Horusii
06-05-2013, 01:34 PM
Experimenting with a all vehicle IG list, making it a bit survivable against a variety of list and giving me 9 Chimera's to deal with hordes.
Had a good time against deamons over the weekend, he had a flying circus list...he'd land to kill a Chimera, blow it up. Then die from assorted fire and blasts.
Wondering if anyone could suggest adds, keeping in mind "everyone rides" May drop two plasmas for an Aegis.
ps. in kill point games, I auto loose I understand that. Well unless I table them
pss. the second platoon...with the meltas, ride in the vendettas if the mission calls for it. Vets always enter in reserves.
Unlimited Pts - Imperial Guard Roster - 4/12 Cavalry "Everybody Rides!"
Total Roster Cost: 2000
HQ: Company Command Squad (6#, 125 pts)
4 Company Command Squad, 44 pts = 4 * 6 (base cost 6) + Meltagun x2 20
1 Company Commander, 26 pts
1 Chimera, 55 pts
Troops: Veteran Squad (11#, 170 pts)
9 Veteran Squad, 108 pts = 9 * 7 (base cost 7) + Plasma gun x3 45
1 Veteran Sergeant, 7 pts
1 Chimera, 55 pts
Troops: Veteran Squad (11#, 170 pts)
9 Veteran Squad, 108 pts = 9 * 7 (base cost 7) + Plasma gun x3 45
1 Veteran Sergeant, 7 pts
1 Chimera, 55 pts
Troops: Infantry Platoon (28#, 335 pts)
1 Infantry Platoon, 0 pts
4 Platoon Command Squad, 44 pts = 4 * 6 (base cost 6) + Meltagun x2 20
1 Platoon Commander, 6 pts
1 Chimera, 55 pts
9 Infantry Squad, 55 pts = 9 * 5 (base cost 5) + Meltagun x1 10
1 Sergeant, 5 pts
1 Chimera, 55 pts
9 Infantry Squad, 55 pts = 9 * 5 (base cost 5) + Meltagun x1 10
1 Sergeant, 5 pts
1 Chimera, 55 pts
Troops: Infantry Platoon (28#, 375 pts)
1 Infantry Platoon, 0 pts
4 Platoon Command Squad, 54 pts = 4 * 6 (base cost 6) + Plasma gun x2 30
1 Platoon Commander, 6 pts
1 Chimera, 55 pts
7 Infantry Squad, 50 pts = 7 * 5 (base cost 5) + Plasma gun x1 15
1 Heavy Weapons Team, 20 pts = (base cost 10 + Autocannon 10)
1 Sergeant, 5 pts
1 Chimera, 55 pts
7 Infantry Squad, 50 pts = 7 * 5 (base cost 5) + Plasma gun x1 15
1 Heavy Weapons Team, 20 pts = (base cost 10 + Autocannon 10)
1 Sergeant, 5 pts
1 Chimera, 55 pts
Heavy Support: Ordnance Battery (1#, 125 pts)
1 Ordnance Battery, 0 pts
1 Basilisk, 125 pts
Heavy Support: Ordnance Battery (1#, 155 pts)
1 Ordnance Battery, 0 pts
1 Medusa, 155 pts = (base cost 135) + Medusa w/Bastion-breacher Shells 5 + Enclosed Crew Compartment 15
Heavy Support: Ordnance Battery (1#, 155 pts)
1 Ordnance Battery, 0 pts
1 Medusa, 155 pts = (base cost 135) + Medusa w/Bastion-breacher Shells 5 + Enclosed Crew Compartment 15
Fast Attack: Vendetta Gunship Squadron (1#, 130 pts)
1 Vendetta Gunship Squadron, 0 pts
1 Vendetta, 130 pts
Fast Attack: Vendetta Gunship Squadron (1#, 130 pts)
1 Vendetta Gunship Squadron, 0 pts
1 Vendetta, 130 pts
Fast Attack: Vendetta Gunship Squadron (1#, 130 pts)
1 Vendetta Gunship Squadron, 0 pts
1 Vendetta, 130 pts
Had a good time against deamons over the weekend, he had a flying circus list...he'd land to kill a Chimera, blow it up. Then die from assorted fire and blasts.
