on really smooth through the airbrush). Additionally, I got my first exposure to 40k through Final Liberation, and someday aspire to fielding an IG army themed to that game, which means I'll need an Ally detachment of Ultramarines. (Should I pre-model the Stormraven as having piled into the ground, as Thunderhawks were contractually obligated in that game to eat bolter fire and die every mission?).
Color scheme ideas: classic bright blue, or moden dark blue/metallic gold. Both are pretty easy to paint, with the bright blue lending itself to a very clean "parade" army, or the dark blue looks more likely to go the chipped and worn look.
Option 2: Salamanders
Completely aside from the Vulkan bandwagon, my first real game of 40k was back in 3rd ed against a meticulously-painted Salamanders army, and that was pretty much what sold me on the game and the hobby. Main problem here is, my collection slants heavily towards Fast Attack choices as well as Drop Pods, which goes against Salamanders fluff. My thought however, is if Vulkan He'stan is trying to recover priceless artifacts or intelligence leading toward same, wouldn't he choose units for maximum speed?
Colorg scheme ideas: standard green (which I have not yet hit on the right mix of shades to paint), or a green-trimmed black, with fire detailing. I know the latter isn't standard Salamanders livery, but it might help them stand out more as a "special operations" force, and would save me the need to figure out exactly what mix of colors makes that green they show in the codex.