chicop76
07-01-2013, 10:42 AM
225 Avatar of Khaine: Fast Shot, Disarming Strike
105 Baron Sathonyx
175 9 Hellions, Helliarch+ Stunclaw
183 9 Windrider: 3 cannons
183 9 Windrider: 3 cannons
120 10 snipers
240 WraithKnight
240 WraithKnight
240 WraithKnight
135 Talos Pain Engine: Chain-Flails, + 1 attack, twin heat lance
1836
Basically you have to deal with 5 MC's which 2 do pretty well in combat. All the MC's also have some anti-vehicle ranged weapons.
The rest of the army can quickly report to what ever part of the field they are most needed. I have 6 S Cannons that can provide 18 strength 6 rending shots for cover on my big guys. The Hellions can drag away IC's out of combat which may be hard to deal with and with a +2 invulnerable on my dark eldar hq they can keep said character tied up. Not to mention having a re roll on the +2 invul due to being out numbered in the challenge.
105 Baron Sathonyx
175 9 Hellions, Helliarch+ Stunclaw
183 9 Windrider: 3 cannons
183 9 Windrider: 3 cannons
120 10 snipers
240 WraithKnight
240 WraithKnight
240 WraithKnight
135 Talos Pain Engine: Chain-Flails, + 1 attack, twin heat lance
1836
Basically you have to deal with 5 MC's which 2 do pretty well in combat. All the MC's also have some anti-vehicle ranged weapons.
The rest of the army can quickly report to what ever part of the field they are most needed. I have 6 S Cannons that can provide 18 strength 6 rending shots for cover on my big guys. The Hellions can drag away IC's out of combat which may be hard to deal with and with a +2 invulnerable on my dark eldar hq they can keep said character tied up. Not to mention having a re roll on the +2 invul due to being out numbered in the challenge.