Wondering if anyone could suggest adds, keeping in mind "everyone rides" May drop two plasmas for an Aegis.
ps. in kill point games, I auto loose I understand that. Well unless I table them
pss. the second platoon...with the meltas, ride in the vendettas if the mission calls for it. Vets always enter in reserves.
Unlimited Pts - Imperial Guard Roster - 4/12 Cavalry "Everybody Rides!"
Total Roster Cost: 2000
HQ: Company Command Squad (6#, 125 pts)
4 Company Command Squad, 44 pts = 4 * 6 (base cost 6) + Meltagun x2 20
1 Company Commander, 26 pts
1 Chimera, 55 pts
Troops: Veteran Squad (11#, 170 pts)
9 Veteran Squad, 108 pts = 9 * 7 (base cost 7) + Plasma gun x3 45
1 Veteran Sergeant, 7 pts
1 Chimera, 55 pts
Troops: Veteran Squad (11#, 170 pts)
9 Veteran Squad, 108 pts = 9 * 7 (base cost 7) + Plasma gun x3 45
1 Veteran Sergeant, 7 pts
1 Chimera, 55 pts
Troops: Infantry Platoon (28#, 335 pts)
1 Infantry Platoon, 0 pts
4 Platoon Command Squad, 44 pts = 4 * 6 (base cost 6) + Meltagun x2 20
1 Platoon Commander, 6 pts
1 Chimera, 55 pts
9 Infantry Squad, 55 pts = 9 * 5 (base cost 5) + Meltagun x1 10
1 Sergeant, 5 pts
1 Chimera, 55 pts
9 Infantry Squad, 55 pts = 9 * 5 (base cost 5) + Meltagun x1 10
1 Sergeant, 5 pts
1 Chimera, 55 pts
Troops: Infantry Platoon (28#, 375 pts)
1 Infantry Platoon, 0 pts
4 Platoon Command Squad, 54 pts = 4 * 6 (base cost 6) + Plasma gun x2 30
1 Platoon Commander, 6 pts
1 Chimera, 55 pts
7 Infantry Squad, 50 pts = 7 * 5 (base cost 5) + Plasma gun x1 15
1 Heavy Weapons Team, 20 pts = (base cost 10 + Autocannon 10)
1 Sergeant, 5 pts
1 Chimera, 55 pts
7 Infantry Squad, 50 pts = 7 * 5 (base cost 5) + Plasma gun x1 15
1 Heavy Weapons Team, 20 pts = (base cost 10 + Autocannon 10)
1 Sergeant, 5 pts
1 Chimera, 55 pts
Heavy Support: Ordnance Battery (1#, 125 pts)
1 Ordnance Battery, 0 pts
1 Basilisk, 125 pts
Heavy Support: Ordnance Battery (1#, 155 pts)
1 Ordnance Battery, 0 pts
1 Medusa, 155 pts = (base cost 135) + Medusa w/Bastion-breacher Shells 5 + Enclosed Crew Compartment 15
Heavy Support: Ordnance Battery (1#, 155 pts)
1 Ordnance Battery, 0 pts
1 Medusa, 155 pts = (base cost 135) + Medusa w/Bastion-breacher Shells 5 + Enclosed Crew Compartment 15
Fast Attack: Vendetta Gunship Squadron (1#, 130 pts)
1 Vendetta Gunship Squadron, 0 pts
1 Vendetta, 130 pts
Fast Attack: Vendetta Gunship Squadron (1#, 130 pts)
1 Vendetta Gunship Squadron, 0 pts
1 Vendetta, 130 pts
Fast Attack: Vendetta Gunship Squadron (1#, 130 pts)
1 Vendetta Gunship Squadron, 0 pts
1 Vendetta, 130 pts